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Tkinter GUI Application Development Cookbook电子书

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23人正在读 | 0人评论 9.8

作       者:Alejandro Rodas de Paz

出  版  社:Packt Publishing

出版时间:2018-03-30

字       数:24.7万

所属分类: 进口书 > 外文原版书 > 电脑/网络

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Discover solutions to all your Tkinter and Python GUI development problems About This Book ? Integrate efficient Python GUI programming techniques with Tkinter ? Efficiently implement advanced MVC architectures in your Python GUI apps ? Solve all your problems related to Tkinter and Python GUI development Who This Book Is For This book is for Python developers who are familiar with the basics of the language syntax, data structures, and OOP. You do not need previous experience with Tkinter or other GUI development libraries. What You Will Learn ? Add widgets and handle user events ? Lay out widgets within windows using frames and the different geometry managers ? Configure widgets so that they have a customized appearance and behavior ? Improve the navigation of your apps with menus and dialogs ? Apply object-oriented programming techniques in Tkinter applications ? Use threads to achieve responsiveness and update the GUI ? Explore the capabilities of the canvas widget and the types of items that can be added to it ? Extend Tkinter applications with the TTK (themed Tkinter) module In Detail As one of the more versatile programming languages, Python is well-known for its batteries-included philosophy, which includes a rich set of modules in its standard library; Tkinter is the library included for building desktop applications. Due to this, Tkinter is a common choice for rapid GUI development, and more complex applications can benefit from the full capabilities of this library. This book covers all of your Tkinter and Python GUI development problems and solutions. Tkinter GUI Application Development Cookbook starts with an overview of Tkinter classes and at the same time provides recipes for basic topics, such as layout patterns and event handling. Next, we cover how to develop common GUI patterns, such as entering and saving data, navigating through menus and dialogs, and performing long-running actions in the background. You will then make your apps leverage network resources effectively, perform 2D and 3D animation-related tasks, create 3D objects, and perform advanced graphical operations. Finally, this book covers using the canvas and themed widgets. By the end of the book, you will have an in-depth knowledge of Tkinter classes, and will know how to use them to build efficient and rich GUI applications. Style and approach A practical recipe-based guide that will help you find solutions to all your Tkinter and Python GUI development-related problems.
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Title Page

Copyright and Credits

Tkinter GUI Application Development Cookbook

Dedication

Packt Upsell

Why subscribe?

PacktPub.com

Contributors

About the author

About the reviewers

Packt is searching for authors like you

Preface

Who this book is for

What this book covers

To get the most out of this book

Download the example code files

Download the color images

Conventions used

Get in touch

Reviews

Getting Started with Tkinter

Introduction

Structuring a Tkinter application

Getting ready

How to do it...

How it works...

There's more...

Working with buttons

How to do it...

How it works...

There's more...

Creating text entries

How to do it...

How it works...

There's more...

See also

Tracing text changes

How to do it...

How it works...

There's more...

See also

Validating a text entry

How to do it...

How it works...

There's more...

See also

Selecting numerical values

How to do it...

How it works...

There's more...

See also

Creating selections with radio buttons

How to do it...

How it works...

There's more...

Implementing switches with checkboxes

How to do it...

How it works...

There's more...

See also

Displaying a list of items

How to do it...

How it works...

There's more...

See also

Handling mouse and keyboard events

How to do it...

How it works...

There's more...

See also

Setting the main window's icon, title, and size

How to do it...

How it works...

There's more...

Window Layout

Introduction

Grouping widgets with frames

Getting ready

How to do it…

How it works…

There's more…

See also

Using the Pack geometry manager

Getting ready

How to do it…

How it works…

There's more…

See also

Using the Grid geometry manager

Getting ready

How to do it…

How it works…

There's more…

See also

Using the Place geometry manager

Getting ready

How to do it…

How it works…

There's more…

See also

Grouping inputs with the LabelFrame widget

Getting ready

How to do it…

How it works…

Dynamically laying out widgets

Getting ready

How to do it…

How it works…

Creating horizontal and vertical scrollbars

Getting ready

How to do it…

How it works…

There's more…

See also

Customizing Widgets

Introduction

Working with colors

Getting ready

How to do it...

