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万本电子书0元读

3D Printing Designs: Fun and Functional Projects
3D Printing Designs: Fun and Functional Projects
Joe Larson
¥54.49
Get to grips with 3D printing and learn to model designs using Blender About This Book From the author who brought you the first practical look at 3D printing with 3D Printing Blueprints Get a comprehensive coverage of the prototyping techniques you need to know to start printing your own 3D designs Rekindle your mathematical genius to design personalized objects for complex puzzles Who This Book Is For If you’re new to the world of 3D printing, this is the book for you. Some basic knowledge of Blender and geometry would be helpful, but is not necessary. What You Will Learn Get to know about the different types of 3D printers and their limitations See how Y, H, and T shapes illustrate different ideas of successful 3D design for home 3D printers Set up and configure Blender to model a file for 3D printing Understand material characteristics, printing specifications, tolerances, and design tips Work through the techniques of editing complex meshes, smoothing, combining shapes, and exporting them into STL files for printing Break down complex geometries into multiple simple shapes and model them in layers using Blender Design, manipulate, and export 3D models for 3D printing with Blender Master the art of creating meshes, scaling, subdivision, and adding detail with the Boolean modifier as well as sculpting a custom shape Cut a model into small pieces and understand how to design complex interlocking joints that form a part of a jigsaw puzzle In Detail 3D printing has revolutionized the way that global industries conceptualize and design products for mass consumption. Considered as the next “trillion-dollar” business, every industry is in the race to equip its personnel with techniques to prototype and simplify complex manufacturing process. This book will take you through some simple to complex and effective principles of designing 3D printed objects using Blender. There is a comprehensive coverage of projects such as a 3D print-ready octopus pencil holder, which will teach you how to add basic geometric shapes, and use techniques such as extruding and subdividing to transform these shapes into complex meshes. Furthermore, you’ll learn to use various techniques to derive measurements for an object, model these objects using Blender, organize the parts into layers, and later combine them to create the desired object with the help of a 3D printable SD card holder ring design project. The final project will help you master the techniques of designing simple to complex puzzles models for 3D printing. Through the course of the book, we'll explore various robust sculpting methods supported by Blender to create objects. You’ll move, rotate, and scale the object, and manipulate the view. You’ll edit objects with actions such as bends or curves, similar to drawing or building up a clay structure of different shapes and sizes. By the end of the book, you will have gained thorough practical hands-on experience to be able to create a real-world 3D printable object of your choice. Style and approach This is a hands-on guide to the world of 3D printing. With the help of simple to complex projects, you'll learn various techniques to design 3D printable objects using Blender.
Learning WordPress REST API
Learning WordPress REST API
Sufyan bin Uzayr
¥54.49
A practical tutorial to get you up and running with the revolutionary WordPress REST API About This Book Learn how to run the latest WordPress REST API with various platforms Create exciting apps and manage non-WordPress content with them Secure, export, and manage your data through illustrative examples Who This Book Is For This book is for WordPress developers and designers who want to get a complete practical understanding of the WordPress REST API and leverage it to create fully-featured web apps. What You Will Learn Use the WordPress REST API to read, write, and edit posts Create and work with metadata using the WordPress REST API Work with taxonomies using the REST API Add custom routes and build apps using the WordPress REST API Process requests and integrate with external applications and frameworks Make your WordPress projects ready for the RESTful API standard In Detail The WordPress REST API is a recent innovation that has the potential to unlock several new opportunities for WordPress developers. It can help you integrate with technologies outside of WordPress, as well as offer great flexibility when developing themes and plugins for WordPress. As such, the REST API can make developers’ lives easier. The book begins by covering the basics of the REST API and how it can be used along with WordPress. Learn how the REST API interacts with WordPress, allowing you to copy posts and modify post metadata. Move on to get an understanding of taxonomies and user roles are in WordPress and how to use them with the WordPress REST API. Next, find out how to edit and process forms with AJAX and how to create custom routes and functions. You will create a fully-functional single page web app using a WordPress site and the REST API. Lastly, you will see how to deal with the REST API in future versions and will use it to interact it with third-party services. By the end of the book, you will be able to work with the WordPress REST API to build web applications. Style and Approach A step by step tutorial to explain the new and exciting world of the WordPress REST API with the real world examples.
