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NHibernate 4.x Cookbook - Second Edition
NHibernate 4.x Cookbook - Second Edition
Gunnar Liljas
¥90.46
Over 90 incredible and powerful recipes to help you efficiently use NHibernate in your application About This Book · Master the full range of NHibernate features through detailed example recipes that you can quickly apply to your own applications· Reduce hours of application development time and get a better application architecture and improved performance· Create, maintain, and update your database structure automatically with the help of NHibernate Who This Book Is For This book is written for .NET developers who want to use NHibernate and those who want to deepen their knowledge of the platform. Examples are written in C# and XML. Some basic knowledge of SQL is assumed. If you build .NET applications that use relational databases, this book is for you. What You Will Learn · Create a persistent object model to move data in and out of your database· Build the database from your model automatically· Configure NHibernate for use with WebForms, MVC, WPF, and WinForms applications· Create database queries using a variety of methods· Improve the performance of your applications using a variety of techniques· Build an infrastructure for fast, easy, test-driven development of your data access layer· Implement entity validation, auditing, full-text search, horizontal partitioning (sharding), and spatial queries using NHibernate Contrib projects In Detail NHibernate is a mature, flexible, scalable, and feature-complete open source project for data access. Although it sounds like an easy task to build and maintain database applications, it can be challenging to get beyond the basics and develop applications that meet your needs perfectly. NHibernate allows you to use plain SQL and stored procedures less and keep focus on your application logic instead. Learning the best practices for a NHibernate-based application will help you avoid problems and ensure that your project is a success. The book will take you from the absolute basics of NHibernate through to its most advanced features, showing you how to take full advantage of each concept to quickly create amazing database applications. You will learn several techniques for each of the four core NHibernate tasks—configuration, mapping, session and transaction management, and querying—and which techniques fit best with various types of applications. In short, you will be able to build an application using NHibernate by the end of the book. You will also learn how to best implement enterprise application architecture patterns using NHibernate, leading to clean, easy-to-understand code and increased productivity. In addition to new features, you will learn creative ways to extend the NHibernate core, as well as gaining techniques to work with the NHibernate search, shards, spatial, envers, and validation projects. Style and approach This book contains recipes with examples organized in functional areas, each containing step-by-step instructions on everything necessary to execute a particular task. The book is designed so you can read it from start to end or just open up any chapter and start following the recipes.
Mastering Django: Core
Mastering Django: Core
Nigel George
¥90.46
Delivers absolutely everything you will ever need to know to become a master Django programmer About This Book Gain a complete understanding of Django—the most popular, Python-based web framework in the world Gain the skills to successfully designing, developing, and deploying your app This book is packaged with fully described code so you can learn the fundamentals and the advanced topics to get a complete understanding of all of Django’s core functions Who This Book Is For This book assumes you have a basic understanding of the Internet and programming. Experience with Python or Django would be an advantage, but is not necessary. It is ideal for beginner to intermediate programmers looking for a fast, secure, scalable, and maintainable alternative web development platform to those based on PHP, Java, and dotNET. What You Will Learn Use Django to access user-submitted form data, validate it, and work with it Get to know advanced URLconf tips and tricks Extend Django’s template system with custom code Define models and use the database API to create, retrieve, update, and delete records Fully extend and customize the default implementation as per your project’s needs Test and deploy your Django application Get to know more about Django’s session, cache Framework, and middleware In Detail Mastering Django: Core is a completely revised and updated version of the original Django Book, written by Adrian Holovaty and Jacob Kaplan-Moss - the creators of Django. The main goal of this book is to make you a Django expert. By reading this book, you’ll learn the skills needed to develop powerful websites quickly, with code that is clean and easy to maintain. This book is also a programmer’s manual that provides complete coverage of the current Long Term Support (LTS) version of Django. For developers creating applications for commercial and business critical deployments, Mastering Django: Core provides a complete, up-to-date resource for Django 1.8LTS with a stable code-base, security fixes and support out to 2018. Style and approach This comprehensive step-by-step practical guide offers a thorough understanding of all the web development concepts related to Django. In addition to explaining the features of Django, this book provides real-world experience on how these features fit together to build extraordinary apps.