How it works...

There's more...

Setting widget fonts

Getting ready

How to do it...

How it works...

There's more...

See also

Using the options database

Getting ready

How to do it...

How it works...

There's more...

See also

Changing the cursor icon

Getting ready

How to do it...

How it works...

There's more...

Introducing the Text widget

Getting ready

How to do it...

How it works...

Adding tags to the Text widget

Getting ready

How to do it...

How it works...

There's more...

See also

Dialogs and Menus

Introduction

Showing alert dialogs

Getting ready

How to do it...

How it works...

Asking for user confirmation

Getting ready

How to do it...

How it works...

Choosing files and directories

Getting ready

How to do it...

How it works...

There's more...

Saving data into a file

Getting ready

How to do it...

How it works...

There's more...

See also

Creating a menu bar

Getting ready

How to do it...

How it works...

Using variables in menus

Getting ready

How to do it...

How it works...

Displaying context menus

Getting ready

How to do it...

How it works...

There's more...

Opening a secondary window

Getting ready

How to do it...

How it works...

Handling window deletion

Getting ready

How to do it...

How it works...

There's more...

Passing variables between windows

Getting ready

How to do it...

How it works...

Object-Oriented Programming and MVC

Introduction

Structuring our data with a class

Getting ready

How to do it...

How it works...

There's more...

Composing widgets to display information

Getting ready

How to do it...

How it works...

Reading records from a CSV file

Getting ready

How to do it...

How it works...

Persisting data into a SQLite database

Getting ready

How to do it...

How it works...

See also

Refactoring using the MVC pattern

Getting ready

How to do it...

How it works...

There's more...

Asynchronous Programming

Introduction

Scheduling actions

Getting ready

How to do it...

How it works...

There's more...

See also

Running methods on threads

How to do it...

How it works...

There's more...

Thread methods - start, run, and join

Parameterizing the target method

Performing HTTP requests

Getting ready

How to do it...

How it works...

See also

Connecting threads with a progress bar

Getting ready

How to do it...

How it works...

See also

Canceling scheduled actions

Getting ready

How to do it...

How it works...

There's more...

Handling idle tasks

Getting ready

How to do it...

How it works...

Spawning separate processes

Getting ready

How to do it...

How it works...

Canvas and Graphics

Introduction

Understanding the coordinate system

How to do it...

How it works...

There's more...

Drawing lines and arrows

Getting ready

How to do it...

How it works...

Writing text on a canvas

Getting ready

How to do it...

How it works...

There's more...

Placing the text by its upper-left corner

Setting line wrapping

Adding shapes to the canvas

Getting ready

How to do it...

How it works...

See also

Finding items by their position

Getting ready

How to do it...

How it works...

Moving canvas items

How to do it...

How it works...

There's more...

See also

Detecting collisions between items

Getting ready

How to do it...

How it works...

There's more...

Deleting items from a canvas

Getting ready

How to do it...

How it works...

Binding events to canvas items

Getting ready

How to do it...

How it works...

There's more...

See also

Rendering a canvas into a PostScript file

How to do it...

How it works...

There's more...

Themed Widgets

Introduction

Replacing basic widget classes

Getting ready

How to do it...

How it works...

See also

Creating an editable drop-down with Combobox

Getting ready

How to do it...

How it works...

There's more...

Using the Treeview widget

Getting ready

How to do it...

How it works...

There's more...

Using tags in Treeview items

See also

Populating nested items in a Treeview

Getting ready

How to do it...

How it works...

Displaying tabbable panes with Notebook

Getting ready

How to do it...

How it works...

There's more...

Applying Ttk styling

How to do it...

How it works...

Creating a datepicker widget

Getting ready

How to do it...

How it works...

See also

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