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QGIS Blueprints
QGIS Blueprints
Ben Mearns
¥90.46
Develop analytical location-based web applications with QGIS About This Book Tame geographic information workflows with QGIS blueprints for smart web applications Create geographic web applications using QGIS and free/open source software Blueprints provide real-world applications covering many use cases Who This Book Is For This book encompasses relatively experienced GIS developers who have a strong grounding in the fundamentals of GIS development. They will have used QGIS before, but are looking to understand how to develop more complex, layered map applications that expose various data sets, utilize different visualizations, and are consumable (usable) by end users What You Will Learn Review geographic information principles and the application of these principles in the QGIS free/open source ecosystem Perform advanced analysis with site selection, hydrologic, and topological networks Build performant web applications by tile caching and generating static assets Provide collaborative editing capabilities for your team or community Develop custom and dynamic analysis and visualization capabilities Select the best components from desktop and web, for your use case Integrate it with social media and crowdsourcing In Detail QGIS, the world’s most popular free/open source desktop geographic information system software, enables a wide variety of use cases involving location – previously only available through expensive specialized commercial software. However, designing and executing a multi-tiered project from scratch on this complex ecosystem remains a significant challenge. This book starts with a primer on QGIS and closely related data, software, and systems. We’ll guide you through six use-case blueprints for geographic web applications. Each blueprint boils down a complex workflow into steps you can follow to reduce time lost to trial and error. By the end of this book readers should be able to build complex layered applications that visualize multiple data sets, employing different types of visualization, and give end users the ability to interact with and manipulate this data for the purpose of analysis. Style and approach This is a comprehensive guide to the application of QGIS and free/open source software in creating web applications from analysis. Step-by-step blueprints guide the reader through analytical and web development topics and designs.
Groovy for Domain-specific Languages - Second Edition
Groovy for Domain-specific Languages - Second Edition
Fergal Dearle
¥90.46
Extend and enhance your Java applications with domain-specific *ing in Groovy About This Book Build domain-specific mini languages in Groovy that integrate seamlessly with your Java apps with this hands-on guide Increase stakeholder participation in the development process with domain-specific *ing in Groovy Get up to speed with the newest features in Groovy using this second edition and integrate Groovy-based DSLs into your existing Java applications. Who This Book Is For This book is for Java software developers who have an interest in building domain *ing into their Java applications. No knowledge of Groovy is required, although it will be helpful. This book does not teach Groovy, but quickly introduces the basic ideas of Groovy. An experienced Java developer should have no problems with these and move quickly on to the more involved aspects of creating DSLs with Groovy. No experience of creating a DSL is required. What You Will Learn Familiarize yourself with Groovy *ing and work with Groovy closures Use the meta-programming features in Groovy to build mini languages Employ Groovy mark-up and builders to simplify application development Familiarize yourself with Groovy mark-up and build your own Groovy builders Build effective DSLs with operator overloading, command chains, builders, and a host of other Groovy language features Integrate Groovy with your Java and JVM based applications In Detail The times when developing on the JVM meant you were a Java programmer have long passed. The JVM is now firmly established as a polyglot development environment with many projects opting for alternative development languages to Java such as Groovy, Scala, Clojure, and JRuby. In this pantheon of development languages, Groovy stands out for its excellent DSL enabling features which allows it to be manipulated to produce mini languages that are tailored to a project’s needs. A comprehensive tutorial on designing and developing mini Groovy based Domain Specific Languages, this book will guide you through the development of several mini DSLs that will help you gain all the skills needed to develop your own Groovy based DSLs with confidence and ease. Starting with the bare basics, this book will focus on how Groovy can be used to construct domain specific mini languages, and will go through the more complex meta-programming features of Groovy, including using the Abstract Syntax Tree (AST). Practical examples are used throughout this book to de-mystify these seemingly complex language features and to show how they can be used to create simple and elegant DSLs. Packed with examples, including several fully worked DSLs, this book will serve as a springboard for developing your own DSLs. Style and approach This book is a hands-on guide that will walk you through examples for building DSLs with Groovy rather than just talking about "metaprogramming with Groovy". The examples in this book have been designed to help you gain a good working knowledge of the techniques involved and apply these to producing your own Groovy based DSLs.