SELinux System Administration - Second Edition
SELinux System Administration - Second Edition
Sven Vermeulen
¥90.46
Ward off traditional security permissions and effectively secure your Linux systems with SELinux About This Book Leverage SELinux to improve the secure state of your Linux system A clear approach to adopting SELinux within your organization Essential skills and techniques to help further your system administration career Who This Book Is For This book is for Linux administrators who want to control the secure state of their systems. It’s packed with the latest information on SELinux operations and administrative procedures so you’ll be able to further harden your system through mandatory access control (MAC) – a security strategy that has been shaping Linux security for years. What You Will Learn Analyze SELinux events and selectively enable or disable SELinux enforcement Manage Linux users and associate them with the right role and permission set Secure network communications through SELinux access controls Tune the full service flexibility by dynamically assigning resource labels Handle SELinux access patterns enforced through the system Query the SELinux policy in depth In Detail Do you have the crucial job of protecting your private and company systems from malicious attacks and undefined application behaviorAre you looking to secure your Linux systems with improved access controlsLook no further, intrepid administrator! This book will show you how to enhance your system’s secure state across Linux distributions, helping you keep application vulnerabilities at bay. This book covers the core SELinux concepts and shows you how to leverage SELinux to improve the protection measures of a Linux system. You will learn the SELinux fundamentals and all of SELinux’s configuration handles including conditional policies, constraints, policy types, and audit capabilities. These topics are paired with genuine examples of situations and issues you may come across as an administrator. In addition, you will learn how to further harden the virtualization offering of both libvirt (sVirt) and Docker through SELinux. By the end of the book you will know how SELinux works and how you can tune it to meet your needs. Style and approach This book offers a complete overview of SELinux administration and how it integrates with other components on a Linux system. It covers the majority of SELinux features with a mix of real life scenarios, de*ions, and examples. This book contains everything an administrator needs to customize SELinux.
Learning OpenCV 3 Application Development
Learning OpenCV 3 Application Development
Samyak Datta
¥90.46
Build, create, and deploy your own computer vision applications with the power of OpenCV About This Book This book provides hands-on examples that cover the major features that are part of any important Computer Vision application It explores important algorithms that allow you to recognize faces, identify objects, extract features from images, help your system make meaningful predictions from visual data, and much more All the code examples in the book are based on OpenCV 3.1 – the latest version Who This Book Is For This is the perfect book for anyone who wants to dive into the exciting world of image processing and computer vision. This book is aimed at programmers with a working knowledge of C++. Prior knowledge of OpenCV or Computer Vision/Machine Learning is not required. What You Will Learn Explore the steps involved in building a typical computer vision/machine learning application Understand the relevance of OpenCV at every stage of building an application Harness the vast amount of information that lies hidden in images into the apps you build Incorporate visual information in your apps to create more appealing software Get acquainted with how large-scale and popular image editing apps such as Instagram work behind the scenes by getting a glimpse of how the image filters in apps can be recreated using simple operations in OpenCV Appreciate how difficult it is for a computer program to perform tasks that are trivial for human beings Get to know how to develop applications that perform face detection, gender detection from facial images, and handwritten character (digit) recognition In Detail Computer vision and machine learning concepts are frequently used in practical computer vision based projects. If you’re a novice, this book provides the steps to build and deploy an end-to-end application in the domain of computer vision using OpenCV/C++. At the outset, we explain how to install OpenCV and demonstrate how to run some simple programs. You will start with images (the building blocks of image processing applications), and see how they are stored and processed by OpenCV. You’ll get comfortable with OpenCV-specific jargon (Mat Point, Scalar, and more), and get to know how to traverse images and perform basic pixel-wise operations. Building upon this, we introduce slightly more advanced image processing concepts such as filtering, thresholding, and edge detection. In the latter parts, the book touches upon more complex and ubiquitous concepts such as face detection (using Haar cascade classifiers), interest point detection algorithms, and feature de*ors. You will now begin to appreciate the true power of the library in how it reduces mathematically non-trivial algorithms to a single line of code! The concluding sections touch upon OpenCV’s Machine Learning module. You will witness not only how OpenCV helps you pre-process and extract features from images that are relevant to the problems you are trying to solve, but also how to use Machine Learning algorithms that work on these features to make intelligent predictions from visual data! Style and approach This book takes a very hands-on approach to developing an end-to-end application with OpenCV. To avoid being too theoretical, the de*ion of concepts are accompanied simultaneously by the development of applications. Throughout the course of the book, the projects and practical, real-life examples are explained and developed step by step in sync with the theory.
