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Title Page
Copyright and Credits
Rust Standard Library Cookbook
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Contributors
About the authors
About the reviewer
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Preface
Who this book is for
What this book covers
To get the most out of this book
Download the example code files
Conventions used
Sections
Getting ready
How to do it…
How it works…
There's more…
See also
Get in touch
Reviews
Disclaimer
Learning the Basics
Introduction
Concatenating strings
Getting ready
How to do it...
How it works...
Using the format! macro
How to do it...
How it works...
There's more...
Providing a default implementation
How to do it...
How it works...
Using the constructor pattern
Getting ready
How to do it...
How it works...
There's more...
See also
Using the builder pattern
How to do it...
How it works...
There's more...
Parallelism through simple threads
How to do it...
How it works...
There's more...
See also
Generating random numbers
How to do it...
How it works...
There's more...
Querying with regexes
Getting ready
How to do it...
How it works...
There's more...
See also
Accessing the command line
How to do it...
How it works...
There's more...
Interacting with environment variables
How to do it...
How it works...
There's more...
Reading from stdin
How to do it...
How it works...
There's more...
See also
Accepting a variable number of arguments
Getting started
How to do it...
How it works...
There's more...
See also
Working with Collections
Introduction
Using a vector
How to do it...
How it works...
There's more...
Using a string
How to do it...
How it works...
There's more...
Accessing collections as iterators
How to do it...
How it works...
There's more...
See also
Using a VecDeque
How to do it...
How it works...
There's more...
Using a HashMap
How to do it...
How it works...
There's more...
Using a HashSet
How to do it...
How it works...
There's more...
Creating an own iterator
How to do it...
How it works...
There's more...
Using a slab
How to do it...
How it works...
There's more...
Handling Files and the Filesystem
Introduction
Working with text files
How to do it...
How it works...
There's more...
See also
Handling bytes
Getting ready
How to do it...
How it works...
There's more...
Working with binary files
How to do it...
How it works...
There's more...
See also
Compressing and decompressing data
How to do it...
How it works...
There's more...
Traversing the filesystem
Getting ready
How to do it...
How it works...
There's more...
See also
Finding files with glob patterns
How to do it...
How it works...
See also
Serialization
Introduction
Working with CSV
Getting started
How to do it...
How it works...
There's more...
See also
Serialization basics with Serde
How to do it...
How it works...
There's more...
See also
Working with TOML
Getting started
How to do it...
How it works...
There's more...
See also
Working with JSON
Getting ready
How to do it...
How it works...
There's more...
See also
Building JSON dynamically
How to do it...
How it works...
See also
Advanced Data Structures
Introduction
Creating lazy static objects
How to do it...
How it works...
There's more...
See also
Working with bit fields
Getting started
How to do it...
How it works...
See also
Providing custom derives
Getting started
How to do it...
How it works...
There's more...
Converting types into each other
How to do it...
How it works...
Boxing data
How to do it...
How it works...
There's more...
See also
Sharing ownership with smart pointers
How to do it...
How it works...
There's more...
See also
Working with interior mutability
How to do it...
How it works...
There's more...
See also
Handling Errors
Introduction
Providing user-defined error types
How to do it...
How it works...
There's more...
Providing logging
How to do it...
How it works...
There's more...
Creating a custom logger
How to do it...
How it works...
There's more...
See also
Implementing the Drop trait
How to do it...
How it works...
There's more...
See also
Understanding RAII
How to do it...
How it works...
There's more...
See also
Parallelism and Rayon
Introduction
Parallelizing iterators
How to do it...
How it works...
See also
Running two operations together
How to do it...
How it works...
There's more...
See also
Sharing resources in multithreaded closures
How to do it...
How it works...
See also
Sending data across threads
How to do it...
How it works...
There's more...
See also
Accessing resources in parallel with RwLocks
How to do it...
How it works...
There's more...
See also
Atomically accessing primitives
How to do it...
How it works...
There's more...
See also
Putting it all together in a connection handler
How to do it...
How it works...
There's more...
Working with Futures
Introduction
Providing futures with a CPU pool and waiting for them
How to do it...
How it works...
Handling errors in futures
How to do it...
How it works...
See also
Combining futures
How to do it...
How it works...
See also
Using Streams
How to do it...
How it works...
Using Sinks
How to do it...
How it works...
Using the oneshot channel
How to do it...
How it works...
Returning futures
How to do it...
How it works...
There's more...
See also
Locking resources with BiLocks
How to do it...
How it works...
Networking
Introduction
Setting up a basic HTTP server
Getting ready
How to do it...
How it works...
See also
Configuring an HTTP server to perform echoing and routing
Getting ready
How to do it...
How it works...
Configuring an HTTP server to perform file serving
How to do it...
How it works...
There's more...
See also
Making requests to APIs
How to do it...
How it works...
There's more...
See also
Using Experimental Nightly Features
Introduction
Iterating over an inclusive range
How to do it...
How it works...
See also
Returning abstract types
How to do it...
How it works...
There's more...
See also
Composing functions
How to do it...
How it works...
See also
Filtering strings efficiently
How to do it...
How it works...
See also
Stepping through an iterator in regular intervals
How to do it...
How it works...
See also
Benchmarking your code
How to do it...
How it works...
There's more...
See also
Using generators
How to do it...
How it works...
See also
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