OpenNI Cookbook
¥80.65
This is a Cookbook with plenty of practical recipes enriched with explained code and relevant screenshots to ease your learning curve. If you are a beginner or a professional in NIUI and want to write serious applications or games, then this book is for you. Even OpenNI 1 and OpenNI 1.x programmers who want to move to new versions of OpenNI can use this book as a starting point. This book uses C++ as the primary language but there are some examples in C# and Java too, so you need to have about a basic working knowledge of C or C++ for most cases.
Multimedia Programming with Pure Data
¥80.65
A quick and comprehensive tutorial book for media designers to jump-start interactive multimedia production with computer graphics, digital audio, digital video, and interactivity, using the Pure Data graphical programming environment.An introductory book on multimedia programming for media artists/designers who like to work on interactivity in their projects, digital art/design students who like to learn the first multimedia programming technique, and audio-visual performers who like to customize their performance sets
Kivy – Interactive Applications and Games in Python - Second Edition
¥80.65
If you are a Python developer who wants to create exciting and dynamic UI/UX applications that are compatible with multiple platforms, then this is the book for you. No prior experience with Kivy is required, although you should be familiar with Python and have a fair understanding of software engineering concepts such as inheritance, classes, and instances.
Learning Embedded Linux Using the Yocto Project
¥80.65
If you are a Yocto and Linux enthusiast who wants to build embedded Linux systems but do not have the knowledge to do it, this is the book for you. It will also help those of you who have a bit of knowledge about Linux and the embedded world and are keen on learning more about the technology. This book will provide you with the skills needed to successfully interact with the Yocto Project components regardless of the fact that you are new to embedded development or an expert.
Learning Swift
¥80.65
If you are looking to build iOS or OS X apps using the most modern technology, this book is ideal for you. You will find this book especially useful if you are new to programming or if you have yet to develop for iOS or OS X.
Mastering Object Oriented Python
¥80.65
This book follows a standard tutorial approach with approximately 750 code samples spread through the 19 chapters. This amounts to over 5,900 lines of code that illustrate each concept. This book is aimed at programmers who have already learned the basics of objectoriented Python and need to write more sophisticated, flexible code that integrates seamlessly with the rest of Python. This book assumes a computer science background, with experience of common Python design patterns.
Kali Linux: Assuring Security By Penetration Testing
¥80.65
Written as an interactive tutorial, this book covers the core of Kali Linux with realworld examples and stepbystep instructions to provide professional guidelines and recommendations for you. The book is designed in a simple and intuitive manner that allows you to explore the whole Kali Linux testing process or study parts of it individually. If you are an IT security professional who has a basic knowledge of Unix/Linux operating systems, including an awareness of information security factors, and want to use Kali Linux for penetration testing, then this book is for you.
Bootstrap Site Blueprints
¥80.65
A handson guide with projects based on fictitious, but common, application development briefs, which will illustrate practical ways of applying responsive web design with Bootstrap. Whether you are a beginner or intermediate web developer, if you wish to make the most of Bootstrap, then this book is for you. You should be familiar with the fundamentals of HTML and CSS, and have some experience incorporating JavaScript plugins. Prior Bootstrap experience is optional.
Learning Unreal? Engine iOS Game Development
¥80.65
If you are a game developer, designer, artist, or a beginner in the gaming industry, and want to make iOS games efficiently at a low cost, this book is ideal for you.
WooCommerce Cookbook
¥80.65
If you have ever built or managed a WordPress site and want to add e-commerce functionality into your site, WooCommerce and this book are perfect for you. Learning how to use WooCommerce through this series of recipes will give you a solid platform to add any future e-commerce needs.
Building Web Services with Microsoft Azure
¥80.65
If you are a .NET developer who wants to develop end-to-end RESTful applications in the cloud, then this book is for you. A working knowledge of C# will help you get the most out of this book.
Learning PowerCLI
¥80.65
"Learning PowerCLI" is written in a friendly and practical style with a focus on getting you started and automating daily tasks quickly and efficiently. If you manage or administrate a vSphere environment, and want to make that easier and more efficient, then this book is for you! This book is ideal for you if you want to learn how to automate your VMware vSphere infrastructure, by getting the most out of PowerCLI. It’s assumed that you have some experience in administrating a VMware vSphere environment. Knowledge of Microsoft’s Windows PowerShell is not a prerequisite.
OpenJDK Cookbook
¥80.65
If you are an experienced Java developer using Java 7 platform and want to get your grips on OpenJDK for Java development, this is the book for you. JDK users who wish to migrate to OpenJDK will find this book very useful.
Clojure Web Development Essentials
¥80.65
This book is for anyone who's worked with Clojure and wants to use it to start developing applications for the Web. Experience or familiarity with basic Clojure syntax is a must, and exposure to Leiningen (or other similar build tools such as Maven) would be helpful.
