Clojure for Java Developers
¥63.21
Transition smoothly from Java to the most widely used functional JVM-based language – ClojureAbout This BookWrite apps for the multithreaded world with Clojure’s flavor of functional programmingDiscover Clojure’s features and advantages and use them in your existing projectsThe book is designed so that you’ll be able put to use your existing skills and software knowledge to become a more effective Clojure developerWho This Book Is ForThis book is intended for Java developers, who are looking for a way to expand their skills and understand new paradigms of programming. Whether you know a little bit about functional languages, or you are just getting started, this book will get you up and running with how to use your existing skills in Clojure and functional programming.What You Will LearnUnderstand the tools for the Clojure world and how they relate to Java tools and standards (like Maven)Learn about immutable data structures, and what makes them feasible for everyday programmingWrite simple multi-core programs using Clojure’s core concepts, like atoms, agents and refsUnderstand that in Clojure, code is data, and how to take advantage of that fact by generating and manipulating code with macrosLearn how Clojure interacts with Java, how the class loaders work and how to use Clojure from Java or the other way aroundDiscover a new, more flexible meaning of polymorphism and understand that OOP is not the only way to get itIn DetailWe have reached a point where machines are not getting much faster, software projects need to be delivered quickly, and high quality in software is more demanding as ever.We need to explore new ways of writing software that helps achieve those goals. Clojure offers a new possibility of writing high quality, multi-core software faster than ever, without having to leave your current platform.Clojure for Java developers aims at unleashing the true potential of the Clojure language to use it in your projects. The book begins with the installation and setup of the Clojure environment before moving on to explore the language in-depth. Get acquainted with its various features such as functional programming, concurrency, etc. with the help of example projects. Additionally, you will also, learn how the tooling works, and how it interacts with the Java environment.By the end of this book, you will have a firm grip on Clojure and its features, and use them effectively to write more robust programs.Style and approachAn easy to follow, step-by-step, guide on how to start writing Clojure programs making use of all of its varied features and advantages. As this is a new language, certain new concepts are supported with theoretical section followed by simple projects to help you gain a better understanding and practice of how Clojure works.
App Inventor 2 Essentials
¥54.49
A step-by-step introductory guide to mobile app development with App Inventor 2 About This Book Get an introduction to the functionalities of App Inventor 2 and use it to unleash your creativity Learn to navigate the App Inventor platform, develop basic coding skills and become familiar with a blocks based programming language Build your very first mobile app and feel proud of your accomplishment Follow tutorials to expand your app development skills Who This Book Is For App Inventor 2 Essentials is for anyone who wants to learn to make mobile apps for Android devices – no prior coding experience is necessary. What You Will Learn Perform technical setup and navigate the App Inventor platform Utilize the interactive development environment by pairing a mobile device with a computer using Wi-Fi or USB Build three apps: a game, an event app and a raffle app Create the user interface of the app in the Designer and program the code in the Blocks Editor Integrate basic computer science principles along with more complex elements such fusion tables and lists Test and troubleshoot your applications Publish your apps on Google Play Store to reach a wide audience Unleash your creativity for further app development In Detail App Inventor 2 will take you on a journey of mobile app development. We begin by introducing you to the functionalities of App Inventor and giving you an idea about the types of apps you can develop using it. We walk you through the technical set up so you can take advantage of the interactive development environment (live testing). You will get hands-on, practical experience building three different apps using tutorials. Along the way, you will learn computer science principles as well as tips to help you prepare for the creative process of building an app from scratch. By the end of the journey, you will learn how to package an app and deploy it to app markets. App Inventor 2 Essentials prepares you to amass a resource of skills, knowledge and experience to become a mobile app developer Style and approach Every topic in this book is explained in step-by-step and easy-to-follow fashion, accompanied with screenshots of the interface that will make it easier for you to understand the processes.
