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Instant HTML5 2D Platformer电子书

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1人正在读 | 0人评论 9.8

作       者:Aidan Temple

出  版  社:Packt Publishing

出版时间:2013-08-26

字       数:16.9万

所属分类: 进口书 > 外文原版书 > 电脑/网络

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  • 读书简介
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Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. The step-by-step approach taken by this book will show you how to develop a 2D HTML5 platformer-based game that you will be able to publish to multiple devices.This book is great for anyone who has an interest in HTML5 games development, and who already has a basic to intermediate grasp on both the HTML markup and JavaScript programming languages. Therefore, due to this requirement, the book will not discuss the inner workings of either of these languages but will instead attempt to describe the functionality of the code present within this book.
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Instant HTML5 2D Platformer

Instant HTML5 2D Platformer

Credits

About the Author

About the Reviewer

www.PacktPub.com

Support files, eBooks, discount offers and more

Why subscribe?

Free access for Packt account holders

Preface

What this book covers

What you need for this book

Who this book is for

Conventions

Reader feedback

Customer support

Downloading the example code

Errata

Piracy

Questions

1. Instant HTML5 2D Platformer

Setting up your HTML5 canvas (Should know)

How to do it...

How it works...

Implementing the game framework (Should know)

How to do it...

How it works...

Creating the player (Must know)

How to do it...

How it works...

Handling user input (Must know)

How to do it...

How it works...

Animating the player (Must know)

How to do it...

How it works...

Creating the level (Must know)

How to do it...

How it works...

Implementing a parallax background (Must know)

How to do it...

How it works...

Implementing physics (Must know)

How to do it...

How it works...

Creating enemies (Must know)

How to do it...

How it works...

Adding pickups (Must know)

How to do it...

How it works...

Adding sounds (Must know)

How to do it...

How it works...

Creating a graphical user interface (Must know)

How to do it...

How it works...

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