Creating concrete5 Themes
¥54.49
This book is a step-by-step tutorial with a lot of screenshots that help to explain the concept better. This book will cover the building of a 3D game for Windows Phone using XNA. We won’t explain the C# programming language itself, nor object-oriented programming. We will however explain the aspects of game development thoroughly, so don’t worry if you have never written a 3D game. We will cover all the basics, included the much dreaded math. This is the right book for anyone, regardless of age and gender, if: You are interested in game development You want to start building games for Windows Phone You have some programming knowledge In this book, we will first go over the technical topics, and end up building a 3D game for Windows Phone 7 together!
Image Processing with ImageJ
¥54.49
The book will help readers discover the various facilities of ImageJ through a tutorial-based approach.This book is targeted at scientists, engineers, technicians, and managers, and anyone who wishes to master ImageJ for image viewing, processing, and analysis. If you are a developer, you will be able to code your own routines after you have finished reading this book. No prior knowledge of ImageJ is expected.
Building a Recommendation System with R
¥54.49
Learn the art of building robust and powerful recommendation engines using R About This Book Learn to exploit various data mining techniques Understand some of the most popular recommendation techniques This is a step-by-step guide full of real-world examples to help you build and optimize recommendation engines Who This Book Is For If you are a competent developer with some knowledge of machine learning and R, and want to further enhance your skills to build recommendation systems, then this book is for you. What You Will Learn Get to grips with the most important branches of recommendation Understand various data processing and data mining techniques Evaluate and optimize the recommendation algorithms Prepare and structure the data before building models Discover different recommender systems along with their implementation in R Explore various evaluation techniques used in recommender systems Get to know about recommenderlab, an R package, and understand how to optimize it to build efficient recommendation systems In Detail A recommendation system performs extensive data analysis in order to generate suggestions to its users about what might interest them. R has recently become one of the most popular programming languages for the data analysis. Its structure allows you to interactively explore the data and its modules contain the most cutting-edge techniques thanks to its wide international community. This distinctive feature of the R language makes it a preferred choice for developers who are looking to build recommendation systems. The book will help you understand how to build recommender systems using R. It starts off by explaining the basics of data mining and machine learning. Next, you will be familiarized with how to build and optimize recommender models using R. Following that, you will be given an overview of the most popular recommendation techniques. Finally, you will learn to implement all the concepts you have learned throughout the book to build a recommender system. Style and approach This is a step-by-step guide that will take you through a series of core tasks. Every task is explained in detail with the help of practical examples.
Spring Boot Cookbook
¥54.49
Over 35 recipes to help you build, test, and run Spring applications using Spring Boot About This Book Learn to create different types of Spring Boot applications, configure behavior, and add custom components Become more efficient in testing, deploying, and monitoring Spring Boot based applications This is a practical guide that will help Spring developers to develop and deploy applications using Spring Boot Who This Book Is For If you are a Spring Developer who has good knowledge level and understanding of Spring Boot and application development and now want to learn efficient Spring Boot development techniques in order to make the existing development process more efficient, then this book is for you. What You Will Learn Create Spring Boot applications from scratch Configure and tune web applications and containers Create custom Spring Boot auto-configurations and starters Use Spring Boot Test framework with JUnit, Cucumber, and Spock Configure and tune web applications and containers Deploy Spring Boot as self-starting executables and Docker containers Monitor data using DropWizard, Graphite, and Dashing In Detail Spring Boot is Spring's convention-over-configuration solution. This feature makes it easy to create Spring applications and services with absolute minimum fuss. Spring Boot has the great ability to be customized and enhanced, and is specifically designed to simplify development of a new Spring application. This book will provide many detailed insights about the inner workings of Spring Boot, as well as tips and recipes to integrate the third-party frameworks and components needed to build complex enterprise-scale applications. The book starts with an overview of the important and useful Spring Boot starters that are included in the framework, and teaches you to create and add custom Servlet Filters, Interceptors, Converters, Formatters, and PropertyEditors to a Spring Boot web application. Next it will cover configuring custom routing rules and patterns, adding additional static asset paths, and adding and modifying servlet container connectors and other properties such as enabling SSL. Moving on, the book will teach you how to create custom Spring Boot Starters, and explore different techniques to test Spring Boot applications. Next, the book will show you examples of configuring your build to produce Docker images and self-executing binary files for Linux/OSX environments. Finally, the book will teach you how to create custom health indicators, and access monitoring data via HTTP and JMX. Style and approach This book is a cohesive collection of recipes that provide developers with a set of connected guidelines on how to build, configure, and customize their application, starting from the design and development stages, all the way through testing, deployment, and production monitoring.