Scientific Computing with Python 3
Scientific Computing with Python 3
Claus Führer
¥90.46
An example-rich, comprehensive guide for all of your Python computational needs About This Book Your ultimate resource for getting up and running with Python numerical computations Explore numerical computing and mathematical libraries using Python 3.x code with SciPy and NumPy modules A hands-on guide to implementing mathematics with Python, with complete coverage of all the key concepts Who This Book Is For This book is for anyone who wants to perform numerical and mathematical computations in Python. It is especially useful for developers, students, and anyone who wants to use Python for computation. Readers are expected to possess basic a knowledge of scientific computing and mathematics, but no prior experience with Python is needed. What You Will Learn The principal syntactical elements of Python The most important and basic types in Python The essential building blocks of computational mathematics, linear algebra, and related Python objects Plot in Python using matplotlib to create high quality figures and graphics to draw and visualize your results Define and use functions and learn to treat them as objects How and when to correctly apply object-oriented programming for scientific computing in Python Handle exceptions, which are an important part of writing reliable and usable code Two aspects of testing for scientific programming: Manual and Automatic In Detail Python can be used for more than just general-purpose programming. It is a free, open source language and environment that has tremendous potential for use within the domain of scientific computing. This book presents Python in tight connection with mathematical applications and demonstrates how to use various concepts in Python for computing purposes, including examples with the latest version of Python 3. Python is an effective tool to use when coupling scientific computing and mathematics and this book will teach you how to use it for linear algebra, arrays, plotting, iterating, functions, polynomials, and much more. Style and approach This book takes a concept-based approach to the language rather than a systematic introduction. It is a complete Python tutorial and introduces computing principles, using practical examples to and showing you how to correctly implement them in Python. You’ll learn to focus on high-level design as well as the intricate details of Python syntax. Rather than providing canned problems to be solved, the exercises have been designed to inspire you to think about your own code and give you real-world insight.
iOS 10 Programming for Beginners
iOS 10 Programming for Beginners
Craig Clayton
¥90.46
Begin your iOS mobile application development journey with this accessible, practical guide About This Book Use Swift 3 and latest iOS 10 features to build awesome apps for iPhone and iPad Explore and use a wide range of Apple development tools to become a confident iOS developer From prototype to App Store—find out how to build an app from start to finish! Who This Book Is For This book is for beginners who want to be able to create iOS applications. If you have some programming experience, this book is a great way to get a full understanding of how to create an iOS application from scratch and submit it to the App Store. You do not need any knowledge of Swift or any prior programming experience. What You Will Learn Get to grips with Swift 3 and Xcode, the building blocks of Apple development Get to know the fundamentals of Swift, including variables, constants, and control flow Discover the distinctive design principles that define the iOS user experience See how to prototype your app with Swift’s Playgrounds feature Build a responsive UI that looks great on a range of devices Find out how to use CoreLocation to add location services to your app Add push notifications to your app Make your app able to be used on both iPhone and iPad In Detail You want to build iOS applications for iPhone and iPad—but where do you startForget sifting through tutorials and blog posts, this is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. With every update, iOS has become more and more developer-friendly, so take advantage of it and begin building applications that might just take the App Store by storm! Whether you’re an experienced programmer or a complete novice, this book guides you through every facet of iOS development. From Xcode and Swift—the building blocks of modern Apple development—and Playgrounds for beginners, one of the most popular features of the iOS development experience, you’ll quickly gain a solid foundation to begin venturing deeper into your development journey. For the experienced programmer, jump right in and learn the latest iOS 10 features. You’ll also learn the core elements of iOS design, from tables to tab bars, as well as more advanced topics such as gestures and animations that can give your app the edge. Find out how to manage databases, as well as integrating standard elements such as photos, GPS into your app. With further guidance on beta testing with TestFlight, you’ll quickly learn everything you need to get your project on the App Store! Style and approach Created for anyone that wants to build their first iOS application, this book offers practical, actionable guidance through iOS development. Combining engaging visuals with accessible, step-by-step instructiona and explanation, this book will not only develop the your understanding, but also show you how to put your knowledge to work.
