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Troubleshooting NetScaler
Troubleshooting NetScaler
Raghu Varma Tirumalaraju
¥80.65
Gain essential knowledge and keep your NetScaler environment in top form About This Book Learn how the main features - Load Balancing, Content Switching, GSLB, SSL offloading, AAA, AppFirewall, and Gateway work under the hood using vividly explained flows and traces Explore the NetScaler layout and the various logs, tools and methods available to help you when it’s time to debug An easy-to-follow guide, which will walk you through troubleshooting common issues in your NetScaler environment Who This Book Is For This book is aimed at NetScaler administrators who have a basic understanding of the product but are looking for deeper exposure and guidance in identifying and fixing issues to keep their application environment performing optimally. What You Will Learn Troubleshoot traffic management features such as load balancing, SSL, GSLB and content switching Identify issues with caching and compression Deal with authentication issues when using LDAP, RADIUS, certificates, Kerberos and SAML Diagnose NetScaler high availability and networking issues Explore how application firewall protections work and how to avoid false positives Learn about NetScaler Gateway integration issues with XenApp, XenDesktop, and XenMobile Deal with NetScaler system-level issues Discover the NetScaler troubleshooting tools In Detail NetScaler is a high performance Application Delivery Controller (ADC). Making the most of it requires knowledge that straddles the application and networking worlds. As an ADC owner you will also likely be the first person to be solicited when your business applications fail. You will need to be quick in identifying if the problem is with the application, the server, the network, or NetScaler itself. This book provides you with the vital troubleshooting knowledge needed to act fast when issues happen. It gives you a thorough understanding of the NetScaler layout, how it integrates with the network, and what issues to expect when working with the traffic management, authentication, NetScaler Gateway and application firewall features. We will also look at what information to seek out in the logs, how to use tracing, and explore utilities that exist on NetScaler to help you find the root cause of your issues. Style and approach This helpful guide to troubleshooting NetScaler is delivered in a comprehensive and easy-to-follow manner. The topics in the book adopt a step-by-step approach.
Designing Machine Learning Systems with Python
Designing Machine Learning Systems with Python
David Julian
¥80.65
Design efficient machine learning systems that give you more accurate results About This Book Gain an understanding of the machine learning design process Optimize machine learning systems for improved accuracy Understand common programming tools and techniques for machine learning Develop techniques and strategies for dealing with large amounts of data from a variety of sources Build models to solve unique tasks Who This Book Is For This book is for data scientists, scientists, or just the curious. To get the most out of this book, you will need to know some linear algebra and some Python, and have a basic knowledge of machine learning concepts. What You Will Learn Gain an understanding of the machine learning design process Optimize the error function of your machine learning system Understand the common programming patterns used in machine learning Discover optimizing techniques that will help you get the most from your data Find out how to design models uniquely suited to your task In Detail Machine learning is one of the fastest growing trends in modern computing. It has applications in a wide range of fields, including economics, the natural sciences, web development, and business modeling. In order to harness the power of these systems, it is essential that the practitioner develops a solid understanding of the underlying design principles. There are many reasons why machine learning models may not give accurate results. By looking at these systems from a design perspective, we gain a deeper understanding of the underlying algorithms and the optimisational methods that are available. This book will give you a solid foundation in the machine learning design process, and enable you to build customised machine learning models to solve unique problems. You may already know about, or have worked with, some of the off-the-shelf machine learning models for solving common problems such as spam detection or movie classification, but to begin solving more complex problems, it is important to adapt these models to your own specific needs. This book will give you this understanding and more. Style and approach This easy-to-follow, step-by-step guide covers the most important machine learning models and techniques from a design perspective.