Apache ZooKeeper Essentials
¥54.49
Whether you are a novice to ZooKeeper or already have some experience, you will be able to master the concepts of ZooKeeper and its usage with ease. This book assumes you to have some prior knowledge of distributed systems and high-level programming knowledge of C, Java, or Python, but no experience with Apache ZooKeeper is required.
Getting Started with UDOO
¥54.49
If you are an Android developer who wants to learn how to use UDOO to build Android applications that are capable of interacting with their surrounding environment, then this book is ideal for you. Learning UDOO is the next great step to start building your first real-world prototypes powered by the Android operating system.
Learning System Center App Controller
¥54.49
This book is intended for IT professionals working with Hyper-V, Azure cloud, VMM, and private cloud technologies who are looking for a quick way to get up and running with System Center 2012 R2 App Controller. To get the most out of this book, you should be familiar with Microsoft Hyper-V technology. Knowledge of Virtual Machine Manager is helpful but not mandatory.
Couchbase Essentials
¥54.49
This book is for those application developers who want to achieve greater flexibility and scalability from their software. Whether you are familiar with other NoSQL databases or have only used relational systems, this book will provide you with enough background to move you along at your own pace. If you are new to NoSQL document databases, the design discussions and introductory material will give you the information you need to get started with Couchbase.
Bootstrap for Rails
¥54.49
If you are a web developer who has a basic understanding of Ruby on Rails, this is the book for you. You should definitely have previous knowledge about HTML and how it works. However, CSS and JavaScript knowledge is optional for this book.
Learning DHTMLX Suite UI
¥54.49
A fast-paced, example-based guide to learning DHTMLX."Learning DHTMLX Suite UI" is for web designers who have a basic knowledge of JavaScript and who are looking for powerful tools that will give them an extra edge in their own application development. This book is also useful for experienced developers who wish to get started with DHTMLX without going through the trouble of learning its quirks through trial and error. Readers are expected to have some knowledge of JavaScript, HTML, Document Object Model, and the ability to install a local web server.
Game Development with Three.js
¥54.49
A step-by-step, example-based guide to building immersive 3D games on the Web using the Three.js graphics library.This book is for people interested in programming 3D games for the Web. Readers are expected to have basic knowledge of JavaScript syntax and a basic understanding of HTML and CSS. This book will be useful regardless of prior experience with game programming, whether you intend to build casual side projects or large-scale professional titles.
JavaScript and JSON
¥54.49
The book follows a tutorial-based approach and will teach you how to work with JSON tools, design JSON objects, and how to use different techniques to handle JSON data.This book is a great resource for developers who would like to learn more about JSON and who wish to apply it in their own projects. It will be useful to have some prior knowledge of HTML and JavaScript to help you understand the concepts covered in this book. Some familiarity with a server-side language such as PHP, C#, or Python would also be beneficial, but this is not compulsory.
Learning Alfresco Web Scripts
¥54.49
If you are an Alfresco developer who has no experience with web *s and you want to start developing Alfresco web *s, then this book is definitely for you.
Hyper-V Best Practices
¥54.49
This book is intended for those who already have some basic experience with Hyper-V and now want to gain additional capabilities and knowledge of Hyper-V. If you have used Hyper-V in a lab environment before and now want to close the knowledge gap to transfer your Hyper-V environment to production, this is the book for you!
Building Multicopter Video Drones
¥54.49
This book is for a wide range of individuals who are looking to shoot aerial footage with a multicopter. No previous flying experience is assumed, but even the most expert flyers will find unexpected and interesting information.
