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EVE Online: ISK Strategy Guide电子书

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27人正在读 | 0人评论 9.8

作       者:Y. Michael Xu

出  版  社:Packt Publishing

出版时间:2012-10-19

字       数:209.1万

所属分类: 进口书 > 外文原版书 > 电脑/网络

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  • 读书简介
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A game strategy guide that focuses solely on maximising your in game earning. Whether you are new pilot plugging into your first capsule or have years of experience in EVE, this book is for you. No prior knowledge of EVE Online required.
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EVE Online: ISK Strategy Guide

Table of Contents

EVE Online: ISK Strategy Guide

Credits

About the Author

About the Reviewer

www.PacktPub.com

Support files, eBooks, discount offers and more

Why Subscribe?

Free Access for Packt account holders

Preface

What this book covers

What you need for this book

Who this book is for

Conventions

Reader feedback

Customer support

Errata

Piracy

Questions

1. I Want to Play EVE for Free!

What is ISK?

I'm the richest capsuleer in EVE; now what?

How to play EVE for free!

Creating your persona

Choosing one of the four

The Amarr Empire

The Caldari State

The Gallente Federation

The Minmatar Republic

Planning your character

The portrait studio

Choosing your ancestry and education

The first days

What skills to focus on

The certification planner

Neural remapping

Summary

2. When I Grow Up I Want to be a (Wealthy) Miner

Why mining?

Getting started

What to mine

A word about system security status

Ore types

Where should you mine?

Scouting your new home

Basic skills of a miner

Your first mining ship

How to equip your first ship

Mining techniques

Cargohold mining

Jetcan mining

The Industrial ships

Selling your stock

Your next mining ship

The Arbitrator

The Osprey

The Vexor

The Scythe

Taking mining to the next level

Here comes the math

Cycles and mining yield

Picking your next ship

The Procurer

The Retriever

The Covetor

Advanced skills of a miner

Calculating your refine yield

The ultimate miner

Tech II strip miners and mining crystals

The Skiff

The Mackinaw

The Hulk

Perfecting your skills

Mining Ice and Mercoxit

Summary

3. Mission Running

Why mission running?

Mission types

Courier missions

Kill missions

Agents and how they work

Understanding your foe

What ship to use to maximize earnings

How should I fit my ship?

Basic tactics

Mining missions

Trade missions

Special mission types

Storyline missions

Epic Arc missions

Cosmos missions

Faction ship agents

Data Center agents

Picking an agent

Agent level

Agent faction

Corporation and agent type

Factional Warfare agents

R&D agents

Storyline agents

Region, Solar System, and Security Status

Standings

Agent standing

Corporation standing

Faction standing

Skills for mission running

Rewards for mission running

Time bonus and bounties

Loyalty points

Loot and salvage

Summary

4. Making ISK with Manufacturing

Why manufacturing?

Getting started

Common mistakes when starting out

Buy your minerals

Study before you build

What to build when starting out

Skills for manufacturing

The industry skills

The trade skills

BPOs, BPCs, research, and invention

Researching blueprints

Material efficiency research

Production efficiency research

Skills for research

Copying blueprints

Invention

Skills for invention

Datacores

Data interfaces

Improving your invention results

Expanding your manufacturing empire

Planetary Interaction

Skills for PI

What to produce with PI

Command Centers and planet types

Summary

5. Getting Rich Fighting Incursions

What are Incursions?

Why fight Incursions?

Incursion attack sites

How to find Incursion sites

What ships to use

Reward for fighting Incursions

Summary

6. Playing the Market

Why trading?

It takes ISK to make ISK

Tools of the trade

A trader's skills

Ships of a trader

Frigates and cruisers

Industrial ships

Freighters

Transport ships

Blockade Runners

Deep Space Transports

The Market

The contracts system

Buy, sell, and auction contracts

Courier contracts

Types of trading

Inter-regional trading

Intra-regional trading

Other trading methods

Secrets of trading

Time equals ISK

Smaller is better

Be multi-regional

Don't be a one-way trader

Think outside the box

Summary

7. I Can Has Friends

Why join a player corporation?

What to look for

How to find a corp

Career benefits of a corporation

Mining

Mining foreman links

The Orca

Mining capital, the Rorqual

Manufacturing

Mission Running and Incursions

Summary

8. The Geek Stuff

Ships

Industrial ships

Freighters

Skills

Mining skills

Mission running skills

Manufacturing skills

Industry skills

Trade skills

Research skills

Planetary interaction skills

Contracting skills

Mining lasers

Standard lasers

Deep Core Mercoxit lasers

Strip miners

Ice miners

Gas cloud harvesters

Ore types and mineral yields

Ore types

Ore variants

Refining mineral yield

NPC damage types

Mission agents locations

Epic arc mission agents

Faction ship agents

Data center agents

Invention

Data interfaces

Decryptors

Planetary Command Center upgrade levels

Web resources

Summary

Index

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