万本电子书0元读

万本电子书0元读

顶部广告

Grand Theft Childhood电子书

售       价:¥

30人正在读 | 0人评论 9.8

作       者:Lawrence Kutner

出  版  社:Simon & Schuster

出版时间:2008-04-15

字       数:40.6万

所属分类: 进口书 > 外文原版书 > 家庭/亲子

温馨提示:此类商品不支持退换货,不支持下载打印

为你推荐

  • 读书简介
  • 目录
  • 累计评论(0条)
  • 读书简介
  • 目录
  • 累计评论(0条)
Listening to pundits and politicians, you'd think that the relationship between violent video games and aggressive behavior in children is clear. Children who play violent video games are more likely to be socially isolated and have poor interpersonal skills. Violent games can trigger real-world violence. The best way to protect our kids is to keep them away from games such as Grand Theft Auto that are rated M for Mature. Right? Wrong. In fact, many parents are worried about the wrong things! In 2004, Lawrence Kutner, PhD, and Cheryl K. Olson, ScD, cofounders and directors of the Harvard Medical School Center for Mental Health and Media, began a $1.5 million federally funded study on the effects of video games. In contrast to previous research, their study focused on real children and families in real situations. What they found surprised, encouraged and sometimes disturbed them: their findings conform to the views of neither the alarmists nor the video game industry boosters. In Grand Theft Childhood: The Surprising Truth about Violent Video Games and What Parents Can Do, Kutner and Olson untangle the web of politics, marketing, advocacy and flawed or misconstrued studies that until now have shaped parents' concerns. Instead of offering a one-size-fits-all pre*ion, Grand Theft Childhood gives the information you need to decide how you want to handle this sensitive issue in your own family. You'll learn when - and what kinds of - video games can be harmful, when they can serve as important social or learning tools and how to create and enforce game-playing rules in your household. You'll find out what's really in the games your children play and when to worry about your children playing with strangers on the Internet. You'll understand how games are rated, how to make best use of ratings and the potentially important information that ratings don't provide. Grand Theft Childhood takes video games out of the
目录展开

Cover

Colophon

ALSO BY LAWRENCE KUTNER, PHD

Title Page

Copyright

Dedication

Contents

Preface

1 The Big Fear

2 Déjà Vu All Over Again, and Again

3 Science, Nonsense and Common Sense

4 Grand Theft Childhood?

5 Why Kids Play Violent Games

6 Sex, Hate, Game Addiction and Other Worries

7 I’m from the Video Game Industry and I’m Here to Help

8 All Politics is Local

9 Practical Advice for Parents

Notes

About the Authors

累计评论(0条) 0个书友正在讨论这本书 发表评论

发表评论

发表评论,分享你的想法吧!

买过这本书的人还买过

读了这本书的人还在读

回顶部