Symfony2 Essentials
¥54.49
A fast-paced developer's guide to using Symfony2 to make your everyday web development work more efficient Key Features Build web applications with the latest features of Symfony2 Focus on common tasks such as creating CRUD, creating an API, and providing a login Install and configure Symfony2 and evaluate it for your everyday needs Who This Book Is For This book is aimed at experienced programmers, especially those familiar with a closely related technology such as Yii or Laravel, but who now want to learn Symfony quickly. This book will also prove beneficial for experienced PHP developers who want to explore and evaluate new frameworks and their possibilities in day-to-day tasks. What You Will Learn Familiarise yourself with the Symfony framework, its latest features, and how to install it Discover the concept of bundles and their application Handle translations within Symfony, enable translations, and learn how to handle database translations Understand Symfony's security model, how to secure applications, and implement a custom authentication provider by using FOSUserBundle Explore the use of Twig, find best practices around its usage, and discover its common pitfalls Create internal commands that will handle sending e-mail reminders for your app Develop a plugin for the profiler to provide custom information about your application Deploy applications based on Symfony2 using various methods including simple FTP copying, rsync, CI deployment, and more In Detail Symfony is a free and open source PHP MVC web application development framework, which helps you create and maintain web applications and replace recurrent coding tasks. It integrates with an independent library, PHPUnit, to give you a rich testing framework. It is one of the best and most popular frameworks available on the market. Popular projects such as Drupal, Laravel, and phpBB also use Symfony. Its well-organized structure, clean code, and good programming practices make web development a breeze. Symfony2 Essentials will guide you through the process of creating a sample web application with Symfony2. You will create a To-Do application, using a few of the most commonly used Symfony2 components, and discover how to perform these development tasks efficiently. This book introduces you to the Symfony framework with a quick installation guide and a brief explanation of its key features including the MVC architecture, twig templating, dependency injection, and more. You will learn to manage dependencies, create controllers, views, and API calls, and secure your application. Next, you will go through the steps that are common for most web applications, which include writing CRUD and AJAX, handling forms, validation, translations, and the command-line interface, and e-mail sending features. The book ends with best practices, debugging, profiling, and deployment procedures. By the end of this book, you will have learned how to combine a Symfony2 framework with other open source code to speed up the development process. Style and approach A fast-paced, step-by-step guide with examples on how to write the most common pieces of code while developing typical web applications with Symfony.
Computer Vision for the Web
¥54.49
Unleash the power of the Computer Vision algorithms in JavaScript to develop vision-enabled web contentAbout This BookExplore the exciting world of image processing, and face and gesture recognition, and implement them in your websiteDevelop wonderful web projects to implement Computer Vision algorithms in an effective wayA fast-paced guide to help you deal with real-world Computer Vision applications using JavaScript libraries Who This Book Is For If you have an interest in Computer Vision or wish to apply Computer Vision algorithms such as face, custom object, and gesture recognition for an online application, then this book is ideal for you. Prior understanding of the JavaScript language and core mathematical concepts is recommended.What You Will LearnApply complex Computer Vision algorithms in your applications using JavaScriptPut together different JavaScript libraries to discover objects in photosGet to grips with developing simple computer vision applications on your ownUnderstand when and why you should use different computer vision methodsApply various image filters to images and videosRecognize and track many different objects, including face and face particles using powerful face recognition algorithmsExplore ways to control your browser without touching the mouse or keyboard In Detail JavaScript is a dynamic and prototype-based programming language supported by every browser today. JavaScript libraries boast outstanding functionalities that enable you to furnish your own Computer Vision projects, making it easier to develop JavaScript–based applications, especially for web-centric technologies. It makes the implementation of Computer Vision algorithms easier as it supports scheme-based functional programming.This book will give you an insight into controlling your applications with gestures and head motion and readying them for the web. Packed with real-world tasks, it begins with a walkthrough of the basic concepts of Computer Vision that the JavaScript world offers us, and you’ll implement various powerful algorithms in your own online application. Then, we move on to a comprehensive analysis of JavaScript functions and their applications.?Furthermore, the book will show you how to implement filters and image segmentation, and use tracking.js and jsfeat libraries to convert your browser into Photoshop. Subjects such as object and custom detection, feature extraction, and object matching are covered to help you find an object in a photo. You will see how a complex object such as a face can be recognized by a browser as you move toward the end of the book. Finally, you will focus on algorithms to create a human interface. By the end of this book, you will be familiarized with the application of complex Computer Vision algorithms to develop your own applications, without spending much time learning sophisticated theory.Style and approach This book is an easy-to-follow project-based guide that throws you directly into the excitement of the Computer Vision theme. A “more in less” approach is followed by important concepts explained in a to-the-point, easy-to-understand manner.
