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Node.js Design Patterns电子书

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作       者:Mario Casciaro

出  版  社:Packt Publishing

出版时间:2014-12-30

字       数:691.1万

所属分类: 进口书 > 外文原版书 > 电脑/网络

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If you're a JavaScript developer interested in a deeper understanding of how to create and design Node.js applications, this is the book for you.
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Node.js Design Patterns

Table of Contents

Node.js Design Patterns

Credits

About the Author

Acknowledgments

About the Reviewers

www.PacktPub.com

Support files, eBooks, discount offers, and more

Why subscribe?

Free access for Packt account holders

Preface

What this book covers

What you need for this book

Who this book is for

Conventions

Reader feedback

Customer support

Downloading the example code

Errata

Piracy

Questions

1. Node.js Design Fundamentals

The Node.js philosophy

Small core

Small modules

Small surface area

Simplicity and pragmatism

The reactor pattern

I/O is slow

Blocking I/O

Non-blocking I/O

Event demultiplexing

The reactor pattern

The non-blocking I/O engine of Node.js – libuv

The recipe for Node.js

The callback pattern

The continuation-passing style

Synchronous continuation-passing style

Asynchronous continuation-passing style

Non continuation-passing style callbacks

Synchronous or asynchronous?

An unpredictable function

Unleashing Zalgo

Using synchronous APIs

Deferred execution

Node.js callback conventions

Callbacks come last

Error comes first

Propagating errors

Uncaught exceptions

The module system and its patterns

The revealing module pattern

Node.js modules explained

A homemade module loader

Defining a module

Defining globals

module.exports vs exports

require is synchronous

The resolving algorithm

The module cache

Cycles

Module definition patterns

Named exports

Exporting a function

Exporting a constructor

Exporting an instance

Modifying other modules or the global scope

The observer pattern

The EventEmitter

Create and use an EventEmitter

Propagating errors

Make any object observable

Synchronous and asynchronous events

EventEmitter vs Callbacks

Combine callbacks and EventEmitter

Summary

2. Asynchronous Control Flow Patterns

The difficulties of asynchronous programming

Creating a simple web spider

The callback hell

Using plain JavaScript

Callback discipline

Applying the callback discipline

Sequential execution

Executing a known set of tasks in sequence

Sequential iteration

Web spider version 2

Sequential crawling of links

The pattern

Parallel execution

Web spider version 3

The pattern

Fixing race conditions in the presence of concurrent tasks

Limited parallel execution

Limiting the concurrency

Globally limiting the concurrency

Queues to the rescue

Web spider version 4

The async library

Sequential execution

Sequential execution of a known set of tasks

Sequential iteration

Parallel execution

Limited parallel execution

Promises

What is a promise?