ReactJS by Example - Building Modern Web Applications with React
ReactJS by Example - Building Modern Web Applications with React
Vipul A M
¥80.65
Get up and running with ReactJS by developing five cutting-edge and responsive projects About This Book Create pragmatic real-world applications while learning React and its modern developer tools Build sustainable user interfaces by transforming data into components of UI Learn how to generate reusable ReactJS components effectively Who This Book Is For If you are a web developer and wish to learn ReactJS from scratch, then this book is tailor-made for you. Good understanding of Java*, HTML, and CSS is expected. What You Will Learn Create, reuse, and compose React components using JSX Share data between various React components and techniques for data flow within a React app Handle user interactions with the help of event handlers and dynamic components Set up and use various next generation ES2015/ES6 features with React Understand the performance and immutability features of React using React add-ons Learn the techniques of Animation in React Use data stores to store model-related data and information Create a flux-based React application by using Reflux library In Detail ReactJS is an open-source JavaScript library that brings the power of reactive programming to web applications and sites. It aims to address the challenges encountered in developing single-page applications, and is intended to help developers build large, easily scalable and changing web apps. Starting with a project on Open Library API, you will be introduced to React and JSX before moving on to learning about the life cycle of a React component. In the second project, building a multi-step wizard form, you will learn about composite dynamic components and perform DOM actions. You will also learn about building a fast search engine by exploring server-side rendering in the third project on a search engine application. Next, you will build a simple frontpage for an e-commerce app in the fourth project by using data models and React add-ons. In the final project you will develop a complete social media tracker by using the flux way of defining React apps and know about the best practices and use cases with the help of ES6 and redux. By the end of this book, you will not only have a good understanding of ReactJS but will also have built your very own responsive frontend applications from scratch. Style and approach An easy-to-follow program to learn ReactJS with the help of real world projects. Each topic is explained within the context of a project and provides plenty of tips and tricks for using ReactJS.
Gamification with Unity 5.x
Gamification with Unity 5.x
Lauren S. Ferro
¥80.65
Build exhilarating gaming experiences using a wide range of game elements in Unity 5.x About This Book Achieve your goals in a fun-filled way by creating gamification projects from scratch Leverage the Unity 5.X toolkit to create stunning and appealing projects Make your transition towards a pro project manager/ developer by learning tricks and techniques Who This Book Is For If you are a project manager, game developer, or programmer who wants to create successful end-to-end gamification projects from scratch, then this is the book for you. You do not need any previous experience of working with Unity 5.X. All the details required to make the most of gamifying your projects are provided in the book. What You Will Learn Assess your learners’ abilities by setting up challenges and quests Implement the game elements that relate to the project into Unity Publish your own task management application to better engage readers Improve your design using methods of playtesting and iteration Issue OpenBadges to recognize achievements and set up an online database to store your users achievements. In Detail Are you looking at implementing gamification techniques for your business and wondering where to get a complete rundown of all the tricks and techniquesWell, you have come to the right place! This book will start right from the basics such as gameplay elements and their functionalities before gradually moving onto creating your first gamification project from scratch. You’ll be given the tools and shown how to perform various techniques for creating gamified applications in different contexts. Finally, you will implement various game elements into Unity, publish your own task management application, and get to know the best practices and approaches when designing gamified experiences. Style and approach This book takes a real-world case studies approach, moving ahead in a step-by-step tutorial manner. You will create your own project from scratch, and the practical examples will help you create a successful gamification project.
F# 4.0 Design Patterns
F# 4.0 Design Patterns
Gene Belitski
¥80.65
Learn how to apply functional F# design patterns to a huge range of programming challenges, and discover a smart route to building better applications About This Book This book provides a path if you are coming from imperative and object-oriented paradigms It will take you to an intermediate level of functional programming in very practical manner to write enterprise-quality idiomatic F# code Tackle complex computing problems with simple code by fully embracing the functional-first F# paradigm Packed full of practical coding examples to help you master F# programming and author optimal code Who This Book Is For This book is for .NET developers, web programmers, C# developers, and F# developers. So, if you have basic experience in F# programming and developing performance-critical applications, then this book is for you. What You Will Learn Acquire the practical knowledge to use the main functional design patterns Realign some imperative and object-oriented principles under the functional approach Develop your confidence in building and combining first-order and higher-order functions Learn to use core language pattern matching effectively Make use of native F# algebraic data types in place of custom-built classes Recognize and measure the difference in resource consumption between sequences and materialized data collections Navigate and use F# Core libraries with ease by seeing patterns behind specific library functions Master writing generic polymorphic code In Detail Following design patterns is a well-known approach to writing better programs that captures and reuses high-level abstractions that are common in many applications. This book will encourage you to develop an idiomatic F# coding skillset by fully embracing the functional-first F# paradigm. It will also help you harness this powerful instrument to write succinct, bug-free, and cross-platform code. F# 4.0 Design Patterns will start off by helping you develop a functional way of thinking. We will show you how beneficial the functional-first paradigm is and how to use it to get the optimum results. The book will help you acquire the practical knowledge of the main functional design patterns, the relationship of which with the traditional Gang of Four set is not straightforward. We will take you through pattern matching, immutable data types, and sequences in F#. We will also uncover advanced functional patterns, look at polymorphic functions, typical data crunching techniques, adjusting code through augmentation, and generalization. Lastly, we will take a look at the advanced techniques to equip you with everything you need to write flawless code. Style and approach This book will teach you how to write F# code in an idiomatic functional-first manner, thereby improving the productivity of F# programmers. This book is ideal for an F# programmer who wants using F# in functional-first way.
