Vue.js 2.x by Example
¥90.46
Learn the fundamentals of vue.js by creating complex SPAs with Vuex, vue-router and more About This Book ? We bridge the gap between "learning" and "doing" by providing real-world examples that will improve your web development skills with Vue.js ? Explore the exciting features of Vue.js 2 through practical and interesting examples ? Explore modern development tools and learn how to utilize them by building applications with Vue.js Who This Book Is For This book is for developers who know the basics of JavaScript and are looking to learn Vue.js with real examples. You should understand the basics of JavaScript functions and variables and be comfortable with using CSS or a CSS framework for styling your projects. What You Will Learn ? Looping through data with Vue.js ? Searching and filtering data ? Using components to display data ? Getting a list of files using the dropbox API ? Navigating through a file tree and loading folders from a URL ? Caching with Vuex ? Pre-caching for faster navigation ? Introducing vue-router and loading components ? Using vue-router dynamic routes to load data ? Using vue-router and Vuex to create an ecommerce store In Detail Vue.js is a frontend web framework which makes it easy to do just about anything, from displaying data up to creating full-blown web apps, and has become a leading tool for web developers. This book puts Vue.js into a real-world context, guiding you through example projects that helps you build Vue.js applications from scratch. With this book, you will learn how to use Vue.js by creating three Single Page web applications. Throughout this book, we will cover the usage of Vue, for building web interfaces, Vuex, an official Vue plugin which makes caching and storing data easier, and Vue-router, a plugin for creating routes and URLs for your application. Starting with a JSON dataset, the first part of the book covers Vue objects and how to utilize each one. This will be covered by exploring different ways of displaying data from a JSON dataset. We will then move on to manipulating the data with filters and search and creating dynamic values. Next, you will see how easy it is to integrate remote data into an application by learning how to use the Dropbox API to display your Dropbox contents in an application In the final section, you will see how to build a product catalog and dynamic shopping cart using the Vue-router, giving you the building blocks of an e-commerce store. Style and approach This book takes you three projects, with step-by-step instructions to help you understand the concepts of Vue and put it into practice.
ASP.NET Core 2 High Performance - Second Edition
¥90.46
Learn how to develop web applications that deploy cross-platform and are optimized for high performance using ASP.NET Core 2 About This Book ? Master high-level web app performance improvement techniques using ASP.NET Core 2.0 ? Find the right balance between premature optimization and inefficient code ? Design workflows that run asynchronously and are resilient to transient performance issues Who This Book Is For This book is aimed for readers who can build a web application and have some experience with ASP.NET or some other web application framework (such as Ruby on Rails or Django). They can be people who are happy learning details independently but who struggle to discover the topics that they should be researching. The reader should be interested in improving the performance of their web app and in learning about ASP.NET Core and modern C#. What You Will Learn ? Understand ASP.NET Core 2 and how it differs from its predecessor ? Address performance issues at the early stages of development ? Set up development environments on Windows, Mac, and Linux ? Measure, profile and find the most significant problems ? Identify the differences between development workstations and production infrastructures, and how these can exacerbate problems ? Boost the performance of your application but with an eye to how it affects complexity and maintenance ? Explore a few cutting-edge techniques such as advanced hashing and custom transports In Detail The ASP.NET Core 2 framework is used to develop high-performance and cross-platform web applications. It is built on .NET Core 2 and includes significantly more framework APIs than version 1. This book addresses high-level performance improvement techniques. It starts by showing you how to locate and measure problems and then shows you how to solve some of the most common ones. Next, it shows you how to get started with ASP.NET Core 2 on Windows, Mac, Linux, and with Docker containers. The book illustrates what problems can occur as latency increases when deploying to a cloud infrastructure. It also shows you how to optimize C# code and choose the best data structures for the job. It covers new features in C# 6 and 7, along with parallel programming and distributed architectures. By the end of this book, you will be fixing latency issues and optimizing performance problems, but you will also know how this affects the complexity and maintenance of your application. Finally, we will explore a few highly advanced techniques for further optimization. Style and approach A step-by-step practical guide filled with real-world use cases and examples
DevOps with Kubernetes
¥90.46
Learn to implement DevOps using Docker & Kubernetes. About This Book ? Learning DevOps, container, and Kubernetes within one book. ? Leverage Kubernetes as a platform to deploy, scale, and run containers efficiently. ? A practical guide towards container management and orchestration Who This Book Is For This book is targeted for anyone, who wants to learn containerization and clustering in a practical way using Kubernetes. No prerequisite skills required, however, essential DevOps skill and public/private Cloud knowledge will accelerate the reading speed. If you’re advanced readers, you can also get a deeper understanding of all the tools and technique described in the book. What You Will Learn ? Learn fundamental and advanced DevOps skills and tools ? Get a comprehensive understanding for container ? Learn how to move your application to container world ? Learn how to manipulate your application by Kubernetes ? Learn how to work with Kubernetes in popular public cloud ? Improve time to market with Kubernetes and Continuous Delivery ? Learn how to monitor, log, and troubleshoot your application with Kubernetes In Detail Containerization is said to be the best way to implement DevOps. Google developed Kubernetes, which orchestrates containers efficiently and is considered the frontrunner in container orchestration. Kubernetes is an orchestrator that creates and manages your containers on clusters of servers. This book will guide you from simply deploying a container to administrate a Kubernetes cluster, and then you will learn how to do monitoring, logging, and continuous deployment in DevOps. The initial stages of the book will introduce the fundamental DevOps and the concept of containers. It will move on to how to containerize applications and deploy them into. The book will then introduce networks in Kubernetes. We then move on to advanced DevOps skills such as monitoring, logging, and continuous deployment in Kubernetes. It will proceed to introduce permission control for Kubernetes resources via attribute-based access control and role-based access control. The final stage of the book will cover deploying and managing your container clusters on the popular public cloud Amazon Web Services and Google Cloud Platform. At the end of the book, other orchestration frameworks, such as Docker Swarm mode, Amazon ECS, and Apache Mesos will be discussed. Style and approach Readers will be taken through fundamental DevOps skills and Kubernetes concept and administration with detailed examples. It introduces comprehensive DevOps topics, including microservices, automation tools, containers, monitoring, logging, continuous delivery, and popular public cloud environments. At each step readers will learn how to leverage Kubernetes in their everyday lives and transform their original delivery pipeline for fast and efficient delivery.