HTML5 Game Development Hotshot
¥80.65
With a wide range of projects to build, this step-by-step guide will give you all the tools you need to create a variety of games. Whether you are familiar with the basics of object-oriented programming concepts, are new to HTML game development, or are familiar with just web design, this project-based book will get you up and running in no time. It will teach and inspire you to create great interactive content on the Web.
HTML5 Web Application Development By Example Beginner's guide
¥80.65
The best way to learn anything is by doing. The author uses a friendly tone and fun examples to ensure that you learn the basics of application development. Once you have read this book, you should have the necessary skills to build your own applications.If you have no experience but want to learn how to create applications in HTML5, this book is the only help you'll need. Using practical examples, HTML5 Web Application Development by Example will develop your knowledge and confidence in application development.
Scala for Java Developers
¥80.65
This stepbystep guide is full of easytofollow code taken from realworld examples explaining the migration and integration of Scala in a Java project. If you are a Java developer or a Java architect, working in Java EEbased solutions and want to start using Scala in your daily programming, this book is ideal for you. This book will get you up and running quickly by adopting a pragmatic approach with realworld code samples. No prior knowledge of Scala is required.
Dart By Example
¥80.65
Design and develop modern web applications with Google's bold and productive language through engaging example projects About This Book Full of engaging and varied example projects to equip you to build your own web applications Learn the Dart language and key libraries Productively create fast and reliable web applications Who This Book Is For If you are a front- or back-end web developer who is looking to build complex full-featured web applications without the quagmire of disconnected JavaScript frameworks, this book is a practical walkthrough of substantial applications that will have you and your team coding Dart in a productive manner. This book will give you a compiled, optional typed, scalable environment to rapidly develop applications. As Dart was designed to be familiar, any developer with even a small amount of knowledge of JavaScript or another programming language will be at home with the language immediately and will be coding quickly. What You Will Learn Master the core Dart language, type system, and key development tools Connect to existing web services, process JSON, and create your own framework for the data display Run and debug the Dart server and web applications and compile them in JavaScript Handle form data and encryption Build and deploy server applications on the major OSes and implement the REST API Work with PostgreSQL—an industry standard relational database system Create robust applications with unit tests, documentation, and diagnostic logging Develop command-line applications, and explore the key data structures and libraries In Detail Designed to create next generation apps, Google’s Dart offers a much more robust framework and also supersedes JavaScript in several aspects. Familiar yet innovative, compact yet scalable, it blows away the accumulated JavaScript legacy limitations. Dart was designed for great tool-ability and developer productivity, allowing you to create better application faster than before. Google chose it for their billion dollar advertising business and you have its power for your projects too. This book will introduce you the Dart language starting from its conception to its current form, and where it headed is through engaging substantial practical projects. You will be taken through building typical applications and exploring the exciting new technologies of HTML5. With example code projects such as a live data monitoring and viewing system, a blogging system, a slides presentation application, and more, then this book will walk you through step by step through building data-driven web applications with ease and speed. Style and approach A varied collection of compelling practical Dart projects that are developed progressively with full explanations of concepts and implementation. Each project introduces features of the language and environment, demonstrating how Dart can be used in rich structured web applications.
Learning Unity iOS Game Development
¥80.65
Build exciting games with Unity on iOS and publish them on the App Store About This Book Take advantage of Unity 5's new tools to create a fully interactive mobile game Learn how to connect your iTunes developer account and use Unity 5 to communicate with it Use your Macintosh computer to publish your game to the App Store Who This Book Is For This book is for iOS developers who want to learn how to build games with Unity for the iOS platform. Some prior experience in game development would be useful. What You Will Learn Create your own iTunes Connect Developer account and create an app within it Set up iTunes Game Center features in iTunes Connect so you can use them within Unity 5 Construct a game using C# that allows users to interactively control the game character Use Unity 5's editor window to create a custom editor tool specific for the game made in the book Store and keep track of data so the player is able to collect in-game pick-ups that can be used to purchase in-game goods Use all game features so the player is able to fully navigate menus between the front menu and in the game state Make, test, and finally release builds so you can play on your device and then submit the game to Apple for review In Detail Over recent years, the market for mobile game development using Unity has grown multi-fold with an overwhelming 600 million gamers playing games developed using Unity engine. The newly launched Unity 5 offers a wide range of dedicated and powerful tools for iOS developers who intend to follow the basics and gradually elevate their skills to revolutionize the way they design and publish games for the App Store. From beginners, to those who are experienced making video games, this book goes through the steps of using Unity 5 to make a game from the ground up and setting the game up with iTunes Game Center features. The book begins with an introduction to setting up an iTunes Connect developer account, this will allow you to use Unity to its full potential with iOS. You will create a new app in iTunes Connect with the settings for Apple approval. You will learn, in detail, how to use Unity 5 and the programming language C# to make a fully interactive game that keeps track of player progress, Game Center Leaderboards, and Achievements, as well as displaying iAds and offering In-App purchases. Moving on, you’ll discover how to create development and release builds, enabling you to test the game on your device before finally submitting the game for Apple’s approval. By the end of the book, you will have a complete understanding of how iTunes and Unity can be used in combination to build and publish a fully interactive and reliable game to the App Store. Style and approach This is a step-by-step guide that covers the fundamentals of gaming and reveals the secrets of building and monetizing games for the iOS platform.