Odoo 10 Development Essentials
Odoo 10 Development Essentials
Daniel Reis
¥80.65
Fast-track your development skills to build powerful Odoo 10 business applications About This Book Get the most up-to-date guide on Odoo 10 and learn how to build excellent business applications with Odoo This example-rich, easy-to-follow guide enables you to build apps appropriate to your business needs Create solid business applications with the help of this precise, to-the-point guide Who This Book Is For This book caters to developers who are familiar with Python and MVC design and now want to build effective business applications using Odoo. What You Will Learn Install Odoo from source code and use all the basic techniques to setup and manage your Odoo server instances Create your first Odoo application Add Odoo's social and messaging features to your own modules Get to know the essentials of Models and Views Understand and use the server API to add business logic Use Qweb to create custom Reports Extend Odoo CMS features to create your own website controllers and pages Leverage Odoo Workflows on your applications Write module automated tests and debugging techniques Deploy your Odoo applications for production use In Detail Odoo is one of the fastest growing open source, business application development software products available. With announcement of Odoo 10, there are many new features added to Odoo and the face of business applications developed with Odoo has changed. This book will not only teach you how to build and customize business applications with Odoo, but it also covers all the new features that Odoo has to offer. This book is the latest resource on developing and customizing Odoo 10 applications. It comes packed with much more and refined content than its predecessor. It will start with building business applications from scratch and will cover topics such as module extensions, inheritance, working with data, user interfaces, and so on. The book also covers the latest features of Odoo 10, in addition to front end development, testing and debugging techniques. The book will also talk about Odoo Community and Odoo Enterprise. Style and approach This book follows a step-by-step practical approach where you will learn new concepts with every progressing chapter and create apps for business development.
Learning C# by Developing Games with Unity 5.x - Second Edition
Learning C# by Developing Games with Unity 5.x - Second Edition
Greg Lukosek
¥80.65
Develop your first interactive 2D platformer game by learning the fundamentals of C# About This Book Get to grips with the fundamentals of *ing in C# with Unity Create an awesome, 2D platformer game from scratch using the principles of object-oriented programming and coding in C# This is a step-by-step guide to learn the fundamentals of C# *ing to develop GameObjects and master the basics of the new UI system in Unity Who This Book Is For The book is targeted at beginner level Unity developers with no programming experience. If you are a Unity developer and you wish to learn how to write C# *s and code by creating games, then this book is for you. What You Will Learn Understand the fundamentals of variables, methods, and code syntax in C# Get to know about techniques to turn your game idea into working project Use loops and collections efficiently in Unity to reduce the amount of code Develop a game using the object-oriented programming principles Generate infinite levels for your game Create and code a good-looking functional UI system for your game Publish and share your game with users In Detail Unity is a cross-platform game engine that is used to develop 2D and 3D video games. Unity 5 is the latest version, released in March 2015, and adds a real-time global illumination to the games, and its powerful new features help to improve a game’s efficiency. This book will get you started with programming behaviors in C# so you can create 2D games in Unity. You will begin by installing Unity and learning about its features, followed by creating a C# *. We will then deal with topics such as unity *ing for you to understand how codes work so you can create and use C# variables and methods. Moving forward, you will find out how to create, store, and retrieve data from collection of objects. You will also develop an understanding of loops and their use, and you’ll perform object-oriented programming. This will help you to turn your idea into a ready-to-code project and set up a Unity project for production. Finally, you will discover how to create the GameManager class to manage the game play loop, generate game levels, and develop a simple UI for the game. By the end of this book, you will have mastered the art of applying C# in Unity. Style and approach This is a step-by-step guide to developing a game from scratch by applying the fundamentals of C# and Unity *ing.