Functional C#
Functional C#
Wisnu Anggoro
¥90.46
Uncover the secrets of functional programming using C# and change the way you approach your applications forever About This Book This book focuses on the functional paradigm of C#, which will give you a whole new angle on coding with C# It illustrates the advantages that functional programming brings to the table and the associated coding benefits This practical guide covers all the aspects of functional programming and provides solutions that can be applied in business scenarios Who This Book Is For This book is suitable for C# developers with basic prior knowledge of C# and with no functional programming experience at all. What You Will Learn Develop an application using the functional approach Implement unit testing to functionally program code Create efficient code using functional programming Work through a LINQ query so you can work with data Compose asynchronous programs to create a responsive application Use recursion in function programming in order to simplify code Optimize the program code using Laziness and Caching Techniques In Detail Functional programming makes your application faster, improves performance, and increases your productivity. C# code is written at a higher level of abstraction, so that code will be closer to business requirements, abstracting away many low-level implementation details. This book bridges the language gap for C# developers by showing you how to create and consume functional constructs in C#. We also bridge the domain gap by showing how functional constructs can be applied in business scenarios. We’ll take you through lambda expressions and extension methods, and help you develop a deep understanding of the concepts and practices of LINQ and recursion in C#. By the end of the book, you will be able to write code using the best approach and will be able to perform unit testing in functional programming, changing how you write your applications and revolutionizing your projects. Style and approach This book takes a pragmatic approach and shows you techniques to write better functional constructs in C#. We’ll also show you how these concepts can be applied in business scenarios.
Learning Android Google Maps
Learning Android Google Maps
Raj Amal W.
¥90.46
Integrate Google Maps with your Android application to offer feature-rich and interactive maps About This Book Set up the development environment and obtain the Google API key to create your first map application Create a cutting edge Google maps application by implementing all the concepts learned A step-by-step tutorial guide that is full of pragmatic examples Who This Book Is For If you are an Android developer and want to integrate maps into your application, then this book is definitely for you. This book is intended for novice Android application developers who would like to get up and running with map rich applications using Google Maps. Some basic development experience would be helpful but it's not a mandate. What You Will Learn Get to know about the basic development environment setup needed to create a successful map application Generate an SHA1 fingerprint, obtain an API key, and create a basic map application Detect different types of maps and implement them in your application Add information to your map such as markers, overlays, information windows, and shapes Explore the interaction with maps and work with gestures Change the different camera views in your map application Work with real-time GPS location data and implementing it in your application Apply Street View and integrate the StreetViewPanoroma fragment to your application Employ the native Google maps application to solve some of the tasks using intents Create a cutting edge Google maps application by implementing all the concepts learned In Detail This book helps you to overcome the most common problems faced by users and helps you create a successful map application without any hassle. The book starts with a brief de*ion of how to set up an environment and obtain an API key to create your map application. This book will teach you about adding markers, overlays, and information windows to the map in detail. You will then dive deep into customizing various types of maps and working with location data and Google Street view. By the end of this book, you will be able to create succinct map applications in Android using Google maps efficiently. Style and approach The book is tailored for the reader with a fundamental approach to Android Google Maps providing a step-by-step introduction to Android Google Maps. It focuses on simple, easy-to-understand examples that are pragmatic and serve as useful basis for real-world applications. Different topics are approached in a bottom-up fashion, gradually going from the simplest foundations to the most advanced features.