Mastering Android NDK
Mastering Android NDK
Sergey Kosarevsky
¥90.46
Master the skills you need to develop portable, highly-functional Android applications using NDK About This Book Develop portable games using Android NDK and debug them on your desktop Familiarise yourself with different popular C++ libraries on Android and use them in your games Write multi-threaded code with graphics, sound, networking, and resource storage Who This Book Is For If you want to leverage your C++ skills in mobile development and increase the performance of your Android applications, then this is the book for you. Knowledge of C or C++ is assumed, including pointer manipulation, multi-threading, object-oriented programming concepts, and the basics of C++11. It would be an added advantage if you know how to develop applications without any IDE. What You Will Learn Explore popular C++ libraries and use them on Android Write portable, multithreaded native networking code Create portable audio framework using OpenAL Implement portable rendering framework using OpenGL ES 3 Debug mobile applications on your desktop machine Access resources from APK archives Render text with FreeType In Detail Android NDK is used for multimedia applications that require direct access to system resources. NDK is also the key for portability, which in turn allows a reasonably comfortable development and debugging process using familiar tools such as GCC and Clang toolchains. This is a hands-on guide to extending your game development skills with Android NDK. The book takes you through many clear, step-by-step example applications to help you further explore the features of Android NDK and some popular C++ libraries and boost your productivity by debugging the development process. Through the course of this book, you will learn how to write portable multi-threaded native code, use HTTP networking in C++, play audio files, use OpenGL ES 3, and render high-quality text. Each chapter aims to take you one step closer to building your application. By the end of this book, you will be able to create an engaging, complete gaming application. Style and approach This book adopts a step-by-step approach and each chapter is based on the material from the previous ones. The book focuses on putting to your knowledge of C++ use while you develop Android applications of your own.
JIRA 6.x Administration Cookbook
JIRA 6.x Administration Cookbook
Patrick Li
¥90.46
A comprehensive guide, full of practical recipes with real-life JIRA administration challenges, solutions, and examples with illustrations from the actual application. If you are an administrator who will be customizing, supporting, and maintaining JIRA for your organization, this book is for you. Familiarity with the core concepts of JIRA is essential. For some recipes, basic understanding in HTML, CSS, and JavaScript will also be helpful.
Mastering OpenStack
Mastering OpenStack
Omar Khedher
¥90.46
This book is intended for system administrators, cloud engineers, and system architects who want to deploy a cloud based on OpenStack in a mid- to large-sized IT infrastructure. If you have a fundamental understanding of cloud computing and OpenStack and want to expand your knowledge, then this book is an excellent checkpoint to move forward.
Learning AWS
Learning AWS
Aurobindo Sarkar
¥90.46
This book is targeted at expert programmers and architects wanting to learn AWS. Some familiarity with Spring, MySQL, and RESTful web services is assumed.
Xamarin Mobile Development for Android Cookbook
Xamarin Mobile Development for Android Cookbook
Matthew Leibowitz
¥90.46
Over 80 hands-on recipes to unleash full potential for Xamarin in development and monetization of feature-packed, real-world Android apps About This Book Create a number of Android applications using the Xamarin Android platform Extensively integrate your Android devices with other Android devices to enhance your app creation experience A comprehensive guide packed with real-world scenarios and pro-level practices and techniques to help you build successful Android apps Who This Book Is For If you are a Xamarin developer who wants to create complete Android applications with Xamarin, then this book is ideal for you. No prior knowledge of Android development is needed, however a basic knowledge of C# and .NET would be useful. What You Will Learn Install and use Xamarin.Android with Xamarin Studio and Visual Studio Design an app’s user interface for multiple device configurations Store and protect data in databases, files, and on the cloud Utilize lists and collections to present data to the user Communicate across the network using NFC or Bluetooth Perform tasks in the background and update the user with notifications Capture and play multimedia, such as video and audio, with the camera Implement In-App Billing and Expansion Files and deploy to the store In Detail Xamarin is used by developers to write native iOS, Android, and Windows apps with native user interfaces and share code across multiple platforms not just on mobile devices, but on Windows, Mac OS X, and Linux. Developing apps with Xamarin.Android allows you to use and re-use your code and your skills on different platforms, making you more productive in any development. Although it’s not a write-once-run-anywhere framework, Xamarin provides native platform integration and optimizations. There is no middleware; Xamarin.Android talks directly to the system, taking your C# and F# code directly to the low levels. This book will provide you with the necessary knowledge and skills to be part of the mobile development era using C#. Covering a wide range of recipes such as creating a simple application and using device features effectively, it will be your companion to the complete application development cycle. Starting with installing the necessary tools, you will be guided on everything you need to develop an application ready to be deployed. You will learn the best practices for interacting with the device hardware, such as GPS, NFC, and Bluetooth. Furthermore, you will be able to manage multimedia resources such as photos and videos captured with the device camera, and so much more! By the end of this book, you will be able to create Android apps as a result of learning and implementing pro-level practices, techniques, and solutions. This book will ascertain a seamless and successful app building experience. Style and approach This book employs a step-by-step approach to Android app creation, explained in a conversational and easy-to-follow style. A wide range of examples are listed to ensure a complete understanding of how to deploy competent apps on the Android market.