Learn Unity ML-Agents – Fundamentals of Unity Machine Learning
Learn Unity ML-Agents – Fundamentals of Unity Machine Learning
Micheal Lanham
¥54.49
Transform games into environments using machine learning and Deep learning with Tensorflow, Keras, and Unity About This Book ? Learn how to apply core machine learning concepts to your games with Unity ? Learn the Fundamentals of Reinforcement Learning and Q-Learning and apply them to your games ? Learn How to build multiple asynchronous agents and run them in a training scenario Who This Book Is For This book is intended for developers with an interest in using Machine learning algorithms to develop better games and simulations with Unity. The reader will be required to have a working knowledge of C# and a basic understanding of Python. What You Will Learn ? Develop Reinforcement and Deep Reinforcement Learning for games. ? Understand complex and advanced concepts of reinforcement learning and neural networks ? Explore various training strategies for cooperative and competitive agent development ? Adapt the basic script components of Academy, Agent, and Brain to be used with Q Learning. ? Enhance the Q Learning model with improved training strategies such as Greedy-Epsilon exploration ? Implement a simple NN with Keras and use it as an external brain in Unity ? Understand how to add LTSM blocks to an existing DQN ? Build multiple asynchronous agents and run them in a training scenario In Detail Unity Machine Learning agents allow researchers and developers to create games and simulations using the Unity Editor, which serves as an environment where intelligent agents can be trained with machine learning methods through a simple-to-use Python API. This book takes you from the basics of Reinforcement and Q Learning to building Deep Recurrent Q-Network agents that cooperate or compete in a multi-agent ecosystem. You will start with the basics of Reinforcement Learning and how to apply it to problems. Then you will learn how to build self-learning advanced neural networks with Python and Keras/TensorFlow. From there you move o n to more advanced training scenarios where you will learn further innovative ways to train your network with A3C, imitation, and curriculum learning models. By the end of the book, you will have learned how to build more complex environments by building a cooperative and competitive multi-agent ecosystem. Style and approach This book focuses on the foundations of ML, RL and DL for building agents in a game or simulation
RESTful Web API Design with Node.js 10
RESTful Web API Design with Node.js 10
Valentin Bojinov
¥54.49
Design and implement scalable and maintainable RESTful solutions with Node.js 10 About This Book ? Create rich and scalable RESTful API solutions from scratch ? Explore the new features of Node.js 10, Express 4.0, and MongoDB ? Integrate MongoDB in your Node.js application to store and secure your data Who This Book Is For If you are a web developer keen to enrich your development skills to create server-side RESTful applications based on the Node.js platform, this book is for you. Some knowledge of REST would be an added advantage, but is definitely not a necessity. What You Will Learn ? Install, develop, and test your own Node.js user modules ? Understand the differences between HTTP and RESTful applications ? Use self-descriptive URLs and set accurate HTTP status codes ? Eliminate third-party dependencies in your tests with mocking ? Implement automation tests for a REST-enabled endpoint with Mocha ? Secure your services with NoSQL database integration within Node.js applications ? Integrate a simple frontend using JavaScript libraries available on a CDN server In Detail When building RESTful services, it is really important to choose the right framework. Node.js, with its asynchronous, event-driven architecture, is exactly the right choice for building RESTful APIs. This third edition of RESTful Web API Design with Node.js 10 will teach you to create scalable and rich RESTful applications based on the Node.js platform. You will be introduced to the latest NPM package handler and understand how to use it to customize your RESTful development process. You will begin by understanding the key principle that makes an HTTP application a RESTful-enabled application. After writing a simple HTTP request handler, you will create and test Node.js modules using automated tests and mock objects; explore using the NoSQL database, MongoDB, to store data; and get to grips with using self-descriptive URLs. You’ll learn to set accurate HTTP status codes along with understanding how to keep your applications backward-compatible. Also, while implementing a full-fledged RESTful service, you will use Swagger to document the API and implement automation tests for a REST-enabled endpoint with Mocha. Lastly, you will explore some authentication techniques to secure your application. Style and approach Step-by-step practical guide to building RESTful applications
NumPy Essentials
NumPy Essentials
Leo (Liang-Huan) Chin
¥54.49
