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Web Developer's Reference Guide
Web Developer's Reference Guide
Joshua Johanan
¥80.65
A one-stop guide to the essentials of web development including popular frameworks such as jQuery, Bootstrap, AngularJS, and Node.js About This Book Understand the essential elements of HTML, CSS, and JavaScript, including how and when to use them Walk through three of the best and most popular web development frameworks – jQuery, Bootstrap, and AngularJS References for any function you will need in your day-to-day web development Who This Book Is For This book is perfect for beginners but more advanced web developers will also benefit. Laid out so you can refer to as much or as little as you need to, with this book you can exhaustively explore essential concepts for modern web developers. What You Will Learn Explore detailed explanations of all the major HTML elements and attributes, illustrated with examples Take a deep dive into CSS properties and functions and master their usage Find clear, concise de*ions of JavaScript syntax and expressions Recognize various JavaScript design patterns and learn the basics of JavaScript object-orientated programming Implement the latest ECMAScript 6 for client-side *ing in your web applications Discover new ways to develop your website's front end quickly and easily using Bootstrap Write JavaScript extensibly using jQuery-JavaScript's feature-rich library Delve into the key Node.js modules used in JavaScript server-side programming Access AngularJS 's important modules, controllers, directives, and services quickly In Detail This comprehensive reference guide takes you through each topic in web development and highlights the most popular and important elements of each area. Starting with HTML, you will learn key elements and attributes and how they relate to each other. Next, you will explore CSS pseudo-classes and pseudo-elements, followed by CSS properties and functions. This will introduce you to many powerful and new selectors. You will then move on to JavaScript. This section will not just introduce functions, but will provide you with an entire reference for the language and paradigms. You will discover more about three of the most popular frameworks today—Bootstrap, which builds on CSS, jQuery which builds on JavaScript, and AngularJS, which also builds on JavaScript. Finally, you will take a walk-through Node.js, which is a server-side framework that allows you to write programs in JavaScript. Style and approach This book is an easy-to-follow, comprehensive reference guide. Each topic, function, or element is listed methodically along with parameters, return values, and de*ions. Examples are also included to help you put the concepts to use quickly in the real world.
Scientific Computing with Scala
Scientific Computing with Scala
Vytautas Jančauskas
¥80.65
Learn to solve scientific computing problems using Scala and its numerical computing, data processing, concurrency, and plotting libraries About This Book Parallelize your numerical computing code using convenient and safe techniques. Accomplish common high-performance, scientific computing goals in Scala. Learn about data visualization and how to create high-quality scientific plots in Scala Who This Book Is For Scientists and engineers who would like to use Scala for their scientific and numerical computing needs. A basic familiarity with undergraduate level mathematics and statistics is expected but not strictly required. A basic knowledge of Scala is required as well as the ability to write simple Scala programs. However, complicated programming concepts are not used in the book. Anyone who wants to explore using Scala for writing scientific or engineering software will benefit from the book. What You Will Learn Write and read a variety of popular file formats used to store scientific data Use Breeze for linear algebra, optimization, and digital signal processing Gain insight into Saddle for data analysis Use ScalaLab for interactive computing Quickly and conveniently write safe parallel applications using Scala's parallel collections Implement and deploy concurrent programs using the Akka framework Use the Wisp plotting library to produce scientific plots Visualize multivariate data using various visualization techniques In Detail Scala is a statically typed, Java Virtual Machine (JVM)-based language with strong support for functional programming. There exist libraries for Scala that cover a range of common scientific computing tasks – from linear algebra and numerical algorithms to convenient and safe parallelization to powerful plotting facilities. Learning to use these to perform common scientific tasks will allow you to write programs that are both fast and easy to write and maintain. We will start by discussing the advantages of using Scala over other scientific computing platforms. You will discover Scala packages that provide the functionality you have come to expect when writing scientific software. We will explore using Scala's Breeze library for linear algebra, optimization, and signal processing. We will then proceed to the Saddle library for data analysis. If you have experience in R or with Python's popular pandas library you will learn how to translate those skills to Saddle. If you are new to data analysis, you will learn basic concepts of Saddle as well. Well will explore the numerical computing environment called ScalaLab. It comes bundled with a lot of scientific software readily available. We will use it for interactive computing, data analysis, and visualization. In the following chapters, we will explore using Scala's powerful parallel collections for safe and convenient parallel programming. Topics such as the Akka concurrency framework will be covered. Finally, you will learn about multivariate data visualization and how to produce professional-looking plots in Scala easily. After reading the book, you should have more than enough information on how to start using Scala as your scientific computing platform Style and approach Examples are provided on how to use Scala to do basic numerical and scientific computing tasks. All the concepts are illustrated with more involved examples in each chapter. The goal of the book is to allow you to translate existing experience in scientific computing to Scala.
