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Narrative Design for Indies: Getting Started电子书

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1人正在读 | 0人评论 9.8

作       者:Edwin McRae

出  版  社:Fiction Engine

出版时间:2018-08-24

字       数:10.6万

所属分类: 进口书 > 外文原版书 > 电脑/网络

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  • 读书简介
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  • 读书简介
  • 目录
  • 累计评论(0条)
Narrative Design for Indies: Getting Started
目录展开

Narrative Design for Indies:

1

2

What’s the difference?

Enter the Gamer

Story experience?

Nonlinear Thinking

Theme and Tone

Quests

Final Wordies

3

The Player Character

Non-Player Characters

Profile

Relationships

Character Progression, or not

So…do you need ‘characters’?

4

Reality makes for good fiction

Cheap and cheerful

Backstory, back!

‘Bottoms up’ World Building

The World Building Process

5

A quick history of the Story Glyph

Types of story glyphs

6

Size matters

Speechless

Too much of a good thing

Economical expression

Tomes as jigsaw pieces

7

Suits of Meaning

Sounds cool

Sounds boring

Sounds like a sales pitch

Dodging the flavorsome pitfalls

Golden Rules

8

Hints of doom

Situational thinking

Sounds pricey

Curation

MOBs

Making sense of the world

Bespoke assets

Immersion

Example 1 – Lone Wolf.

Example 2 – Sorcery!

Any room at the inn?

Curiosity killed the cat…with delight

9

Tomes

Flavor Text

Environmental Features

10

How much?!

11

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