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Building an FPS Game with Unity
Table of Contents
Building an FPS Game with Unity
Credits
Foreword
About the Author
Acknowledgment
About the Reviewers
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Free access for Packt account holders
Preface
What this book covers
What you need for this book
Who this book is for
Conventions
Reader feedback
Customer support
Downloading the example code
Downloading the color images of this book
Errata
Piracy
Questions
1. Getting Started on an FPS
Prerequisites
Project creation
Getting started with the Asset Store
Installing UFPS
Installing Prototype
File organization
Customizing Unity's layout
Summary
2. Building Custom Weapons
Prerequisites
Setting up a testbed
Getting models/sounds for weapons
Building our weapon – the mesh
Creating a UnitBank
Creating the weapon
Customizing our weapon's properties
Summary
3. Prototyping Levels with Prototype
Prerequisites
Level design 101 – planning
Creating the architectural overview
3D modeling software
Constructing geometry with brushes
Modular tilesets
Mix and match
Creating geometry
Building a doorway
Duplicating rooms / creating a hallway
Preventing falls - collision
Adding stairways
Coloring your world
Summary
4. Creating Exterior Environments
Prerequisites
Introduction to Terrain
Height maps
Hand sculpting
Creating the Terrain
Adding color to our Terrain – textures
Adding water
Adding trees
Adding details – grass
Building the atmosphere – Skyboxes and Fog
Summary
5. Building Encounters
Prerequisites
Adding a simple turret enemy
Integrating an AI system – RAIN
Integrating an AI system – Shooter AI
Spawning enemies with the help of a trigger
Spawning multiple enemies at once
Cleaning up dead AI
Placing healthpacks/ammo
Summary
6. Breathing Life into Levels
Prerequisites
Building an explosive barrel
Using triggers for doors
Creating an elevator
Summary
7. Adding Polish with ProBuilder
Prerequisites
Upgrading from Prototype to ProBuilder
Creating material
Working with ProBuilder – placing materials
Meshing your levels
Summary
8. Creating a Custom GUI
Prerequisites
Creating a main menu: part 1 – adding text
Creating a main menu: part 2 – adding buttons
Creating a main menu: part 3 – button functionality
Replacing the default UFPS HUD
Summary
9. Finalizing Our Project
Prerequisites
Building the game in Unity
Building an installer for Windows
Building an installer for Windows
Summary
Index
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