JavaScript Unlocked
¥54.49
Improve your code maintainability, performance, and security through practical expert insights and unlock the full potential of JavaScript About This Book Improve your JavaScript code for better maintainability and performance Discover how to implement scalable application architecture with JavaScript Learn to use JavaScript behind the browser, including its command-line tools, desktop apps, and native mobile apps Who This Book Is For JavaScript Unlocked is for those JS developers who want to see just how far they can push their favourite language through practical insight and techniques. What You Will Learn Make your code readable and expressive by using simple syntax of JavaScript Grasp existing JavaScript collections such as arrays and array-like objects Develop abstract data types in most effective way to extend JavaScript into a more flexible and powerful programming language Examine the pros and cons of JavaScript by implementing real-time code examples Flourish real-time mini-projects by using JavaScript on server side to develop desktop as well as mobile applications Work on parallel tasks with asynchronous JavaScript Improve code maintainability and readability and boost apps performance through JavaScript In Detail JavaScript stands bestride the world like a colossus. Having conquered web development, it now advances into new areas such as server *ing, desktop and mobile development, game *ing, and more. One of the most essential languages for any modern developer, the fully-engaged JavaScript programmer need to know the tricks, non-documented features, quirks, and best practices of this powerful, adaptive language. This all-practical guide is stuffed with code recipes and keys to help you unlock the full potential of JavaScript. Start by diving right into the core of JavaScript, with power user techniques for getting better maintainability and performance from the basic building blocks of your code. Get to grips with modular programming to bring real power to the browser, master client-side JavaScript *ing without jQuery or other frameworks, and discover the full potential of asynchronous coding. Do great things with HTML5 APIs, including building your first web component, tackle the essential requirements of writing large-scale applications, and optimize JavaScript’s performance behind the browser. Wrap up with in-depth advice and best practice for debugging and keeping your JavaScript maintainable for scaling, long-term projects. With every task demonstrated in both classic ES5 JavaScript and next generation ES6-7 versions of the language, Whether read cover-to-cover or dipped into for specific keys and recipes, JavaScript Unlocked is your essential guide for pushing JavaScript to its limits.Style and approachThis practice-oriented cookbook is packed full of code examples put in the form: problem, classical solution, and methods to optimize webpage in both JavaScript ES5 and ES6 language editions. But this thorough guide is best-suited to those who like to “learn by doing” as the topics are covered using real-life examples and tutorials.
OpenCV Android Programming By Example
¥54.49
Develop vision-aware and intelligent Android applications with the robust OpenCV library About This Book This is the most up-to-date book on OpenCV Android programming on the market at the moment. There is no direct competition for our title. Based on a technology that is increasing in popularity, proven by activity in forums related to this topic. This book uniquely covers applications such as the Panoramic viewer and Automatic Selfie, among others. Who This Book Is For If you are an Android developer and want to know how to implement vision-aware applications using OpenCV, then this book is definitely for you. It would be very helpful if you understand the basics of image processing and computer vision, but no prior experience is required What You Will Learn Identify and install all the elements needed to start building vision-aware Android applications Explore image representation, colored and gray scale Recognize and apply convolution operations and filtering to deal with noisy data Use different shape analysis techniques Extract and identify interest points in an image Understand and perform object detection Run native computer vision algorithms and gain performance boosts In Detail Starting from the basics of computer vision and OpenCV, we'll take you all the way to creating exciting applications. You will discover that, though computer vision is a challenging subject, the ideas and algorithms used are simple and intuitive, and you will appreciate the abstraction layer that OpenCV uses to do the heavy lifting for you. Packed with many examples, the book will help you understand the main data structures used within OpenCV, and how you can use them to gain performance boosts. Next we will discuss and use several image processing algorithms such as histogram equalization, filters, and color space conversion. You then will learn about image gradients and how they are used in many shape analysis techniques such as edge detection, Hough Line Transform, and Hough Circle Transform. In addition to using shape analysis to find things in images, you will learn how to describe objects in images in a more robust way using different feature detectors and de*ors. By the end of this book, you will be able to make intelligent decisions using the famous Adaboost learning algorithm. Style and approach An easy-to-follow tutorial packed with hands-on examples. Each topic is explained and placed in context, and the book supplies full details of the concepts used for added proficiency.