Mastering C# Concurrency
Mastering C# Concurrency
Eugene Agafonov
¥90.46
Create robust and scalable applications along with responsive UI using concurrency and the multi-threading infrastructure in .NET and C#About This BookLearn to combine your asynchronous operations with Task Parallel LibraryMaster C#’s asynchronous infrastructure and use asynchronous APIs effectively to achieve optimal responsiveness of the applicationAn easy-to-follow, example-based guide that helps you to build scalable applications using concurrency in C# Who This Book Is For If you are a C# developer who wants to develop modern applications in C# and wants to overcome problems by using asynchronous APIs and standard patterns, then this book is ideal for you. Reasonable development knowledge, an understanding of core elements and applications related to the .Net platform, and also the fundamentals of concurrency is assumed.What You Will LearnApply general multithreading concepts to your application’s designLeverage lock-free concurrency and learn about its pros and cons to achieve efficient synchronization between user threadsCombine your asynchronous operations with Task Parallel LibraryMake your code easier with C#’s asynchrony supportUse common concurrent collections and programming patternsWrite scalable and robust server-side asynchronous codeCreate fast and responsible client applicationsAvoid common problems and troubleshoot your multi-threaded and asynchronous applications In Detail Starting with the traditional approach to concurrency, you will learn how to write multithreaded concurrent programs and compose ways that won't require locking. You will explore the concepts of parallelism granularity, and fine-grained and coarse-grained parallel tasks by choosing a concurrent program structure and parallelizing the workload optimally. You will also learn how to use task parallel library, cancellations, timeouts, and how to handle errors. You will know how to choose the appropriate data structure for a specific parallel algorithm to achieve scalability and performance. Further, you'll learn about server scalability, asynchronous I/O, and thread pools, and write responsive traditional Windows and Windows Store applications. By the end of the book, you will be able to diagnose and resolve typical problems that could happen in multithreaded applications.Style and approach An easy-to-follow, example-based guide that will walk you through the core principles of concurrency and multithreading using C#.
Mastering LibGDX Game Development
Mastering LibGDX Game Development
Patrick Hoey
¥90.46
Leverage the power of LibGDX to create a fully functional, customizable RPG game for your own commercial title About This Book Learn game architecture and design patterns with concrete examples using proper software engineering principles Save time and money with this handy reference guide for future game development with LibGDX Design and develop a fully functional RPG video game from scratch with a hands on, step-by-step approach using LibGDX Who This Book Is For If you are an intermediate-level game developer who wants to create an RPG video game but found the creation process overwhelming, either by lack of tutorials or by getting lost in a sea of game-related technologies, engines, or frameworks, then this book is for you. This book assumes familiarity with Java and some basic knowledge of LibGDX. What You Will Learn Develop characters with stat attributes, player movement, animation, physics, and collision detection Create interactive NPC characters with speech windows and build immersion via dialog trees Build inventory management system UIs with drag and drop items to sell, buy, and equip Design a quest system to expand out the content of your game Form interesting enemies with battle mechanics and spawn points Devise *ed cutscenes to add an element of story and drama Develop save and load game profiles Create special effects to give the game extra “juiciness” and polish, and help build the atmosphere In Detail LibGDX is a Java-based framework developed with a heavy emphasis on performance, and includes cross-platform support out of the box (Windows, OS X, Linux, iOS, Android, and HTML5) as well as providing all the low-level functionality so that you can focus on developing your game and not battling with the platform. LibGDX also has an engaged and responsive community, active maintenance, and is available for free without a prohibitive license. Starting from the beginning, this book will take you through the entire development process of creating an RPG video game using LibGDX. First, this book will introduce you to the features specific to RPG games, as well as an overview of game architecture. Then, you will create map locations, develop character movement, add animation, integrate collision detection, and develop a portal system. Next, you will learn and develop a HUD and other UI components, as well as an inventory management system. You will then develop NPC interactions including dialog trees, shopkeepers, and quest givers. After this, you will design and create battle features for fighting enemies, as well as event triggers for world events. Finally, you will add the final polish with sound, music, and lighting effects. By the end of this book, you will have learned and applied core components from the LibGDX framework, as well as have a finished game to use as a springboard for customization and story development for your own commercial video game. Style and approach This book walks you through the concepts and implementation of developing a complete RPG game, unfolding chapter by chapter and building upon previous concepts. Each chapter can be used as an individual reference with diagrams to explain core concepts with concrete example code explained in detail.
