万本电子书0元读

万本电子书0元读

Backbone.js Testing
Backbone.js Testing
Ryan Roemer
¥71.93
This book is packed with the step by step tutorial and instructions in recipe format helping you setup test infrastructure and gradually advance your skills to plan, develop, and test your backbone applications.If you are a JavaScript developer looking for recipes to create and implement test support for your backbone application, then this book is ideal for you.
Microsoft .NET Framework 4.5 Quickstart Cookbook
Microsoft .NET Framework 4.5 Quickstart Cookbook
Jose Luis Latorre Millas
¥71.93
Microsoft .NET Framework 4.5 First Look Cookbook
Building your First Mobile Game using XNA 4.0
Building your First Mobile Game using XNA 4.0
Brecht Kets
¥71.93
This book is a step-by-step tutorial with a lot of screenshots that help to explain the concept better. This book will cover the building of a 3D game for Windows Phone using XNA. We won’t explain the C# programming language itself, nor object-oriented programming.We will however explain the aspects of game development thoroughly, so don’t worry if you have never written a 3D game. We will cover all the basics, included the much dreaded math. This is the right book for anyone, regardless of age and gender, if: You are interested in game development You want to start building games for Windows Phone You have some programming knowledge. In this book, we will first go over the technical topics, and end up building a 3D game for Windows Phone 7 together!
Visual Studio 2010 Best Practices
Visual Studio 2010 Best Practices
Peter Ritchie
¥71.93
It will be a step-by-step tutorial that will discuss best practices. The book is structured in such a way that it can be read both from start to end or can dipped into. .Net developers using Visual Studio for programming will find this book useful. If you are developing your application with C#, you will find better ways to do things with Visual Studio. You should know basics of development with .Net Framework and need working knowledge on VIsual Studio
Intelligent Document Capture with Ephesoft - Second Edition
Intelligent Document Capture with Ephesoft - Second Edition
Pat Myers
¥71.93
This book is intended for IT professionals interested in installing and configuring Ephesoft Enterprise for their organization, but it is a valuable resource for anyone interested in learning about intelligent document capture.
R Machine Learning Essentials
R Machine Learning Essentials
Michele Usuelli
¥71.93
If you want to learn how to develop effective machine learning solutions to your business problems in R, this book is for you. It would be helpful to have a bit of familiarity with basic object-oriented programming concepts, but no prior experience is required.
R Graph Essentials
R Graph Essentials
David Alexander Lillis
¥71.93
This book is targeted at R programmers who want to learn the graphing capabilities of R. This book will presume that you have working knowledge of R.
Drupal 5 Themes
Drupal 5 Themes
Ric Shreves
¥71.93
This book is the ideal introduction to theming with Drupal 5. If you want to create a striking new look for your Drupal website, this book is for you. Starting from the basics of theme setup and configuration, you will learn about the Drupal theming architecture and the PHPTemplate engine, and then move on to modifying existing themes and building new themes from scratch. Included is a complete guide to the various style sheets and themeable functions in Drupal 5, making this book a valuable resource even to experienced theme developers. It covers: Creating custom templates Basics of theming in pure PHP Modifying an existing PHPTemplate theme" a step-by-step guide Creating a new PHPTemplate theme" a step-by-step guide Working with forms The main requirements to make use of this book are knowledge of HTML, CSS, and a touch of creativity! Although this book aims to make Drupal theming accessible to designers, theming in Drupal 5 involves writing some PHP code, and a basic knowledge of PHP will be helpful.
PHP Web 2.0 Mashup Projects
PHP Web 2.0 Mashup Projects
Shu-Wai Chow
¥71.93
This book is a practical tutorial with five detailed and carefully explained case studies to build new and effective mashup applications. If you feel confident with your PHP programming, familiar with the basics of HTML and CSS, unafraid of XML, and interested in mashing things up, this is the book for you! There are a lot of formats and protocols, web services and web APIs encountered in this book ” you do not need to know anything about them or about AJAX; you will find all you need in the book.
Microsoft AJAX Library Essentials: Client-side ASP.NET AJAX 1.0 Explained
Microsoft AJAX Library Essentials: Client-side ASP.NET AJAX 1.0 Explained
Bogdan Brinzarea
¥71.93
This book is a practical tutorial to get you confident and comfortable working with the Microsoft AJAX suite. Packed with step-by-step examples and detailed explanations of how the examples work, this book is the ideal first step into the exciting world of AJAX in ASP.NET This book has been written for ASP.NET developers entering the world of the ASP.NET AJAX Framework, and for existing ASP.NET AJAX developers looking for a more detailed tutorial on the client-side of the framework: the Microsoft AJAX Library.
