万本电子书0元读

万本电子书0元读

Cocos2D Game Development Essentials
Cocos2D Game Development Essentials
Ben Trengrove
¥54.49
If you are a game developer with experience in Objective-C and are interested in creating games for iOS or Android, this is the book for you. It will help you to quickly get started with Cocos2D and guide you through the process of creating a game, giving you the essential skills and knowledge you need to do so.
Learning Cocos2d-JS Game Development
Learning Cocos2d-JS Game Development
Emanuele Feronato
¥54.49
If you are new to game development or have just gotten your teeth into developing games but desire to learn more, then this book is for you. An understanding of the essentials of JavaScript is required.
Raspberry Pi Sensors
Raspberry Pi Sensors
Rushi Gajjar
¥54.49
This book is perfect for hardware enthusiasts who want to develop amazing projects using Raspberry Pi. Some knowledge and experience working with Linux, C, and Python is a plus, but once you're set up to go, you'll be ready to push the creative capabilities of your Raspberry Pi even further.
JIRA Agile Essentials
JIRA Agile Essentials
Patrick Li
¥54.49
If you want to get started with JIRA Agile and learn how to run your JIRA projects the agile way, then this is the perfect book for you. You will need to be familiar with the basics of JIRA, both from an end user's and an administrator's perspective. Experience with workflows, custom fields, and other administrative functions of JIRA will be useful.
Python Geospatial Development Essentials
Python Geospatial Development Essentials
Karim Bahgat
¥54.49
This book is ideal for Python programmers who are tasked with or wish to make a special-purpose GIS application. Analysts, political scientists, geographers, and GIS specialists seeking a creative platform to experiment with cutting-edge spatial analysis, but who are still only beginners in Python, will also find this book beneficial. Familiarity with Tkinter application development in Python is preferable but not mandatory.
Unity Animation Essentials
Unity Animation Essentials
Alan Thorn
¥54.49
This book is targeted at hobbyists, students, and game development professionals familiar with the Unity basics, looking to extend their skills and knowledge in the field of real-time game animation. You will need to be familiar with level design and basic *ing in C# and have a good knowledge of game development.
Learning Heroku Postgres
Learning Heroku Postgres
Patrick Espake
¥54.49
Learning Heroku Postgres is targeted at developers and database admins. Even if you're new to Heroku Postgres, you'll be able to master both the basic as well as advanced features of Heroku Postgres. Since Heroku Postgres is incredibly user-friendly, no previous experience in computer coding or programming is required.
Learning NServiceBus Sagas
Learning NServiceBus Sagas
Rich Helton
¥54.49
If you are an Enterprise C# developer who wishes to extend your knowledge of NServiceBus and Enterprise Service Bus in C#, this is the book for you. This book is designed to enhance the education of ESBs and their messaging, whether you are a beginner or a seasoned expert in Enterprise C#, Apex, and Visualforce pages.
Keyshot 3D Rendering
Keyshot 3D Rendering
Jei Lee Jo
¥54.49
The book includes a series of step-by-step illustrated tutorials supported by a detailed explanation for each aspect of the 3D rendering procedure. Some of the procedures or steps may be omitted if they have been previously explained in an exercise or chapter. "Keyshot 3D Rendering" is ideal for beginners and professionals who are involved with product development, entertainment, and industrial design. It is recommended for readers who already have some level of experience with 3D modelling, texturing, and rendering applications.
Grome Terrain Modeling with Ogre3D, UDK and Unity3D
Grome Terrain Modeling with Ogre3D, UDK and Unity3D
Richard Hawley
¥54.49
This book is a practical guide with examples and clear steps to explain terrain modeling with Grome. If you’re a developer or artist looking for a guide to walk you through GROME 3.1, then this book is for you. This book will help you from the first step to exporting a terrain as a workable art asset in a game engine.
vCenter Troubleshooting
vCenter Troubleshooting
Chuck Mills
¥54.49
The book is designed for the competent vCenter administrator or anyone who is responsible for the vSphere environment. It can be used as a guide by vSphere architects and VMware consultants for a successful vSphere solution. You should have good knowledge and an understanding of core elements and applications of the vSphere environment.
Getting Started with Electronic Projects
Getting Started with Electronic Projects
Bill Pretty
¥54.49
This book is aimed at hobbyists with basic knowledge of electronics circuits. Whether you are a novice electronics project builder, a ham radio enthusiast, or a BeagleBone tinkerer, you will love this book.
Troubleshooting PostgreSQL
Troubleshooting PostgreSQL
Hans-Jürgen Sch?nig
¥54.49
If you are a database administrator looking for solutions to common PostgreSQL problems, this is the book for you. The book is suitable for people with intermediate and professional expertise.
JBoss Weld CDI for Java Platform
JBoss Weld CDI for Java Platform
Ken Finnegan
¥54.49
This book is a mini tutorial with plenty of code examples and strategies to give you numerous options when building your own applications."JBoss Weld CDI for Java Platform" is written for developers who are new to dependency injection. A rudimentary knowledge of Java is required.
World of Warcraft Gold Strategy Guide
World of Warcraft Gold Strategy Guide
Eric Dekker
¥54.49
Rich with examples, detailed breakdowns, and step-by-step instructions, this book gets down to the nuts and bolts of gold making, to help you become a World of Warcraft gold tycoon.This book is for every World of Warcraft player who’s tired of scrapping for gold or has ever wanted to be the one showing off expensive items in town.
Creating concrete5 Themes
Creating concrete5 Themes
Remo Laubacher
¥54.49
This book is a step-by-step tutorial with a lot of screenshots that help to explain the concept better. This book will cover the building of a 3D game for Windows Phone using XNA. We won’t explain the C# programming language itself, nor object-oriented programming. We will however explain the aspects of game development thoroughly, so don’t worry if you have never written a 3D game. We will cover all the basics, included the much dreaded math. This is the right book for anyone, regardless of age and gender, if: You are interested in game development You want to start building games for Windows Phone You have some programming knowledge In this book, we will first go over the technical topics, and end up building a 3D game for Windows Phone 7 together!
Twilio Best Practices
Twilio Best Practices
Tim Rogers
¥54.49
If you have experience with at least one programming language and are looking to integrate Twilio into your applications, then this book is for you.
Learning Alfresco Web Scripts
Learning Alfresco Web Scripts
Ramesh Chauhan
¥54.49
If you are an Alfresco developer who has no experience with web *s and you want to start developing Alfresco web *s, then this book is definitely for you.
Learning iBeacon
Learning iBeacon
Craig Gilchrist
¥54.49
This book is intended for iOS developers who are curious to learn about iBeacon and want to start building applications for iOS. You will gain everything you need to know to master indoor location functionality using Bluetooth beacon technology. No knowledge of iBeacon is assumed.
Hyper-V Best Practices
Hyper-V Best Practices
Benedict Berger
¥54.49
This book is intended for those who already have some basic experience with Hyper-V and now want to gain additional capabilities and knowledge of Hyper-V. If you have used Hyper-V in a lab environment before and now want to close the knowledge gap to transfer your Hyper-V environment to production, this is the book for you!
vBulletin: A Users Guide
vBulletin: A Users Guide
Adrian Kingsley-Hughes
¥54.49
Using a highly graphical, practical style the experienced authors show you how to get the most out of vBulletin. This book is written for new and intermediate users of vBulletin, who want to manage and maintain a vBulletin discussion forum as easily as possible. No experience of web programming is required.