ASP.NET Core MVC 2.0 Cookbook
¥90.46
Learn to implement ASP.NET Core features to build effective software that can be scaled and maintained easily About This Book ? Practical solutions to recurring issues in the web development world ? Recipes on the latest features of ASP.Net Core 2.0 ? Coverage of Bootstrap, Angular, and JavaScript lets you supercharge your frontend Who This Book Is For This book is written for the ASP.NET developer who wants to deliver professional-standard software, quickly and efficiently. It's filled with hands-on recipes, practical advice, and guidance to help developers with every aspect of the ASP.NET development cycle. Whether you've just started out or are a seasoned pro, the Asp.Net Core 2.0 Cookbook is written for you. What You Will Learn ? Build ASP.Net Core 2.0 applications using HTTP services with WebApi ? Learn to unit-test, load test, and perform test applications using client-side and server-side frameworks ? Debug, monitor and troubleshoot ASP.Net Core 2.0 applications using popular tools ? Reuse components with NuGet and create modular components with middleware ? Create applications using client-side technologies such as HTML5, JavaScript, jQuery, and Angular ? Build responsive and dynamic UIs for your MVC apps using Bootstrap ? Leverage tools like Karma, Jasmine, QUnit, xUnit, Selenium, Microsoft Fakes, and Visual Studio 2017 Enterprise In Detail The ASP.NET Core 2.0 Framework has been designed to meet all the needs of today’s web developers. It provides better control, support for test-driven development, and cleaner code. Moreover, it’s lightweight and allows you to run apps on Windows, OSX and Linux, making it the most popular web framework with modern day developers. This book takes a unique approach to web development, using real-world examples to guide you through problems with ASP.NET Core 2.0 web applications. It covers Visual Studio 2017- and ASP.NET Core 2.0-specifc changes and provides general MVC development recipes. It explores setting up .NET Core, Visual Studio 2017, Node.js modules, and NuGet. Next, it shows you how to work with Inversion of Control data pattern and caching. We explore everyday ASP.NET Core MVC 2.0 patterns and go beyond it into troubleshooting. Finally, we lead you through migrating, hosting, and deploying your code. By the end of the book, you’ll not only have explored every aspect of ASP.NET Core MVC 2.0, you’ll also have a reference you can keep coming back to whenever you need to get the job done. Style and approach Asp.Net Core 2.0 has been redesigned to meet the needs of today's web developers. Open-source, cross-platform, and fully integrated with the most powerful front-end frameworks, it still has all the benefits of ease and speed of development that have made it one of the most popular web frameworks in production today. Asp.Net Core 2.0 Development Cookbook takes a unique approach to web development. Based around the tasks that you will be using every day when making websites, it will guide you through all the common problems you'll face when developing web applications.
Go Standard Library Cookbook
¥90.46
Implement solutions by leveraging the power of the GO standard library and reducing dependency on external crates About This Book ? Develop high quality, fast and portable applications by leveraging the power of Go Standard Library. ? Practical recipes that will help you work with the standard library algorithms to boost your productivity as a Go developer. ? Compose your own algorithms without forfeiting the simplicity and elegance of the Standard Library. Who This Book Is For This book is for Go developers who would like to explore the power of Golang and learn how to use the Go standard library for various functionalities. The book assumes basic Go programming knowledge. What You Will Learn ? Access environmental variables ? Execute and work with child processes ? Manipulate strings by performing operations such as search, concatenate, and so on ? Parse and format the output of date/time information ? Operate on complex numbers and effective conversions between different number formats and bases ? Work with standard input and output ? Handle filesystem operations and file permissions ? Create TCP and HTTP servers, and access those servers with a client ? Utilize synchronization primitives ? Test your code In Detail Google's Golang will be the next talk of the town, with amazing features and a powerful library. This book will gear you up for using golang by taking you through recipes that will teach you how to leverage the standard library to implement a particular solution. This will enable Go developers to take advantage of using a rock-solid standard library instead of third-party frameworks. The book begins by exploring the functionalities available for interaction between the environment and the operating system. We will explore common string operations, date/time manipulations, and numerical problems. We'll then move on to working with the database, accessing the filesystem, and performing I/O operations. From a networking perspective, we will touch on client and server-side solutions. The basics of concurrency are also covered, before we wrap up with a few tips and tricks. By the end of the book, you will have a good overview of the features of the Golang standard library and what you can achieve with them. Ultimately, you will be proficient in implementing solutions with powerful standard libraries. Style and approach Solution based approach showcasing the power of Go standard library for easy practical implementations.
