ServiceDesk Plus 8.x Essentials
¥71.93
This is a practical, hands-on guide that assists you in setting up and efficiently managing ITSM.ServiceDesk Plus 8.x Essentials is for IT helpdesk managers, administrators, and staff, serving as a compendium for service management concepts useful for them.
Getting Started with Hazelcast
¥71.93
Written as a step-by-step guide, Getting Started with Hazelcast will teach you all you need to know to make your application data scalable.This book is a great introduction for Java developers, software architects, or developers looking to enable scalable and agile data within their applications. You should have programming knowledge of Java and a general familiarity with concepts like data caching and clustering.
Microsoft SQL Server 2012 with Hadoop
¥71.93
This book will be a step-by-step tutorial, which practically teaches working with big data on SQL Server through sample examples in increasing complexity.Microsoft SQL Server 2012 with Hadoop is specifically targeted at readers who want to cross-pollinate their Hadoop skills with SQL Server 2012 business intelligence and data analytics. A basic understanding of traditional RDBMS technologies and query processing techniques is essential.
Intelligent Document Capture with Ephesoft - Second Edition
¥71.93
This book is intended for IT professionals interested in installing and configuring Ephesoft Enterprise for their organization, but it is a valuable resource for anyone interested in learning about intelligent document capture.
Microsoft Azure Machine Learning
¥71.93
The book is intended for those who want to learn how to use Azure Machine Learning. Perhaps you already know a bit about Machine Learning, but have never used ML Studio in Azure; or perhaps you are an absolute newbie. In either case, this book will get you up-and-running quickly.
Microsoft Azure Machine Learning
¥71.93
The book is intended for those who want to learn how to use Azure Machine Learning. Perhaps you already know a bit about Machine Learning, but have never used ML Studio in Azure; or perhaps you are an absolute newbie. In either case, this book will get you up-and-running quickly.
Management in India
¥71.93
This book focuses on the real-world understanding of management concepts so as to maximize learning. It focuses on the various aspects of management covering the common pitfalls and practical insights. Although it explains management frameworks using an Indian context and scenarios, these management principles remain the same across all sectors and so people from other sectors will also benefit from this book. MNCs who want to effectively manage employees of their Indian branches, New Managers, Aspiring managers, and soon-to-be managers, All managers who wish to be more effective by better understanding the management frameworks and how they apply to the Indian IT and ITes sectors – IT Product Development, Services, Backend processing, and BPO, Management principles remain the same across all sectors and so people from other sectors will also benefit from this book
Microsoft .NET Framework 4.5 Quickstart Cookbook
¥71.93
Microsoft .NET Framework 4.5 First Look Cookbook
Building your First Mobile Game using XNA 4.0
¥71.93
This book is a step-by-step tutorial with a lot of screenshots that help to explain the concept better. This book will cover the building of a 3D game for Windows Phone using XNA. We won’t explain the C# programming language itself, nor object-oriented programming.We will however explain the aspects of game development thoroughly, so don’t worry if you have never written a 3D game. We will cover all the basics, included the much dreaded math. This is the right book for anyone, regardless of age and gender, if: You are interested in game development You want to start building games for Windows Phone You have some programming knowledge. In this book, we will first go over the technical topics, and end up building a 3D game for Windows Phone 7 together!
Building your First Mobile Game using XNA 4.0
¥71.93
This book is a step-by-step tutorial with a lot of screenshots that help to explain the concept better. This book will cover the building of a 3D game for Windows Phone using XNA. We won’t explain the C# programming language itself, nor object-oriented programming.We will however explain the aspects of game development thoroughly, so don’t worry if you have never written a 3D game. We will cover all the basics, included the much dreaded math. This is the right book for anyone, regardless of age and gender, if: You are interested in game development You want to start building games for Windows Phone You have some programming knowledge. In this book, we will first go over the technical topics, and end up building a 3D game for Windows Phone 7 together!