Magento 2 Cookbook
Magento 2 Cookbook
Ray Bogman
¥80.65
Over 50 practical recipes that will help you realize the full potential of Magento in order to build a professional online store About This Book Take advantage of the latest features in Magento 2 to set up an e-commerce store that fits your business needs Packed with several advanced recipes, not just to manage your online store, but to extend and design it as well Written in a cookbook style, you can pick and choose your recipe to carry out your day- to- day Magento store tasks Who This Book Is For The book is for existing Magento users who want to gain further expertise and insights into managing, designing, and extending their online store in Magento to fit their business needs. Working knowledge of Magento and basic familiarity with programming is expected. What You Will Learn Set up a Magento 2 project on Apache or Nginx. Transfer your Magento 1 database to Magento 2 using the Magento 2 system tools. Boost the performance of Magento 2 by enabling different types of caching. Build a Magento 2 multi-store by creating a root catalog, subdirectories, and products. Create and manage pages, blocks, and front-end apps. Manage your Magento store by setting up the correct TAX rules. Design custom themes within the Magento 2 framework. Create basic and advanced extensions using Magento 2. In Detail Magento 2 is an open source e-commerce platform that has all the functionality to function from small to large online stores. It is preferred by developers and merchants due to its new architecture, which makes it possible to extend the functionalities with plugins, a lot of which are now created by the community. This merchant and developer guide is packed with recipes that cover all aspects of Magento 2. The recipes start with simple how-to’s then delve into more advanced topics as the book progresses. We start with the basics of setting up a Magento 2 project on Apache or Nginx. Next, you will learn about basics including system tools and caching to get your Magento 2 system ready for the real work. We move on to simple tasks such as managing your store and catalog configuration. When you are familiar with this, we cover more complex features such as module and extension development. Then we will jump to the final part: advanced Magento 2 extensions. By the end of this book, you’ll be competent with all the development phases of Magento 2 and its most common elements. Style and approach Step by step guide for real world tasks for Magento users to gain a more advanced insight on managing, extending and designing their e-commerce store to fit their business needs.
BeagleBone Home Automation Blueprints
BeagleBone Home Automation Blueprints
Rodolfo Giometti
¥80.65
Automate and control your home using the power of the BeagleBone Black with practical home automation projectsAbout This BookBuild, set up, and develop your circuits via step-by-step tutorial of practical examples, from initial board setup to device driver managementGet access to several kinds of computer peripherals to monitor and control your domestic environment using this guideThis book is spread across 10 chapters all focused on one practical home automation projectWho This Book Is ForThis book is for developers who know how to use BeagleBone and are just above the “beginner” level. If you want to learn to use embedded machine learning capabilities, you should have some experience of creating simple home automation projects.What You Will LearnBuild a CO (and other gas) sensor with a buzzer/LED alarm to signal high concentrationsLog environment data and plot it in a fancy mannerDevelop a simple web interface with a LAMP platformPrepare complex web interfaces in JavaScript and get to know how to stream video data from a webcamUse APIs to get access to a Google Docs account or a WhatsApp/Facebook account to manage a home automation systemAdd custom device drivers to manage an LED with different blinking frequenciesDiscover how to work with electronic components to build small circuitsUse an NFS, temperature sensor, relays, and other peripherals to monitor and control your surroundingsIn DetailBeagleBone is a microboard PC that runs Linux. It can connect to the Internet and can run OSes such as Android and Ubuntu. BeagleBone is used for a variety of different purposes and projects, from simple projects such as building a thermostat to more advanced ones such as home security systems.Packed with real-world examples, this book will provide you with examples of how to connect several sensors and an actuator to the BeagleBone Black. You’ll learn how to give access to them, in order to realize simple-to-complex monitoring and controlling systems that will help you take control of the house. You will also find software examples of implementing web interfaces using the classical PHP/HTML pair with JavaScript, using complex APIs to interact with a Google Docs account, WhatsApp, or Facebook. This guide is an invaluable tutorial if you are planning to use a BeagleBone Black in a home automation project.Style and approachThis step-by-step guide contains several home automation examples that can be used as base projects for tons of other home automation and control systems. Through clear, concise examples based on real-life situations, you will quickly get to grips with the core concepts needed to develop home automation applications with the BeagleBone Black using both the C language and high-level *ing languages such as PHP, Python, and JavaScript.