Learning Einstein Analytics
¥90.46
Learn to confidently setup and create app, lenses, dashboards using Salesforce Einstein Analytics. About This Book ? Explore Einstein analytics on desktop as well as mobile platforms ? Turn data into smarter sales with Einstein Analytics for Sales ? Visualize your data with preloaded as well as customized dashboards Who This Book Is For This book is for data scientists, business users, developers who want to explore business data using the Salesforce Einstein Analytics. Knowledge of the Salesforce platform is required. What You Will Learn ? Create app, lenses, and dashboards using Einstein. ? Visualize data utilizing all the widgets available with Einstein. ? Understand Einstein for Sales, Service, and Marketing separately. ? Use Data monitoring tools to monitor data flow and system jobs. ? Abstract machine learning constructs and make predictions on events In Detail Salesforce Einstein analytics aka Wave Analytics is a cloud-based platform which connects data from the multiple sources and explores it to uncover insights. It empowers sales reps, marketers, and analysts with the insights to make customer interactions smarter, without building mathematical models. You will learn to create app, lenses, dashboards and share dashboards with other users. This book starts off with explaining you fundamental concepts like lenses, step, measures and sets you up with Einstein Analytics platform. We then move on to creating an app and here you will learn to create datasets, dashboards and different ways to import data into Analytics. Moving on we look at Einstein for sales, services, and marketing individually. Here you will learn to manage your pipeline, understand important business drivers and visualize trends. You will also learn features related to data monitoring tools and embedding dashboards with lightning, visualforce page and mobile devices. Further, you will learn advanced features pertaining to recent advancements in Einstein which include machine learning constructs and getting predictions for events. By the end of this book, you will become proficient in the Einstein analytics, getting insights faster and understanding your customer in a better way. Style and approach The book takes a pragmatic approach showing you installation of Salesforce Einstein Analytics, predictive analysis and applications of AI.
System Center 2016 Virtual Machine Manager Cookbook - Third Edition
¥90.46
Maximize your administration skills effectively and efficiently About This Book ? Implement cost-effective virtualization solutions for your organization with actionable recipes ? Explore the concepts of VMM with real-world use cases ? Use the latest features with VMM 2016 such as Cluster OS Rolling Upgrade, Guarded Fabric and Storage Spaces Direct Who This Book Is For If you are a solutions architect, technical consultant, administrator, or any other virtualization enthusiast who needs to use Microsoft System Center Virtual Machine Manager in a real-world environment, then this is the book for you. What You Will Learn ? Plan and design a VMM architecture for real-world deployment ? Configure fabric resources, including compute, networking, and storage ? Create and manage Storage Spaces Direct clusters in VMM ? Configure Guarded Fabric with Shielded VMs ? Create and deploy virtual machine templates and multi-tier services ? Manage Hyper-V and VMware environments from VMM ? Enhance monitoring and management capabilities ? Upgrade to VMM 2016 from previous versions In Detail Virtual Machine Manager (VMM) 2016 is part of the System Center suite to configure and manage datacenters and offers a unified management experience on-premises and Azure cloud. This book will be your best companion for day-to-day virtualization needs within your organization, as it takes you through a series of recipes to simplify and plan a highly scalable and available virtual infrastructure. You will learn the deployment tips, techniques, and solutions designed to show users how to improve VMM 2016 in a real-world scenario. The chapters are divided in a way that will allow you to implement the VMM 2016 and additional solutions required to effectively manage and monitor your fabrics and clouds. We will cover the most important new features in VMM 2016 across networking, storage, and compute, including brand new Guarded Fabric, Shielded VMs and Storage Spaces Direct. The recipes in the book provide step-by-step instructions giving you the simplest way to dive into VMM fabric concepts, private cloud, and integration with external solutions such as VMware, Operations Manager, and the Windows Azure Pack. By the end of this book, you will be armed with the knowledge you require to start designing and implementing virtual infrastructures in VMM 2016. Style and approach This book follows a recipe-based approach similar to our previous two successful editions, covering the practical application of the major features in VMM 2016.
