万本电子书0元读

万本电子书0元读

Data Visualization with D3 and AngularJS
Data Visualization with D3 and AngularJS
Christoph K?rner
¥80.65
If you are a web developer with experience in AngularJS and want to implement interactive visualizations using D3.js, this book is for you. Knowledge of SVG or D3.js will give you an edge to get the most out of this book.
Learning Continuous Integration with TeamCity
Learning Continuous Integration with TeamCity
Manoj Mahalingam S
¥80.65
If you are a developer, tester, or a person in operations or Devops who wants to start practising CI, start using TeamCity or both, then this book is for you. Moreover, if you have thought about bringing CI into your team, if you are already using a CI tool and want to move to TeamCity, or if you are looking for ideal practises and techniques while implementing CI with TeamCity, this book will be useful.
OpenCV Computer Vision Application programming Cookbook Second Edition
OpenCV Computer Vision Application programming Cookbook Second Edition
Robert Laganière
¥80.65
OpenCV 3 Computer Vision Application Programming Cookbook is appropriate for novice C++ programmers who want to learn how to use the OpenCV library to build computer vision applications. It is also suitable for professional software developers wishing to be introduced to the concepts of computer vision programming. It can also be used as a companion book in a university-level computer vision courses. It constitutes an excellent reference for graduate students and researchers in image processing and computer vision.
Getting started with LLVM core libraries
Getting started with LLVM core libraries
Bruno Cardoso Lopes
¥80.65
This book is intended for enthusiasts, computer science students, and compiler engineers interested in learning about the LLVM framework. You need a background in C++ and, although not mandatory, should know at least some compiler theory. Whether you are a newcomer or a compiler expert, this book provides a practical introduction to LLVM and avoids complex scenarios. If you are interested enough and excited about this technology, then this book is definitely for you.
Git Version Control Cookbook
Git Version Control Cookbook
Aske Olsson
¥80.65
This practical guide contains a wide variety of recipes, taking you through all the topics you need to know about to fully utilize the most advanced features of the Git system. If you are a software developer or a build and release engineer who uses Git in your daily work and want to take your Git knowledge to the next level, then this book is for you. To understand and follow the recipes included in this book, basic knowledge of Git command-line code is mandatory.
Sparrow iOS Game Framework Beginner's Guide
Sparrow iOS Game Framework Beginner's Guide
Johannes Stein
¥80.65
An easy-to-follow guide full of de*ive step-by-step procedures on how to develop a game for iOS. With each topic, a new challenge will be tackled to get a deeper knowledge of the Sparrow game framework and gain the skills to develop a complete mobile experience. This book is aimed at those who have always wanted to create their own games for iOS devices. Perhaps you've already dabbled in game development and want to know how to develop games for the Apple App Store, or maybe you have developed Objective-C apps in the past but you are new to game development. In either case, this book will help with de*ive examples and teach you to develop a game throughout its course. Some experience in Objective-C and a basic understanding of object-oriented programming are required.
Moodle 2.0 Course Conversion, Second Edition
Moodle 2.0 Course Conversion, Second Edition
Ian Wild
¥80.65
With clear instructions and plenty of screenshots, this book provides all the support and guidance you will need as you begin to convert your teaching to Moodle. Step-by-step tutorials use real-world examples to show you how to convert to Moodle in the most efficient and effective ways possible. Moodle Course Conversion carefully illustrates how Moodle can be used to teach content and ideas and clearly demonstrates the advantages of doing so. This book is for teachers, tutors, and lecturers who already have a large body of teaching material and want to use Moodle to enhance their course, rather than developing brand new ones. You won’t need experience with Moodle, but will need teacher-access to a ready-installed Moodle site. Teachers with some experience of Moodle, who want to focus on incorporating existing course materials will also find this book very useful
Ruby on Rails Web Mashup Projects
Ruby on Rails Web Mashup Projects
Chang Sau Sheong
¥80.65
This book is project-based. The format of each project is similar, with a statement of the project, discussion of the main protocols involved, an overview of the API, and then complete code for building the project. You will be led methodically through concrete steps to build the mashup, with asides to explain the theory behind the code. This book is for Ruby on Rails developers who want to expand the features of their site by consuming remote external data and services. Basic knowledge of Ruby on Rails programming is required but you need not have any experience of any of the APIs used.