Learning Penetration Testing with Python
Learning Penetration Testing with Python
Christopher Duffy
¥90.46
Utilize Python *ing to execute effective and efficient penetration tests About This Book Understand how and where Python *s meet the need for penetration testing Familiarise yourself with the process of highlighting a specific methodology to exploit an environment to fetch critical data Develop your Python and penetration testing skills with real-world examples Who This Book Is For If you are a security professional or researcher, with knowledge of different operating systems and a conceptual idea of penetration testing, and you would like to grow your knowledge in Python, then this book is ideal for you. What You Will Learn Familiarise yourself with the generation of Metasploit resource files Use the Metasploit Remote Procedure Call (MSFRPC) to automate exploit generation and execution Use Python’s Scrapy, network, socket, office, Nmap libraries, and custom modules Parse Microsoft Office spreadsheets and eXtensible Markup Language (XML) data files Write buffer overflows and reverse Metasploit modules to expand capabilities Exploit Remote File Inclusion (RFI) to gain administrative access to systems with Python and other *ing languages Crack an organization’s Internet perimeter Chain exploits to gain deeper access to an organization’s resources Interact with web services with Python In Detail Python is a powerful new-age *ing platform that allows you to build exploits, evaluate services, automate, and link solutions with ease. Python is a multi-paradigm programming language well suited to both object-oriented application development as well as functional design patterns. Because of the power and flexibility offered by it, Python has become one of the most popular languages used for penetration testing. This book highlights how you can evaluate an organization methodically and realistically. Specific tradecraft and techniques are covered that show you exactly when and where industry tools can and should be used and when Python fits a need that proprietary and open source solutions do not. Initial methodology, and Python fundamentals are established and then built on. Specific examples are created with vulnerable system images, which are available to the community to test *s, techniques, and exploits. This book walks you through real-world penetration testing challenges and how Python can help. From start to finish, the book takes you through how to create Python *s that meet relative needs that can be adapted to particular situations. As chapters progress, the * examples explain new concepts to enhance your foundational knowledge, culminating with you being able to build multi-threaded security tools, link security tools together, automate reports, create custom exploits, and expand Metasploit modules. Style and approach This book is a practical guide that will help you become better penetration testers and/or Python security tool developers. Each chapter builds on concepts and tradecraft using detailed examples in test environments that you can simulate.
Microsoft Exchange 2013 Cookbook
Microsoft Exchange 2013 Cookbook
Michael Van Horenbeeck
¥90.46
This book is a practical, hands-on guide that provides the reader with a number of clear, step-by-step exercises."Microsoft Exchange 2013 Cookbook" is targeted at network administrators who deal with the Exchange server in their day-to-day jobs. It assumes you have some practical experience with previous versions of Exchange (although this is not a requirement), without being a subject matter expert.
Building Mobile Applications Using Kendo UI Mobile and ASP.NET Web API
Building Mobile Applications Using Kendo UI Mobile and ASP.NET Web API
Nishanth Nair
¥90.46
The Packt Beginner’s Guide format is designed to make you as comfortable as possible. Using practical examples, this guide will walk you through the ins and outs of web application development with easy step-by-step instructions.If you want to build your own application but don’t know where to start, then this is the book for you. With easy-to-follow, step-by-step and real-life examples, you will be building your own applications in a matter of weeks not years.
C Programming for Arduino
C Programming for Arduino
Julien Bayle
¥90.46
Written as a practical Packt book brimming with engaging examples, C Programming for Arduino will help those new to the amazing open source electronic platform so that they can start developing some great projects from the very start.This book is great for people who want to learn how to design & build their own electronic devices. From interaction design art school students to the do-it-yourself hobbyist, or even simply people who want to learn electronics, this book will help by adding a new way to design autonomous but connected devices.
Red Hat Enterprise Linux Server Cookbook
Red Hat Enterprise Linux Server Cookbook
William Leemans
¥90.46
Over 60 recipes to help you build, configure, and orchestrate RHEL 7 Server to make your everyday administration experience seamless About This Book Create fully unattended installations and deploy configurations without breaking a sweat Discover and kick-start the newest RHEL 7 configuration and management tools through an easy-to-follow, practical approach for a lazy system management Be guided by an experienced RHEL expert who is a certified Linux engineer with a passion for open source and open standards Who This Book Is For Red Hat Enterprise Linux Server Cookbook is for RHEL 7 system administrators and DevOps in need of a practical reference guide to troubleshoot common issues and quickly perform tasks. What You Will Learn Set up and configure RHEL 7 Server Use NetworkManager to configure all aspects of your network Manage virtual environments using libvirt Set up software repositories Secure and monitor your RHEL environment Configure SELinux, and create and apply its policies Create kickstart *s to automatically deploy RHEL 7 systems Use Orchestration and configuration management tools to manage your environment In Detail Dominating the server market, the Red Hat Enterprise Linux operating system gives you the support you need to modernize your infrastructure and boost your organization’s efficiency. Combining both stability and flexibility, RHEL helps you meet the challenges of today and adapt to the demands of tomorrow. This practical Cookbook guide will help you get to grips with RHEL 7 Server and automating its installation. Designed to provide targeted assistance through hands-on recipe guidance, it will introduce you to everything you need to know about KVM guests and deploying multiple standardized RHEL systems effortlessly. Get practical reference advice that will make complex networks setups look like child’s play, and dive into in-depth coverage of configuring a RHEL system. Also including full recipe coverage of how to set up, configuring, and troubleshoot SELinux, you’ll also discover how secure your operating system, as well as how to monitor it. Style and approach This practical guide is packed full of hands-on recipes that provide quick solutions to the problems faced when building your RHEL 7 system from scratch using orchestration tools. Each topic is explained sequentially in the process of setting up a system and binding everything together.