OpenStack Cloud Computing Cookbook - Fourth Edition
¥90.46
The Fourth Edition of the industry-acclaimed OpenStack Cloud Computing Cookbook, from four recognized experts, updated to the latest OpenStack build including Cinder, Nova, and Neutron. About This Book ? Over 100 recipes created by a team of OpenStack experts ? Updated to work with the latest OpenStack builds, with recipes covering the installation and use of OpenStack with Ansible ? It covers topics such as Keystone, Glance, Neutron, Nova, Cinder, and more, plus recipes for OpenStack storage, networking, and orchestrating workloads ? Test drive OpenStack using the accompanying Vagrant environment Who This Book Is For This book is written for cloud system engineers, system administrators, and technical architects who are moving from a virtualized environment to cloud environments. This book assumes that you are familiar with cloud computing platforms, and have knowledge of virtualization, networking, and managing Linux environments. What You Will Learn ? Understand, install, configure, and manage a complete OpenStack Cloud platform using OpenStack-Ansible ? Configure networks, routers, load balancers, and more with Neutron ? Use Keystone to setup domains, roles, groups and user access ? Learn how to use Swift and setup container access control lists ? Gain hands-on experience and familiarity with Horizon, the OpenStack Dashboard user interface ? Automate complete solutions with our recipes on Heat, the OpenStack Orchestration service as well as using Ansible to orchestrate application workloads ? Follow practical advice and examples to run OpenStack in production In Detail This is the fourth edition of the industry-acclaimed OpenStack Cloud Computing Cookbook, created by four recognized OpenStack experts. It has now been updated to work with the latest OpenStack builds, using tools and processes based on their collective and vast OpenStack experience. OpenStack Open Source Cloud software is one of the most used cloud infrastructures to support a wide variety of use cases, from software development to big data analysis. It is developed by a thriving community of individual developers from around the globe and backed by most of the leading players in the cloud space today. We make it simple to implement, massively scalable, and able to store a large pool of data and networking resources. OpenStack has a strong ecosystem that helps you provision your cloud storage needs. Add OpenStack's enterprise features to reduce the cost of your business. This book will begin by showing you the steps to build up an OpenStack private cloud environment using Ansible. You'll then discover the uses of cloud services such as the identity service, image service, and compute service. You'll dive into Neutron, the OpenStack Networking service, and get your hands dirty with configuring networks, routers, load balancers, and more. You’ll then gather more expert knowledge on OpenStack cloud computing by managing your cloud's security and migration. After that, we delve into OpenStack Object storage and you’ll see how to manage servers and work with objects, cluster, and storage functionalities. Finally, you will learn about OpenStack dashboard, Ansible, Keystone, and other interesting topics. Style and approach Clear, step-by-step instructions coupled with practical and applicable recipes that will enable you to use and implement the latest features of OpenStack. The authors provide all the context you need around each recipe so that you can make it part of your own OpenStack solutions.
Unity 2017 Game AI Programming - Third Edition
¥90.46
Use Unity 2017 to create fun and unbelievable AI entities in your games with A*, Fuzzy logic and NavMesh About This Book ? Explore the brand-new Unity 2017 features that makes implementing Artificial Intelligence in your game easier than ever ? Use fuzzy logic concepts in your AI decision-making to make your characters more engaging ? Build exciting and richer games by mastering advanced Artificial Intelligence concepts such as Neural Networks Who This Book Is For This book is intended for Unity developers with a basic understanding of C# and the Unity editor. Whether you're looking to build your first game or are looking to expand your knowledge as a game programmer, you will find plenty of exciting information and examples of game AI in terms of concepts and implementation. What You Will Learn ? Understand the basic terminology and concepts in game AI ? Explore advanced AI Concepts such as Neural Networks ? Implement a basic finite state machine using state machine behaviors in Unity 2017 ? Create sensory systems for your AI and couple it with a Finite State Machine ? Wok with Unity 2017's built-in NavMesh features in your game ? Build believable and highly-efficient artificial flocks and crowds ? Create a basic behavior tree to drive a character's actions In Detail Unity 2017 provides game and app developers with a variety of tools to implement Artificial Intelligence. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's worlds and characters. This third edition with Unity will help you break down Artificial Intelligence into simple concepts to give you a fundamental understanding of the topic to build upon. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts, and features related to game AI in Unity 5. Further on you will learn to distinguish the state machine pattern and implement one of your own. This is followed by learning how to implement a basic sensory system for your AI agent and coupling it with a Finite State Machine (FSM). Next you'll learn how to use Unity's built-in NavMesh feature and implement your own A* pathfinding system. You will then learn how to implement simple flocks and crowd's dynamics, key AI concepts. Moving on, you will learn how to implement a behavior tree through a game-focused example. Lastly, you'll combine fuzzy logic concepts with state machines and apply all the concepts in the book to build a simple tank game. Style and approach A self-explanatory practical guide with a series of tips and tricks on creating AI games with ease.
SFML Game Development By Example
¥90.46
Create and develop exciting games from start to finish using SFML About This Book Familiarize yourself with the SFML library and explore additional game development techniques Craft, shape, and improve your games with SFML and common game design elements A practical guide that will teach you how to use utilize the SFML library to build your own, fully functional applications Who This Book Is For This book is intended for game development enthusiasts with at least decent knowledge of the C++ programming language and an optional background in game design. What You Will Learn Create and open a window by using SFML Utilize, manage, and apply all of the features and properties of the SFML library Employ some basic game development techniques to make your game tick Build your own code base to make your game more robust and flexible Apply common game development and programming patterns to solve design problems Handle your visual and auditory resources properly Construct a robust system for user input and interfacing Develop and provide networking capabilities to your game< In Detail Simple and Fast Multimedia Library (SFML) is a simple interface comprising five modules, namely, the audio, graphics, network, system, and window modules, which help to develop cross-platform media applications. By utilizing the SFML library, you are provided with the ability to craft games quickly and easily, without going through an extensive learning curve. This effectively serves as a confidence booster, as well as a way to delve into the game development process itself, before having to worry about more advanced topics such as “rendering pipelines” or “shaders.” With just an investment of moderate C++ knowledge, this book will guide you all the way through the journey of game development. The book starts by building a clone of the classical snake game where you will learn how to open a window and render a basic sprite, write well-structured code to implement the design of the game, and use the AABB bounding box collision concept. The next game is a simple platformer with enemies, obstacles and a few different stages. Here, we will be creating states that will provide custom application flow and explore the most common yet often overlooked design patterns used in game development. Last but not the least, we will create a small RPG game where we will be using common game design patterns, multiple GUI. elements, advanced graphical features, and sounds and music features. We will also be implementing networking features that will allow other players to join and play together. By the end of the book, you will be an expert in using the SFML library to its full potential. Style and approach An elaborate take on the game development process in a way that compliments the reader’s existing knowledge, this book provides plenty of examples and is kind to the uninitiated. Each chapter builds upon the knowledge gained from the previous one and offers clarifications on common issues while still remaining within the scope of its own subject and retaining clarity.