Learning OpenStack Networking (Neutron) - Second Edition
Learning OpenStack Networking (Neutron) - Second Edition
James Denton
¥90.46
Wield the power of OpenStack Neutron networking to bring network infrastructure and capabilities to your cloud About This Book This completely up-to-date edition will show you how to deploy a cloud on OpenStack using community-driven processes. It includes rich examples that will help you understand complex networking topics with ease Understand every aspect of designing, creating, customizing, and maintaining the core network foundation of an OpenStack cloud using OpenStack Neutron all in one book Written by best-selling author James Denton, who has more than 15 years of experience in system administration and networking. James has experience of deploying, operating, and maintaining OpenStack clouds and has worked with top enterprises and organizations Who This Book Is For If you are an OpenStack-based cloud operator and administrator who is new to Neutron networking and wants to build your very own OpenStack cloud, then this book is for you. Prior networking experience and a physical server and network infrastructure is recommended to follow along with concepts demonstrated in the book. What You Will Learn Architect and install the latest release of OpenStack on Ubuntu Linux 14.04 LTS Review the components of OpenStack networking, including plugins, agents, and services, and learn how they work together to coordinate network operations Build a virtual switching infrastructure using reference architectures based on ML2 + Open vSwitch or ML2 + LinuxBridge Create networks, subnets, and routers that connect virtual machine instances to the network Deploy highly available routers using DVR or VRRP-based methods Scale your application with haproxy and Load Balancing as-a-Service Implement port and router-level security using Security Groups and Firewall as-a-Service Provide connectivity to tenant networks with Virtual Private Networking as-a-Service (VPNaaS) Find out how to manage OpenStack networking resources using CLI and GUI-driven methods In Detail OpenStack Neutron is an OpenStack component that provides networking as a service for other OpenStack services to architect networks and create virtual machines through its API. This API lets you define network connectivity in order to leverage network capabilities to cloud deployments. Through this practical book, you will build a strong foundational knowledge of Neutron, and will architect and build an OpenStack cloud using advanced networking features. We start with an introduction to OpenStack Neutron and its various components, including virtual switching, routing, FWaaS, VPNaaS, and LBaaS. You’ll also get hands-on by installing OpenStack and Neutron and its components, and use agents and plugins to orchestrate network connectivity and build a virtual switching infrastructure. Moving on, you’ll get to grips with the HA routing capabilities utilizing VRRP and distributed virtual routers in Neutron. You’ll also discover load balancing fundamentals, including the difference between nodes, pools, pool members, and virtual IPs. You’ll discover the purpose of security groups and learn how to apply the security concept to your cloud/tenant/instance. Finally, you'll configure virtual private networks that will allow you to avoid the use of SNAT and floating IPs when connecting to remote networks. Style and approach This easy-to-follow guide on networking in OpenStack follows a step-by-step process to installing OpenStack and configuring the base networking components. Each major networking component has a dedicated chapter that will build on your experience gained from prior chapters.
Cloud-Native Applications in Java
Cloud-Native Applications in Java
Ajay Mahajan,Munish Kumar Gupta,Shyam Sundar
¥90.46
Highly available microservice-based web apps for Cloud with Java About This Book ? Take advantage of the simplicity of Spring to build a full-fledged application ? Let your applications run faster while generating smaller cloud service bills ? Integrate your application with various tools such as Docker and ElasticSearch and use specific tools in Azure and AWS Who This Book Is For Java developers who want to build secure, resilient, robust and scalable applications that are targeted for cloud based deployment, will find this book helpful. Some knowledge of Java, Spring, web programming and public cloud providers (AWS, Azure) should be sufficient to get you through the book. What You Will Learn ? See the benefits of the cloud environment when it comes to variability, provisioning, and tooling support ? Understand the architecture patterns and considerations when developing on the cloud ? Find out how to perform cloud-native techniques/patterns for request routing, RESTful service creation, Event Sourcing, and more ? Create Docker containers for microservices and set up continuous integration using Jenkins ? Monitor and troubleshoot an application deployed in the cloud environment ? Explore tools such as Docker and Kubernetes for containerization and the ELK stack for log aggregation and visualization ? Use AWS and Azure specific tools to design, develop, deploy, and manage applications ? Migrate from monolithic architectures to a cloud native deployment In Detail Businesses today are evolving so rapidly that they are resorting to the elasticity of the cloud to provide a platform to build and deploy their highly scalable applications. This means developers now are faced with the challenge of building build applications that are native to the cloud. For this, they need to be aware of the environment, tools, and resources they’re coding against. If you’re a Java developer who wants to build secure, resilient, robust, and scalable applications that are targeted for cloud-based deployment, this is the book for you. It will be your one stop guide to building cloud-native applications in Java Spring that are hosted in On-prem or cloud providers - AWS and Azure The book begins by explaining the driving factors for cloud adoption and shows you how cloud deployment is different from regular application deployment on a standard data centre. You will learn about design patterns specific to applications running in the cloud and find out how you can build a microservice in Java Spring using REST APIs You will then take a deep dive into the lifecycle of building, testing, and deploying applications with maximum automation to reduce the deployment cycle time. Gradually, you will move on to configuring the AWS and Azure platforms and working with their APIs to deploy your application. Finally, you’ll take a look at API design concerns and their best practices. You’ll also learn how to migrate an existing monolithic application into distributed cloud native applications. By the end, you will understand how to build and monitor a scalable, resilient, and robust cloud native application that is always available and fault tolerant. Style and approach Filled with examples, this book will build you an entire cloud-native application through its course and will stop at each point and explain in depth the functioning and design considerations that will make a robust, highly available application
