万本电子书0元读

万本电子书0元读

顶部广告

Scratch 2.0 Game Development Hotshot电子书

售       价:¥

73人正在读 | 0人评论 6.2

作       者:Sergio van Pul

出  版  社:Packt Publishing

出版时间:2014-02-21

字       数:126.9万

所属分类: 进口书 > 外文原版书 > 电脑/网络

温馨提示:数字商品不支持退换货,不提供源文件,不支持导出打印

为你推荐

  • 读书简介
  • 目录
  • 累计评论(0条)
  • 读书简介
  • 目录
  • 累计评论(0条)
An easytouse book, containing 10 engaging projects that will help you learn how to build video games with the easy to use Scratch 2.0 environment. If you are a new, or current Scratch user and would like to improve your understanding of the new Scratch 2.0 interface, and learn how to make video games, this book is ideal for you. Each project is explained indepth from start to finish, so everyone can follow along, even if you don’t have much previous experience with the software. If you want to become a video game designer, this book is an easy to use and friendly guide about the world of interactive media. It will teach, challenge, and inspire you to create great interactive projects.
目录展开

Scratch 2.0 Game Development HOTSHOT

Table of Contents

Scratch 2.0 Game Development HOTSHOT

Credits

About the Authors

About the Reviewers

www.PacktPub.com

Support files, eBooks, discount offers and more

Free Access for Packt account holders

Preface

What this book covers

What you need for this book

Who this book is for

Conventions

Mission briefing

Why is it awesome?

Your Hotshot objectives

Mission checklist

Task 1

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Classified intel

Reader feedback

Customer support

Downloading the example code

Downloading the color images of this book

Errata

Piracy

Questions

1. Blowing Things Up!

Mission briefing

Why is it awesome?

Your Hotshot objectives

Mission checklist

Creating a new project

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Starting scripts

Engage thrusters

Objective complete – mini debriefing

Adding targets

Engage thrusters

Method 1

Method 2

Creating multiple targets

Cannonball collisions

Objective complete – mini debriefing

Creating a parabolic shot

Engage thrusters

Objective complete – mini debriefing

Creating a landscape

Engage thrusters

Objective complete – mini debriefing

Mission accomplished

Hotshot challenges

2. Beating Back the Horde

Mission briefing

Why is it awesome?

Your Hotshot objectives

Mission checklist

Creating a background

Engage thrusters

Objective complete – mini debriefing

Creating enemies

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Creating cannons

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Classified intel

Learning about list variables

Learning about global and local variables

Fighting back

Engage thrusters

Objective complete – mini debriefing

Classified intel

Increasing the horde

Engage thrusters

Objective complete – mini debriefing

Adding a base

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Limiting resources

Engage thrusters

Objective complete – mini debriefing

Winning the game

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Mission accomplished

Hotshot challenges

3. Start Your Engines

Mission briefing

Why is it awesome?

Your Hotshot objectives

Mission checklist

Drawing a racetrack

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Creating a kart

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Classified intel

Building keyboard controls

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Classified intel

Using a collision mask

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Dealing with collision events

Engage thrusters

Objective complete – mini debriefing

Adding a second player

Engage thrusters

Objective complete – mini debriefing

Classified intel

Finishing the game

Engage thrusters

Objective complete – mini debriefing

Classified intel

Mission accomplished

Hotshot challenges

4. Space Age

Mission briefing

Why is it awesome?

Your Hotshot objectives

Mission checklist

Starting with the starter project

Engage thrusters

Objective complete – mini debriefing

Adding scripts to Spaceship

Engage thrusters

Horizontal movement

Vertical Movement

Objective complete – mini debriefing

Classified intel

Updating enemy sprites

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Classified intel

Adding scripts to Spaceship Ammo and Enemy Ammo

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Classified intel

Adding scripts to Shield and Shield Life

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Classified intel

Meeting your Game Manager

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Adding levels – three simple steps

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Classified intel

Mission accomplished

Hotshot challenges

5. Shoot 'Em Up

Mission briefing

Why is it awesome?