Configuring IPCop Firewalls: Closing Borders with Open Source
Configuring IPCop Firewalls: Closing Borders with Open Source
Barrie Dempster
¥71.93
Anyone interested in securing their networks with IPCop ” from those new to networking and firewalls, to networking and IT Professionals with previous experience of IPCop. No knowledge of Linux or IPCop is required.
Java EE 7 First Look
Java EE 7 First Look
NDJOBO Armel Fabrice
¥71.93
An easy-to-follow guide to reveal the new features of Java EE 7 and how to efficiently utilize them.Given the main objectives pursued, this book targets three groups of people with a knowledge of the Java language. They are:Beginners in the Java EE platform who would like to have an idea about the main specifications of Java EE 7.Developers who have experimented with previous versions of Java EE and who would like to explore the new features of Java EE 7.Building architects who want to learn how to put together the various Java EE 7 specifications for building robust and secure enterprise applications
Unity Virtual Reality Projects
Unity Virtual Reality Projects
Jonathan Linowes
¥71.93
Explore the world of Virtual Reality by building immersive and fun VR projects using Unity 3D About This Book Learn the basic principles of virtual reality applications and get to know how they differ from games and desktop apps Build various types of VR experiences, including diorama, first-person characters, riding on rails, 360 degree projections, and social VR A project-based guide that teaches you to use Unity to develop VR applications, which can be experienced with devices such as the Oculus Rift or Google Cardboard Who This Book Is For If you’re a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications then this book is for you. Any experience in Unity is an advantage. What You Will Learn Create 3D scenes with Unity and Blender while learning about world space and scale Build and run VR applications for consumer headsets including Oculus Rift and Google Cardboard Build interactive environments with physics, gravity, animations, and lighting using the Unity engine Experiment with various user interface (UI) techniques that you can use in your VR applications Implement the first-person and third-person experiences that use only head motion gestures for input Create animated walkthroughs, use 360-degree media, and build multi-user social VR experiences Learn about the technology and psychology of VR including rendering, performance and VR motion sickness Gain introductory and advanced experience in Unity programming with the C# language In Detail What is consumer “virtual reality”Wearing a head-mounted display you view stereoscopic 3D scenes. You can look around by moving your head, and walk around using hand controls or motion sensors. You are engaged in a fully immersive experience. On the other hand, Unity is a powerful game development engine that provides a rich set of features such as visual lighting, materials, physics, audio, special effects, and animation for creating 2D and 3D games. Unity 5 has become the leading platform for building virtual reality games, applications and experiences for this new generation of consumer VR devices. Using a practical and project-based approach, this book will educate you about the specifics of virtual reality development in Unity. You will learn how to use Unity to develop VR applications which can be experienced with devices such as the Oculus Rift or Google Cardboard. We will then learn how to engage with virtual worlds from a third person and first person character point of view. Furthermore, you will explore the technical considerations especially important and possibly unique to VR. The projects in the book will demonstrate how to build a variety of VR experiences. You will be diving into the Unity 3D game engine via the interactive Unity Editor as well as C-Sharp programming. By the end of the book, you will be equipped to develop rich, interactive virtual reality experiences using Unity. So, let's get to it! Style and approach This book takes a practical, project-based approach to teach specifics of virtual reality development in Unity. Using a reader-friendly approach, this book will not only provide detailed step-by-step instructions but also discuss the broader context and applications covered within.
Mastering Python Scientific Computing
Mastering Python Scientific Computing
Hemant Kumar Mehta
¥71.93
A complete guide for Python programmers to master scientific computing using Python APIs and tools About This Book The basics of scientific computing to advanced concepts involving parallel and large scale computation are all covered. Most of the Python APIs and tools used in scientific computing are discussed in detail The concepts are discussed with suitable example programs Who This Book Is For If you are a Python programmer and want to get your hands on scientific computing, this book is for you. The book expects you to have had exposure to various concepts of Python programming. What You Will Learn Fundamentals and components of scientific computing Scientific computing data management Performing numerical computing using NumPy and SciPy Concepts and programming for symbolic computing using SymPy Using the plotting library matplotlib for data visualization Data analysis and visualization using Pandas, matplotlib, and IPython Performing parallel and high performance computing Real-life case studies and best practices of scientific computing In Detail In today's world, along with theoretical and experimental work, scientific computing has become an important part of scientific disciplines. Numerical calculations, simulations and computer modeling in this day and age form the vast majority of both experimental and theoretical papers. In the scientific method, replication and reproducibility are two important contributing factors. A complete and concrete scientific result should be reproducible and replicable. Python is suitable for scientific computing. A large community of users, plenty of help and documentation, a large collection of scientific libraries and environments, great performance, and good support makes Python a great choice for scientific computing. At present Python is among the top choices for developing scientific workflow and the book targets existing Python developers to master this domain using Python. The main things to learn in the book are the concept of scientific workflow, managing scientific workflow data and performing computation on this data using Python. The book discusses NumPy, SciPy, SymPy, matplotlib, Pandas and IPython with several example programs. Style and approach This book follows a hands-on approach to explain the complex concepts related to scientific computing. It details various APIs using appropriate examples.
