万本电子书0元读

万本电子书0元读

Arduino Electronics Blueprints
Arduino Electronics Blueprints
Don Wilcher
¥80.65
This book is intended for those who want to learn about electronics and coding by building amazing devices and gadgets with Arduino. If you are an experienced developer who understands the basics of electronics, then you can quickly learn how to build smart devices using Arduino. The only experience needed is a desire to learn about electronics, circuit breadboarding, and coding.
Zabbix Cookbook
Zabbix Cookbook
Patrik Uytterhoeven
¥80.65
If you have some experience with Zabbix and wish to take your infrastructure to the next level, then this book is for you. Before you start with Zabbix, or monitoring in general, it is best to have some basic Linux knowledge and a good understanding of snmp, virtualization, and *ing.
Ext JS Application Development Blueprints
Ext JS Application Development Blueprints
Colin Ramsay
¥80.65
If you are a developer who has knowledge of Ext JS but would like to expand it to encompass the bigger picture of application development, then this book is ideal for you.
Elixir Cookbook
Elixir Cookbook
Paulo A Pereira
¥80.65
This book is intended for users with some knowledge of the Elixir language syntax and basic data types/structures. Although this is a cookbook and no sequential reading is required, the book’s structure will allow less advanced users who follow it to be gradually exposed to some of Elixir’s features and concepts specific to functional programming. To get the most out of this book, you need to be well versed with Erlang.
Pentaho Reporting 3.5 for Java Developers
Pentaho Reporting 3.5 for Java Developers
Will Gorman
¥80.65
This hands-on tutorial, filled with exercises and examples, introduces the reader to a variety of concepts within Pentaho Reporting. With screenshots that show you how reports look at design time as well as how they should look when rendered as PDF, Excel, or HTML, this book also contains complete example source code that you can copy and paste into your environment to get up and running quickly. This book is primarily written for Java developers who want to assemble custom reporting solutions with Pentaho Reporting. Their main interest is in the technical details of creating reports and they want to see how to solve common report problems with a minimum of fuss; they do not need an overview of BI or the importance of reporting. Secondary audiences of this book are IT professionals who need to install a reporting solution in their environment, and want to learn advanced concepts within Pentaho Reporting such as sub-reports, cross-tabs, data source configuration, and metadata-based reporting.
Mastering OpenCV with Practical Computer Vision Projects
Mastering OpenCV with Practical Computer Vision Projects
Shervin Emami
¥80.65
Each chapter in the book is an individual project and each project is constructed with step-by-step instructions, clearly explained code, and includes the necessary screenshots. You should have basic OpenCV and C/C++ programming experience before reading this book, as it is aimed at Computer Science graduates, researchers, and computer vision experts widening their expertise.
Mastering Chef
Mastering Chef
Mayank Joshi
¥80.65
If you have used Chef before and are interested in automation of infrastructure and want to develop your own tools to manage large-scale infrastructures, then this book is for you.
Learning Raspberry Pi
Learning Raspberry Pi
Samarth Shah
¥80.65
If you have a passion for technology and want to explore the world of Raspberry Pi, then this book provides you with all the tools and information you are looking for. Although being familiar with basic programming concepts is useful, you can still learn a lot from this book as a wide variety of topics are covered.
SignalR Blueprints
SignalR Blueprints
Einar Ingebrigtsen
¥80.65
This book is designed for software developers, primarily those with knowledge of C#, .NET, and JavaScript. Good knowledge and understanding of SignalR is assumed to allow efficient programming of core elements and applications in SignalR.
Learning LEGO MINDSTORMS EV3
Learning LEGO MINDSTORMS EV3
Gary Garber
¥80.65
This book is for the hobbyists, builders, and programmers who want to build and control their very own robots beyond the capabilities provided with the LEGO EV3 kit. You will need the LEGO MINDSTORMS EV3 kit for this book. The book is compatible with both the Home Edition and the Educational Edition of the kit. You should already have a rudimentary knowledge of general programming concepts and will need to have gone through the basic introductory material provided by the official LEGO EV3 tutorials.
Mastering pandas for Finance
Mastering pandas for Finance
Michael Heydt
¥80.65
If you are interested in quantitative finance, financial modeling, and trading, or simply want to learn how Python and pandas can be applied to finance, then this book is ideal for you. Some knowledge of Python and pandas is assumed. Interest in financial concepts is helpful, but no prior knowledge is expected.