Getting Started with React Native
¥54.49
Learn to build modern native iOS and Android applications using JavaScript and the incredible power of React About This Book Learn to design and build a fully-featured application using the newest cutting-edge framework from Facebook Leverage your JavaScript skills to become a native app developer Develop custom UI components, implement smooth navigation, and access native features such as geolocation and local storage Who This Book Is For This book is for web developers who want to learn to build fast, good-looking, native mobile applications using the skills they already have. If you already have some JavaScript knowledge or are using React on the web, then you will be able to quickly get up and running with React Native for iOS and Android. What You Will Learn Set up the React Native environment on both devices and emulators Gain an in-depth understanding of how React Native works behind the scenes Write your own custom native UI components Learn the ins and outs of screen navigation Master the art of layout and styles Work with device-exclusive data such as geolocation Develop native modules in Objective-C and Java that interact with JavaScript Test and deploy your application for a production-ready environment In Detail React Native is a game-changing approach to hybrid mobile development. Web developers can leverage their existing skills to write mobile applications in JavaScript that are truly native without using cross-compilation or web views. These applications have all of the advantages of those written in Objective-C or Java, combined with the rapid development cycle that JavaScript developers are accustomed to. Web developers who want to develop native mobile applications face a high barrier to entry, because they are forced to learn platform-specific languages and frameworks. Numerous hybrid technologies have tried to simplify this process, but have failed to achieve the performance and appearance that users expect. This book will show you all the advantages of true native development that React Native has without the steep learning curve, leveraging the knowledge you already have. We do this by getting you up and running quickly with a sample application. Next, we’ll introduce you to the fundamentals of creating components and explain how React Native works under the hood. Once you have established a solid foundation, you will dive headfirst into developing a real-world application from start to finish. Along the way, we will demonstrate how to create multiple screens and navigate between them,use layout and style native UI components, and access native APIs such as local storage and geolocation. Finally, we tackle the advanced topic of Native modules, which demonstrates that there are truly no limits to what you can do with React Native. Style and approach This book provides a simple and easy way to build mobile applications in JavaScript. Each topic takes you through the life cycle of creating a fully-functional native app, with detailed explanations of the entire process.
Building Minecraft Server Modifications - Second Edition
¥54.49
Create and customize your very own Minecraft server using Java and the Spigot API About This Book Set up a Minecraft server that you control Use object-oriented programming to modify Minecraft regardless of your level of experience This interactive guide will help you create a unique experience for you and your friends Who This Book Is For This book is great for anyone who is interested in customizing their Minecraft server. Whether you are new to programming, Java, Bukkit, or even Minecraft itself, this book has you covered. All you need is a valid Minecraft account. If you are interested in programming as a career or hobby, this book will get you started. If you are simply interested in playing Minecraft with your friends, then this book will help you make that experience even more enjoyable. What You Will Learn Install and run a Spigot server for free on your home PC Adjust the server settings to customize Minecraft to your liking Install an IDE and configure a project to write code Install and test plugins on a Spigot server Test your plugins through debugging the code Program in game commands and permissions Get to know advanced programming concepts such as event-driven programming, configuration files, saving/loading data, and scheduled tasks Implement configuration files to make your plugins customizable Save and load your plugin's data to persist across server restarts In Detail Minecraft is a sandbox game that allows you to play it in any way you want. Coupled with a multiplayer server powered by Spigot, you can customize the game even more! Using the Bukkit API, anyone interested in learning how to program can control their Minecraft world by developing server plugins. This book is a great introduction to software development through the wonderful world of Minecraft. We start by instructing you through how to set up your home PC for Minecraft server development. This includes an IDE complete with the required libraries as well as a Spigot server to test on. You will be guided through writing code for several different plugins. Each chapter teaches you new skills to create plugins of increasing complexity, and each plugin adds a new concept of the Bukkit API By the end of the book, you will have all the knowledge you need about the API to successfully create any type of plugin. You can then practice and build your Java skills through developing more mods for their server. Style and approach This hands-on guide is filled with interactive examples to help you modify Minecraft. Programming terms and concepts are explained along the way so even those who have never written code before can keep up.

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