Getting Started with Python and Raspberry Pi
Getting Started with Python and Raspberry Pi
Dan Nixon
¥71.93
Learn to design and implement reliable Python applications on the Raspberry Pi using a range of external libraries, the Raspberry Pis GPIO port, and the camera module About This Book Learn the fundamentals of Python *ing and application programming Design user-friendly command-line and graphical user interfaces A step-by-step guide to learning Python programming with the Pi Who This Book Is For This book is designed for those who are unfamiliar with the art of Python development and want to get to know their way round the language and the many additional libraries that allow you to get a full application up and running in no time. What You Will Learn Fundamentals of Python applications Designing applications for multi-threading Interacting with electronics and physical devices Debugging applications when they go wrong Packaging and installing Python modules User interface design using Qt Building easy to use command-line interfaces Connecting applications to the Internet In Detail The Raspberry Pi is one of the smallest and most affordable single board computers that has taken over the world of hobby electronics and programming, and the Python programming language makes this the perfect platform to start coding with. The book will start with a brief introduction to Raspberry Pi and Python. We will direct you to the official documentation that helps you set up your Raspberry Pi with the necessary equipment such as the monitor, keyboard, mouse, power supply, and so on. It will then dive right into the basics of Python programming. Later, it will focus on other Python tasks, for instance, interfacing with hardware, GUI programming, and more. Once you get well versed with the basic programming, the book will then teach you to develop Python/Raspberry Pi applications. By the end of this book, you will be able to develop Raspberry Pi applications with Python and will have good understanding of Python programming for Raspberry Pi. Style and approach An easy-to-follow introduction to Python *ing and application development through clear conceptual explanations backed up by real-world examples on the Raspberry Pi.
Learning Drupal 6 Module Development
Learning Drupal 6 Module Development
Matt Butcher
¥71.93
This book is written for PHP developers who want to add custom features to Drupal. You will need to know the basics of PHP and MySQL programming, but no experience of programming Drupal is required, although you will be expected to be familiar with the basic operation of Drupal.
Tapestry 5: Building Web Applications
Tapestry 5: Building Web Applications
Alexander Kolesnikov
¥71.93
This book is for those who want to build sophisticated Java web applications quickly and easily. It assumes that the reader is reasonably comfortable with the Java programming language, but no knowledge of web technologies is needed. For experienced Servlet, JSP, or Struts developers, the book will show an alternative way that will allow them to raise their productivity to an incomparable level. With this book you will see that a contemporary component-based framework can be easy to learn and a pleasure to work with.
Building Websites with e107
Building Websites with e107
Tad Boomer
¥71.93
This book is hands-on. As you work through the small business/e-commerce enabled example web site, you will learn how to install, upgrade, configure, and use the various basic features of the e107 Content Management System. The book contains a number of screen shots to reinforce that each step that you perform is correct. This book is primarily for entrepreneurs, small office/home office, small businesses and non-profit agencies who would like to have interactive, business and/or e-commerce web sites at a low cost without sacrificing power or usability. No knowledge of PHP programming, Apache, or MySQL is required.
Microsoft SCCM High Availability and Performance Tuning
Microsoft SCCM High Availability and Performance Tuning
Marius Sandbu
¥71.93
This book is a step-by-step tutorial that guides you through the key steps in implementing best solutions for high availability and performance tuning. It is split into two distinct approaches: client and site side HA and optimization.Microsoft SCCM High Availability and Performance Tuning is for IT professionals and consultants working with Configuration Manager who wish to learn the skills to deploy a redundant and scalable solution.
VMware vCloud Security
VMware vCloud Security
Prasenjit Sarkar
¥71.93
VMware vCloud Security provides the reader with in depth knowledge and practical exercises sufficient to implement a secured private cloud using VMware vCloud Director and vCloud Networking and Security.This book is primarily for technical professionals with system administration and security administration skills with significant VMware vCloud experience who want to learn about advanced concepts of vCloud security and compliance.
Scratch 2.0 Game Development Hotshot
Scratch 2.0 Game Development Hotshot
Sergio van Pul
¥71.93
An easytouse book, containing 10 engaging projects that will help you learn how to build video games with the easy to use Scratch 2.0 environment. If you are a new, or current Scratch user and would like to improve your understanding of the new Scratch 2.0 interface, and learn how to make video games, this book is ideal for you. Each project is explained indepth from start to finish, so everyone can follow along, even if you don’t have much previous experience with the software. If you want to become a video game designer, this book is an easy to use and friendly guide about the world of interactive media. It will teach, challenge, and inspire you to create great interactive projects.