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Practical UX Design电子书

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6人正在读 | 0人评论 9.8

作       者:Scott Faranello

出  版  社:Packt Publishing

出版时间:2016-04-01

字       数:310.2万

所属分类: 进口书 > 外文原版书 > 电脑/网络

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A foundational yet practical approach to UX that delivers more creative, collaborative, holistic, and mature design solutions, regardless of your background or experience About This Book Improve your UX design awareness and skills Gain greater confidence to know when you have delivered a “good” UX design Learn by example using a book designed by a UX mind for a UX mind Who This Book Is For This book is written for the beginner as well as the experienced UX practitioner, regardless of team size, company size, or job title. It is also intended for anyone with an interest in UX, engages with UX, is involved in any way in interactive problem solving and design, or simply wants to learn more about what we do, how we do it, and why those in the UX field are so passionate about wanting to do it better. What You Will Learn Awaken your UX mind and dispel the myths of non-UX thinkers Create the six optimal conditions for your best ideas to appear Identify and incorporate the ten design principles found in all good UX design Develop a broader understanding of Information Architecture (IA) to better engage, guide, and inform Develop a fundamental understanding of patterns and the properties that create them Raise your level of UX maturity with a strategy that transforms your approach to problem solving and helps others understand the true value of your work Utilize important tools of the UX trade that never go out of style Increase your knowledge of UX, incorporate valuable ideas and insights into your work, and look at design from a very unique perspective In Detail Written in an easy-to-read style, this book provides real-world examples, a historical perspective, and a holistic approach to design that will ground you in the fundamental essentials of interactive design, allow you to make more informed design decisions, and increase your understanding of UX in order to reach the highest levels of UX maturity. As you will see, UX is more than just delighting customers and users. It is also about thinking like a UX practitioner, making time for creativity, recognizing good design when you see it, understanding Information Architecture as more than just organizing and labeling websites, using design patterns to influence user behavior and decision making, approaching UX from a business perspective, transforming your client’s and company’s fundamental understanding of UX and its true value, and so much more. This book is an invaluable resource of knowledge, perspective, and inspiration for those seeking to become better UX designers, increase their confidence, become more mature design leaders, and deliver solutions that provide measurable value to stakeholders, customers, and users regardless of project type, size, and delivery method. Style and approach An in-depth, easy to read, and entertaining journey into and through the world of UX using real-world examples, thoughtful illustrations, and engaging quotes to inspire and explain fully the how and why of UX in a practical and impactful way and used immediately in your own work.
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Practical UX Design

Table of Contents

Practical UX Design

Credits

About the Author

About the Reviewer

www.PacktPub.com

eBooks, discount offers, and more

Why subscribe?

Preface

What this book covers

What you need for this book

Who this book is for

Conventions

Reader feedback

Customer support

Downloading the color images of this book

Errata

Piracy

Questions

1. The User Experience Mindset

Dispelling the myth of "faster horses"

The disservice of "faster horses"

When facts ruin a good story

Collaboration is a joke, but nobody is laughing

Understanding the problem

Customers/users are dumb!

Shut up and listen!

Data-driven design

The meme that just won't die

Design thinking: an idea worth investing in

One more thing

In closing, a cautionary tale

Summary

2. Creative UX

Essential mindset for Creativity

Closed mode

Open mode

Open and closed modes in action

Using open and closed modes together

Stuck in a mode

The six conditions for creativity

Space

Time

Time – again

The 10,000 hour rule

Confidence

Play

Agreement

Applying creativity to UX design

The space between

Summary

3. Good UX Design

What is good design?

Good design is non-obvious

A brief history of good UX design

Good design is invisible

Good design creates emotion

Good design is familiar

When preference beats performance

The principles of good design

Good design is timeless

Principles of good UX design, by example

Innovative

Good design isn't always original

Useful

Minimalist

Understandable

Understandable – how?

Understandable—why?

Design using the three-second rule

Understandability – fail!

Valuable

Safety

Provide affordances

Long-lasting design

Design exercise

Native advertising revisited

Summary

4. Foundations of Good IA

Foundational IA

The Four Cs of IA

Navigation

Mental models

Taxonomy

Sitemaps

Taxonomy types

Designing for change

Change and consequences

The IA of cities

Fractal loading

Focused IA

Food for thought

Fractal loading on the web

Gauging your IA success

Maps

Wayfinding

Seamless IA

Four C's exercise

More examples of good IA

Amazon

LinkedIn

Coordination

Cooperation

Change

Consequence

Internet movie database

Closing thoughts

Summary

5. Patterns, Properties, and Principles of Good UX Design

Patterns in UX design

The 15 fundamental properties of wholeness

Levels of Scale

Levelling our expectations

Strong centers

Boundaries

Testing boundaries

Safe boundaries

Alternating Repetition

Regular repetition

Random repetition

Progressive repetition

Flowing repetition

Positive space

Good Shape

Local Symmetries

Deep Interlock and Ambiguity

Contrast

Gradients

Roughness

Echoes

The Void

Inner Calm

Not-Separateness

Finding wholeness in your design work

Pattern libraries versus style guides

Summary

6. An Essential Strategy for UX Maturity

The problem with UX

The UX process game

The misunderstanding of UX

A different kind of UX approach

Enterprise UX

The business of UX

Financial metrics

Case study: Strategic e-mail marketing campaign

Initial problem (as outlined by the stakeholder)

My approach

My process

Results

Operational metrics

Case study: employee operational effectiveness

Initial problem (as outlined by the stakeholder)

My approach

My process

Results

Human metrics

Case study – improving user satisfaction and understanding

Initial problem (as outlined by the stakeholder)

My approach

My process

Results

One more thing…

The UX maturity map

Level 1 – Awareness

Level 2 – Repeatable

Level 3 – Strategic

Level 4 – Integrated

Level 5 – Core

Summary

7. UX Tools

Tools of the UX trade

Personas

The human persona

Ethnography

Human centered design

Journey maps

Usability studies

RITE usability testing

Usability study reporting

Visual design

Cynefin

Business model canvas

Wireframes and prototyping

A closing thought

Summary

8. Final Thoughts and Additional Resources

Measuring UX

Metrics

Books and articles

Google terms

Online measurement tools

Enterprise UX

UX-related websites

UX-related books

Mobile patterns

Additional UX design tools

People to follow

Summary

Index

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