Mastering ROS for Robotics Programming - Second Edition
Mastering ROS for Robotics Programming - Second Edition
Lentin Joseph,Jonathan Cacace
¥90.46
Discover best practices and troubleshooting solutions when working on ROS About This Book ? Develop complex robotic applications using ROS to interface robot manipulators and mobile robots ? Gain insight into autonomous navigation in mobile robots and motion planning in robot manipulators ? Discover best practices and troubleshooting solutions Who This Book Is For If you are a robotics enthusiast or researcher who want to learn more about building robot applications using ROS, this book is for you. In order to learn from this book, you should have a basic knowledge of ROS, GNU/Linux, and C++ programming concepts. The book is also excellent for programmers who want to explore the advanced features of ROS. What You Will Learn ? Create a robot model with a seven-DOF robotic arm and a differential wheeled mobile robot ? Work with Gazebo and V-REP robotic simulator ? Implement autonomous navigation in differential drive robots using SLAM and AMCL packages ? Explore the ROS Pluginlib, ROS nodelets, and Gazebo plugins ? Interface I/O boards such as Arduino, robot sensors, and high-end actuators ? Simulate and motion plan an ABB and universal arm using ROS Industrial ? Explore the latest version of the ROS framework ? Work with the motion planning of a seven-DOF arm using MoveIt! In Detail In this day and age, robotics has been gaining a lot of traction in various industries where consistency and perfection matter. Automation is achieved via robotic applications and various platforms that support robotics. The Robot Operating System (ROS) is a modular software platform to develop generic robotic applications. This book focuses on the most stable release of ROS (Kinetic Kame), discusses advanced concepts, and effectively teaches you programming using ROS. We begin with aninformative overview of the ROS framework, which will give you a clear idea of how ROS works. During the course of this book, you’ll learn to build models of complex robots, and simulate and interface the robot using the ROS MoveIt! motion planning library and ROS navigation stacks. Learn to leverage several ROS packages to embrace your robot models. After covering robot manipulation and navigation, you’ll get to grips with the interfacing I/O boards, sensors, and actuators of ROS. Vision sensors are a key component of robots, and an entire chapter is dedicated to the vision sensor and image elaboration, its interface in ROS and programming. You’ll also understand the hardware interface and simulation of complex robots to ROS and ROS Industrial. At the end of this book, you’ll discover the best practices to follow when programming using ROS. Style and approach This is a simplified guide to help you learn and master advanced topics in ROS using hands-on examples.
Kotlin Programming Cookbook
Kotlin Programming Cookbook
Aanand Shekhar Roy,Rashi Karanpuria
¥90.46
Discover Android programming and web development by understanding the concepts of Kotlin Programming About This Book ? Practical solutions to your common programming problems with Kotlin 1.1 ? Leverage the functional power of Kotlin to ease your Android application development ? Learn to use Java code in conjunction with Kotlin Who This Book Is For This book will appeal to Kotlin developers keen to find solutions for their common programming problems. Java programming knowledge would be an added advantage. What You Will Learn ? Understand the basics and object-oriented concepts of Kotlin Programming ? Explore the full potential of collection frameworks in Kotlin ? Work with SQLite databases in Android, make network calls, and fetch data over a network ? Use Kotlin's Anko library for efficient and quick Android development ? Uncover some of the best features of Kotlin: Lambdas and Delegates ? Set up web service development environments, write servlets, and build RESTful services with Kotlin ? Learn how to write unit tests, integration tests, and instrumentation/acceptance tests. In Detail The Android team has announced first-class support for Kotlin 1.1. This acts as an added boost to the language and more and more developers are now looking at Kotlin for their application development. This recipe-based book will be your guide to learning the Kotlin programming language. The recipes in this book build from simple language concepts to more complex applications of the language. After the fundamentals of the language, you will learn how to apply the object-oriented programming features of Kotlin 1.1. Programming with Lambdas will show you how to use the functional power of Kotlin. This book has recipes that will get you started with Android programming with Kotlin 1.1, providing quick solutions to common problems encountered during Android app development. You will also be taken through recipes that will teach you microservice and concurrent programming with Kotlin. Going forward, you will learn to test and secure your applications with Kotlin. Finally, this book supplies recipes that will help you migrate your Java code to Kotlin and will help ensure that it's interoperable with Java. Style and approach This book explains concepts related to Kotlin Programming using a practical approach and with the help of easy-to-follow recipes.