iClone 4.31 3D Animation Beginner's Guide
iClone 4.31 3D Animation Beginner's Guide
M.D. McCallum
¥80.65
This book is a part of the Beginner's guide series, wherein you will quickly start doing tasks with precise instructions. Then the tasks will be followed by explanation and then a challenging task or a multiple choice question about the topic just covered. Do you have a story to tell or an idea to illustrateThis book is aimed at film makers, video producers/compositors, vxf artists or 3D artists/designers like you who have no previous experience with iClone. If you have that drive inside you to entertain people via the internet on sites like YouTube or Vimeo, create a superb presentation video, showcase a product or create a movie, or get a fast start on the iClone program, this Beginner’s guide was written with you in mind.
Microsoft SharePoint 2010 Power User Cookbook
Microsoft SharePoint 2010 Power User Cookbook
Adrian Colquhoun
¥80.65
This hands-on cookbook takes readers through many highly applicable intermediate and advanced SharePoint recipes, as well as offering three real-world business scenarios to complement the knowledge already gained. The book specifically sets out to cover important SharePoint 2010 topics that are often avoided by other authors. If you are an advanced End User or Power User of SharePoint 2010 who wants to accomplish specific business tasks beyond the basics, then this cookbook is not to be missed. You should already be comfortable with SharePoint in order to get the most out the recipes, which are applicable up to and including SharePoint Enterprise edition. You'll find this book useful not only as a learning tool, but also as a reference guide as your SharePoint skills and experience increase.
Unity 3.x Game Development by Example Beginner's Guide
Unity 3.x Game Development by Example Beginner's Guide
Ryan Henson Creighton
¥80.65
The book takes a clear, step-by-step approach to building small, simple game projects. It focuses on short, attainable goals so that the reader can finish something, instead of trying to create a complex RPG or open-world game that never sees the light of day. This book encourages readers hungry for knowledge. It does not go into gory detail about how every little knob and dial functions – that's what the software manual is for! Rather, this book is the fastest path from zero to finished game using the Unity game engine. If you've ever wanted to develop games, but have never felt "smart" enough to deal with complex programming, this book is for you. It's also a great kick-start for developers coming from other tools like Flash, Unreal Engine, and Game Maker Pro.
The PEAR Installer Manifesto
The PEAR Installer Manifesto
Gregory Beaver
¥80.65
This book is a comprehensive and well structured tutorial on using PEAR Installer, but it is also much more than that. As the creator of the latest versions of the PEAR Installer (1.4.0+) , the author is passionate about the benefits of a well managed development and deployment process. The book shows how the PEAR Installer works in detail, and then takes you through a comprehensive tour of how you can apply it all stages of the development lifecycle, with practical examples and advice throughout. It will build your technical skills and understanding, and also widen your perspective on managing an effective development process. The book is not just for PHP developers who want to understand how the PEAR Installer works, and what it can do for them, but more generally for PHP developers seeking a better way to deploy their applications and manage updates. It does assume that you have a good working knowledge of PHP development, and are dealing with projects of a sufficient scale and complexity to warrant an investment in a structure process.
Wordpress 3 Search Engine Optimization
Wordpress 3 Search Engine Optimization
Michael David
¥80.65
This is a practical, hands-on book based around sound SEO techniques specifically applied to WordPress. Each chapter starts with a brief overview of the important concepts then quickly moves into practical step-by-step actions you can take immediately. Throughout the book, you'll get clear instructions and detailed screenshots, so you can see exactly what to do each step of the way. This book is written for anyone using WordPress, ranging from owners of business sites to website developers and blog owners. Any WordPress user who wants to sell products or services, or send out a message to the world will find that getting better rankings in the search engines will help them reach their goal faster. Some prior knowledge of WordPress is expected but no prior knowledge of search engine optimization is needed for this book. Readers will get a deeper level of knowledge on how to make their website rank better and attract more visitors.