Mastering Git
¥90.46
Attain expert-level proficiency with Git for enhanced productivity and efficient collaboration by mastering advanced distributed version control features About This Book Set up Git for solo and collaborative development Harness the full power of Git version control system to customize Git behavior, manipulate history, integrate external tools and explore platform shortcuts A detailed guide, which explains how to apply advanced Git techniques and workflows and ways to handle submodules Who This Book Is For If you are a Git user with reasonable knowledge of Git and familiarity with basic concepts such as branching, merging, staging, and workflows, this is the book for you. Basic knowledge of installing Git and software configuration management concepts is essential. What You Will Learn Explore project history, find revisions using different criteria, and filter and format how history looks Manage your working directory and staging area for commits and interactively create new revisions and amend them Set up repositories and branches for collaboration Submit your own contributions and integrate contributions from other developers via merging or rebasing Customize Git behavior system-wide, on a per-user, per-repository, and per-file basis Take up the administration and set up of Git repositories, configure access, find and recover from repository errors, and perform repository maintenance Chose a workflow and configure and set up support for the chosen workflow In Detail Git is one of the most popular types of Source Code Management (SCM) and Distributed Version Control System (DVCS). Despite the powerful and versatile nature of the tool enveloping strong support for nonlinear development and the ability to handle large projects efficiently, it is a complex tool and often regarded as “user-unfriendly”. Getting to know the ideas and concepts behind the architecture of Git will help you make full use of its power and understand its behavior. Learning the best practices and recommended workflows should help you to avoid problems and ensure trouble-free development. The book scope is meticulously designed to help you gain deeper insights into Git's architecture, its underlying concepts, behavior, and best practices. Mastering Git starts with a quick implementation example of using Git for a collaborative development of a sample project to establish the foundation knowledge of Git operational tasks and concepts. Furthermore, as you progress through the book, the tutorials provide detailed de*ions of various areas of usage: from archaeology, through managing your own work, to working with other developers. This book also helps augment your understanding to examine and explore project history, create and manage your contributions, set up repositories and branches for collaboration in centralized and distributed version control, integrate work from other developers, customize and extend Git, and recover from repository errors. By exploring advanced Git practices, you will attain a deeper understanding of Git’s behavior, allowing you to customize and extend existing recipes and write your own. Style and approach Step-by-step instructions and useful information make this book the ultimate guide to understanding and mastering Git. This book will show road to mastery example by example, while explaining mental model of Git. The Introduction section covers the 'Essentials' just for refreshing the basics. The main highlight is that the concepts are based on HOW the technology/framework works and not just practical 'WHAT to do'.
RSpec Essentials
¥71.93
Develop testable, modular, and maintainable Ruby software for the real world using RSpec About This Book Explore the concept of testability and how to implement tests that deliver the most value Maximize the quality of your Ruby code through a wide variety of tests Master the real-world tradeoffs of testing through detailed examples supported by in-depth discussion Who This Book Is For This book is aimed at the software engineer who wants to make their code more reliable and their development process easier. It is also aimed at test engineers who need to automate the testing of complex systems. Knowledge of Ruby is helpful, but even someone new to the language should find it easy to follow the code and tests. What You Will Learn Identify a unit of software for the purposes of testing Manage test states with hooks, fixtures, and mocks Handle external web services in tests using various techniques Configure RSpec flexibly and cleanly using support code and environment variables Interact with rich web apps in tests using Capybara Build the right feature with behavior-driven development Customize matchers and failure messages Verify correct development and production environments In Detail This book will teach you how to use RSpec to write high-value tests for real-world code. We start with the key concepts of the unit and testability, followed by hands-on exploration of key features. From the beginning, we learn how to integrate tests into the overall development process to help create high-quality code, avoiding the dangers of testing for its own sake. We build up sample applications and their corresponding tests step by step, from simple beginnings to more sophisticated versions that include databases and external web services. We devote three chapters to web applications with rich JavaScript user interfaces, building one from the ground up using behavior-driven development (BDD) and test-driven development (TDD). The code examples are detailed enough to be realistic while simple enough to be easily understood. Testing concepts, development methodologies, and engineering tradeoffs are discussed in detail as they arise. This approach is designed to foster the reader’s ability to make well-informed decisions on their own. Style and approach This comprehensive tutorial is packed with real-world examples of testing with RSpec. The most important features of RSpec are introduced in the early chapters and are used in examples of growing complexity in the following chapters. Concepts and methodologies are discussed in detail.