Magento 2 Development Cookbook
Magento 2 Development Cookbook
Bart Delvaux
¥90.46
Over 60 recipes that will tailor and customize your experience with Magento 2 About This Book Solve common problems encountered while extending your Magento 2 store to fit your business needs Delve into the exciting and enhanced features of Magento 2 such as customizing security permissions, intelligent filtered search options, easy third-party integration, among others Learn to build and maintain a Magento 2 shop via a visual-based page editor and customize the look and feel using Magento 2’s offerings on the go Who This Book Is For This book is for every developer who has knowledge of PHP and wants to extend or customize the functionality of their Magento 2 system. If you have prior experience of the Magento platform, you will find this book useful in exploring the advanced features. What You Will Learn Install a Magento 2 shop with sample data Upgrade the data in a Magento 1 shop to a Magento 2 shop Manage the look and feel of the shop with custom themes Extend the shop with custom functionality such as forms, grids, and more Accelerate your store with some performance tool Build and structure your own shipping module Test your shop with automated tests and manage your product display In Detail With the challenges of growing an online business, Magento 2 is an open source e-commerce platform with innumerable functionalities that gives you the freedom to make on-the-fly decisions. It allows you to customize multiple levels of security permissions and enhance the look and feel of your website, and thus gives you a personalized experience in promoting your business. Style and approach This book is packed with a wide range of techniques to modify and extend the functionality of your online store. It contains easy-to-understand recipes starting with the basics and moving on to cover advanced topics. Many recipes work with code examples that can be downloaded from the book’s website.
SFML Game Development By Example
SFML Game Development By Example
Raimondas Pupius
¥90.46
Create and develop exciting games from start to finish using SFML About This Book Familiarize yourself with the SFML library and explore additional game development techniques Craft, shape, and improve your games with SFML and common game design elements A practical guide that will teach you how to use utilize the SFML library to build your own, fully functional applications Who This Book Is For This book is intended for game development enthusiasts with at least decent knowledge of the C++ programming language and an optional background in game design. What You Will Learn Create and open a window by using SFML Utilize, manage, and apply all of the features and properties of the SFML library Employ some basic game development techniques to make your game tick Build your own code base to make your game more robust and flexible Apply common game development and programming patterns to solve design problems Handle your visual and auditory resources properly Construct a robust system for user input and interfacing Develop and provide networking capabilities to your game< In Detail Simple and Fast Multimedia Library (SFML) is a simple interface comprising five modules, namely, the audio, graphics, network, system, and window modules, which help to develop cross-platform media applications. By utilizing the SFML library, you are provided with the ability to craft games quickly and easily, without going through an extensive learning curve. This effectively serves as a confidence booster, as well as a way to delve into the game development process itself, before having to worry about more advanced topics such as “rendering pipelines” or “shaders.” With just an investment of moderate C++ knowledge, this book will guide you all the way through the journey of game development. The book starts by building a clone of the classical snake game where you will learn how to open a window and render a basic sprite, write well-structured code to implement the design of the game, and use the AABB bounding box collision concept. The next game is a simple platformer with enemies, obstacles and a few different stages. Here, we will be creating states that will provide custom application flow and explore the most common yet often overlooked design patterns used in game development. Last but not the least, we will create a small RPG game where we will be using common game design patterns, multiple GUI. elements, advanced graphical features, and sounds and music features. We will also be implementing networking features that will allow other players to join and play together. By the end of the book, you will be an expert in using the SFML library to its full potential. Style and approach An elaborate take on the game development process in a way that compliments the reader’s existing knowledge, this book provides plenty of examples and is kind to the uninitiated. Each chapter builds upon the knowledge gained from the previous one and offers clarifications on common issues while still remaining within the scope of its own subject and retaining clarity.