Your Hotshot objectives

Mission checklist

Creating a player character

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Classified intel

Creating an enemy

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Adding enemy patterns

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Shooting those baddies!

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Creating background images

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Using parallax scrolling to simulate depth

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Classified intel

Adding scores and power-ups

Engage thrusters

Objective complete – mini debriefing

Classified intel

Tweaking and balancing

Engage thrusters

Objective complete – mini debriefing

Mission accomplished

Hotshot challenges

6. Building a Worthy Boss

Mission briefing

Why is it awesome?

Your Hotshot objectives

Mission checklist

Sending a message

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Adding a test script

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Creating the boss

Engage thrusters

Objective complete – mini debriefing

Creating attack pattern 1

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Creating attack pattern 2

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Creating attack pattern 3

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Making the boss more impressive

Engage thrusters

Objective complete – mini debriefing

Classified intel

Defeating the boss

Engage thrusters

Objective complete – mini debriefing

Mission accomplished

Hotshot challenges

7. Creating a Level Editor

Mission briefing

Why is it awesome?

Your Hotshot objectives

Mission checklist

Planning the level map

Engage thrusters

Objective complete – mini debriefing

Drawing the level tiles

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Classified intel

Preparing the tiles in Scratch

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Creating a level generator

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Classified intel

Creating a character

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Creating a goal

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Adding a bomb item

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Adding the bomb effects

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Mission accomplished

Hotshot challenge

8. Dungeon Crawl

Mission briefing

Why is it awesome?

Your Hotshot objectives

Mission checklist

Adding a knight

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Adding a ghost

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Creating a sword

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Creating a bow and arrow

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Tying up loose ends

Engage thrusters

Objective complete – mini debriefing

Mission accomplished

Hotshot challenges

9. Hunger Run

Mission briefing

Why is it awesome?

Your Hotshot objectives

Understanding scrolling

Engage thrusters

Objective Complete – mini debriefing

Adding scripts to the brick sprite

Engage thrusters

Objective complete – mini debriefing

Adding scripts to the food sprite

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Adding scripts to the player sprite

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Adding scripts to the Game Manager sprite

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Tweaking the game

Prepare for lift off

Engage thrusters

Tweaking the number of grids in the game

Tweaking bad food's appearance time

Tweaking the scrolling speed

Tweaking the movement of the player

Tweaking the bad food ratio

Objective complete – mini debriefing

Mission accomplished

Hotshot challenges

10. Sprites with Characters

Mission briefing

Why is it awesome?

Your Hotshot objectives

Building the robot wireframe

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Coloring it metallic

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Performing final adjustments

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Animating

Prepare for lift off

Engage thrusters

Objective complete – mini debriefing

Parting with a few tips

Engage thrusters

Objective complete – mini debriefing

Mission accomplished

Hotshot challenges

A. The New Scratch Interface

Mission briefing

Why is it awesome?

Your Hotshot objectives

Mission checklist

Website overview

Engage thrusters

Objective complete – mini debriefing

Creating an account and logging in

Engage thrusters

Objective complete – mini debriefing

The Scratch editor layout

Engage thrusters

Objective complete – mini debriefing

Creating and importing sprites

Engage thrusters

Objective complete – mini debriefing

New script block categories

Engage thrusters

Objective complete – mini debriefing

Saving and loading projects

Engage thrusters

Objective complete – mini debriefing

Sharing the backpack feature

Engage thrusters

Objective complete – mini debriefing

Some benefits and drawbacks of the new Scratch interface

Engage thrusters

Objective complete – mini debriefing

Index

累计评论(0条) 0个书友正在讨论这本书 发表评论

发表评论

发表评论,分享你的想法吧!

买过这本书的人还买过

读了这本书的人还在读

回顶部