Dynamics 365 Application Development
Dynamics 365 Application Development
Deepesh Somani,Nishant Rana
¥90.46
Learn, develop, and design applications using the new features in Microsoft Dynamics CRM About This Book ? Implement business logic using processes, plugins, and client-side *s with MS Dynamics 365 ? Develop custom CRM solutions to improve your business applications ? A comprehensive guide that covers the new features of Microsoft Dynamics 365 and increasingly advanced topics. Who This Book Is For This book targets skilled developers who are looking to build business-solution software and are new to application development in Microsoft Dynamics 365, especially for CRM. What You Will Learn ? Discover new designers tools included in Dynamics 365 CRM ? Develop apps using the platform-agnostic Web API ? Leverage Azure Extensions to design cloud-aware applications ? Learn how to implement CRUD operation ? Create integrated real-world apps using Microsoft PowerApps and Flow by combining services such as Twitter, Facebook, and SharePoint ? Configure and use Artificial Intelligence Azure Cognitive Services for Recommendation and Text Analytic services In Detail Microsoft Dynamics 365 CRM is the most trusted name in enterprise-level customer relationship management. Thelatest version of Dynamics CRM comes with the important addition of exciting features guaranteed to make your life easier. It comes straight off the shelf with a whole new frontier of updated business rules, process enhancements, SDK methods, and other enhancements. This book will introduce you to the components of the new designer tools, such as SiteMap, App Module, and Visual Designer for Business Processes. Going deeper, this book teaches you how to develop custom SaaS applications leveraging the features of PowerApps available in Dynamics 365.Further, you will learn how to automate business processes using Microsoft Flow, and then we explore Web API, the most important platform update in Dynamics 365 CRM. Here, you'll also learn how to implement Web API in custom applications. You will learn how to write an Azure-aware plugin to design and integrate cloud-aware solutions. The book concludes with configuring services using newly released features such as Editable grids, Data Export Service, LinkedIn Integration, Relationship Insights, and Live Assist. Style and approach The book takes a pragmatic approach, exploring Dynamics 365 and its CRM features with the help of real-world scenarios.
Building Serverless Applications with Python
Building Serverless Applications with Python
Jalem Raj Rohit
¥90.46
Building efficient Python applications at minimal cost by adopting serverless architectures About This Book ? Design and set up a data flow between cloud services and custom business logic ? Make your applications efficient and reliable using serverless architecture ? Build and deploy scalable serverless Python APIs Who This Book Is For This book is for Python developers who would like to learn about serverless architecture. Python programming knowledge is assumed. What You Will Learn ? Understand how AWS Lambda and Microsoft Azure Functions work and use them to create an application ? Explore various triggers and how to select them, based on the problem statement ? Build deployment packages for Lambda functions ? Master the finer details about building Lambda functions and versioning ? Log and monitor serverless applications ? Learn about security in AWS and Lambda functions ? Scale up serverless applications to handle huge workloads and serverless distributed systems in production ? Understand SAM model deployment in AWS Lambda In Detail Serverless architectures allow you to build and run applications and services without having to manage the infrastructure. Many companies have adopted this architecture to save cost and improve scalability. This book will help you design serverless architectures for your applications with AWS and Python. The book is divided into three modules. The first module explains the fundamentals of serverless architecture and how AWS lambda functions work. In the next module, you will learn to build, release, and deploy your application to production. You will also learn to log and test your application. In the third module, we will take you through advanced topics such as building a serverless API for your application. You will also learn to troubleshoot and monitor your app and master AWS lambda programming concepts with API references. Moving on, you will also learn how to scale up serverless applications and handle distributed serverless systems in production. By the end of the book, you will be equipped with the knowledge required to build scalable and cost-efficient Python applications with a serverless framework. Style and approach The book takes a pragmatic approach, using a real-world example to demonstrate building efficient, secure, and scalable serverless applications.
Tkinter GUI Programming by Example
Tkinter GUI Programming by Example
David Love
¥90.46
Leverage the power of Python and its de facto GUI framework to build highly interactive interfaces About This Book ? The fundamentals of Python and GUI programming with Tkinter. ? Create multiple cross-platform projects by integrating a host of third-party libraries and tools. ? Build beautiful and highly-interactive user interfaces that target multiple devices. Who This Book Is For This book is for beginners to GUI programming who haven’t used Tkinter yet and are eager to start building great-looking and user-friendly GUIs. Prior knowledge of Python programming is expected. What You Will Learn ? Create a scrollable frame via theCanvas widget ? Use the pack geometry manager andFrame widget to control layout ? Learn to choose a data structurefor a game ? Group Tkinter widgets, such asbuttons, canvases, and labels ? Create a highly customizablePython editor ? Design and lay out a chat window In Detail Tkinter is a