Boost your scientific and analytic capabilities in no time at all by discovering how to build real-world applications with NumPy About This Book Optimize your Python *s with powerful NumPy modules Explore the vast opportunities to build outstanding scientific/ analytical modules by yourself Packed with rich examples to help you master NumPy arrays and universal functions Who This Book Is For If you are an experienced Python developer who intends to drive your numerical and scientific applications with NumPy, this book is for you. Prior experience or knowledge of working with the Python language is required. What You Will Learn Manipulate the key attributes and universal functions of NumPy Utilize matrix and mathematical computation using linear algebra modules Implement regression and curve fitting for models Perform time frequency / spectral density analysis using the Fourier Transform modules Collate with the distutils and setuptools modules used by other Python libraries Establish Cython with NumPy arrays Write extension modules for NumPy code using the C API Build sophisticated data structures using NumPy array with libraries such as Panda and Scikits In Detail In today’s world of science and technology, it’s all about speed and flexibility. When it comes to scientific computing, NumPy tops the list. NumPy gives you both the speed and high productivity you need. This book will walk you through NumPy using clear, step-by-step examples and just the right amount of theory. We will guide you through wider applications of NumPy in scientific computing and will then focus on the fundamentals of NumPy, including array objects, functions, and matrices, each of them explained with practical examples. You will then learn about different NumPy modules while performing mathematical operations such as calculating the Fourier Transform; solving linear systems of equations, interpolation, extrapolation, regression, and curve fitting; and evaluating integrals and derivatives. We will also introduce you to using Cython with NumPy arrays and writing extension modules for NumPy code using the C API. This book will give you exposure to the vast NumPy library and help you build efficient, high-speed programs using a wide range of mathematical features. Style and approach This quick guide will help you get to grips with the nitty-gritties of NumPy using with practical programming examples. Each topic is explained in both theoretical and practical ways with hands-on examples providing you efficient way of learning and adequate knowledge to support your professional work.
Raspberry Pi 2 Server Essentials
Raspberry Pi 2 Server Essentials
Piotr J Kula
¥54.49
Transform your Raspberry Pi into a multi-purpose web server that supports your entire multimedia world with this practical and accessible tutorial! About This Book Host websites, games, and even stream HD videos with the impressive power of Raspberry Pi 2 Get to grips with embedded programming by turning your Pi into the cloud server that can be used to power Internet of Things projects Make the Raspberry Pi 2 the center of your latest tech experiments and discover how it can manage and host resources Who This Book Is For Seeking inspiration for some new tech projectsWant to get more from your Raspberry PiThis book has been created especially for you! What You Will Learn Host your Raspberry Pi as a web server using the minimum power resources Connect your Pi to the Internet and perform network benchmarking Explore the cross-platform features of the Pi as you run Python, Node.JS, ASP.NET, and PHP all in one place Share files over the Internet using your Pi as a file server Turn your Pi into a game server, host and engage into playing Enjoy live HD video streaming and exclusive real-time text overlays In Detail There’s no end to what you can do with a Raspberry Pi – it makes a huge range of tech projects possible. This book shows you how to transform it into a multipurpose web server, able to store and manage resources that lets you build some truly innovative and impressive computing creations. You’ll learn how to use your Raspberry Pi 2 to host a website using a range of different languages, host a game server, store files, and run everything from a media center to a cloud network. If you want to take control of your technological world, start building your own server and find out what’s possible with the Raspberry Pi microcomputer. Begin by getting your Pi set up – follow each step as the book shows you how to prepare a network and configure the additional features that you’ll need to build your projects. Once you’ve done this you’ll dig a little deeper and set up your pi as a file server, making sure it’s built for speed using a range of different tools, including Python, Node.js and ASP.NET. Following this the book shows you how to extend your server to allow you to host games, and stream live HD video before customizing it even further to create a fully-fledged media center. It doesn’t stop there however – the book then dives into the exciting world of the Internet of Things (IoT). You’ll learn how to install Windows IoT onto your Raspberry Pi, the operating system that’s driving embedded software projects all around the world. Once you’ve done this you’ll be ready to explore IoT further, as the book shows you how to use your device to host a cloud network that can form the basis of a wider IoT project. Style and approach Packed with plenty of practical examples that walk you through a number of Raspberry Pi projects, this book is an accessible journey into embedded computing and Internet of Things.
