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Android Studio Cookbook电子书

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49人正在读 | 0人评论 6.2

作       者:Mike van Drongelen

出  版  社:Packt Publishing

出版时间:2015-10-30

字       数:151.9万

所属分类: 进口书 > 外文原版书 > 电脑/网络

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Design, test, and debug your apps using Android StudioAbout This BookSee what Material design is about and how to apply it your appsExplore the possibilities to develop apps that works on any type of deviceA step-by-step practical guide that will help you build improved applications, change their look, and debug them Who This Book Is For This book is for developers that are already familiar with programming concepts and have already started creating apps for the Android platform, for example, by using the Eclipse IDE. It is for developers who intend to use Android Studio as their primary IDE or want to use Android Studio more efficiently.What You Will LearnDevelop Android Studio applications using GenymotionApply the concepts of Material design to your applicationsUse memory monitoring tools to tweak performanceBuild applications for Android WearableCapture images, video, or audio within your Android appUse content providers to display dataBuild apps with a cloud-based backendCreate media-related apps that will run on phones, phablets, tablets, and TVs In Detail This book starts with an introduction of Android Studio and why you should use this IDE rather than Eclipse. Moving ahead, it teaches you to build a simple app that requires no backend setup but uses Google Cloud or Parse instead. After that, you will learn how to create an Android app that can send and receive text and images using Google Cloud or Parse as a backend. It explains the concepts of Material design and how to apply them to an Android app. Also, it shows you how to build an app that runs on an Android wear device. Later, it explains how to build an app that takes advantage of the latest Android SDK while still supporting older Android versions. It also demonstrates how the performance of an app can be improved and how memory management tools that come with the Android Studio IDE can help you achieve this. By the end of the book, you will be able to develop high quality apps with a minimum amount of effort using the Android Studio IDE.Style and approach This is a practical guide full of challenges and many real-world examples that demonstrate interesting development concepts. Besides smartphones and tablets, it also covers Android wearable devices and Android TV. Although strongly recommended, it is not necessary to own any Android device yourself.
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Android Studio Cookbook

Table of Contents

Android Studio Cookbook

Credits

About the Author

About the Reviewers

www.PacktPub.com

Support files, eBooks, discount offers, and more

Why subscribe?

Free access for Packt account holders

Preface

What this book covers

What you need for this book

Who this book is for

Sections

Getting ready

How to do it…

How it works…

There's more…

See also

Conventions

Reader feedback

Customer support

Downloading the example code

Downloading the color images of this book

Errata

Piracy

Questions

1. Welcome to Android Studio

Introduction

Reasons why we should use Android Studio

Fragmentation

Creating your first app called Hello Android Studio

Getting ready

How to do it...

How it works...

The use of Gradle build scripts

There's more...

See also

Testing your app with an emulator called Genymotion

Getting ready

How to do it...

There's more...

Refactoring your code

How to do it…

How it works...

See also

2. Applications with a Cloud-based Backend

Introduction

Setting up Parse

Getting ready

How to do it...

How it works...

There's more...

Consuming data from the cloud

Getting ready

How to do it...

There's more...

Submitting data to the cloud

Getting ready

How to do it…

How it works...

There's more...

See also

3. Material Design

Introduction

Reycler views and card views

Getting ready

How to do it...

Using card views

There's more...

Ripples and elevations

Getting ready

How to do it...

There's more...

See also

Great transitions

Getting ready

How to do it…

Theming

How it works...

There's more...

4. Android Wear

Wearables

Fullscreen wearable app

Getting ready

How to do it...

There's more...

See also

Watch faces

Getting ready

How to do it…

There's more...

Notifications

Getting ready

How to do it...

There's more...

See also

5. Size Does Matter

Size and context

Phone, phablet, and tablet

Getting ready

How to do it...

Glue it together!

There's more...

Media playback

Getting ready

How to do it...

There's more...

TV and media centre

Getting ready

How to do it...

There's more...

See also

6. Capture and Share

Introduction

Capturing images the easy way

Getting ready

How to do it...

There's more...

Image capturing using the Camera2 API

Getting ready

How to do it...

Collapsing all methods

Adding the sepia effect

There's more...

Image sharing

Getting ready

How to do it...

Orientation issues

Getting ready

How to do it...

There's more...

See also

7. Content Providers and Observers

Introduction

Content providers

There's more...

Design patterns

RxJava

See also

Consuming and updating data using a content provider – daily thoughts

Getting ready

How to do it...

Queries

Loader manager

See also

Change projections to display KPIs in your app

Getting ready

How to do it...

See also

Communicate with other apps using content providers

Getting ready

How to do it...

There's more...

See also

8. Improving Quality

Introduction

Patterns and support annotations

MVC

MVP

The observer pattern

The factory pattern

The singleton

Support annotations

Google Play services

Getting ready

How to do it...

Leaderboards

Let the game begin!

There's more...

See also

Unit testing using Robolectric

Getting ready

How to do it...

There's more...

Espresso

Approaches

Cucumber, Gherkin, and Calabash

First things first!

See also

Code analysis

Getting ready

How to do it...

See also

9. Improving Performance

Introduction

Memory profilers and performance tools

Getting ready

How to do it...

There's more...

See also

Here comes the bad app – performance improvements

Getting ready

How to do it...

There's more...

Overdraw issues

Getting ready

How to do it...

What layout type to use?

There's more...

See also

10. Beta Testing Your Apps

Introduction

Build variants

Getting ready

How to do it...

Build variants

Build types

There's more...

Runtime permissions

Getting ready

How to do it...

There's more...

Play Store beta distribution

Getting ready

How to do it...

Rate your app

Have a break

There's more...

Index

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