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Learning Articulate Storyline电子书

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7人正在读 | 0人评论 9.8

作       者:Stephanie Harnett

出  版  社:Packt Publishing

出版时间:2013-07-26

字       数:152.7万

所属分类: 进口书 > 外文原版书 > 电脑/网络

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This book provides one-on-one tutoring to help you quickly get up to speed with the basics while also learning how to best apply Storyline features in the context of the work you do.If you’re an e-learning developer, writer, designer, subject matter expert, or all or any one of these, this book is for you. This book is not just for novices, but also for seasoned developers, transitioning from PowerPoint and Articulate Studio ’09, and for those who are already working with Storyline.
目录展开

Learning Articulate Storyline

Table of Contents

Learning Articulate Storyline

Credits

About the Author

About the Reviewers

www.PacktPub.com

Support files, eBooks, discount offers and more

Why Subscribe?

Free Access for Packt account holders

Preface

What this book covers

What you need for this book

Who this book is for

Conventions

Reader feedback

Customer support

Downloading the graphics and exercises of the book

Errata

Piracy

Questions

1. Creating a Story

Launching Storyline

Creating a new story

Storyline interface

Story View

Normal View (also known as Slide View)

Preparing a story

Story size

Adjusting the story size

Creating a story based on a template

Importing content from external sources

Importing PowerPoint content

Selecting slides

Importing Articulate Quizmaker content

Importing Articulate Engage content

Importing Storyline content

Saving a story

Give it a try

Summary

2. Adding Content into your Story

Working with the Timeline

Controlling the appearance of objects

Follow along…

Reading the Timeline

Follow along…

Inserting content into a slide

Grouping objects

Follow along…

Working with text

Scrolling panels

Slide notes

Working with pictures and screenshots

Inserting a screenshot

Adjusting the properties of pictures and screenshots

Visual help

Working with slides

Organizing slides in Story View

Follow along…

Customizing slide design

Slide Masters

Design themes and backgrounds

Follow along…

Adding animations and transitions

Previewing your work

Follow along…

Summary

3. Adding Interactivity

Follow along…

Working with states

Working with triggers

Follow along…

Adding hyperlinks

Adding buttons

Button icons

Follow along…

Quick publishing

Follow along…

Summary

4. Adding Characters and Audio

Examples of the human touch done well

About Storyline characters

Character states

Adding a character

Adding a state to a character

Follow along…

About character conversations

Speech bubbles

Adding a speech bubble

Audible conversation

Recording narration

Importing an audio clip

Editing an audio track

Accessing sound tools

Synchronizing objects and narration

Adding cue points

Follow along…

Creating interactive conversations

Follow along…

Summary

5. Extending Slide Content

About layers

Adding a layer

Adjusting layers

Ordering layers

Editing the properties of a layer

Formatting a layer

Adding visibility of base layer objects

Adding consistency with master layouts

Adding content to a layer

Follow along...

Showing and hiding a layer

Displaying a layer by mouse action

Hiding a layer

Follow along…

Features that extend a slide's content

Hotspots

Adding a hotspot

Markers

Adding a marker

Follow along…

Button sets

Turning a set of objects into a button set

Follow along…

Lightbox

Triggering the display of a lightbox

Follow along…

Summary

6. Using Variables to Customize the Learning Experience

Storyline variables

Types of variables

Follow along…

Part 1 – creating a new project and adjusting the slides

Part 2 – Adjusting formatting

Part 3 – adding new slides and previewing functionality

Creating variables

Using variables

Inserting a reference to a variable

Data Entry

Inserting a Data Entry box

Follow along…

Part 1 – adding a Data Entry box to solicit learner thoughts

Part 2 – adding a Data Entry box to collect a learner name

Refining action based on conditions

Follow along…

Part 1 – setting up variables and tracking progress

Part 2 – controlling learner navigation to prevent skipping sections

Summary

7. Creating Learning Paths

Principles of branching

Controlling presentation order

Follow along…

Understanding slide properties

Slide advances

When revisiting

Slide navigation controls

Player features

Follow along…

Customizing slide navigation

Follow along…

Summary

8. Testing Learner Knowledge

Question categories and types

Creating, editing, and customizing questions

Creating graded or survey questions

Initial setup of graded or survey questions

Follow along…

Configuring graded or survey questions

Question feedback

Follow along…

Scoring, results, and review

Inserting a result slide

Customizing feedback further

Follow along…

Converting static content

Freeform question types

Pick One, Pick Many, and Text Entry

Text Entry and hotspot

Drag-and-drop

Shortcut key

Follow along…

Customizing your quiz

Follow along...

Summary

9. Adding Visual Media to a Story

Working with visual media

Supported media

Bringing media into a story – part 1

Video

Inserting video to a story

Editing video

Basic tasks

Inserting video from a website

Follow along…

Bringing media into a story – part 2

Flash files

Adding Flash to a story

Web content

Adding web content to a story

Follow along…

Screen recordings and interactive simulations

Recording a screen

Steps to record a screen

Step-by-step recordings inserted in View mode

Step-by-step recordings inserted in Try mode

Step-by-step recordings inserted in Test mode

Fine tuning the recording

Follow along…

Creating emphasis with pans and zooms

Follow along…

Tips on working with video

Summary

10. Publishing your Story

Previewing projects

Customizing the Player

Player properties review

Features

Menu

Resources

Glossary

Colors and effects

Text labels

Other

Current Player

Follow along…

Publishing

Published output

Publishing to the web

Follow along…

Publishing with tracking

Considerations when tracking

Other publishing options

Considerations when working with HTML 5 output

Summary

11. Rapid Development

Concept of reusability

Leveraging existing assets

Importing external content

Considerations when importing

Build once, and reuse many times

Question Banks

Follow along…

Interaction templates

Follow along…

Reusing glossaries and resources

Reusing characters and images

Creating images from video

Best practices for organizing assets

Productivity boosters

Top 10 Storyline productivity boosters

Summary

A. Appendix

The Articulate community

Design and development

File locations

Flash, HTML and mobile feature comparison

Creating your own keyboard shortcuts

Player color customization

Story size and dimensions

Designing for multiple devices

Player size considerations

Working with media

Assets and templates

Accessibility

Inspiration

Index

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