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Learn Java 12 Programming电子书

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10人正在读 | 0人评论 6.2

作       者:Nick Samoylov

出  版  社:Packt Publishing

出版时间:2019-04-30

字       数:86.1万

所属分类: 进口书 > 外文原版书 > 电脑/网络

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A comprehensive guide to get started with Java and gain insights into major concepts such as object-oriented, functional, and reactive programming Key Features * Strengthen your knowledge of important programming concepts and the latest features in Java * Explore core programming topics including GUI programming, concurrency, and error handling * Learn the idioms and best practices for writing high-quality Java code Book Description Java is one of the preferred languages among developers, used in everything right from smartphones, and game consoles to even supercomputers, and its new features simply add to the richness of the language. This book on Java programming begins by helping you learn how to install the Java Development Kit. You will then focus on understanding object-oriented programming (OOP), with exclusive insights into concepts like abstraction, encapsulation, inheritance, and polymorphism, which will help you when programming for real-world apps. Next, you’ll cover fundamental programming structures of Java such as data structures and algorithms that will serve as the building blocks for your apps. You will also delve into core programming topics that will assist you with error handling, debugging, and testing your apps. As you progress, you’ll move on to advanced topics such as Java libraries, database management, and network programming, which will hone your skills in building professional-grade apps. Further on, you’ll understand how to create a graphic user interface using JavaFX and learn to build scalable apps by taking advantage of reactive and functional programming. By the end of this book, you’ll not only be well versed with Java 10, 11, and 12, but also gain a perspective into the future of this language and software development in general. What you will learn * Learn and apply object-oriented principles * Gain insights into data structures and understand how they are used in Java * Explore multithreaded, asynchronous, functional, and reactive programming * Add a user-friendly graphic interface to your application * Find out what streams are and how they can help in data processing * Discover the importance of microservices and use them to make your apps robust and scalable * Explore Java design patterns and best practices to solve everyday problems * Learn techniques and idioms for writing high-quality Java code Who this book is for Students, software developers, or anyone looking to learn new skills or even a language will find this book useful. Although this book is for beginners, professional programmers can benefit from it too. Previous knowledge of Java or any programming language is not required.
目录展开

Dedication

About Packt

Why subscribe?

Packt.com

Contributors

About the author

About the reviewer

Packt is searching for authors like you

Preface

Who this book is for

What this book covers

To get the most out of this book

Download the example code files

Download the color images

Conventions used

Get in touch

Reviews

Section 1: Overview of Java Programming

Getting Started with Java 12

How to install and run Java

What is JDK and why do we need it?

Installing Java SE

Commands, tools, and utilities

How to install and run an IDE

Selecting an IDE

Installing and configuring IntelliJ IDEA

Creating a project

Importing a project

Executing examples from the command line

Java primitive types and operators

Boolean type

Numeric types

Integral types

Floating-point types

Default values of primitive types

Literals of primitive types

New compact number format

Operators

Arithmetic unary (+ and -) and binary operators (+, -, *, /, and %)

Increment and decrement unary operators (++ and --)

Equality operators (== and !=)

Relational operators (<, >, <=, and >=)

Logical operators (!, &, and |)

Conditional operators (&&, ||, and ? :)

Assignment operators (=, +=, -=, *=, /=, and %=)

String types and literals

String literals

String immutability

Identifiers and variables

Identifier

Variable declaration (definition) and initialization

Type holder var

Java statements

Expression statements

Control flow statements

Selection statements

Iteration statements

Exception-handling statements

Branching statements

Summary

Quiz

Java Object-Oriented Programming (OOP)