Yii2 By Example
¥80.65
Develop complete web applications from scratch through practical examples and tips for beginners and more advanced users About This Book Improve your programming experience and become a full stack developer Master real-life web applications, and create and manage four different projects Step-by-step guidance to develop real-world web applications smoothly Who This Book Is For This book is for anyone who wants to discover and explore Yii Framework. Basic programming experience with PHP and object oriented programming is assumed. What You Will Learn Understand basic concepts, along with the installation and customization of Yii Discover models, controllers, and views—concepts applied in a web context—and how they are employed in Yii Use ActiveRecord to manipulate a database Add access control to your web application through authentication and authorization Install and customize an advanced template for multiple applications in the same project Create a RESTful Web Service to allow remote access to data Develop a console application to launch a command in the console as an automated task (cron job) Make code reusable through widgets and components and localize text messages to make a multilanguage web app In Detail Yii is a high-performance PHP framework best for developing Web 2.0 applications. It provides fast, secure, and professional features to create robust projects, however, this rapid development requires the ability to organize common tasks together to build a complete application. It's all too easy to get confused; this is where this book comes in. This book contains a series of practical project examples for developers starting from scratch. Each section contains the most relevant theories for every topic as you walk through developing each project, focusing on key aspects that commonly confuse users. The book starts with all the framework’s basic concepts, such as controllers and views, to introduce you to Yii and creating your first application, a simple news reader. You will be learn to configure URL rules to make a pretty URL, essential for search engine optimization. Next, you will walk through Model and ActiveRecord, key concepts in database interaction. The second application you will develop is a reservation system that allows you to manage rooms, customers, and reservations. For this, you will use database connection through SQL and ActiveRecord. More complex than the first one, this application will introduce you to the advanced template of Yii 2, splitting the app into two parts: a frontend for all visitors and a backend for the admin. Finally, you will move on to the last two applications: one that allows connections from remote clients, through RESTful components of Yii 2, and another that creates and organizes automatic tasks using the console application structure of Yii 2. Style and approach This is a step-by-step guide with each topic introduced in the context of real-world applications, highlighting common cases where users may encounter difficulties.
Python Data Visualization Cookbook - Second Edition
¥80.65
Over 70 recipes to get you started with popular Python libraries based on the principal concepts of data visualization About This Book Learn how to set up an optimal Python environment for data visualization Understand how to import, clean and organize your data Determine different approaches to data visualization and how to choose the most appropriate for your needs Who This Book Is For If you already know about Python programming and want to understand data, data formats, data visualization, and how to use Python to visualize data then this book is for you. What You Will Learn Introduce yourself to the essential tooling to set up your working environment Explore your data using the capabilities of standard Python Data Library and Panda Library Draw your first chart and customize it Use the most popular data visualization Python libraries Make 3D visualizations mainly using mplot3d Create charts with images and maps Understand the most appropriate charts to describe your data Know the matplotlib hidden gems Use plot.ly to share your visualization online In Detail Python Data Visualization Cookbook will progress the reader from the point of installing and setting up a Python environment for data manipulation and visualization all the way to 3D animations using Python libraries. Readers will benefit from over 60 precise and reproducible recipes that will guide the reader towards a better understanding of data concepts and the building blocks for subsequent and sometimes more advanced concepts. Python Data Visualization Cookbook starts by showing how to set up matplotlib and the related libraries that are required for most parts of the book, before moving on to discuss some of the lesser-used diagrams and charts such as Gantt Charts or Sankey diagrams. Initially it uses simple plots and charts to more advanced ones, to make it easy to understand for readers. As the readers will go through the book, they will get to know about the 3D diagrams and animations. Maps are irreplaceable for displaying geo-spatial data, so this book will also show how to build them. In the last chapter, it includes explanation on how to incorporate matplotlib into different environments, such as a writing system, LaTeX, or how to create Gantt charts using Python. Style and approach A step-by-step recipe based approach to data visualization. The topics are explained sequentially as cookbook recipes consisting of a code snippet and the resulting visualization.

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