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LiveCode Mobile Development Cookbook
Table of Contents
LiveCode Mobile Development Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
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Why subscribe?
Free access for Packt account holders
Preface
What this book covers
What you need for this book
Who this book is for
Conventions
Reader feedback
Customer support
Downloading the example code
Errata
Piracy
Questions
1. LiveCode Mobile Basics
Introduction
Setting up your mobile environment for iOS development
Getting ready
How to do it...
How it works...
There's more...
See also
Setting up your mobile environment for Android development
Getting ready
How to do it...
How it works...
There's more...
See also
Defining icons and images for iOS development
Getting ready
How to do it...
How it works...
There's more...
See also
Defining icons and images for Android development
Getting ready
How to do it...
How it works...
See also
Configuring standalone application settings for iOS applications
How to do it...
How it works...
See also
Configuring standalone application settings for Android applications
How to do it...
How it works...
See also
Using the simulator
How to do it...
How it works...
See also
Saving a standalone mobile app
Getting ready
How to do it...
How it works...
See also
2. Human-computer Interfaces
Introduction
Creating a new main stack
How to do it...
How it works...
There's more...
Displaying web pages in your app
How to do it...
How it works...
Masking user passwords
How to do it...
How it works...
There's more...
Including glow effects on buttons
How to do it...
How it works...
Including state graphics on buttons
How to do it...
How it works...
Getting an object's properties
How to do it...
How it works...
See also
Setting custom properties
How to do it...
How it works...
See also
Aligning interface objects
How to do it...
How it works...
Dynamically displaying interface objects
How to do it...
How it works...
Getting the user input
How to do it...
How it works...
Recording user actions
How to do it...
How it works...
Restricting the user input
How to do it...
How it works...
There's more...
Using mobile keyboards
How to do it...
How it works...
Using a date picker
How to do it...
How it works...
See also
Using a time picker
How to do it...
How it works...
See also
Using effects between cards
How to do it...
How it works...
There's more...
Using buttons for navigation
How to do it...
How it works...
3. Loops and Timers
Introduction
Implementing a countdown timer
How to do it...
How it works...
There's more...
See also
Implementing a count-up timer
How to do it...
How it works...
There's more...
See also
Pausing a timer
How to do it...
How it works...
See also
Resuming a timer
How to do it...
How it works...
See also
Using a loop to count
How to do it...
How it works...
See also
Using a loop to iterate through a list
How to do it...
How it works...
See also
4. Managing Text
Introduction
Reading the user input
How to do it...
How it works...
See also
Searching text
How to do it...
How it works...
There's more...
Replacing text
How to do it...
How it works...
Combining text
How to do it...
How it works...
Encrypting text
How to do it...
How it works...
Writing text
How to do it...
How it works...
See also
Reading text
How to do it...
How it works...
See also
Sorting text
How to do it...
How it works...
Formatting text
How to do it...
How it works...
Appending text
How to do it...
How it works...
Translating text into Pig Latin
How to do it...
How it works...
There's more...
5. Communications
Introduction
Initiating a phone call
How to do it...
How it works...
There's more...
Sending an e-mail
How to do it...
How it works...
See also
Formatting an e-mail
How to do it...
How it works...
See also
6. Data Structures
Introduction
Using arrays
How to do it...
How it works...
See also
Using multidimensional arrays
How to do it...
How it works...
There's more...
See also
Saving external data
Getting ready
How to do it...
How it works...
See also
Loading external data
Getting ready
How to do it...
How it works...
See also
Reading XML
How to do it...
How it works...
See also
Writing XML
Getting ready
How to do it...
How it works...
There's more...
See also
Using SQLite
How to do it...
How it works...
There's more...
See also
Using MySQL
Getting ready
How to do it...
How it works...
See also
7. External Media
Introduction
Loading an image
How to do it...
How it works...
There's more...
See also
Capturing an image from a mobile device's camera
How to do it...
How it works...
There's more...
See also
Resizing an image
How to do it...
How it works...
There's more...
See also
Playing a movie
Getting ready
How to do it...
How it works...
See also
Controlling the movie playback
How to do it...
How it works...
See also
Playing an audio file
Getting ready
How to do it...
How it works...
8. Using MobGUI
Introduction
Setting up MobGUI
Getting ready
How to do it...
How it works...
There's more...
See also
Using a navigational bar
Getting ready
How to do it...
How it works...
There's more...
See also
Using a button
Getting ready
How to do it...
How it works...
See also
Using a navigational button
Getting ready
How to do it...
How it works...
See also
Using a slider
Getting ready
How to do it...
How it works...
See also
Using a toggle button
Getting ready
How to do it...
How it works...
See also
Using a list button
Getting ready
How to do it...
How it works...
There's more...
See also
Using a progress bar
Getting ready
How to do it...
How it works...
See also
9. Using Animation Engine
Introduction
Setting up Animation Engine
How to do it...
How it works...
See also
Moving objects along a line
Getting ready
How to do it...
How it works...
See also
Moving objects along a polygonal path
Getting ready
How to do it...
How it works...
See also
Moving objects along an elliptical path
Getting ready
How to do it...
How it works...
See also
Moving objects along a circular path
Getting ready
How to do it...
How it works...
See also
Stopping a moving object
Getting ready
How to do it...
How it works...
See also
Calculating the distance between two points
Getting ready
How to do it...
How it works...
See also
Using speed
Getting ready
How to do it...
How it works...
See also
Using collision listeners
Getting ready
How to do it...
How it works...
There's more...
See also
Simulating gravity
Getting ready
How to do it...
How it works...
See also
10. Miscellaneous
Introduction
Adding numbers
How to do it...
How it works...
There's more...
See also
Subtracting numbers
How to do it...
How it works...
There's more...
See also
Multiplying numbers
How to do it...
How it works...
There's more...
See also
Dividing numbers
How to do it...
How it works...
There's more...
See also
Using advanced math
How to do it...
How it works...
There's more...
See also
Randomizing numbers
How to do it...
How it works...
There's more...
See also
Opening a web page
How to do it...
How it works...
See also
Querying web data
How to do it...
How it works...
See also
Using the geometry manager
How to do it...
How it works...
There's more...
Using invisible objects
How to do it...
How it works...
Taking snapshots of a card
How to do it...
How it works...
There's more...
See also
Taking snapshots of an area on a card
How to do it...
How it works...
See also
Detecting the operating system
How to do it...
How it works...
Index
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