Mastering Embedded Linux Programming
Mastering Embedded Linux Programming
Chris Simmonds
¥90.46
Harness the power of Linux to create versatile and robust embedded solutions About This Book Create efficient and secure embedded devices using Linux Minimize project costs by using open source tools and programs Explore each component technology in depth, using sample implementations as a guide Who This Book Is For This book is ideal for Linux developers and system programmers who are already familiar with embedded systems and who want to know how to create best-in-class devices. A basic understanding of C programming and experience with systems programming is needed. What You Will Learn Understand the role of the Linux kernel and select an appropriate role for your application Use Buildroot and Yocto to create embedded Linux systems quickly and efficiently Create customized bootloaders using U-Boot Employ perf and ftrace to identify performance bottlenecks Understand device trees and make changes to accommodate new hardware on your device Write applications that interact with Linux device drivers Design and write multi-threaded applications using POSIX threads Measure real-time latencies and tune the Linux kernel to minimize them In Detail Mastering Embedded Linux Programming takes you through the product cycle and gives you an in-depth de*ion of the components and options that are available at each stage. You will begin by learning about toolchains, bootloaders, the Linux kernel, and how to configure a root filesystem to create a basic working device. You will then learn how to use the two most commonly used build systems, Buildroot and Yocto, to speed up and simplify the development process. Building on this solid base, the next section considers how to make best use of raw NAND/NOR flash memory and managed flash eMMC chips, including mechanisms for increasing the lifetime of the devices and to perform reliable in-field updates. Next, you need to consider what techniques are best suited to writing applications for your device. We will then see how functions are split between processes and the usage of POSIX threads, which have a big impact on the responsiveness and performance of the final device The closing sections look at the techniques available to developers for profiling and tracing applications and kernel code using perf and ftrace. Style and approach This book is an easy-to-follow and pragmatic guide consisting of an in-depth analysis of the implementation of embedded devices. Each topic has a logical approach to it; this coupled with hints and best practices helps you understand embedded Linux better.
Banana Pro Blueprints
Banana Pro Blueprints
Ruediger Follmann
¥90.46
Leverage the capability of Banana Pi with exciting real-world projects About This Book Delve into the expanse of Banana Pi’s self-managing functionalities and develop real-world projects Gain hands-on experience of developing various wireless, multimedia, robotic, and sensor-based applications with Banana Pi Develop your applications using Banana Pi through a project-based approach Who This Book Is For This book is designed for those who are interested in exploring the capabilities of Banana Pro. Basic know-how of Linux and embedded systems would be an added advantage. What You Will Learn Remotely connect to Banana Pro and program the embedded board Use Banana Pro as a hotspot or provide an AirPlay server for wireless audio transmission Find out about the different programming languages that can be used with Banana Pro Build and program your own multimedia centre in order to watch television and movies Connect peripherals such as a camera, LCD, or hard disk to Banana Pro Manage and regulate your Linux system with Banana Pro Stream music wirelessly from your mobile phone to Banana Pro In Detail This book follows a tactical plan that will guide you through the implementation of Banana Pro and its configurations. You will then learn the various programming languages used with Banana Pi with the help of examples. In no time at all, you’ll be working on a wireless project that implements AirPlay servers, hotspots, and so on. Following this, you’ll develop a retro-style arcade kiosk game. Then we’ll move on to explore the multimedia features of Banana Pro by designing and building an enclosure for it. After this, you’ll learn to build a remote-controlled smart car and we’ll examine how to control a robotic arm. The book will conclude with the creation of a home sensor system that has the ability to expand or shrink to suit any home. Style and approach This book follows a project-based approach that covers the most important features of Banana Pro. Every chapter dives into the practical side of the implementation.
