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KeyShot 3D Rendering
Table of Contents
KeyShot 3D Rendering
Credits
About the Author
About the Reviewers
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Preface
What this book covers
What you need for this book
Who this book is for
Conventions
Reader feedback
Customer support
Downloading the example code
Errata
Piracy
Questions
1. KeyShot's Overview
Introducing KeyShot
KeyShot versus traditional rendering programs
Getting started
Importing projects
The interface
Scene
Material
Material properties window
Environment
Environment properties window
Summary
2. Understanding Materials and Textures
Placing and editing materials
Pad
Tablet case
Buttons
Transparent cover
Adding a label
USB cable
Wacom stylus
Eraser
Barrel
Rubber grip
Side switches
Connector
Nib
Understanding materials and their properties
Textures properties
Labels tab
How to create materials
Plastics
Creating glass using plastic
Metals
Glass
Advanced
Texturing materials and methods
Summary
3. Lighting Made Easy
Setting up our scene
Lighting properties
HDRI editor
Real-time settings
Working with cameras
Camera attributes
Insulated cup
Duplicating models
Summary
4. Showcasing and Product Presentation
Preparing our project
Rendering in KeyShot
Output menu
Quality menu
Queue menu
Region menu
Network menu
Creating a turntable presentation
Summary
5. Adding Effects with Photoshop
Replacing our background
Summary
A. Command Lists and Hotkeys
Shortcuts menu
Files and documents
Toggling
Space and environment
Camera hotkeys
General hotkeys
Material hotkeys
Animation hotkeys
Real-time hotkeys
Index
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