Canvas Cookbook
Canvas Cookbook
Bhushan Purushottam Joshi
¥80.65
Over 80 simple but creative and structured recipes to explore the capabilities of HTML5 Canvas About This Book Develop simple to advanced recipes of your own, and ultimately produce a great application Discover a better way to use HTML5 Canvas, JavaScript, and CSS Put your creative instincts to use in your day-to-day interface developments Who This Book Is For The book is intended for readers with a preliminary knowledge of JavaScript and CSS. Whether you're a beginner or expert in this technology, the book provides recipes to help you build your own application, presentation, or game. What You Will Learn Draw basic shapes such as lines, arcs, curves, and text using the coordinate system Learn about the animation cycle and use it to animate shapes Grasp the knowledge required to create particles and use them Give various effects to images and videos and also use them in animations Discover the use of event listeners to make recipes interactive and to handle events through event handlers Create good presentation graphics with graphs and charts Learn all about 3D development, from building 3D objects to animating them Convert your knowledge into a complete working game Understand the interoperability and deployment of recipes on different browsers and on different devices In Detail With the growing popularity of HTML5 Canvas, this book offers tailored recipes to help you develop portable applications, presentations, and games. The recipes are simple yet creative and build on each other. At every step, the book inspires the reader to develop his/her own recipe. From basic to advanced, every aspect of Canvas API has been covered to guide readers to develop their own application, presentation, or game. Style and approach All the recipes are sequential and cover the basic and advanced concepts of Canvas. Every recipe is as simple as possible without compromising creativity
Learning Proxmox VE
Learning Proxmox VE
Rik Goldman
¥80.65
Unleash the power of Proxmox VE by setting up a dedicated virtual environment to serve both containers and virtual machines About This Book Create virtual machines and containers from the comfort of your workstation using Proxmox VE's web-based management interface Maximize performance, security, and the quality of virtual services by tailoring container and virtual machine configurations based on established best practices Put theory to practice by deploying virtual servers that promise portability, modularity, flexibility, security, and quality of service at any scale Who This Book Is For This book is intended for server and system administrators and engineers who are eager to take advantage of the potential of virtual machines and containers to manage servers more efficiently and make the best use of resources, from energy consumption to hardware utilization and physical real estate What You Will Learn Install and configure Proxmox VE Create new virtual machines and containers Import container templates and virtual appliances Optimize virtual machine performance for common use cases Apply the latest security patches to a Proxmox VE host Contrast PVE virtual machines and containers to recognize their respective use cases Secure virtual machines and containers Assess the benefits of virtualization on budgets, server real estate, maintenance, and management time In Detail Proxmox VE 4.1 provides an open source, enterprise virtualization platform on which to host virtual servers as either virtual machines or containers. This book will support your practice of the requisite skills to successfully create, tailor, and deploy virtual machines and containers with Proxmox VE 4.1. Following a survey of PVE's features and characteristics,this book will contrast containers with virtual machines and establish cases for both. It walks through the installation of Proxmox VE, explores the creation of containers and virtual machines, and suggests best practices for virtual disk creation, network configuration, and Proxmox VE host and guest security. Throughout the book, you will navigate the Proxmox VE 4.1 web interface and explore options for command-line management. Style and approach This book is a practical exploration of the different processes and procedures, which are essential in beginning your journey to fluent creation and optimization of effective containers and virtual machines.