PHP Web 2.0 Mashup Projects
¥71.93
This book is a practical tutorial with five detailed and carefully explained case studies to build new and effective mashup applications. If you feel confident with your PHP programming, familiar with the basics of HTML and CSS, unafraid of XML, and interested in mashing things up, this is the book for you! There are a lot of formats and protocols, web services and web APIs encountered in this book ” you do not need to know anything about them or about AJAX; you will find all you need in the book.
Microsoft AJAX Library Essentials: Client-side ASP.NET AJAX 1.0 Explained
¥71.93
This book is a practical tutorial to get you confident and comfortable working with the Microsoft AJAX suite. Packed with step-by-step examples and detailed explanations of how the examples work, this book is the ideal first step into the exciting world of AJAX in ASP.NET This book has been written for ASP.NET developers entering the world of the ASP.NET AJAX Framework, and for existing ASP.NET AJAX developers looking for a more detailed tutorial on the client-side of the framework: the Microsoft AJAX Library.
Building Websites with e107
¥71.93
This book is hands-on. As you work through the small business/e-commerce enabled example web site, you will learn how to install, upgrade, configure, and use the various basic features of the e107 Content Management System. The book contains a number of screen shots to reinforce that each step that you perform is correct. This book is primarily for entrepreneurs, small office/home office, small businesses and non-profit agencies who would like to have interactive, business and/or e-commerce web sites at a low cost without sacrificing power or usability. No knowledge of PHP programming, Apache, or MySQL is required.
Configuring IPCop Firewalls: Closing Borders with Open Source
¥71.93
Anyone interested in securing their networks with IPCop ” from those new to networking and firewalls, to networking and IT Professionals with previous experience of IPCop. No knowledge of Linux or IPCop is required.
Object-Oriented JavaScript
¥71.93
The book requires no prior knowledge of JavaScript and works from the ground up to give you a thorough grounding in this powerful language. If you do already know some JavaScript, you will find plenty of eye-openers as you discover just what the language can do. This book takes a do-it-yourself approach when it comes to writing code, because the best way to really learn a programming language is by writing code. You are encouraged to type code into Firebug's console, see how it works and then tweak it and play around with it. There are practice questions at the end of each chapter to help review what you have learned.
Unity Virtual Reality Projects
¥71.93
Explore the world of Virtual Reality by building immersive and fun VR projects using Unity 3D About This Book Learn the basic principles of virtual reality applications and get to know how they differ from games and desktop apps Build various types of VR experiences, including diorama, first-person characters, riding on rails, 360 degree projections, and social VR A project-based guide that teaches you to use Unity to develop VR applications, which can be experienced with devices such as the Oculus Rift or Google Cardboard Who This Book Is For If you’re a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications then this book is for you. Any experience in Unity is an advantage. What You Will Learn Create 3D scenes with Unity and Blender while learning about world space and scale Build and run VR applications for consumer headsets including Oculus Rift and Google Cardboard Build interactive environments with physics, gravity, animations, and lighting using the Unity engine Experiment with various user interface (UI) techniques that you can use in your VR applications Implement the first-person and third-person experiences that use only head motion gestures for input Create animated walkthroughs, use 360-degree media, and build multi-user social VR experiences Learn about the technology and psychology of VR including rendering, performance and VR motion sickness Gain introductory and advanced experience in Unity programming with the C# language In Detail What is consumer “virtual reality”Wearing a head-mounted display you view stereoscopic 3D scenes. You can look around by moving your head, and walk around using hand controls or motion sensors. You are engaged in a fully immersive experience. On the other hand, Unity is a powerful game development engine that provides a rich set of features such as visual lighting, materials, physics, audio, special effects, and animation for creating 2D and 3D games. Unity 5 has become the leading platform for building virtual reality games, applications and experiences for this new generation of consumer VR devices. Using a practical and project-based approach, this book will educate you about the specifics of virtual reality development in Unity. You will learn how to use Unity to develop VR applications which can be experienced with devices such as the Oculus Rift or Google Cardboard. We will then learn how to engage with virtual worlds from a third person and first person character point of view. Furthermore, you will explore the technical considerations especially important and possibly unique to VR. The projects in the book will demonstrate how to build a variety of VR experiences. You will be diving into the Unity 3D game engine via the interactive Unity Editor as well as C-Sharp programming. By the end of the book, you will be equipped to develop rich, interactive virtual reality experiences using Unity. So, let's get to it! Style and approach This book takes a practical, project-based approach to teach specifics of virtual reality development in Unity. Using a reader-friendly approach, this book will not only provide detailed step-by-step instructions but also discuss the broader context and applications covered within.