Multithreading with C# Cookbook - Second Edition
¥90.46
Over 70 recipes to get you writing powerful and efficient multithreaded, asynchronous, and parallel programs in C# 6.0 About This Book Rewritten and updated to take advantage of the latest C# 6 features Learn about multithreaded, asynchronous, and parallel programming through hands-on, code-first examples Use these recipes to build fast, scalable, and reliable applications in C# Who This Book Is For This book is aimed at those who are new to multithreaded programming, and who are looking for a quick and easy way to get started. It is assumed that you have some experience in C# and .NET already, and you should also be familiar with basic computer science terminology and basic algorithms and data structures. What You Will Learn Use C# 6.0 asynchronous language features Work with raw threads, synchronize threads, and coordinate their work Develop your own asynchronous API with Task Parallel Library Work effectively with a thread pool Scale up your server application with I/O threads Parallelize your LINQ queries with PLINQ Use common concurrent collections Apply different parallel programming patterns Use Reactive Extensions to run asynchronous operations and manage their options In Detail Multi-core processors are synonymous with computing speed and power in today’s world, which is why multithreading has become a key concern for C# developers. Multithreaded code helps you create effective, scalable, and responsive applications. This is an easy-to-follow guide that will show you difficult programming problems in context. You will learn how to solve them with practical, hands-on, recipes. With these recipes, you’ll be able to start creating your own scalable and reliable multithreaded applications. Starting from learning what a thread is, we guide you through the basics and then move on to more advanced concepts such as task parallel libraries, C# asynchronous functions, and much more. Rewritten to the latest C# specification, C# 6, and updated with new and modern recipes to help you make the most of the hardware you have available, this book will help you push the boundaries of what you thought possible in C#. Style and approach This is an easy-to-follow guide full of hands-on examples of real-world multithreading tasks. Each topic is explained and placed in context, and for the more inquisitive, there are also more in-depth details of the concepts used.
OpenStack Sahara Essentials
¥71.93
Integrate, deploy, rapidly configure, and successfully manage your own big data-intensive clusters in the cloud using OpenStack Sahara About This Book A fast paced guide to help you utilize the benefits of Sahara in OpenStack to meet the Big Data world of Hadoop. A step by step approach to simplify the complexity of Hadoop configuration, deployment and maintenance. Who This Book Is For This book targets data scientists, cloud developers and Devops Engineers who would like to become proficient with OpenStack Sahara. Ideally, this book is well suitable for readers who are familiars with databases, Hadoop and Spark solutions. Additionally, a basic prior knowledge of OpenStack is expected. The readers should also be familiar with different Linux boxes, distributions and virtualization technology. What You Will Learn Integrate and Install Sahara with OpenStack environment Learn Sahara architecture under the hood Rapidly configure and scale Hadoop clusters on top of OpenStack Explore the Sahara REST API to create, deploy and manage a Hadoop cluster Learn the Elastic Processing Data (EDP) facility to execute jobs in clusters from Sahara Cover other Hadoop stable plugins existing supported by Sahara Discover different features provided by Sahara for Hadoop provisioning and deployment Learn how to troubleshoot OpenStack Sahara issues In Detail The Sahara project is a module that aims to simplify the building of data processing capabilities on OpenStack. The goal of this book is to provide a focused, fast paced guide to installing, configuring, and getting started with integrating Hadoop with OpenStack, using Sahara. The book should explain to users how to deploy their data-intensive Hadoop and Spark clusters on top of OpenStack. It will also cover how to use the Sahara REST API, how to develop applications for Elastic Data Processing on Openstack, and setting up hadoop or spark clusters on Openstack. Style and approach This book takes a step by step approach teaching how to integrate, deploy and manage data using OpenStack Sahara. It will teach how the OpenStack Sahara is beneficial by simplifying the complexity of Hadoop configuration, deployment and maintenance.