FuelPHP Application Development Blueprints
FuelPHP Application Development Blueprints
Sébastien Drouyer
¥80.65
This book is for intermediary to seasoned web developers who want to learn how to use the FuelPHP framework and build complex projects using it. You should be familiar with PHP, HTML, CSS, and JavaScript, but no prior knowledge about MVC frameworks is required.
Kivy Blueprints
Kivy Blueprints
Mark Vasilkov
¥80.65
This book is intended for programmers who are comfortable with the Python language and who want to build desktop and mobile applications with rich GUI in Python with minimal hassle. Knowledge of Kivy is not strictly required—every aspect of the framework is described when it's first used.
Mastering Python Design Patterns
Mastering Python Design Patterns
Sakis Kasampalis
¥80.65
This book is for Python programmers with an intermediate background and an interest in design patterns implemented in idiomatic Python. Programmers of other languages who are interested in Python can also benefit from this book, but it would be better if they first read some introductory materials that explain how things are done in Python.
Articulate Studio Cookbook
Articulate Studio Cookbook
Robert Kennedy III
¥80.65
The cookbook style is a series of practical recipes which represent solutions to problems and popular activities in a concise but detailed manner. If you are a beginning developer or just someone who has been asked to be the jack-of-all-design in your training department, then this book is a great starter. Having a working knowledge of PowerPoint is helpful but not essential. By simply following the steps, you will be able to create a clean, professional looking course.
Learning Adobe Muse
Learning Adobe Muse
Jennifer Farley
¥80.65
This is an easy to read, practical, step by step guide covering the typical workflow for designing and building a website using Adobe Muse. As you work though the examples in the book you will build a fully-functioning website. The book includes many screenshots and graphics showing you exactly how to use the various features in Adobe Muse,This book is written for beginner web designers and also graphic designers who are interested in using their print design skills on the Web. It will teach you how to quickly build websites without the need to learn HTML or CSS.
Processing 2: Creative Programming Cookbook
Processing 2: Creative Programming Cookbook
Jan Vantomme
¥80.65
A cookbook with a broad sweep of the topic, through lots of practical and useful recipes that are fun to read and do. This book targets creative professionals, visual artists, designers, and students who have a starting knowledge of the Processing Development environment and who want to discover the next level of Processing. Anyone with a creative practice who wants to use computation in their design process. A basic understanding of programming is assumed. However, this book is also recommended to the non-artistic, looking to expand their graphics and artistic skills.
Mudbox 2013 Cookbook
Mudbox 2013 Cookbook
Jeremy Roland
¥80.65
Written in cookbook style, this book offers many recipes to learn digital sculpting with Mudbox. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order,This book is for 3D modelers and texture artists who are, or would like to be, working in the games, movies, product design, television, medical imaging, or advertising industries. By learning the techniques in this book you will be able to create "next gen" assets for the game industry, create realistic creatures and sets for movies, and add the fine details needed for medical images and animations. Whether you are an Environment Artist or a Character Artist there is much to learn from this book.
Construct Game Development: Beginner’s Guide
Construct Game Development: Beginner’s Guide
Daven Bigelow
¥80.65
This is a beginner’s guide with plenty of screenshots and step-by-step instructions. Through three sample games, the reader will learn about practically creating games with Construct. If you have thought of making a game of your own, this book is for you. All you need to know is that you can and how to operate a computer!
Moodle 2 for Teaching 7-14 Year Olds Beginner’s Guide
Moodle 2 for Teaching 7-14 Year Olds Beginner’s Guide
Mary Cooch
¥80.65
This book is part of Packt's Beginner's Guide series. Written in a friendly tone, the book starts at the very beginning with a blank Moodle page and you are taken step by step through the most useful features of Moodle, helped with many illustrative screenshots. This book is for regular, non-technical teachers of pre-teen or early teenage children. It assumes no prior knowledge of Moodle and no particular expertise on the web. Classroom assistants may also find this book a very useful resource. We will assume that you have an installation of Moodle managed by somebody else, so you are responsible only for creating and delivering course content.
FusionCharts Beginner’s Guide: The Official Guide
FusionCharts Beginner’s Guide: The Official Guide
Sanket Nadhani
¥80.65
The book is written as a practical, step-by-step guide to using FusionCharts Suite. The book not only teaches you the fundamentals and implementation of FusionCharts Suite, but also makes you the data visualization guru among your friends and colleagues by teaching how to select the right chart type and usability tips. Filled with examples, code samples and practical tips in a no-nonsense way, the book is a breeze to read.This book is both for beginners and advanced web developers who need to create interactive charts for their web applications. No previous knowledge of FusionCharts Suite is assumed, and the book takes you right from downloading it to creating complete reports and dashboards.