Mastering Embedded Linux Programming
¥90.46
Harness the power of Linux to create versatile and robust embedded solutions About This Book Create efficient and secure embedded devices using Linux Minimize project costs by using open source tools and programs Explore each component technology in depth, using sample implementations as a guide Who This Book Is For This book is ideal for Linux developers and system programmers who are already familiar with embedded systems and who want to know how to create best-in-class devices. A basic understanding of C programming and experience with systems programming is needed. What You Will Learn Understand the role of the Linux kernel and select an appropriate role for your application Use Buildroot and Yocto to create embedded Linux systems quickly and efficiently Create customized bootloaders using U-Boot Employ perf and ftrace to identify performance bottlenecks Understand device trees and make changes to accommodate new hardware on your device Write applications that interact with Linux device drivers Design and write multi-threaded applications using POSIX threads Measure real-time latencies and tune the Linux kernel to minimize them In Detail Mastering Embedded Linux Programming takes you through the product cycle and gives you an in-depth de*ion of the components and options that are available at each stage. You will begin by learning about toolchains, bootloaders, the Linux kernel, and how to configure a root filesystem to create a basic working device. You will then learn how to use the two most commonly used build systems, Buildroot and Yocto, to speed up and simplify the development process. Building on this solid base, the next section considers how to make best use of raw NAND/NOR flash memory and managed flash eMMC chips, including mechanisms for increasing the lifetime of the devices and to perform reliable in-field updates. Next, you need to consider what techniques are best suited to writing applications for your device. We will then see how functions are split between processes and the usage of POSIX threads, which have a big impact on the responsiveness and performance of the final device The closing sections look at the techniques available to developers for profiling and tracing applications and kernel code using perf and ftrace. Style and approach This book is an easy-to-follow and pragmatic guide consisting of an in-depth analysis of the implementation of embedded devices. Each topic has a logical approach to it; this coupled with hints and best practices helps you understand embedded Linux better.
Banana Pro Blueprints
¥90.46
Leverage the capability of Banana Pi with exciting real-world projects About This Book Delve into the expanse of Banana Pi’s self-managing functionalities and develop real-world projects Gain hands-on experience of developing various wireless, multimedia, robotic, and sensor-based applications with Banana Pi Develop your applications using Banana Pi through a project-based approach Who This Book Is For This book is designed for those who are interested in exploring the capabilities of Banana Pro. Basic know-how of Linux and embedded systems would be an added advantage. What You Will Learn Remotely connect to Banana Pro and program the embedded board Use Banana Pro as a hotspot or provide an AirPlay server for wireless audio transmission Find out about the different programming languages that can be used with Banana Pro Build and program your own multimedia centre in order to watch television and movies Connect peripherals such as a camera, LCD, or hard disk to Banana Pro Manage and regulate your Linux system with Banana Pro Stream music wirelessly from your mobile phone to Banana Pro In Detail This book follows a tactical plan that will guide you through the implementation of Banana Pro and its configurations. You will then learn the various programming languages used with Banana Pi with the help of examples. In no time at all, you’ll be working on a wireless project that implements AirPlay servers, hotspots, and so on. Following this, you’ll develop a retro-style arcade kiosk game. Then we’ll move on to explore the multimedia features of Banana Pro by designing and building an enclosure for it. After this, you’ll learn to build a remote-controlled smart car and we’ll examine how to control a robotic arm. The book will conclude with the creation of a home sensor system that has the ability to expand or shrink to suit any home. Style and approach This book follows a project-based approach that covers the most important features of Banana Pro. Every chapter dives into the practical side of the implementation.
Android Programming for Beginners
¥90.46
Learn all the Java and Android skills you need to start making powerful mobile applications About This Book Kick-start your Android programming career, or just have fun publishing apps to the Google Play marketplace A first-principles introduction to Java, via Android, which means you’ll be able to start building your own applications from scratch Learn by example and build three real-world apps and over 40 mini apps throughout the book Who This Book Is For Are you trying to start a career in programming, but haven’t found the right way inDo you have a great idea for an app, but don’t know how to make it a realityOr maybe you’re just frustrated that “to learn Android, you must know java.” If so, Android Programming for Beginners is for you. You don’t need any programming experience to follow along with this book, just a computer and a sense of adventure. What You Will Learn Master the fundamentals of coding Java for Android Install and set up your Android development environment Build functional user interfaces with the Android Studio visual designer Add user interaction, data captures, sound, and animation to your apps Manage your apps’ data using the built-in Android SQLite database Find out about the design patterns used by professionals to make top-grade applications Build, deploy, and publish real Android applications to the Google Play marketplace In Detail Android is the most popular OS in the world. There are millions of devices accessing tens of thousands of applications. It is many people's entry point into the world of technology; it is an operating system for everyone. Despite this, the entry-fee to actually make Android applications is usually a computer science degree, or five years’ worth of Java experience. Android Programming for Beginners will be your companion to create Android applications from scratch—whether you’re looking to start your programming career, make an application for work, be reintroduced to mobile development, or are just looking to program for fun. We will introduce you to all the fundamental concepts of programming in an Android context, from the Java basics to working with the Android API. All examples are created from within Android Studio, the official Android development environment that helps supercharge your application development process. After this crash-course, we’ll dive deeper into Android programming and you’ll learn how to create applications with a professional-standard UI through fragments, make location-aware apps with Google Maps integration, and store your user’s data with SQLite. In addition, you’ll see how to make your apps multilingual, capture images from a device’s camera, and work with graphics, sound, and animations too. By the end of this book, you’ll be ready to start building your own custom applications in Android and Java. Style and approach With more than 40 mini apps to code and run, Android Programming for Beginners is a hands-on guide to learning Android and Java. Each example application demonstrates a different aspect of Android programming. Alongside these mini apps, we push your abilities by building three larger applications to demonstrate Android application development in context.