Real-Time Big Data Analytics
Real-Time Big Data Analytics
Sumit Gupta
¥80.65
Design, process, and analyze large sets of complex data in real timeAbout This BookGet acquainted with transformations and database-level interactions, and ensure the reliability of messages processed using StormImplement strategies to solve the challenges of real-time data processingLoad datasets, build queries, and make recommendations using Spark SQLWho This Book Is ForIf you are a Big Data architect, developer, or a programmer who wants to develop applications/frameworks to implement real-time analytics using open source technologies, then this book is for you.What You Will LearnExplore big data technologies and frameworksWork through practical challenges and use cases of real-time analytics versus batch analyticsDevelop real-word use cases for processing and analyzing data in real-time using the programming paradigm of Apache StormHandle and process real-time transactional dataOptimize and tune Apache Storm for varied workloads and production deploymentsProcess and stream data with Amazon Kinesis and Elastic MapReducePerform interactive and exploratory data analytics using Spark SQLDevelop common enterprise architectures/applications for real-time and batch analyticsIn DetailEnterprise has been striving hard to deal with the challenges of data arriving in real time or near real time.Although there are technologies such as Storm and Spark (and many more) that solve the challenges of real-time data, using the appropriate technology/framework for the right business use case is the key to success. This book provides you with the skills required to quickly design, implement and deploy your real-time analytics using real-world examples of big data use cases.From the beginning of the book, we will cover the basics of varied real-time data processing frameworks and technologies. We will discuss and explain the differences between batch and real-time processing in detail, and will also explore the techniques and programming concepts using Apache Storm.Moving on, we’ll familiarize you with “Amazon Kinesis” for real-time data processing on cloud. We will further develop your understanding of real-time analytics through a comprehensive review of Apache Spark along with the high-level architecture and the building blocks of a Spark program.You will learn how to transform your data, get an output from transformations, and persist your results using Spark RDDs, using an interface called Spark SQL to work with Spark.At the end of this book, we will introduce Spark Streaming, the streaming library of Spark, and will walk you through the emerging Lambda Architecture (LA), which provides a hybrid platform for big data processing by combining real-time and precomputed batch data to provide a near real-time view of incoming data.Style and approachThis step-by-step is an easy-to-follow, detailed tutorial, filled with practical examples of basic and advanced features.Each topic is explained sequentially and supported by real-world examples and executable code snippets.
Mastering Cross-Platform Development with Xamarin
Mastering Cross-Platform Development with Xamarin
Can Bilgin
¥80.65
Master the skills required to steer cross-platform applications from drawing board to app store(s) using Xamarin About This Book Develop your Xamarin development skills with this comprehensive guide on various patterns and features so you can create elegant and high-quality applications Create adaptive user interfaces on separate platforms without compromising the user experience and platform identity Implement application lifecycle management concepts to manage and finalize cross-platform projects and efficiently collaborate with others Who This Book Is For This book is ideal for those who want to take their entry–level Xamarin mobile development skills to the next level to become the go-to person within their organization. To fully understand the patterns and concepts described, you should possess a reasonable level of knowledge about the core elements of Xamarin and cross-platform application development with it. What You Will Learn Configure your environment for cross-platform projects with Xamarin Gain memory management skills to avoid memory leaks and premature code cycles while decreasing the memory print of your applications Employ asynchronous and parallel patterns to execute non-interactive and non-blocking processes Create and use SQLite databases for offline scenarios Integrate network resources with cross-platform applications Design and implement eye-catching and reusable UI components without compromising nativity in mobile applications Manage the application lifecycle of cross-platform development projects Distribute Xamarin applications through public or private channels In Detail The main goal of this book is to equip you with the required know-how to successfully analyze, develop, and manage Xamarin cross-platform projects using the most efficient, robust, and scalable implementation patterns. This book starts with general topics such as memory management, asynchronous programming, local storage, and networking, and later moves onto platform-specific features. During this transition, you will learn about key tools to leverage the patterns described, as well as advanced implementation strategies and features. The book also presents User Interface design and implementation concepts on Android and iOS platforms from a Xamarin and cross-platform perspective, with the goal to create a consistent but native UI experience. Finally, we show you the toolset for application lifecycle management to help you prepare the development pipeline to manage and see cross-platform projects through to public or private release. Style and approach This is a comprehensive guide on various Xamarin features and patterns. Each topic is explained and demonstrated with code samples, which are revised in each section in an iterative manner and analyzed with available diagnostic tools to demonstrate the benefits of different patterns.