Android Programming for Beginners
Android Programming for Beginners
John Horton
¥90.46
Learn all the Java and Android skills you need to start making powerful mobile applications About This Book Kick-start your Android programming career, or just have fun publishing apps to the Google Play marketplace A first-principles introduction to Java, via Android, which means you’ll be able to start building your own applications from scratch Learn by example and build three real-world apps and over 40 mini apps throughout the book Who This Book Is For Are you trying to start a career in programming, but haven’t found the right way inDo you have a great idea for an app, but don’t know how to make it a realityOr maybe you’re just frustrated that “to learn Android, you must know java.” If so, Android Programming for Beginners is for you. You don’t need any programming experience to follow along with this book, just a computer and a sense of adventure. What You Will Learn Master the fundamentals of coding Java for Android Install and set up your Android development environment Build functional user interfaces with the Android Studio visual designer Add user interaction, data captures, sound, and animation to your apps Manage your apps’ data using the built-in Android SQLite database Find out about the design patterns used by professionals to make top-grade applications Build, deploy, and publish real Android applications to the Google Play marketplace In Detail Android is the most popular OS in the world. There are millions of devices accessing tens of thousands of applications. It is many people's entry point into the world of technology; it is an operating system for everyone. Despite this, the entry-fee to actually make Android applications is usually a computer science degree, or five years’ worth of Java experience. Android Programming for Beginners will be your companion to create Android applications from scratch—whether you’re looking to start your programming career, make an application for work, be reintroduced to mobile development, or are just looking to program for fun. We will introduce you to all the fundamental concepts of programming in an Android context, from the Java basics to working with the Android API. All examples are created from within Android Studio, the official Android development environment that helps supercharge your application development process. After this crash-course, we’ll dive deeper into Android programming and you’ll learn how to create applications with a professional-standard UI through fragments, make location-aware apps with Google Maps integration, and store your user’s data with SQLite. In addition, you’ll see how to make your apps multilingual, capture images from a device’s camera, and work with graphics, sound, and animations too. By the end of this book, you’ll be ready to start building your own custom applications in Android and Java. Style and approach With more than 40 mini apps to code and run, Android Programming for Beginners is a hands-on guide to learning Android and Java. Each example application demonstrates a different aspect of Android programming. Alongside these mini apps, we push your abilities by building three larger applications to demonstrate Android application development in context.
Learning C# by Developing Games with Unity 3D
Learning C# by Developing Games with Unity 3D
Terry Norton
¥90.46
This book uses the learning-by-example approach. It takes simple examples from games to introduce all the main concepts of programming in an easy-to-digest and immediately recognizable way.This book is for the total beginner to any type of programming, focusing on the writing of C# code and *s only. There are many parts that make up the Unity game engine. It is assumed that the reader already knows their way around Unity's user interface. The code editor used in this book is the MonoDevelop editor supplied by Unity.
Microsoft Dynamics AX 2012 Reporting Cookbook
Microsoft Dynamics AX 2012 Reporting Cookbook
Kamalakannan Elangovan
¥90.46
Microsoft Dynamics AX 2012 Reporting Cookbook is full of practical recipes for creating and managing reports as well as identifying the most appropriate reporting tool for any reporting challenge. In addition, you will learn about universal topics such as how to locate data for any given report. Although some of the reporting tools addressed in this book are exclusive to Dynamics AX 2012, many of the topics discussed also apply to older versions of AX. This book is packed with illustrations and real-time examples that are presented in a task-oriented Cookbook structure. Real-time tips and tricks make the book very interactive and informative at the same time."Microsoft Dynamics AX 2012 Reporting Cookbook" is recommended for Dynamics AX developers and .NET-based SSRS developers looking to familiarize themselves with the AX reporting framework. A basic understanding of Morphx and X++ is assumed but the step-by-step instructions make it easy even for a beginner. Some examples use C# and VB.NET, so experience with Visual Studio is a plus, but not a must.
Python Data Analysis
Python Data Analysis
Ivan Idris
¥90.46
This book is for programmers, scientists, and engineers who have knowledge of the Python language and know the basics of data science. It is for those who wish to learn different data analysis methods using Python and its libraries. This book contains all the basic ingredients you need to become an expert data analyst.