Red Hat Enterprise Linux Server Cookbook
¥90.46
Over 60 recipes to help you build, configure, and orchestrate RHEL 7 Server to make your everyday administration experience seamless About This Book Create fully unattended installations and deploy configurations without breaking a sweat Discover and kick-start the newest RHEL 7 configuration and management tools through an easy-to-follow, practical approach for a lazy system management Be guided by an experienced RHEL expert who is a certified Linux engineer with a passion for open source and open standards Who This Book Is For Red Hat Enterprise Linux Server Cookbook is for RHEL 7 system administrators and DevOps in need of a practical reference guide to troubleshoot common issues and quickly perform tasks. What You Will Learn Set up and configure RHEL 7 Server Use NetworkManager to configure all aspects of your network Manage virtual environments using libvirt Set up software repositories Secure and monitor your RHEL environment Configure SELinux, and create and apply its policies Create kickstart *s to automatically deploy RHEL 7 systems Use Orchestration and configuration management tools to manage your environment In Detail Dominating the server market, the Red Hat Enterprise Linux operating system gives you the support you need to modernize your infrastructure and boost your organization’s efficiency. Combining both stability and flexibility, RHEL helps you meet the challenges of today and adapt to the demands of tomorrow. This practical Cookbook guide will help you get to grips with RHEL 7 Server and automating its installation. Designed to provide targeted assistance through hands-on recipe guidance, it will introduce you to everything you need to know about KVM guests and deploying multiple standardized RHEL systems effortlessly. Get practical reference advice that will make complex networks setups look like child’s play, and dive into in-depth coverage of configuring a RHEL system. Also including full recipe coverage of how to set up, configuring, and troubleshoot SELinux, you’ll also discover how secure your operating system, as well as how to monitor it. Style and approach This practical guide is packed full of hands-on recipes that provide quick solutions to the problems faced when building your RHEL 7 system from scratch using orchestration tools. Each topic is explained sequentially in the process of setting up a system and binding everything together.
Magento 2 Development Cookbook
¥90.46
Over 60 recipes that will tailor and customize your experience with Magento 2 About This Book Solve common problems encountered while extending your Magento 2 store to fit your business needs Delve into the exciting and enhanced features of Magento 2 such as customizing security permissions, intelligent filtered search options, easy third-party integration, among others Learn to build and maintain a Magento 2 shop via a visual-based page editor and customize the look and feel using Magento 2’s offerings on the go Who This Book Is For This book is for every developer who has knowledge of PHP and wants to extend or customize the functionality of their Magento 2 system. If you have prior experience of the Magento platform, you will find this book useful in exploring the advanced features. What You Will Learn Install a Magento 2 shop with sample data Upgrade the data in a Magento 1 shop to a Magento 2 shop Manage the look and feel of the shop with custom themes Extend the shop with custom functionality such as forms, grids, and more Accelerate your store with some performance tool Build and structure your own shipping module Test your shop with automated tests and manage your product display In Detail With the challenges of growing an online business, Magento 2 is an open source e-commerce platform with innumerable functionalities that gives you the freedom to make on-the-fly decisions. It allows you to customize multiple levels of security permissions and enhance the look and feel of your website, and thus gives you a personalized experience in promoting your business. Style and approach This book is packed with a wide range of techniques to modify and extend the functionality of your online store. It contains easy-to-understand recipes starting with the basics and moving on to cover advanced topics. Many recipes work with code examples that can be downloaded from the book’s website.
Unity 5.x Shaders and Effects Cookbook
¥90.46
Master the art of Shader programming to bring life to your Unity projectsAbout This BookThis book will help you master the technique of physically based shading in Unity 5 to add realism to your game quickly through precise recipesFrom an eminent author, this book offers you the fine technicalities of professional post-processing effects for stunning resultsThis book will help you master Shader programming through easy-to-follow examples to create stunning visual effects that can be used in 3D games and high quality graphics.Who This Book Is ForUnity Effects and Shader Cookbook is written for developers who want to create their first Shaders in Unity 5 or wish to take their game to a whole new level by adding professional post-processing effects. A solid understanding of Unity is required.What You Will LearnUnderstand physically based rendering to fit the aesthetic of your gameEnter the world of post-processing effects to make your game look visually stunningAdd life to your materials, complementing Shader programming with interactive *sDesign efficient Shaders for mobile platforms without sacrificing their realismUse state-of-the-art techniques such as volumetric explosions and fur shadingBuild your knowledge by understanding how Shader models have evolved and how you can create your ownDiscover what goes into the structure of Shaders and why lighting works the way it doesMaster the math and algorithms behind the most used lighting modelsIn DetailSince their introduction to Unity, Shaders have been notoriously difficult to understand and implement in games: complex mathematics have always stood in the way of creating your own Shaders and attaining that level of realism you crave. With Shaders, you can transform your game into a highly polished, refined product with Unity’s post-processing effects.Unity Shaders and Effects Cookbook is the first of its kind to bring you the secrets of creating Shaders for Unity3D—guiding you through the process of understanding vectors, how lighting is constructed with them, and also how textures are used to create complex effects without the heavy math.We’ll start with essential lighting and finishing up by creating stunning screen Effects just like those in high quality 3D and mobile games. You’ll discover techniques including normal mapping, image-based lighting, and how to animate your models inside a Shader. We’ll explore the secrets behind some of the most powerful techniques, such as physically based rendering! With Unity Shaders and Effects Cookbook, what seems like a dark art today will be second nature by tomorrow.Style and approachThe recipes in this book contain step-by-step instructions, complemented by screenshots and code, and real-world examples.
