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Android Application Programming with OpenCV
Table of Contents
Android Application Programming with OpenCV
Credits
About the Author
About the Reviewers
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Preface
What this book covers
What you need for this book
Who this book is for
Conventions
Reader feedback
Customer support
Downloading the example code
Errata
Piracy
Questions
1. Setting Up OpenCV
System requirements
Setting up a development environment
Getting a ready-made development environment – Tegra Android Development Pack (TAPD)
Assembling a development environment piece-by-piece
Getting the prebuilt OpenCV4Android
Building OpenCV4Android from source
Building the OpenCV samples with Eclipse
Finding documentation and help
Summary
2. Working with Camera Frames
Designing our app – Second Sight
Creating the Eclipse project
Enabling camera and disk access in the manifest
Creating menu and string resources
Previewing and saving photos in CameraActivity
Deleting, editing, and sharing photos in LabActivity
Summary
3. Applying Image Effects
Adding files to the project
Defining the Filter interface
Mixing color channels
Making subtle color shifts with curves
Processing a neighborhood of pixels with convolution filters
Adding the filters to CameraActivity
Summary
4. Recognizing and Tracking Images
Adding files to the project
Understanding image tracking
Writing an image tracking filter
Adding the tracker filters to CameraActivity
Summary
5. Combining Image Tracking with 3D Rendering
Adding files to the project
Defining the ARFilter interface
Building projection matrices in CameraProjectionAdapter
Modifying ImageDetectionFilter for 3D tracking
Rendering the cube in ARCubeRenderer
Adding 3D tracking and rendering to CameraActivity
Learning more about 3D graphics on Android
Summary
Index
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