Java 9 Programming By Example
Java 9 Programming By Example
Peter Verhas
¥80.65
This book gets you started with essential software development easily and quickly, guiding you through Java's different facets. By adopting this approach, you can bridge the gap between learning and doing immediately. You will learn the new features of Java 9 quickly and experience a simple and powerful approach to software development. You will be able to use the Java runtime tools, understand the Java environment, and create Java programs. We then cover more simple examples to build your foundation before diving to some complex data structure problems that will solidify your Java 9 skills. With a special focus on modularity and HTTP 2.0, this book will guide you to get employed as a top notch Java developer. By the end of the book, you will have a firm foundation to continue your journey towards becoming a professional Java developer. What you will learn ?Compile, package and run a trivial program using a build management tool ?Get to know the principles of test-driven development and dependency management ?Separate the wiring of multiple modules from the application logic into an application using dependency injection ?Benchmark Java execution using Java 9 microbenchmarking ?See the workings of the Spring framework
Learning Ionic - Second Edition
Learning Ionic - Second Edition
Arvind Ravulavaru
¥80.65
"Create real-time hybrid applications with the leader of HTML5 frameworks: Ionic Framework About This Book ?Step into the world of amazingly interactive and real-time app development using Ionic 2 ?Leverage the powerful Angular 2 along with Ionic to develop cutting edge apps ?Detailed code examples and explanations will help you get up and running with Ionic quickly and easily Who This Book Is For This book is for JavaScript developers with basic skills. No previous knowledge of Ionic is required for this book. What You Will Learn ?Understanding the world of the mobile hybrid architecture ?Scaffolding and working with Ionic templates ?Transforming a single page app to a multi-page app using Navigation Controller ?Integrating Ionic components, decorators, and services and rapidly developing complex applications ?Theming Ionic apps as well as customizing components using SCSS ?Working with Ionic Native to interface with device features, such as camera, notifications, and battery ?Building a production grade app using Ionic and Uber API to let users book a ride ?Migrating an Ionic 1 app to Ionic 2 or Ionic 3 ?Performing unit testing, end-to-end testing, and device testing on your apps ?Deploying Ionic apps to store and manage their subsequent releases In Detail Ionic makes it incredibly easy to build beautiful and interactive mobile apps using HTML5, SCSS, and Angular. Ionic also makes app development easier, faster, and more fun. This hands-on guide will help you understand the Ionic framework and how you can leverage it to create amazing real-time applications. We begin by covering the essential features of Angular 2, and then dive straight into how Ionic fits in today's world of hybrid app development and give you a better understanding of the mobile hybrid architecture along the way. Further on, you will learn how to work with Ionic decorators, services, and components, which will allow you to build complex apps using the Ionic framework. We will take a look at theming Ionic apps using the built-in SCSS setup. After that, we will explore Ionic Native, and you will learn how to integrate device-specific features, such as notifications, with the Ionic app. To complete our learning, we will be building a Rider app, using Ionic and Uber API, to book a ride. Next, you will learn how to unit test, end-to-end test, monkey test, and execute device testing on AWS Device farm. Then, we will take a look at migrating the existing Ionic 1 apps to Ionic 2 and deploy them to the App Store. The final chapter on Ionic 3 wraps up this book by explaining the new features of Ionic 3 at the time of writing this book. By the end of this book, you will be able to develop, deploy, and manage hybrid mobile applications built with Cordova, Ionic, and Angular. All the examples in this book are valid for both Ionic 2 and Ionic 3. Style and approach A step-by-step, practical approach to learning Ionic using the example of designing an online course app. Each topic is explained sequentially in the process of creating a course. This includes explanations of both basic and advanced features of Ionic. "
Vue.js 2 Cookbook
Vue.js 2 Cookbook
Andrea Passaglia
¥80.65
"Key Features ?Understand and use Vue's reactivity system, data binding, and computed properties ?Create fluid transitions in your application with Vue's built-in transition system ?Use Vuex and Webpack to build medium-to-large scale SPAs and enhance your development workflow Book De*ion Vue.js is an open source JavaScript library for building modern, interactive web applications. With a rapidly growing community and a strong ecosystem, Vue.js makes developing complex single page applications a breeze. Its component-based approach, intuitive API, blazing fast core, and compact size make Vue.js a great solution to craft your next front-end application. From basic to advanced recipes, this book arms you with practical solutions to common tasks when building an application using Vue. We start off by exploring the fundamentals of Vue.js: its reactivity system, data-binding syntax, and component-based architecture through practical examples. After that, we delve into integrating Webpack and Babel to enhance your development workflow using single file components. Finally, we take an in-depth look at Vuex for state management and Vue Router to route in your single page applications, and integrate a variety of technologies ranging from Node.js to Electron, and Socket.io to Firebase and HorizonDB. This book will provide you with the best practices as determined by the Vue.js community. What you will learn ?Understand the fundamentals of Vue.js through numerous practical examples ?Piece together complex web interfaces using theVue.js component system ?Use Webpack and Babel to enhance your development workflow ?Manage your "
