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Ouya Unity Game Development
Table of Contents
Ouya Unity Game Development
Credits
About the Author
Acknowledgment
About the Reviewers
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Preface
What this book covers
What you need for this book
Who this book is for
Conventions
Reader feedback
Customer support
Downloading the example code
Errata
Piracy
Questions
1. What Is Ouya and Why Does It Matter?
The early years
The crash
The recovery
Home computers
Advancement of game consoles
The first indie console
Cellular games
The iPhone
The competitors
Current day situation
History of Ouya
Ouya's release
Summary
2. Setting Up Unity and the Ouya Plugin
Installing the Android SDK
Installing Java
Setting up the Android SDK
Setting up the Android NDK
Connecting Ouya to your Windows computer
Connecting Ouya to your Mac computer
Ouya Development Kit
The Unity project
The bundle identifier
Setting up Ouya Panel
Ouya required prefabs
Building, running, and compiling an application
Summary
3. Setting Up Your Game
Boo, C#, or UnityScript
Boo
UnityScript
C#
The project structure
Setting up your Scenes
Scripts and MonoDevelop
Scene progression
The title screen menu
Advancing to the game
Ouya controller support
Creating the level
Prefabs
Creating a Prefab
Materials
Multidimensional arrays
The BuildLevel method
Summary
4. Adding a Character and Making Them Move
Making the camera move
Making the character move
Ouya controller support
Animating the character
Summary
5. Adding Finesse to Your Game
Texturing your Prefabs
Adding a background
Adding extra levels
Level complete detection
Moving to the next level
Restarting our level
Adding sounds
Summary
6. Show Me the Money!
Setting up your purchase
Setting up your game
Implementing the Ouya payment framework
How to manage your purchases
Getting the list of products
Limiting your levels
Unlocking levels for people who have paid
Buying your product
Adding a new menu item
The buy method
Hiding menu items
Submitting your game
Summary
7. Building Cross-platform Games
Platform Dependent Compilation
Changing the TitleScreen scene
Removing In-App Purchases
Mobile controls
Summary
Index
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