Learning ArcGIS for Desktop
¥90.46
Create, analyze, and map your spatial data with ArcGIS for Desktop About This Book Learn how to use ArcGIS for Desktop to create and manage geographic data, perform vector and raster analysis, design maps, and share your results Solve real-world problems and share your valuable results using the powerful instruments of ArcGIS for Desktop Step-by-step tutorials cover the main editing, analyzing, and mapping tools in ArcGIS for Desktop Who This Book Is For This book is ideal for those who want to learn how to use the most important component of Esri’s ArcGIS platform, ArcGIS for Desktop. It would be helpful to have a bit of familiarity with the basic concepts of GIS. Even if you have no prior GIS experience, this book will get you up and running quickly. What You Will Learn Understand the functionality of ArcGIS for Desktop applications Explore coordinate reference system concepts and work with different map projections Create, populate, and document a file geodatabase Manage, create, and edit feature shapes and attributes Built automate analysis workfl ows with ModelBuilder Apply basic principles of map design to create good-looking maps Analyze raster and three-dimensional data with the Spatial Analyst and 3D Analyst extensions In Detail ArcGIS for Desktop is one of the main components of the ESRI ArcGIS platform used to support decision making and solve real-world mapping problems. Learning ArcGIS for Desktop is a tutorial-based guide that provides a practical experience for those who are interested in start working with ArcGIS. The first five chapters cover the basic concepts of working with the File Geodatabase, as well as editing and symbolizing geospatial data. Then, the book focuses on planning and performing spatial analysis on vector and raster data using the geoprocessing and modeling tools. Finally, the basic principles of cartography design will be used to create a quality map that presents the information that resulted from the spatial analysis previously performed. To keep you learning throughout the chapters, all exercises have partial and final results stored in the dataset that accompanies the book. Finally, the book offers more than it promises by using the ArcGIS Online component in the tutorials as source of background data and for results sharing Style and approach This easy-to-follow guide is full of hands-on exercises that use open and free geospatial datasets. The basic features of the ArcGIS for Desktop are explained in a step-by-step style.
Unity 5.x By Example
¥90.46
An example-based practical guide to get you up and running with Unity 5.x About This Book The most updated resource on Unity 5.x with comprehensive discussion on all the new features of Unity 5.x Understand the core concepts surrounding Unity5 game development with this power-packed hands-on guide Brush up your existing game development skills and create games that have a brilliant gameplay using the excellent examples from this book Who This Book Is For The ideal target audience for this book would be game developers. They need not have previous experience with Unity since this book will cover all the basics about game development with unity. This would also be a very good resource for Unity developers who want to brush up their basic Unity skills and also get up and running with creating interesting games with Unity 5.x. What You Will Learn Understand core Unity concepts, such as game objects, components, and scenes Learn level design techniques for building immersive and interesting worlds Learn to make functional games with C# *ing Use the toolset creatively to build games of different themes and styles Learn to handle player controls and input functionality Dive into the process of working with terrains and world-creation tools Import custom content into Unity from third-party tools, such as Maya and Blender Get to grips with making both 2D and 3D games In Detail Unity is an exciting and popular engine in the game industry. Throughout this book, you’ll learn how to use Unity by making four fun game projects, from shooters and platformers to exploration and adventure games. Unity 5 By Example is an easy-to-follow guide for quickly learning how to use Unity in practical context, step by step, by making real-world game projects. Even if you have no previous experience of Unity, this book will help you understand the toolset in depth. You'll learn how to create a time-critical collection game, a twin-stick space shooter, a platformer, and an action-fest game with intelligent enemies. In clear and accessible prose, this book will present you with step-by-step tutorials for making four interesting games in Unity 5 and explain all the fundamental concepts along the way. Starting from the ground up and moving toward an intermediate level, this book will help you establish a strong foundation in making games with Unity 5. Style and approach This book would be a very unique resource for any game developer who wants to get up and running with Unity. The unique example based approach will take you through the most basic games towards the more complex ones and will gradually build your skill level.