Mastering OpenCV 3 - Second Edition
Mastering OpenCV 3 - Second Edition
Daniel Lélis Baggio
¥80.65
Practical Computer Vision Projects About This Book ?Updated for OpenCV 3, this book covers new features that will help you unlock the full potential of OpenCV 3 ?Written by a team of 7 experts, each chapter explores a new aspect of OpenCV to help you make amazing computer-vision aware applications ?Project-based approach with each chapter being a complete tutorial, showing you how to apply OpenCV to solve complete problems Who This Book Is For This book is for those who have a basic knowledge of OpenCV and are competent C++ programmers. You need to have an understanding of some of the more theoretical/mathematical concepts, as we move quite quickly throughout the book. What You Will Learn ?Execute basic image processing operations and cartoonify an image ?Build an OpenCV project natively with Raspberry Pi and cross-compile it for Raspberry Pi.text ?Extend the natural feature tracking algorithm to support the tracking of multiple image targets on a video ?Use OpenCV 3's new 3D visualization framework to illustrate the 3D scene geometry ?Create an application for Automatic Number Plate Recognition (ANPR) using a support vector machine and Artificial Neural Networks ?Train and predict pattern-recognition algorithms to decide whether an image is a number plate ?Use POSIT for the six degrees of freedom head pose ?Train a face recognition database using deep learning and recognize faces from that database In Detail As we become more capable of handling data in every kind, we are becoming more reliant on visual input and what
Learning Continuous Integration with Jenkins - Second Edition
Learning Continuous Integration with Jenkins - Second Edition
Nikhil Pathania
¥80.65
Speed up the software delivery process and software productivity using the latest features of Jenkins About This Book ? Take advantage of a Continuous Integration and Continuous Delivery solution to speed up productivity and achieve faster software delivery ? See all the new features introduced in Jenkins 2.x, such as Pipeline as code, Multibranch pipeline, Docker Plugin, and more ? Learn to implement Continuous Integration and Continuous Delivery by orchestrating multiple DevOps tools using Jenkins Who This Book Is For The book is for those with little or no previous experience with Agile or CI and CD. It’s a good starting point for anyone new to this field who wants to leverage the benefits of CI and CD to increase productivity and reduce delivery time. It’s ideal for Build and Release engineers, DevOps engineers, SCM (Software Configuration Management) engineers, developers, testers, and project managers. If you’re already using Jenkins for CI, you can take your project to the next level—CD. What You Will Learn ? Get to know some of the most popular ways to set up Jenkins ? See all the new features introduced in the latest Jenkins, such as pipeline as code, Multibranch pipeline, and more ? Manage users, projects, and permissions in Jenkins to ensure better security ? Leverage the power of plugins in Jenkins ? Learn how to create a CI pipeline using Jenkins Blue Ocean ? Create a distributed build farm using Docker and use it with Jenkins ? Implement CI and CD using Jenkins ? See the difference between CD and Continuous Deployment ? Understand the concepts of CI In Detail In past few years, agile software development has seen tremendous growth. There is a huge demand for software delivery solutions that are fast yet flexible to numerous amendments. As a result, Continuous Integration (CI) and Continuous Delivery (CD) methodologies are gaining popularity. This book starts off by explaining the concepts of CI and its significance in the Agile. Next, you'll learn how to configure and set up Jenkins in many different ways. The book exploits the concept of "pipeline as code" and various other features introduced in the Jenkins 2.x release to their full potential. We also talk in detail about the new Jenkins Blue Ocean interface and the features that help to quickly and easily create a CI pipeline. Then we dive into the various features offered by Jenkins one by one, exploiting them for CI and CD. Jenkins' core functionality and flexibility allows it to fit in a variety of environments and can help streamline the development process for all stakeholders. Next, you'll be introduced to CD and will learn how to achieve it using Jenkins. Through this book's wealth of best practices and real-world tips, you'll discover how easy it is to implement CI and CD using Jenkins. Style and approach The book uses a simple Maven project to demonstrate the implementation of CI and CD using Jenkins. This step-by-step guide shows you how to implement CI/CD and can be used as a template to perform CI/CD in your projects.