Practical Responsive Typography
Practical Responsive Typography
Dario Calonaci
¥54.49
Get your attractive type design up and running in the browser with real-world, responsive, and tailored tutorials About This Book No coding experience necessary - get started with responsive typography today! Find out how to customize your own typography designs to truly own your website's identity From the basics to cutting-edge design, this book is the perfect guide Who This Book Is For This book is for web developers familiar with the basics of HTML5 and CSS3 who want to learn how to implement responsive typography. No coding experience is required, so dive in and get started! What You Will Learn Customize and personalize fonts on a responsive website Learn how to write CSS3 rules for viewports Define media queries and write them using CSS3 and HTML5 Implement SASS typography techniques to minimize the CSS output and manage the font variables Get to grips with dropcaps and learn how to use them effectively on the web In Detail Typography is an essential part of any website’s design. It can help you stand out from the crowd, communicate with clarity, and cultivate a distinctive identity. Practical Responsive Typography demonstrates how to use typography to greatest effect. With this book you won't underestimate it's importance - you'll be in complete control over this crucial component of web design. From scaling and optimizing screen spaces to using a range of different web fonts, you'll quickly get up to speed with the practical considerations behind successful typography. But more than the fundamentals, you'll also find out how to go further by customizing typography designs to suit your identity. Style and approach This is an easy-to-follow guide full of real-world examples and tutorials. Each typography style and rule is clearly explained and placed in context.
Building a 3D Game with LibGDX
Building a 3D Game with LibGDX
Sebastián Di Giuseppe,Andreas Krühlmann,Elmar van Rijnswou
¥54.49
Learn how to build an exciting 3D game with LibGDX from scratch About This Book Implement an exhaustive list of features that LibGDX unleashes to build your 3D game. Write, test, and debug your application on your desktop and deploy them on multiple platforms. Gain a clear understanding of the physics behind LibGDX and libraries like OpenGL and WebGL that make up LibGDX. Who This Book Is For If you are a game developer or enthusiasts who want to build 3D games with LibGDX, then this book is for you. A basic knowledge of LibGDX and Java programming is appreciated. What You Will Learn Learn the potential of LibGDX in game development Understand the LibGDX architecture and explore platform limitation and variations Explore the various approaches for game development using LibGDX Learn about the common mistakes and possible solutions of development Discover the 3D workflow with Blender and how it works with LibGDX Implement 3D models along with textures and animations into your games Familiarize yourself with Scene2D and its potential to boost your game’s design In Detail LibGDX is a hugely popular open source, cross-platform, Java-based game development framework built for the demands of cross-platform game development. This book will teach readers how the LibGDX framework uses its 3D rendering API with the OpenGL wrapper, in combination with Bullet Physics, 3D Particles, and Shaders to develop and deploy a game application to different platforms You will start off with the basic Intellij environment, workflow and set up a LibGDX project with necessary APIs for 3D development. You will then go through LibGDX’s 3D rendering API main features and talk about the camera used for 3D. Our next step is to put everything together to build a basic 3D game with Shapes, including basic gameplay mechanics and basic UI. Next you will go through modeling, rigging, and animation in Blender. We will then talk about refining mechanics, new input implementations, implementing enemy 3D models, mechanics, and gameplay balancing. The later part of this title will help you to manage secondary resources like audio, music and add 3D particles in the game to make the game more realistic. You will finally test and deploy the app on a multitude of different platforms, ready to start developing your own titles how you want! Style and approach A step by step guide on building a 3D game with LibGDX and implementing an exhaustive list of features that you would wish to incorporate into your 3D game
OpenStack Essentials
OpenStack Essentials
Dan Radez
¥54.49
If you need to get started with OpenStack or want to learn more, then this book is your perfect companion. If you're comfortable with the Linux command line, you'll gain confidence in using OpenStack.