Flask Blueprints
Flask Blueprints
Jo?l Perras
¥80.65
Dive into the world of the Flask microframework to develop an array of web applications About This Book Structure, compose, and build powerful Flask HTML-based applications and JSON/XML-based APIs using advanced application design patterns Integrate third-party Flask extensions for tasks such as social authentication, sending emails, and interacting with databases and cache layers Build a series of Flask applications of increasing complexity Who This Book Is For If you are a Python web developer who has developed basic Flask applications and now wants to build a series of more complex web applications, then this is the book for you. What You Will Learn Use the virtualenv Python package to effectively isolate your development environments Convert a simple one-file Flask application into a more full-fledged multi-package application Integrate Flask-Login for simple user authentication, Flask-WTF for forms, and Flask-SQLAlchemy for database interactions Explore URL routing and dispatching in a blueprint structured application Create your own signals and consume them within your application Learn to leverage Werkzeug, the WSGI library that powers much of Flask Implement custom exceptions for handling non-20x response codes Write your own CLI tools for administrative and development tasks of your Flask application using Flask-Script/Click Build your Flask extensions to encapsulate reusable behaviors across your applications Integrate your application with open source JavaScript-based graphing libraries to create simple data visualizations In Detail Flask is a small but powerful web development framework for Python. Though Flask is termed a micro-framework, it is no way lacking in functionality; there are many extensions available to Flask which helps it to function at the same level as other large frameworks such as Django and Ruby on Rails. This book will demonstrate how to develop a series of web application projects with the Python web micro-framework, and leverage extensions and external Python libraries and APIs to extend the development of a variety of larger and more complex web applications. The book will start by explaining Python’s Virtualenv library and how to create and switch between multiple virtual environments. You’ll first build an SQL database-backed application, which will use Flask-WTF, Flask-SQLAlchemy, Jinja templates, and other methods. Next you’ll move on to a timeline application, built using concepts including pytest-Flask, the Blinker package, data modelling for user timelines, exception handling, and creating and organizing CLI tools. Moving on, you’ll discover how to implement a photo timeline application where you’ll explore topics such as writing and running celery tasks, API error handling and testing, and Werkzeug middlewares. Finally, the book walks you through creating an application which fetches data from GitHub and stores it locally. You will also learn how to install and configure Flask-Click extension. Style and approach This book covers how to effectively use the Flask micro-framework to develop a series of web applications. Each chapter focusses on the development of an application increasing in complexity with easy steps to follow.
Learning Couchbase
Learning Couchbase
Henry Potsangbam
¥80.65
Design documents and implement real world e-commerce applications with Couchbase About This Book Get acquainted with Couchbase architecture and design your document-based data schema Implement full text search using industry standard elastic search plugins Develop critical and high performance applications using this hands-on tutorial guide Who This Book Is For If you are new to the NoSQL document system or have little or no experience in NoSQL development and administration and are planning to deploy Couchbase for your next project, then this book is for you. It would be helpful to have a bit of familiarity with Java. What You Will Learn Get acquainted with the concept of NoSQL databases and configure your Couchbase database cluster Maintain Couchbase effectively using the web-based administrative console with ease Enable partition capabilities by making use of Buckets Analyze important design considerations for maintaining relationship between various documents Use Couchbase SDK Java API to store and retrieve document Write views using map/reduce to retrieve documents efficiently Get familiar with N1QL and how to use it in Java applications Integrate Couchbase with Elasticsearch to implement full text search Configure XDCR for disaster recovery and develop ecommerce application using Couchbase In Detail This book achieves its goal by taking up an end-to-end development structure, right from understanding NOSQL document design to implementing full fledged eCommerce application design using Couchbase as a backend. Starting with the architecture of Couchbase to get you up and running, this book quickly takes you through designing a NoSQL document and implementing highly scalable applications using Java API. You will then be introduced to document design and get to know the various ways to administer Couchbase. Followed by this, learn to store documents using bucket. Moving on, you will then learn to store, retrieve and delete documents using smart client base on Java API. You will then retrieve documents using SQL like syntax call N1QL. Next, you will learn how to write map reduce base views. Finally, you will configure XDCR for disaster recovery and implement an eCommerce application using Couchbase. Style and approach The book starts from absolute basics and slowly moves to more advanced topics ensuring at every step that all concepts and terms are understood by the reader to have complete understanding at every stage. Technical and complex terms are explained in clear and simple language, thus making this book a perfect companion for those who have started their journey to NoSQL using Couchbase
VMware Horizon View High Availability
VMware Horizon View High Availability
Andrew Alloway
¥80.65