modular, cross-platform application development toolkit for Python. When developing GUI-rich applications, the most important choices are which programming language(s) and which GUI framework to use. Python and Tkinter prove to be a great combination. This book will get you familiar with Tkinter by having you create fun and interactive projects. These projects have varying degrees of complexity. We'll start with a simple project, where you'll learn the fundamentals of GUI programming and the basics of working with a Tkinter application. After getting the basics right, we'll move on to creating a project of slightly increased complexity, such as a highly customizable Python editor. In the next project, we'll crank up the complexity level to create an instant messaging app. Toward the end, we'll discuss various ways of packaging our applications so that they can be shared and installed on other machines without the user having to learn how to install and run Python programs. Style and approach Step by Step guide with real world examples
Mastering Geospatial Analysis with Python
Mastering Geospatial Analysis with Python
Silas Toms,Eric van Rees,Paul Crickard
¥90.46
Explore GIS processing and learn to work with various tools and libraries in Python. About This Book ? Analyze and process geospatial data using Python libraries such as; Anaconda, GeoPandas ? Leverage new ArcGIS API to process geospatial data for the cloud. ? Explore various Python geospatial web and machine learning frameworks. Who This Book Is For The audience for this book includes students, developers, and geospatial professionals who need a reference book that covers GIS data management, analysis, and automation techniques with code libraries built in Python 3. What You Will Learn ? Manage code libraries and abstract geospatial analysis techniques using Python 3. ? Explore popular code libraries that perform specific tasks for geospatial analysis. ? Utilize code libraries for data conversion, data management, web maps, and REST API creation. ? Learn techniques related to processing geospatial data in the cloud. ? Leverage features of Python 3 with geospatial databases such as PostGIS, SQL Server, and SpatiaLite. In Detail Python comes with a host of open source libraries and tools that help you work on professional geoprocessing tasks without investing in expensive tools. This book will introduce Python developers, both new and experienced, to a variety of new code libraries that have been developed to perform geospatial analysis, statistical analysis, and data management. This book will use examples and code snippets that will help explain how Python 3 differs from Python 2, and how these new code libraries can be used to solve age-old problems in geospatial analysis. You will begin by understanding what geoprocessing is and explore the tools and libraries that Python 3 offers. You will then learn to use Python code libraries to read and write geospatial data. You will then learn to perform geospatial queries within databases and learn PyQGIS to automate analysis within the QGIS mapping suite. Moving forward, you will explore the newly released ArcGIS API for Python and ArcGIS Online to perform geospatial analysis and create ArcGIS Online web maps. Further, you will deep dive into Python Geospatial web frameworks and learn to create a geospatial REST API. Style and approach The book takes a practical, example-driven approach to teach you GIS analysis and automation techniques with Python 3.
Learning Robotic Process Automation
Learning Robotic Process Automation
Alok Mani Tripathi
¥90.46
Design RPA solutions to perform a wide range of transactional tasks with minimal cost and maximum ROI About This Book ? A beginner's guide to learn Robotic Process Automation and its impact on the modern world ? Design, test, and perform enterprise automation task with UiPath ? Create Automation apps and deploy them to all the computers in your department. Who This Book Is For If you would like to pursue a career in Robotic Process Automation or improve the efficiency of your businesses by automating common tasks, then this book is perfect for you. Prior programming knowledge of either Visual Basic or C# will be useful. What You Will Learn ? Understand Robotic Process Automation technology ? Learn UiPath programming techniques to deploy robot configurations ? Explore various data extraction techniques ? Learn about integrations with various popular applications such as SAP and MS Office ? Debug a programmed robot including logging and exception handling ? Maintain code version and source control ? Deploy and control Bots with UiPath Orchestrator In Detail Robotic Process Automation (RPA) enables automating business processes using software robots. Software robots interpret, trigger responses, and communicate with other systems just like humans do. Robotic processes and intelligent automation tools can help businesses improve the effectiveness of services faster and at a lower cost than current methods. This book is the perfect start to your automation journey, with a special focus on one of the most popular RPA tools: UiPath. Learning Robotic Process Automation takes you on a journey from understanding the basics of RPA to advanced implementation techniques. You will become oriented in the UiPath interface and learn about its workflow. Once you are familiar with the environment, we will get hands-on with automating different applications such as Excel, SAP, Windows and web applications, screen and web scraping, working with user events, as well as understanding exceptions and debugging. By the end of the book, you'll not only be able to build your first software bot, but also you'll wire it to perform various automation tasks with the help of best practices for bot deployment. Style and approach This book will help you kick-start your automation journey with a special focus on one of the most popular RPA tools: UiPath.