Mastering Python Scientific Computing
¥71.93
A complete guide for Python programmers to master scientific computing using Python APIs and tools About This Book The basics of scientific computing to advanced concepts involving parallel and large scale computation are all covered. Most of the Python APIs and tools used in scientific computing are discussed in detail The concepts are discussed with suitable example programs Who This Book Is For If you are a Python programmer and want to get your hands on scientific computing, this book is for you. The book expects you to have had exposure to various concepts of Python programming. What You Will Learn Fundamentals and components of scientific computing Scientific computing data management Performing numerical computing using NumPy and SciPy Concepts and programming for symbolic computing using SymPy Using the plotting library matplotlib for data visualization Data analysis and visualization using Pandas, matplotlib, and IPython Performing parallel and high performance computing Real-life case studies and best practices of scientific computing In Detail In today's world, along with theoretical and experimental work, scientific computing has become an important part of scientific disciplines. Numerical calculations, simulations and computer modeling in this day and age form the vast majority of both experimental and theoretical papers. In the scientific method, replication and reproducibility are two important contributing factors. A complete and concrete scientific result should be reproducible and replicable. Python is suitable for scientific computing. A large community of users, plenty of help and documentation, a large collection of scientific libraries and environments, great performance, and good support makes Python a great choice for scientific computing. At present Python is among the top choices for developing scientific workflow and the book targets existing Python developers to master this domain using Python. The main things to learn in the book are the concept of scientific workflow, managing scientific workflow data and performing computation on this data using Python. The book discusses NumPy, SciPy, SymPy, matplotlib, Pandas and IPython with several example programs. Style and approach This book follows a hands-on approach to explain the complex concepts related to scientific computing. It details various APIs using appropriate examples.
Getting Started with Python and Raspberry Pi
¥71.93
Learn to design and implement reliable Python applications on the Raspberry Pi using a range of external libraries, the Raspberry Pis GPIO port, and the camera module About This Book Learn the fundamentals of Python *ing and application programming Design user-friendly command-line and graphical user interfaces A step-by-step guide to learning Python programming with the Pi Who This Book Is For This book is designed for those who are unfamiliar with the art of Python development and want to get to know their way round the language and the many additional libraries that allow you to get a full application up and running in no time. What You Will Learn Fundamentals of Python applications Designing applications for multi-threading Interacting with electronics and physical devices Debugging applications when they go wrong Packaging and installing Python modules User interface design using Qt Building easy to use command-line interfaces Connecting applications to the Internet In Detail The Raspberry Pi is one of the smallest and most affordable single board computers that has taken over the world of hobby electronics and programming, and the Python programming language makes this the perfect platform to start coding with. The book will start with a brief introduction to Raspberry Pi and Python. We will direct you to the official documentation that helps you set up your Raspberry Pi with the necessary equipment such as the monitor, keyboard, mouse, power supply, and so on. It will then dive right into the basics of Python programming. Later, it will focus on other Python tasks, for instance, interfacing with hardware, GUI programming, and more. Once you get well versed with the basic programming, the book will then teach you to develop Python/Raspberry Pi applications. By the end of this book, you will be able to develop Raspberry Pi applications with Python and will have good understanding of Python programming for Raspberry Pi. Style and approach An easy-to-follow introduction to Python *ing and application development through clear conceptual explanations backed up by real-world examples on the Raspberry Pi.
