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Title Page
Copyright
Expert Delphi
Credits
Foreword
About the Author
About the Reviewer
www.PacktPub.com
Why subscribe?
Customer Feedback
Dedication
Preface
What this book is not about
Why Delphi?
What this book covers
What you need for this book
Who this book is for
Conventions
Reader feedback
Customer support
Downloading the example code
Errata
Piracy
Questions
Fasten Your Seat Belts
Delphi installation
Delphi versions
Running the Delphi installer
Installing custom components
IDE options
Riding the Integrated Development Environment
Delphi compilers and toolchains
Hello World app
Deploying to mobile devices
Deploying to Android
Deploying to iOS
Summary
Mind Your Language
Do you speak Object Pascal?
Program structure
Console application
Forms applications
Object Pascal Phrase Book
Tokens
Constants
Types
Sets and arrays
Helpers
Generics
Anonymous code
Operator overloading
Custom attributes
Runtime Type Information
Summary
Packing Up Your Toolbox
Parallel Programming Library
Parallel loops
Tasks
Futures
Working with files
JSON
Writing JSON
Reading JSON
XML
Summary
Playing with FireMonkey
Drawing in code
Get moving with timers
Precise timing
The power of parenting
Shapes
Animations
Programmable effects
Touch me
Touch
Gestures
Multitouch
Game of Memory
Designing the game
Working with images
Designing a user interface
Aligning, anchoring, and margins
Layouts
Building the games main form
Storing the game's configuration
The game's settings form
Summary
FireMonkey in 3D
Cross-platform 3D rendering
Using Context3D
Custom Wireframe component
Objects 3D
Moving Earth
Building an interactive 3D scene
Using 3D models
Starfield simulation
Mixing 3D and 2D
Summary
Building User Interfaces with Style
Working with built-in styles
Using custom styles
Embedding styles as resources
Customizing styles
Using frames
Working with inherited views
Previewing forms on devices
Summary
Working with Mobile Operating System
James Bond's toy
What I'm running on?
The life of an app
Sensing the world
Taking photos
Using share sheets
Camera, light, action!
Working with address book
Notify me!
Navigating the web
Working with maps
Creating and consuming Android services
Delphi language bridges
Vibrating on Android
Vibrations on iOS
Summary
Extending to the Internet of Things
Communication protocols
Understanding BLE
Connecting to things with ThingConnect
Getting close with beacons
Beacons in a museum
Emulating beacons with TBeaconDevice
Proximity solutions with BeaconFence
App tethering
Summary
Embedding Databases
Architecting data-driven apps
Modeling data
Choosing a database
Accessing databases with FireDAC
Building data-driven user interface
Using visual live bindings
Fast user interface prototyping
Summary
Integrating with Web Services
Understanding web services
Native HTTP client
Consuming XML SOAP web services
Integrating with REST services
Backend as a service client
Integrating with the cloud
Moving ToDo List to Amazon S3
Summary
Building Mobile Backends
Delphi and multi-tier architectures
Getting low-level with WebBroker
Organizing your WebBroker projects
Do it yourself with DataSnap
Implementing DataSnap server functionality
Easy REST API publishing with RAD Server
RAD Server setup
Building resources
Summary
App Deployment
Deploying to App Stores
Publishing your apps to Apple iOS App Store
Publishing your Android apps to Google Play Store
Monetizing with adds and in-app purchases
Enhancing your apps
Practical version control
Planning a release
Development and refactorings
Sleeping well with unit testing
Continuous integration and deployment
Summary
The Road Ahead
What we have learned
Staying on top of everything
Apps everywhere
Serverless backends and NoSQL
Internet of all kinds of things
Your next Delphi mobile app
Summary
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