Design, develop and deploy a highly available vSphere environment for VMware Horizon View About This Book Enhance your capability of meeting various Service Level Agreements in VMware Horizon View Get acquainted through all the necessary considerations for building a View environment Cover VMware High Availability hurdle by hurdle along with the checklists for verification of the environment being ready for production Who This Book Is For If you manage, plan or deploy VMware Horizon View or are looking for tips for best practices and configuration details this book is for you. This book is intended for administrators who design and deploy VMware Horizon View or administrators who are looking for ways to improve their existing View environment. What You Will Learn Install and configure a VMware Horizon View Connection Server and redundant pair Discover the networking requirements for View and learn how to build redundancy into your network Analyze each of the View user pool types and how each one can be made highly available and survivable. Get to know about storage protocols such as NFS, iSCSI and Fibre Channel Deploy Virtual SAN, and find out how to effectively couple Virtual SAN with View Learn about View monitoring tools to allow fast responses to various crises Plan, analyze and upgrade VMware Horizon View Analyze network services required for VMware Horizon View and build them in a redundant manner In Detail The increasing movement to virtualize workloads and workstations has put VMware Horizon View into a central mission critical role in many environments. Administrators may be overwhelmed with planning for outages and dealing with failure scenarios. It’s easy to miss small details that will result in outages down the road. Following VMware Horizon View best practices and planning ahead with network infrastructure will allow you to avoid these common pit falls. This book will walk you through the setup and configuration of View in a highly available configuration. It will provide you with the skills to analyze and deploy configurations that can stand up to rigorous failure standards. The book starts with deploying and basic configuration of VMware Horizon View in a redundant setup, then moves on to cover high availability for networking, fibre channel, NFS, and iSCSI. We finish this book with monitoring and upgrade planning. At the end we also learn about maintaining the uptime and minimizing the downtime that can be caused due to various factors. Each topic comes with a list of best practices and failure scenarios to test. Administrators will learn the intricacies of protecting a View environment. Style and approach This book provides configuration and installation steps for administration and installation of a Horizon View server. It includes high-level overviews of any protocols, services used by Horizon View, and best practices and high availability checklists for each chapter.
Offline First Web Development
Offline First Web Development
Daniel Sauble
¥80.65
Design and implement a robust offline app experience using Sencha Touch and PouchDB About This Book Understand the design principles behind a well-designed offline experience Create the illusion of being online when you’re really offline Use common libraries to enhance the offline experience of mobile apps with this comprehensive guide Who This Book Is For Do you want to make your app experience more robust and delightfulAre you eager to write apps that cater to a wider audience, not just the Silicon Valley crowdDo you need to persuade your peers that offline-first is a worthwhile development paradigmIf your answer to all or any one of these questions is yes, then this is the book is for you. Some previous coding and command-line experience would be useful, but is not required. What You Will Learn Convince others that the offline-first paradigm is worth doing Design the behavior of the app, taking offline, online, and the transition between those two states into account Implement the offline/online experience that you’ve designed Show the user what’s happening under the hood with online/offline indicators and Good Mobile Messaging Employ various strategies to cope with unreliable network conditions Help the user resolve conflicts related to the “split-brain” problem Choose intelligent defaults based on usage of the app Use point-to-point networking to partially overcome a lack of Internet connectivity In Detail When building mobile apps, it’s easy to forget about the moments when your users lack a good Internet connection. Try this: put your phone in airplane mode and open a few popular apps to see how they handle being offline. From Twitter to Pinterest to Apple Maps, some apps handle being offline better than others, but very few do it well. A poor offline experience will result in frustrated users who may stop using your app, or worse, turn to your competitor’s apps. Expert or novice, this book will teach you everything you need to know about designing and building a rigorous offline app experience. By putting the offline experience first, you’ll have a solid foundation to build upon, avoiding the unnecessary stress and frustration of trying to retrofit offline capabilities into your finished app. This basic principle, designing for the worst case scenario, could save you countless hours of wasted effort. Style and approach This book adopts an iterative approach to designing and building a mobile app, where each chapter builds on the one before, resulting in a fully-functional app that demonstrates the concepts taught, each one of which is explained through the use of an example.
Spark Cookbook
Spark Cookbook
Rishi Yadav
¥80.65
If you are a data engineer, an application developer, or a data scientist who would like to leverage the power of Apache Spark to get better insights from big data, then this is the book for you.
Mobile Security: How to secure, privatize and recover your devices
Mobile Security: How to secure, privatize and recover your devices
Tim Speed
¥80.65
Learn how to keep yourself safe online with easy- to- follow examples and real- life scenarios. Written by developers at IBM, this guide should be the only resource you need to keep your personal information private.Mobile security is one of the most talked about areas in I.T. today with data being stolen from smartphones and tablets around the world. Make sure you, and your family, are protected when they go online.