OpenStack for Architects
¥71.93
Design and implement successful private clouds with OpenStack About This Book Explore the various design choices available for cloud architects within an OpenStack deployment Craft an OpenStack architecture and deployment pipeline to meet the unique needs of your organization Create a product roadmap for Infrastructure as a Service in your organization using this hands-on guide Who This Book Is For This book is written especially for those who will design OpenStack clouds and lead their implementation. These people are typically cloud architects, but may also be in product management, systems engineering, or enterprise architecture. What You Will Learn Familiarize yourself with the components of OpenStack Build an increasingly complex OpenStack lab deployment Write compelling documentation for the architecture teams within your organization Apply Agile configuration management techniques to deploy OpenStack Integrate OpenStack with your organization's identity management, provisioning, and billing systems Configure a robust virtual environment for users to interact with Use enterprise security guidelines for your OpenStack deployment Create a product roadmap that delivers functionality quickly to the users of your platform In Detail Over the last five years, hundreds of organizations have successfully implemented Infrastructure as a Service (IaaS) platforms based on OpenStack. The huge amount of investment from these organizations, industry giants such as IBM and HP, as well as open source leaders such as Red Hat have led analysts to label OpenStack as the most important open source technology since the Linux operating system. Because of its ambitious scope, OpenStack is a complex and fast-evolving open source project that requires a diverse skill-set to design and implement it. This guide leads you through each of the major decision points that you'll face while architecting an OpenStack private cloud for your organization. At each point, we offer you advice based on the experience we've gained from designing and leading successful OpenStack projects in a wide range of industries. Each chapter also includes lab material that gives you a chance to install and configure the technologies used to build production-quality OpenStack clouds. Most importantly, we focus on ensuring that your OpenStack project meets the needs of your organization, which will guarantee a successful rollout. Style and approach This is practical, hands-on guide to implementing OpenStack clouds, where each topic is illustrated with real-world examples and then the technical points are proven in the lab.
Learning Kibana 5.0
¥71.93
Exploit the visualization capabilities of Kibana and build powerful interactive dashboards About This Book Introduction to data-driven architecture and the Elastic stack Build effective dashboards for data visualization and explore datasets with Elastic Graph A comprehensive guide to learning scalable data visualization techniques in Kibana Who This Book Is For If you are a developer, data visualization engineer, or data scientist who wants to get the best of data visualization at scale then this book is perfect for you. A basic understanding of Elasticsearch and Logstash is required to make the best use of this book. What You Will Learn How to create visualizations in Kibana Ingest log data, structure an Elasticsearch cluster, and create visualization assets in Kibana Embed Kibana visualization on web pages Scaffold, develop, and deploy new Kibana & Timelion customizations Build a metrics dashboard in Timelion based on time series data Use the Graph plugin visualization feature and leverage a graph query Create, implement, package, and deploy a new custom plugin Use Prelert to solve anomaly detection challenges In Detail Kibana is an open source data visualization platform that allows you to interact with your data through stunning, powerful graphics. Its simple, browser-based interface enables you to quickly create and share dynamic dashboards that display changes to Elasticsearch queries in real time. In this book, you’ll learn how to use the Elastic stack on top of a data architecture to visualize data in real time. All data architectures have different requirements and expectations when it comes to visualizing the data, whether it’s logging analytics, metrics, business analytics, graph analytics, or scaling them as per your business requirements. This book will help you master Elastic visualization tools and adapt them to the requirements of your project. You will start by learning how to use the basic visualization features of Kibana 5. Then you will be shown how to implement a pure metric analytics architecture and visualize it using Timelion, a very recent and trendy feature of the Elastic stack. You will learn how to correlate data using the brand-new Graph visualization and build relationships between documents. Finally, you will be familiarized with the setup of a Kibana development environment so that you can build a custom Kibana plugin. By the end of this book you will have all the information needed to take your Elastic stack skills to a new level of data visualization. Style and approach This book takes a comprehensive, step-by-step approach to working with the visualization aspects of the Elastic stack. Every concept is presented in a very easy-to-follow manner that shows you both the logic and method of implementation. Real world cases are referenced to highlight how each of the key concepts can be put to practical use.

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