OOP concepts

Object/class

Inheritance

Abstraction/interface

Encapsulation

Polymorphism

Class

Method

Varargs

Constructor

The new operator

Class java.lang.Object

Instance and static properties and methods

Interface

Default methods

Private methods

Static fields and methods

Interface versus abstract class

Overloading, overriding, and hiding

Overloading

Overriding

Hiding

Final variable, method, and classes

Final variable

Final method

Final class

Polymorphism in action

Object factory

Operator instanceof

Summary

Quiz

Java Fundamentals

Packages, importing, and access

Packages

Importing

Access modifiers

Java reference types

Class and interface

Array

Enum

Default values and literals

Reference type as a method parameter

equals() method

Reserved and restricted keywords

Reserved keywords

Restricted keywords

Usage of the this and super keywords

Usage of the this keyword

Usage of the super keyword

Converting between primitive types

Widening conversion

Narrowing conversion

Methods of conversion

Converting between primitive and reference types

Boxing

Unboxing

Summary

Quiz

Section 2: Building Blocks of Java

Exception Handling

Java exceptions framework

Checked and unchecked exceptions

The try, catch, and finally blocks

The throws statement

The throw statement

The assert statement

Best practices of exceptions handling

Summary

Quiz

Strings, Input/Output, and Files

Strings processing

Methods of the String class

Strings analysis

Strings comparison

Strings transformation

Methods added with Java 11

String utilities

I/O streams

Stream data

Class InputStream and its subclasses

ByteArrayInputStream

FileInputStream

ObjectInputStream

PipedInputStream

SequenceInputStream

FilterInputStream

javax.sound.sampled.AudioInputStream

Class OutputStream and its subclasses

PrintStream

Reader and Writer classes and their subclasses

Reader and its subclasses

Writer and its subclasses

Other classes of java.io package

Console

StreamTokenizer

ObjectStreamClass and ObjectStreamField

Class java.util.Scanner

File management

Creating and deleting files and directories

Listing files and directories

Apache Commons utilities FileUtils and IOUtils

Class FileUtils

Class IOUtils

Summary

Quiz

Data Structures, Generics, and Popular Utilities

List, Set, and Map interfaces

Generics

How to initialize List and Set

java.lang.Iterable interface

Collection interface

List interface

Set interface

Map interface

Unmodifiable collections

Collections utilities

java.util.Collections class

CollectionUtils class

Arrays utilities

java.util.Arrays class

ArrayUtils class

Object utilities

java.util.Objects class

ObjectUtils class

java.time package

LocalDate class

LocalTime class

LocalDateTime class

Period and Duration classes

Summary

Quiz

Java Standard and External Libraries

Java Class Library

java.lang

java.util

java.time

java.io and java.nio

java.sql and javax.sql

java.net

java.lang.math and java.math

java.awt, javax.swing, and javafx

External libraries

org.junit

org.mockito

org.apache.log4j and org.slf4j

org.apache.commons

lang and lang3

collections4

codec.binary

Summary

Quiz

Multithreading and Concurrent Processing

Thread versus process

User thread versus daemon

Extending class thread

Implementing interface Runnable

Extending thread vs implementing Runnable

Using pool of threads

Getting results from thread

Parallel vs concurrent processing

Concurrent modification of the same resource

Atomic variable

Synchronized method

Synchronized block

Concurrent collections

Addressing memory consistency error

Summary

Quiz

JVM Structure and Garbage Collection

Java application execution

Using an IDE

Using the command line with classes

Using the command line with JAR files

Using the command line with an executable JAR file

Java processes

Class loading

Class linking

Class initialization

Class instantiation

Method execution

Garbage collection

Application termination

JVM structure

Runtime data areas

Classloaders

Execution engine

Garbage collection

Responsiveness, throughput, and stop-the-world

Object age and generations

When stop-the-world is unavoidable

Summary

Quiz

Managing Data in a Database

Creating a database

Creating a database structure

Connecting to a database

Releasing the connection

CRUD data

The INSERT statement

The SELECT statement

The UPDATE statement

The DELETE statement

Using statements

The execute(String sql) method

The executeQuery(String sql) method

The executeUpdate(String sql) method

Using PreparedStatement

Using CallableStatement

Summary

Quiz

Network Programming

Network protocols

UDP-based communication

TCP-based communication

The java.net.ServerSocket class

The java.net.Socket class

Running the examples

UDP versus TCP protocols

URL-based communication

The URL syntax

The java.net.URL class

Using the HTTP 2 Client API

Blocking HTTP requests

Non-blocking (asynchronous) HTTP requests

Server push functionality

WebSocket support

Summary

Quiz

Java GUI Programming

Java GUI technologies

JavaFX fundamentals

Hello with JavaFX

Control elements

Charts

Applying CSS

Using FXML

Embedding HTML

Playing media

Adding effects

Summary

Quiz

Section 3: Advanced Java

Functional Programming

What is functional programming?

