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Contents
Acknowledgements
… for the First Edition (1979)
… for the Second and Third Editions (2011, 2013)
About the Author
Preface to the Second Edition (2011)
Preface to the First Edition (1979)
Chapter 1 Communication
1.1 Surprises
1.2 Communication
1.3 Communicative competence
1.4 Teaching communicative competence
1.5 Accuracy versus fluency
Chapter 2 Limbering up
2.1 Getting in the mood
2.2 Possible problems
2.3 Dealing with mistakes
2.4 ‘Getting to know you’ games
1 Adding on names
2 Throw and name
3 Back to back
4 Find out and report back
5 Half and half
6 Find your identical twin
7 Just the job
8 Untie the knot
9 Circle of trust
10 Three make a tree!
2.5 Activities involving gesture and mime
1 Interpreting gestures
2 Mime a message
3 What’s my job?
4 Pass the parcel
5 Guess what the guest means!
6 Mime a story
7 Charades
8 Auditions
9 Build up a character
10 Listen and act it out
2.6 Activities involving intonation and expression
1 React to the news
2 React and make a gesture
3 Mood cards
4 Three or four line dialogues
2.7 What would you say?
Using a Verbal Stimulus
1 Practising set responses
2 Practising specific structures
3 Practising specific functions
4 Practising making an appropriate response
Using a Visual Stimulus
Chapter 3 From script to spontaneity
3.1 Scripted and partially scripted dialogues
1 Using a sketch
Anything to declare?
2 Using a text in reported speech
3 Half-dialogues
3.2 Questionnaires
1 Simple fact-finding questionnaires
2 Multiple-choice questionnaires
3 Checklists
4 Using role-cards with questionnaires
3.3 Cue cards
1 Listen and choose
2 Choose an attitude
3 Picture cue cards
4 Functional cue cards
Conversation 1
Conversation 2
Conversation 3
Chapter 4 Playing a part
4.1 Newspaper articles
Article 1
Simple activity
Article 2
Activity 1
Activity 2
4.2 Cartoons
Cartoon 1
Cartoon 2
Cartoon 3
4.3 Miscellaneous Materials
Maps
Activity 1: Planning a trip
Activity 2: Getting around by tube
Activity 3: Buying a tube ticket
Menus
Building up a role-play
Stage 1
Stage 2
Stage 3
Stage 4
Stage 5
Stage 6
House Plans
4.4 Role cards
Role-play 1: The New Suit
Role-play 2: Diamonds in the Briefcase
Role-play 3: Fully booked!
Role-play 4: Where to go?
Role-play 5: Renting a room
Role-play 6: Making a sale
Role-play 7: Making a sale
Role-play 8: Pop Festivals
Role-play 9: Anniversary dinner
Role-play 10: A dream house?
Conclusion
Notes
Appendices
Collins
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