Spring Integration Essentials
Spring Integration Essentials
Chandan Pandey
¥54.49
This book is intended for developers who are either already involved with enterprise integration or planning to venture into the domain. Basic knowledge of Java and Spring is expected. For newer users, this book can be used to understand an integration scenario, what the challenges are, and how Spring Integration can be used to solve it. Prior experience of Spring Integration is not expected as this book will walk you through all the code examples.
Hadoop Essentials
Hadoop Essentials
Shiva Achari
¥54.49
If you are a system or application developer interested in learning how to solve practical problems using the Hadoop framework, then this book is ideal for you. This book is also meant for Hadoop professionals who want to find solutions to the different challenges they come across in their Hadoop projects.
Unity 5 for Android Essentials
Unity 5 for Android Essentials
Valera Cogut
¥54.49
This book is perfect for game developers who want to learn how to develop, optimize, and publish games for Android devices in a quick and easy manner using Unity 5. This book assumes a basic knowledge of game design concepts and/or some experience with other game technologies such as Unreal Engine 4, CryEngine, or GameMaker.
Python for Google App Engine
Python for Google App Engine
Massimiliano Pippi
¥54.49
If you are a Python developer, whether you have experience in web applications development or not, and want to rapidly deploy a scalable backend service or a modern web application on Google App Engine, then this book is for you.
Microsoft Azure Security
Microsoft Azure Security
Roberto Freato
¥54.49
This book is intended for Azure administrators who want to understand the application of security principles in distributed environments and how to use Azure to its full capability to reduce the risks of security breaches. Only basic knowledge of the security processes and services of Microsoft Azure is required.
Microsoft System Center PowerShell Essentials
Microsoft System Center PowerShell Essentials
Guruprasad HP
¥54.49
If you are a Microsoft System Center administrator who manages System Center environments and utilizes the console for management, then this book is ideal for you. This book is also for System Center users who now want to learn to manage systems using PowerShell.
Raspberry Pi Home Automation with Arduino - Second Edition
Raspberry Pi Home Automation with Arduino - Second Edition
Andrew K. Dennis
¥54.49
If you are new to the Raspberry Pi, the Arduino, or home automation and wish to develop some amazing projects using these tools, then this book is for you. Any experience in using the Raspberry Pi would be an added advantage.
Neo4j High Performance
Neo4j High Performance
Sonal Raj
¥54.49
If you are a professional or enthusiast who has a basic understanding of graphs or has basic knowledge of Neo4j operations, this is the book for you. Although it is targeted at an advanced user base, this book can be used by beginners as it touches upon the basics. So, if you are passionate about taming complex data with the help of graphs and building high performance applications, you will be able to get valuable insights from this book.
Learning WebRTC
Learning WebRTC
Dan Ristic
¥54.49
If you are a web developer who wants to create well designed WebRTC applications for your users, this is the book for you. Even if you are early in your web development career, this book aims to provide a complete understanding of the WebRTC API. It is assumed that you have previous exposure to web development using HTML5 and JavaScript technologies.
Testing with JUnit
Testing with JUnit
Frank Appel
¥54.49
No matter what your specific background as a Java developer is, unit testing is the way to go. This book provides you with a comprehensive, but concise entrance, advancing your knowledge, step-wise, to a professional level.