What is a functional interface?

What is a lambda expression?

Local-variable syntax for lambda parameters

Standard functional interfaces

Consumer<T>

Predicate<T>

Supplier<T>

Function<T, R>

Other standard functional interfaces

Lambda expression limitations

Method references

Summary

Quiz

Java Standard Streams

Streams as a source of data and operations

Stream initialization

Stream interface

empty()

of(T... values)

ofNullable(T t)

iterate(Object, UnaryOperator)

concat (Stream a, Stream b)

generate (Supplier)

Stream.Builder interface

Other classes and interfaces

Operations (methods)

Intermediate operations

Filtering

Mapping

Sorting

Peeking

Terminal operations

Processing each element

Counting all elements

Match all, any, none

Find any or first

Optional class

Min and max

To array

Reduce

Collect

Collectors

Numeric stream interfaces

Creating a stream

range(), rangeClosed()

Intermediate operations

boxed(), mapToObj()

mapToInt(), mapToLong(), mapToDouble()

flatMapToInt(), flatMapToLong(), flatMapToDouble()

Terminal operations

sum(), average()

Parallel streams

Stateless and stateful operations

Sequential or parallel processing?

Summary

Quiz

Reactive Programming

Asynchronous processing

Sequential and parallel streams

Using the CompletableFuture object

Non-blocking API

The java.io package versus the java.nio package

The event/run loop

Reactive

Responsive

Resilient

Elastic

Message-driven

Reactive streams

RxJava

Observable types

Blocking versus non-blocking

Cold versus hot

Disposable

Creating an observable

Operators

Transforming

Filtering

Combining

Converting from XXX

Exceptions handling

Life cycle events handling

Utilities

Conditional and Boolean

Backpressure

Connectable

Multithreading (scheduler)

Summary

Quiz

Microservices

What is a microservice?

The size of a microservice

How microservices talk to each other

The reactive system of microservices

The HTTP server

The EventBus message receiver

The EventBus message senders

The reactive system demonstration

Summary

Quiz

Java Microbenchmark Harness

What is JMH?

Creating a JMH benchmark

Running the benchmark

Using an IDE plugin

JMH benchmark parameters

Mode

Output time unit

Iterations

Forking

JMH usage examples

Using the @State annotation

Using the Blackhole object

Using the @CompilerControl annotation

Using the @Param annotation

A word of caution

Summary

Quiz

Best Practices for Writing High-Quality Code

Java idioms, their implementation, and their usage

The equals() and hashCode() methods

The compareTo() method

The clone() method

The StringBuffer and StringBuilder classes

Try, catch, and finally clauses

Best design practices

Identifying loosely coupled functional areas

Breaking the functional area into traditional tiers

Coding to an interface

Using factories

Preferring composition over inheritance

Using libraries

Code is written for people

Testing is the shortest path to quality code

Summary

Quiz

Java - Getting New Features

Java continues to evolve

Panama project

Valhalla project

Amber project

Data class

Pattern match

Raw string literals

Concise method bodies

Lambda leftovers

Using an underscore instead of a parameter name

Shadowing a local variable

Better disambiguation of functional expressions

Loom project

Skara project

Summary

Assessments

Chapter 1 – Getting Started with Java 12

Chapter 2 – Java Object-Oriented Programming (OOP)

Chapter 3 – Java Fundamentals

Chapter 4 – Exception Handling

Chapter 5 – Strings, Input/Output, and Files

Chapter 6 – Data Structures, Generics, and Popular Utilities

Chapter 7 – Java Standard and External Libraries

Chapter 8 – Multithreading and Concurrent Processing

Chapter 9 – JVM Structure and Garbage Collection

Chapter 10 – Managing Data in a Database

Chapter 11 – Network Programming

Chapter 12 – Java GUI Programming

Chapter 13 – Functional Programming

Chapter 14 – Java Standard Streams

Chapter 15 – Reactive Programming

Chapter 16 – Microservices

Chapter 17 – Java Microbenchmark Harness

Chapter 18 – Best Practices for Writing High-Quality Code

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