Mastering Clojure
¥90.46
Understand the philosophy of the Clojure language and dive into its inner workings to unlock its advanced features, methodologies, and constructs About This Book Learn to handle data using sequences, reducers, and transducers in Clojure Explore the lesser known and more advanced features, constructs, and methodologies of the Clojure language and its ecosystem, such as asynchronous channels, actors, logic programming, and reactive programming Sharpen your Clojure skills through illustrative and comprehensive examples Who This Book Is For If you’re looking to learn more about the core libraries and dive deep into the Clojure language, then this book is ideal for you. Prior knowledge of the Clojure language is required. What You Will Learn Maximize the impact of parallelization, functional composition, and process transformation by composing reducers and transducers Process and manipulate data using sequences, reducers, and transducers in Clojure Modify and add features to the Clojure language using macros Explore the features of category theory and custom data sources for logic programming in Clojure Orchestrate parallelism and concurrency using built-in primitives as well as community libraries in Clojure Handle data with asynchronous and reactive programming methodologies and leverage it using the core.async library Test your code with unit tests, specs, and type checks to write testable code Troubleshoot and style your Clojure code to make it more maintainable In Detail Clojure is a general-purpose language from the Lisp family with an emphasis on functional programming. It has some interesting concepts and features such as immutability, gradual typing, thread-safe concurrency primitives, and macro-based metaprogramming, which makes it a great choice to create modern, performant, and scalable applications. Mastering Clojure gives you an insight into the nitty-gritty details and more advanced features of the Clojure programming language to create more scalable, maintainable, and elegant applications. You’ll start off by learning the details of sequences, concurrency primitives, and macros. Packed with a lot of examples, you’ll get a walkthrough on orchestrating concurrency and parallelism, which will help you understand Clojure reducers, and we’ll walk through composing transducers so you know about functional composition and process transformation inside out. We also explain how reducers and transducers can be used to handle data in a more performant manner. Later on, we describe how Clojure also supports other programming paradigms such as pure functional programming and logic programming. Furthermore, you’ll level up your skills by taking advantage of Clojure's powerful macro system. Parallel, asynchronous, and reactive programming techniques are also described in detail. Lastly, we’ll show you how to test and troubleshoot your code to speed up your development cycles and allow you to deploy the code faster. Style and approach This is an easy-to-follow project-based guide that throws you directly into the excitement of Clojure code. Mastering Clojure is for anyone who is interested in expanding their knowledge of language features and advanced functional programming.
Big Data Architect’s Handbook
¥90.46
A comprehensive end-to-end guide that gives hands-on practice in big data and Artificial Intelligence About This Book ? Learn to build and run a big data application with sample code ? Explore examples to implement activities that a big data architect performs ? Use Machine Learning and AI for structured and unstructured data Who This Book Is For Big Data Architect’s Handbook is for you if you are an aspiring data professional, developer, or IT enthusiast who aims to be an all-round architect in big data. This book is your one-stop solution to enhance your knowledge and carry out easy to complex activities required to become a big data architect. What You Will Learn ? Learn Hadoop Ecosystem and Apache projects ? Understand, compare NoSQL database and essential software architecture ? Cloud infrastructure design considerations for big data ? Explore application scenario of big data tools for daily activities ? Learn to analyze and visualize results to uncover valuable insights ? Build and run a big data application with sample code from end to end ? Apply Machine Learning and AI to perform big data intelligence ? Practice the daily activities performed by big data architects In Detail The big data architects are the “masters” of data, and hold high value in today’s market. Handling big data, be it of good or bad quality, is not an easy task. The prime job for any big data architect is to build an end-to-end big data solution that integrates data from different sources and analyzes it to find useful, hidden insights. Big Data Architect’s Handbook takes you through developing a complete, end-to-end big data pipeline, which will lay the foundation for you and provide the necessary knowledge required to be an architect in big data. Right from understanding the design considerations to implementing a solid, efficient, and scalable data pipeline, this book walks you through all the essential aspects of big data. It also gives you an overview of how you can leverage the power of various big data tools such as Apache Hadoop and ElasticSearch in order to bring them together and build an efficient big data solution. By the end of this book, you will be able to build your own design system which integrates, maintains, visualizes, and monitors your data. In addition, you will have a smooth design flow in each process, putting insights in action. Style and approach Comprehensive guide with a perfect blend of theory, examples and implementation of real-world use-cases
C# Data Structures and Algorithms
¥90.46
A complete guide on using data structures and algorithms to write sophisticated C# code About This Book ? Master array, set and map with trees and graphs, among other fundamental data structures ? Delve into effective design and implementation techniques to meet your software requirements ? Explore illustrations to present data structures and algorithms, as well as their analysis in a clear, visual manner. Who This Book Is For This book is for developers who would like to learn the Data Structures and Algorithms in C#. Basic C# programming knowledge would be an added advantage. What You Will Learn ? How to use arrays and lists to get better results in complex scenarios ? Implement algorithms like the Tower of Hanoi on stacks of C# objects ? Build enhanced applications by using hashtables, dictionaries and sets ? Make a positive impact on efficiency of applications with tree traversal ? Effectively find the shortest path in the graph In Detail Data structures allow organizing data efficiently. They are critical to various problems and their suitable implementation can provide a complete solution that acts like reusable code. In this book, you will learn how to use various data structures while developing in the C# language as well as how to implement some of the most common algorithms used with such data structures. At the beginning, you will get to know arrays, lists, dictionaries, and sets together with real-world examples of your application. Then, you will learn how to create and use stacks and queues. In the following part of the book, the more complex data structures will be introduced, namely trees and graphs, together with some algorithms for searching the shortest path in a graph. We will also discuss how to organize the code in a manageable, consistent, and extendable way. By the end of the book,you will learn how to build components that are easy to understand, debug, and use in different applications. Style and approach Readers will be taken through all the indispensable data structures and algorithms so they can begin their coding journey in C#. At each step, the book will show how to implement these via examples while also discussing the attributes of each algorithm so readers are capable to make an informed choice.

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