Full-Stack Vue.js 2 and Laravel 5
Full-Stack Vue.js 2 and Laravel 5
Anthony Gore
¥80.65
Learn to build professional full-stack web apps with Vue.js and Laravel About This Book ? End-to-end guide on full-stack development with Vue.js 2 and Laravel 5 ? Developing modern user interfaces with a reusable component-based architecture ? Use Webpack to improve applications performance and development workflow ? Explore the features of Vuex to build applications that are powerful, consistent, and maintainable Who This Book Is For This book targets developers who are new to Vue.js, Laravel, or both, and are seeking a practical, best-practice approach to development with these technologies. They must have some knowledge of HTML, CSS and Java*. What You Will Learn ? Core features of Vue.js to create sophisticated user interfaces ? Build a secure backend API with Laravel ? Learn a state-of-the-art web development workflow with Webpack ? Full-stack app design principles and best practices ? Learn to deploy a full-stack app to a cloud server and CDN ? Managing complex application state with Vuex ? Securing a web service with Laravel Passport In Detail Vue is a JavaScript framework that can be used for anything from simple data display to sophisticated front-end applications and Laravel is a PHP framework used for developing fast and secure web-sites. This book gives you practical knowledge of building modern full-stack web apps from scratch using Vue with a Laravel back end. In this book, you will build a room-booking website named "Vuebnb". This project will show you the core features of Vue, Laravel and other state-of-the-art web development tools and techniques. The book begins with a thorough introduction to Vue.js and its core concepts like data binding, directives and computed properties, with each concept being explained first, then put into practice in the case-study project. You will then use Laravel to set up a web service and integrate the front end into a full-stack app. You will be shown a best-practice development workflow using tools like Webpack and Laravel Mix. With the basics covered, you will learn how sophisticated UI features can be added using ES+ syntax and a component-based architecture. You will use Vue Router to make the app multi-page and Vuex to manage application state. Finally, you will learn how to use Laravel Passport for authenticated AJAX requests between Vue and the API, completing the full-stack architecture. Vuebnb will then be prepared for production and deployed to a free Heroku cloud server. Style and approach Learn front-end Vue techniques, back-end Laravel skills, and put them together to build a working application
Unity Game Development Blueprints
Unity Game Development Blueprints
John P. Doran
¥80.65
If you want to build enticing projects with Unity, this book is for you. Readers who are familiar with the basics of how to create simple projects in Unity will have an easier time.
Learning HBase
Learning HBase
Shashwat Shriparv
¥80.65
If you are an administrator or developer who wants to enter the world of Big Data and BigTables and would like to learn about HBase, this is the book for you.
Learning Construct 2
Learning Construct 2
Aryadi Subagio
¥80.65
If you want to make your own game but don't know how to start or don't have the technical skills to do it, then this is the book for you. You don't need to have a programming background to understand the concepts explained.
VMware vRealize Operations Performance and Capacity Management
VMware vRealize Operations Performance and Capacity Management
Iwan 'e1' Rahabok
¥80.65
If you are an IT professional who is interested in performance management and capacity management in a virtual data center, then this book is ideal for you. The book is an intermediate-level book.