Ionic Framework By Example
Ionic Framework By Example
Sani Yusuf
¥54.49
Build amazing cross-platform mobile apps with Ionic, the HTML5 framework that makes modern mobile application development simpleAbout This BookLearn how to use one of the most exciting mobile development frameworks around to build even better appsFollow the featured sample projects to experience Ionic’s impressive capabilitiesExtend your developer skillset to build, test, and launch mobile apps with confidenceWho This Book Is ForThis book is for anyone who wants to see Ionic in action - and find out how it could transform the way they build mobile apps. If you’re a JavaScript web developer, you’ll be building great projects in no time.What You Will LearnLearn Ionic by creating three complete mobile applicationsGet to know the Ionic CLIAdd basic and advanced features to the Ionic frameworkConnect an Ionic app with a Firebase back endIntegrate PhoneGap plugins with NG-CordovaTest your apps to improve and optimize performanceIn DetailChange doesn’t have to be challenging. Sometimes it can be simple – sometimes it just makes sense. With Ionic, mobile development has never been so simple, so elegant and obvious. By helping developers to harness AngularJS and HTML5 for mobile development, it’s the perfect framework for anyone obsessed with performance, and anyone that understands just how important a great user experience really is.This book shows you how to get started with Ionic framework immediately. But it doesn’t just give you instructions and then expect you to follow them. Instead it demonstrates what Ionic is capable of through three practical projects you can follow and build yourself.From a basic to-do list app, a London tourist app, to a complete social media app, all three projects have been designed to help you learn Ionic at its very best. From setting up your project to developing on both the server side and front end, and best practices for testing and debugging your projects, you’ll quickly become a better mobile developer, delivering high performance mobile apps that look awesome.Ionic Framework by Example is for people who don’t want to learn now, build later – it’s for people who want to learn and build at the same time – so they can meet today’s mobile development challenges head on and deliver better products than anyone else.Style and approachThis book isn’t just an instruction manual. It doesn’t just tell you what to do – it shows you. Featuring three sample projects, it’s been created so you can get started with Ionic immediately.
Getting Started with NativeScript
Getting Started with NativeScript
Nathanael J. Anderson
¥54.49
Explore the possibility of building truly native, cross-platform mobile applications using your JavaScript skill—NativeScript!About This BookSave your marketing time by building for iOS, Android, and Windows Mobile platforms simultaneouslyBe an ace at utilizing the features of NativeScript and its ability to communicate with each of the host device libraries nativelyProficiently, build your fully cross-platform communication application exhibiting the fundamentals of NativeScriptWho This Book Is ForIf you are a JavaScript developer and want to build cross-platform applications, then this book is just the right one for you!What You Will LearnInstall and compile your application in NativeScriptGet important know-how on the NativeScript project structureDevelop and style your screens for multiple platformsCreate a full-featured cross-platform communication applicationImport and use several third-party componentsSimplify and deal with device resolution and cross-platform issuesTest and deploy your applicationIn DetailNativeScript allows you to build a fast cross-platform application that has a native UI. NativeScript is a true cross-platform framework that generates native speed applications using the native components of the host platform, all using JavaScript. Although NativeScript allows you to build your application in JavaScript, you have full access to the host OS from your code, allowing you to easily tweak or use new platform features instantly at native code speeds.Whether you have already developed multiple applications or zero applications, this book will help you to develop your next application in a cross-platform framework quickly, saving you a massive amount of time and money.This book concisely shows you NativeScript’s built-in framework that allows you to rapidly develop a fully-working compiled cross-platform application in just a few chapters. It starts by laying the foundation of NativeScript and working through the fundamentals to create a basic shell of the application. Moving on, you’ll see how to build a full-fledged application step by step. We’ll show you how to use plugins, and how to communicate with the native OS libraries easily so that you can customize your application as if your app was created in Java or Objective C. We then deal with the issues that arise from being cross platform and compensate for the different screen sizes, screen resolutions, and device abilities. Finally, we progress to testing and deploying your app.Style and approach A stepwise guide for building cross-platform mobile applications with the help of easy-to-understand examples.