Kotlin Programming By Example
Kotlin Programming By Example
Iyanu Adelekan
¥90.46
Enhance your Kotlin programming skills by building 3 real-world applications About This Book ? Build three full-fledged, engaging applications from scratch and learn to deploy them ? Enhance your app development and programming activities with Kotlin’s powerful and intuitive tools and utilities. ? Experience the gentle learning curve, expressiveness, and intuitiveness of Kotlin, as you develop your own applications Who This Book Is For This book is for those who are new to Kotlin or are familiar with the basics, having dabbled with Java until now. Basic programming knowledge is mandatory. What You Will Learn ? Learn the building blocks of the Kotlin programming language ? Develop powerful RESTful microservices for Android applications ? Create reactive Android applications efficiently ? Implement an MVC architecture pattern and dependency management using Kotlin ? Centralize, transform, and stash data with Logstash ? Secure applications using Spring Security ? Deploy Kotlin microservices to AWS and Android applications to the Play Store In Detail Kotlin greatly reduces the verbosity of source code. With Google having announced their support for Kotlin as a first-class language for writing Android apps, now's the time learn how to create apps from scratch with Kotlin Kotlin Programming By Example takes you through the building blocks of Kotlin, such as functions and classes. You’ll explore various features of Kotlin by building three applications of varying complexity. For a quick start to Android development, we look at building a classic game, Tetris, and elaborate on object-oriented programming in Kotlin. Our next application will be a messenger app, a level up in terms of complexity. Before moving onto the third app, we take a look at data persistent methods, helping us learn about the storage and retrieval of useful applications. Our final app is a place reviewer: a web application that will make use of the Google Maps API and Place Picker. By the end of this book, you will have gained experience of of creating and deploying Android applications using Kotlin. Style and approach Here we will build three exciting projects in Kotlin which will demonstrate how to effectively use Kotlin language constructs
Unity 2018 Shaders and Effects Cookbook
Unity 2018 Shaders and Effects Cookbook
John P. Doran,Alan Zucconi
¥90.46
Bring realism to your games by mastering post-processing effects and advanced shading techniques in Unity 2018 About This Book ? Learn the secrets of creating AAA quality shaders without writing long algorithms ? Master shader programming through easy-to-follow examples ? Create stunning visual effects that can be used in 3D games Who This Book Is For Unity Shaders and Effects Cookbook is for developers who want to create their first shaders in Unity 2018 or wish to take their game to a whole new level by adding professional post-processing effects. A solid understanding of Unity is required to get the most from this book. What You Will Learn ? Understand physically based rendering to fit the aesthetic of your game ? Write shaders from scratch in ShaderLab and HLSL/Cg ? Combine shader programming with interactive scripts to add life to your materials ? Design efficient shaders for mobile platforms without sacrificing their realism ? Use state-of-the-art techniques, such as volumetric explosions and fur shading ? Master the math and algorithms behind the most used lighting models ? Understand how shader models have evolved and how you can create your own In Detail Since their introduction to Unity, shaders have been seen as notoriously difficult to understand and implement in games. Complex mathematics has always stood in the way of creating your own shaders and attaining the level of realism you crave. Unity 2018 Shaders and Effects Cookbook changes that by giving you a recipe-based guide to creating shaders using Unity. It will show you everything you need to know about vectors, how lighting is constructed with them, and how textures are used to create complex effects without the heavy math. This book starts by teaching you how to use shaders without writing code with the post-processing stack. Then, you’ll learn how to write shaders from scratch, build up essential lighting, and finish by creating stunning screen effects just like those in high-quality 3D and mobile games. You'll discover techniques, such as normal mapping, image-based lighting, and animating your models inside a shader. We'll explore how to use physically based rendering to treat light the way it behaves in the real world. At the end, we’ll even look at Unity 2018’s new Shader Graph system. With this book, what seems like a dark art today will be second nature by tomorrow. Style and approach The recipes in this book contain step-by-step instructions, complemented with screenshots, code, and real-world examples.
Unity Virtual Reality Projects
Unity Virtual Reality Projects
Jonathan Linowes
¥90.46
Explore the latest features of Unity 2018 to create immersive VR projects for Oculus Rift, HTC Vive, Daydream and Gear VR About This Book ? A project-based guide to teach you how to develop immersive and fun VR applications using Unity 3D ? Build experiences with interactable objects, physics, UI, animations, C# scripting, and other Unity features ? Explore the world of VR by building experiences such as diorama, first-person characters, 360-degree projections, social VR, audio fireball game, and VR storytelling Who This Book Is For If you're a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications, then this book is for you. Any experience in Unity is an advantage. What You Will Learn ? Create 3D scenes with Unity and other 3D tools while learning about world space and scale ? Build and run VR applications for specific headsets, including Oculus, Vive, and Daydream ? Interact with virtual objects using eye gaze, hand controllers, and user input events ? Move around your VR scenes using locomotion and teleportation ? Implement an audio fireball game using physics and particle systems ? Implement an art gallery tour with teleportation and data info ? Design and build a VR storytelling animation with a soundtrack and timelines ? Create social VR experiences with Unity networking In Detail Unity has become the leading platform for building virtual reality games, applications, and experiences for this new generation of consumer VR devices. Unity Virtual Reality Projects walks you through a series of hands-on tutorials and in-depth discussions on using the Unity game engine. With its practical and project-based approach, this book will get you up to speed with the specifics of Virtual Reality development in Unity. You will learn how to use Unity to develop VR applications that can be experienced with devices such as Oculus, Daydream, and Vive. Among the many topics and projects, you will explore gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, software design patterns, 360-degree media, timeline animation, and multiplayer networking. You will learn the Unity 3D game engine via the interactive Unity Editor as well as C# programming. By the end of the book, you will be fully equipped to develop rich, interactive virtual reality experiences using Unity. Style and approach A practical step-by-step guide to building impressive VR experiences with Unity 2018.