Learning Articulate Storyline
Learning Articulate Storyline
Stephanie Harnett
¥80.65
This book provides one-on-one tutoring to help you quickly get up to speed with the basics while also learning how to best apply Storyline features in the context of the work you do.If you’re an e-learning developer, writer, designer, subject matter expert, or all or any one of these, this book is for you. This book is not just for novices, but also for seasoned developers, transitioning from PowerPoint and Articulate Studio ’09, and for those who are already working with Storyline.
RubyMotion iOS Develoment Essentials
RubyMotion iOS Develoment Essentials
Abhishek Nalwaya
¥80.65
This is a step-by-step book that builds on your knowledge by adding to an example app over the course of each chapter. Each topic uses example code that can be compiled and tested to show how things work practically instead of just telling you the theory. Complicated tasks are broken down into easy to follow steps with clear explanations of what each line of code is doing.Whether you are a novice to iOS development or looking for a simpler alternative to Objective-C; with RubyMotion iOS Development Essentials, you will become a pro at writing great iOS apps
Blender 2.6 Cycles: Materials and Textures Cookbook
Blender 2.6 Cycles: Materials and Textures Cookbook
Enrico Valenza
¥80.65
Written in a friendly, practical style this Cookbook deep-dives into a wide-array of techniques used to create realistic materials and textures.This book is perfect for you if you have used Blender before but are new to the impressive Cycles renderer. You should have some knowledge of the Blender interface, though this is not a strict requirement. If you want to create realistic, stunning materials and textures using Cycles, then this book is for you!
QlikView for Developers Cookbook
QlikView for Developers Cookbook
Stephen Redmond
¥80.65
The recipes in this Cookbook provide a concise yet practical guide on how to become an excellent QlikView developer. The book begins with intermediate level recipes and then moves on to more complex recipes in an incremental manner.This book is for anyone who has either attended QlikView Developer training or has taught themselves QlikView from books or online sources. You might be working for a QlikView customer, partner, or even QlikView themselves (or want to!) and want to improve your QlikView skills.
SDL Game Development
SDL Game Development
Shaun Ross Mitchell
¥80.65
Written as a practical and engaging tutorial, SDL Game Development guides you through developing your own framework and the creation of two engaging games.If you know C++ and you’re looking to make great games from the ground up, then this book is perfect for you.
CiviCRM Cookbook
CiviCRM Cookbook
Tony Horrocks
¥80.65
This book is written in cookbook style with practical, comprehensive recipes expained with the aid of the necessary screenshots.If you have basic CiviCRM skills and want to further enhance your CiviCRM skills, this book is for you.
Learning Stencyl 3.x Game Development: Beginner's Guide
Learning Stencyl 3.x Game Development: Beginner's Guide
Innes Borkwood
¥80.65
A step-by-step, practical tutorial with a no-nonsense approach. The book starts by showing readers how to create a playable game that is fully-functioning, then moves on to demonstrate how to fine-tune the game with eye-catching graphics techniques, audio-effects and more.This book is for indie and existing game developers and those who want to get started with game development using Stencyl. Some understanding of Objective-C, C++, and game development basics is recommended. People with some programming experience may also find this book useful.
PrimeFaces Cookbook
PrimeFaces Cookbook
Mert ?al??kan
¥80.65
This is a cookbook with plenty of practical recipes enriched with code and detailed explanations. This book is for you if you would like to learn modern Java web development based on PrimeFaces and are looking for a quick introduction into this matter. Prerequisites required for this book are basic JSF and jQuery skills.
Designing Next Generation Web Projects with CSS3
Designing Next Generation Web Projects with CSS3
Sandro Paganotti
¥80.65
This book is designed for you if you are a frontend web developer; it requires a solid knowledge of CSS syntax and of the most common CSS2 properties and selectors.
AndEngine for Android Game Development Cookbook
AndEngine for Android Game Development Cookbook
Jayme Schroeder
¥80.65
A Cookbook with wide range of recipes to allow you to learn game development with AndEngine quickly and efficiently. "AndEngine for Android Game Development Cookbook" is geared toward developers who are interested in working with the most up-to-date version of AndEngine, sporting the brand new GLES 2.0 branch. The book will be helpful for developers who are attempting to break into the mobile game market with plans to release fun and exciting games while eliminating a large portion of the learning curve that is otherwise inevitable when getting into AndEngine development. This book requires a working installation of eclipse and the required libraries, including AndEngine and its various extensions set up prior to working with the recipes.
Unity Game Development Scripting
Unity Game Development Scripting
Kyle D'Aoust
¥80.65
If you are new to Unity *ing and want to learn simple and modular code and advance your knowledge to the next level, this is the book for you.