Promises/A+ implementations

Promisifying a Node.js style function

Sequential execution

Sequential iteration

Sequential iteration – the pattern

Parallel execution

Limited parallel execution

Generators

The basics

A simple example

Generators as iterators

Passing values back to a generator

Asynchronous control flow with generators

Generator-based control flow using co

Sequential execution

Parallel execution

Limited parallel execution

Producer-consumer pattern

Limiting the download tasks concurrency

Comparison

Summary

3. Coding with Streams

Discovering the importance of streams

Buffering vs Streaming

Spatial efficiency

Gzipping using a buffered API

Gzipping using streams

Time efficiency

Composability

Getting started with streams

Anatomy of streams

Readable streams

Reading from a stream

The non-flowing mode

The flowing mode

Implementing Readable streams

Writable streams

Writing to a stream

Back-pressure

Implementing Writable streams

Duplex streams

Transform streams

Implementing Transform streams

Connecting streams using pipes

Useful packages for working with streams

readable-stream

through and from

Asynchronous control flow with streams

Sequential execution

Unordered parallel execution

Implementing an unordered parallel stream

Implementing a URL status monitoring application

Unordered limited parallel execution

Ordered parallel execution

Piping patterns

Combining streams

Implementing a combined stream

Forking streams

Implementing a multiple checksum generator

Merging streams

Creating a tarball from multiple directories

Multiplexing and demultiplexing

Building a remote logger

Client side – Multiplexing

Server side – demultiplexing

Running the mux/demux application

Multiplexing and demultiplexing object streams

Summary

4. Design Patterns

Factory

A generic interface for creating objects

A mechanism to enforce encapsulation

Building a simple code profiler

In the wild

Proxy

Techniques for implementing proxies

Object composition

Object augmentation

A comparison of the different techniques

Creating a logging Writable stream

Proxy in the ecosystem – function hooks and AOP

In the wild

Decorator

Techniques for implementing decorators

Composition

Object augmentation

Decorating a LevelUP database

Introducing LevelUP and LevelDB

Implementing a LevelUP plugin

In the wild

Adapter

Using LevelUP through the filesystem API

In the wild

Strategy

Multi-format configuration objects

In the wild

State

Implementing a basic fail-safe socket

Template

A configuration manager template

In the wild

Middleware

Middleware in Express

Middleware as a pattern

Creating a middleware framework for ØMQ

The Middleware Manager

A middleware to support JSON messages

Using the ØMQ middleware framework

The server

The client

Command

A flexible pattern

The task pattern

A more complex command

Summary

5. Wiring Modules

Modules and dependencies

The most common dependency in Node.js

Cohesion and Coupling

Stateful modules

The Singleton pattern in Node.js

Patterns for wiring modules

Hardcoded dependency

Building an authentication server using hardcoded dependencies

The db module

The authService module

The authController module

The app module

Running the authentication server

Pros and cons of hardcoded dependencies

Dependency injection

Refactoring the authentication server to use dependency injection

The different types of dependency injection

Pros and cons of dependency injection

Service locator

Refactoring the authentication server to use a service locator

Pros and cons of a service locator

Dependency injection container

Declaring a set of dependencies to a DI container

Refactoring the authentication server to use a DI container

Pros and cons of a Dependency Injection container

Wiring plugins

Plugins as packages

Extension points

Plugin-controlled vs Application-controlled extension

Implementing a logout plugin

Using hardcoded dependencies

Exposing services using a service locator

Exposing services using dependency injection

Exposing services using a dependency injection container

Summary

6. Recipes

Requiring asynchronously initialized modules

Canonical solutions

Preinitialization queues

Implementing a module that initializes asynchronously

Wrapping the module with preinitialization queues

In the wild

Asynchronous batching and caching

Implementing a server with no caching or batching

Asynchronous request batching

Batching requests in the total sales web server

Asynchronous request caching

Caching requests in the total sales web server

Notes about implementing caching mechanisms

Batching and caching with Promises

Running CPU-bound tasks

Solving the subset sum problem

Interleaving with setImmediate

Interleaving the steps of the subset sum algorithm

Considerations on the interleaving pattern

Using multiple processes

Delegating the subset sum task to other processes

Implementing a process pool

Communicating with a child process

Communicating with the parent process

Considerations on the multiprocess pattern

Sharing code with the browser

Sharing modules

Universal Module Definition

Creating an UMD module

Considerations on the UMD pattern

Introducing Browserify

Exploring the magic of Browserify

The advantages of using Browserify

Fundamentals of cross-platform development

Runtime code branching

Build-time code branching

Design patterns for cross-platform development

Sharing business logic and data validation using Backbone Models

Implementing the shared models

Implementing the platform-specific code

Using the isomorphic models

Running the application

Summary

7. Scalability and Architectural Patterns

An introduction to application scaling

Scaling Node.js applications

The three dimensions of scalability

Cloning and load balancing

The cluster module

Notes on the behavior of the cluster module

Building a simple HTTP server

Scaling with the cluster module

Resiliency and availability with the cluster module

Zero-downtime restart

Dealing with stateful communications

Sharing the state across multiple instances

Sticky load balancing

Scaling with a reverse proxy

Load balancing with Nginx

Using a Service Registry

Implementing a dynamic load balancer with http-proxy and seaport

Peer-to-peer load balancing

Implementing an HTTP client that can balance requests across multiple servers

Decomposing complex applications

Monolithic architecture

The Microservice architecture

An example of the Microservice architecture

Pros and cons of microservices

Every service is expendable

Reusability across platforms and languages

A way to scale the application

The challenges of microservices

Integration patterns in a Microservice architecture

The API proxy

API orchestration

Integration with a message broker

Summary

8. Messaging and Integration Patterns

Fundamentals of a messaging system

One-way and request/reply patterns

Message types

Asynchronous messaging and queues

Peer-to-peer or broker-based messaging

Publish/subscribe pattern

Building a minimalist real-time chat application

Implementing the server side

Implementing the client side

Running and scaling the chat application

Using Redis as a message broker

Peer-to-peer publish/subscribe with ØMQ

Introducing ØMQ

Designing a peer-to-peer architecture for the chat server

Using the ØMQ PUB/SUB sockets

Durable subscribers

Introducing AMQP

Durable subscribers with AMQP and RabbitMQ

Designing a history service for the chat application

Implementing a reliable history service using AMQP

Integrating the chat application with AMQP

Pipelines and task distribution patterns

The ØMQ fan-out/fan-in pattern

PUSH/PULL sockets

Building a distributed hashsum cracker with ØMQ

Implementing the ventilator

Implementing the worker

Implementing the sink

Running the application

Pipelines and competing consumers in AMQP

Point-to-point communications and competing consumers

Implementing the hashsum cracker using AMQP

Implementing the producer

Implementing the worker

Implementing the result collector

Running the application

Request/reply patterns

Correlation identifier

Implementing a request/reply abstraction using correlation identifiers

Abstracting the request

Abstracting the reply

Trying the full request/reply cycle

Return address

Implementing the return address pattern in AMQP

Implementing the request abstraction

Implementing the reply abstraction

Implementing the requestor and the replier

Summary

Index

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