Core Data iOS Essentials
Core Data iOS Essentials
B.M.Harwani
¥80.65
The book follows an unfolding example app, exploring the features and principles of Core Data as they are added to the app. The book is full of step-by-step instructions, clear explanations, and useful quick reference material. If you've already explored iOS development and maybe even dabbled with Core Data, this book will set your data-driven application development on a firm footing.
Unity 4.x Game Development by Example
Unity 4.x Game Development by Example
Ryan Henson Creighton
¥80.65
This is a practical and light-hearted guide to get to grips with creating your first games, with easy-to-follow, step-by-step tutorials using the award winning Unity engine.If you’ve ever wanted to enter the world of independent game development but have no prior knowledge of programming or game development, then this is the book for you. Game developers transitioning from other tools like GameMaker and Flash will find this a useful tool to get them up to speed on the Unity engine, as will anyone who has never handled the Unity engine before.
Google Maps API Cookbook
Google Maps API Cookbook
Alper Dincer
¥80.65
Google Maps API Cookbook follows a fast-paced, high-level, structured cookbook approach, with minimal theory and an abundance of practical, real-world examples explained in a thorough yet concise manner to help you learn quickly and efficiently.Google Maps API Cookbook is for developers who wish to learn how to do anything from adding a simple embedded map to a website to developing complex GIS applications with the Google Maps JavaScript API. It is targeted at JavaScript developers who know how to get by but who are also seeking the immediacy of recipe-based advice.
RabbitMQ Cookbook
RabbitMQ Cookbook
Sigismondo Boschi
¥80.65
A practical book filled with advanced recipes as well as plenty of code and real-life examples which will make your learning curve quick and easy.If you are a software developer who wants to develop distributed applications based on messaging, then this book is for you. It’s assumed that you have some experience with multithreading applications and distributed applications. You are also expected to know the basic concepts of Web and cloud applications in order to follow the recipes effectively.
Android Security Cookbook
Android Security Cookbook
Keith Makan
¥80.65
Android Security Cookbook' breaks down and enumerates the processes used to exploit and remediate Android app security vulnerabilities in the form of detailed recipes and walkthroughs."Android Security Cookbook" is aimed at anyone who is curious about Android app security and wants to be able to take the necessary practical measures to protect themselves; this means that Android application developers, security researchers and analysts, penetration testers, and generally any CIO, CTO, or IT managers facing the impeding onslaught of mobile devices in the business environment will benefit from reading this book.
Unity Multiplayer Games
Unity Multiplayer Games
Alan R. Stagner
¥80.65
An easy-to-follow, tutorial manner that uses the learning-by-example approach.If you are a developer who wants to start making multiplayer games with the Unity game engine, this book is for you. This book assumes you have some basic experience with programming. No prior knowledge of the Unity IDE is required.
Moodle 2.5 Multimedia
Moodle 2.5 Multimedia
João Pedro Soares Fernandes
¥80.65
A tutorial-based guide where readers can work through practical examples that clearly describe how to create multimedia applications using Moodle and integrate existing multimedia resources into Moodle courses.If you are a teacher or trainer who runs online courses and has a basic understanding of Moodle, this book will be ideal for you. It is not necessary to have an advanced technical background to create multimedia elements as the tasks will be simple, not time consuming, and will be practical for everyday use.
CryENGINE Game Programming with C++, C#, and Lua
CryENGINE Game Programming with C++, C#, and Lua
Filip Lundgren
¥80.65
This book provides you with step-by-step exercises covering the various systems of CryENGINE and comprehensively explains their workings in a way that can be easily understood by readers of any skill level to help you develop your very own CryENGINE games.This book is intended for developers looking to harness the power of CryENGINE, providing a good grounding in how to use the engine to its full potential. The book assumes basic knowledge of the engine and its editor in non-programming areas.