Julia High Performance
¥63.21
Design and develop high performing programs with Julia About This Book Learn to code high reliability and high performance programs Stand out from the crowd by developing code that runs faster than your peers’ codes This book is intended for developers who are interested in high performance technical programming. Who This Book Is For This book is for beginner and intermediate Julia programmers who are interested in high performance technical computing. You will have a basic familiarity with Julia syntax, and have written some small programs in the language. What You Will Learn Discover the secrets behind Julia’s speed Get a sense of the possibilities and limitations of Julia’s performance Analyze the performance of Julia programs Measure the time and memory taken by Julia programs Create fast machine code using Julia’s type information Define and call functions without compromising Julia’s performance Understand number types in Julia Use Julia arrays to write high performance code Get an overview of Julia’s distributed computing capabilities In Detail Julia is a high performance, high-level dynamic language designed to address the requirements of high-level numerical and scientific computing. Julia brings solutions to the complexities faced by developers while developing elegant and high performing code. Julia High Performance will take you on a journey to understand the performance characteristics of your Julia programs, and enables you to utilize the promise of near C levels of performance in Julia. You will learn to analyze and measure the performance of Julia code, understand how to avoid bottlenecks, and design your program for the highest possible performance. In this book, you will also see how Julia uses type information to achieve its performance goals, and how to use multuple dispatch to help the compiler to emit high performance machine code. Numbers and their arrays are obviously the key structures in scientific computing – you will see how Julia’s design makes them fast. The last chapter will give you a taste of Julia’s distributed computing capabilities. Style and approach This is a hands-on manual that will give you good explanations about the important concepts related to Julia programming.
Mastering RabbitMQ
¥99.18
Master the art of developing message-based applications with RabbitMQAbout This BookLearn how to administer, manage, and extend your own message broker, RabbitMQDevelop clients to make a message bridge between your software systems using RabbitMQDiscover how to achieve proficiency with RabbitMQ with the well-defined de*ions of the topicsWho This Book Is ForIf you are an intermediate-level RabbitMQ developer, who wants to achieve professional-level expertise in the subject, this book is for you. You’ll also need to have a decent understanding of message queuing.What You Will LearnAdminister RabbitMQ using different toolsUnderstand the roots and details of messaging, message brokers, and AMQP protocolScale the RabbitMQ server using the clusters and high availability techniquesExtend RabbitMQ by developing the Erlang OTP-based applications that use the RabbitMQ APIManage the RabbitMQ server using its powerful toolsMonitor the RabbitMQ Server using different open source tools such as Nagios, Munin, and ZabbixEnsure your RabbitMQ’s security using SSL, SASL, and access controlDevelop RabbitMQ clients using Java, Python, and C# with an industry exampleIn DetailRabbitMQ is one of the most powerful Open Source message broker software, which is widely used in tech companies such as Mozilla, VMware, Google, AT&T, and so on. RabbitMQ gives you lots of fantastic and easy-to-manage functionalities to control and manage the messaging facility with lots of community support. As scalability is one of our major modern problems, messaging with RabbitMQ is the main part of the solution to this problem.This book explains and demonstrates the RabbitMQ server in a detailed way. It provides you with lots of real-world examples and advanced solutions to tackle the scalability issues.You’ll begin your journey with the installation and configuration of the RabbitMQ server, while also being given specific details pertaining to the subject. Next, you’ll study the major problems that our server faces, including scalability and high availability, and try to get the solutions for both of these issues by using the RabbitMQ mechanisms. Following on from this, you’ll get to design and develop your own plugins using the Erlang language and RabbitMQ’s internal API. This knowledge will help you to start with the management and monitoring of the messages, tools, and applications. You’ll also gain an understanding of the security and integrity of the messaging facilities that RabbitMQ provides. In the last few chapters, you will build and keep track of your clients (senders and receivers) using Java, Python, and C#.Style and approach An easy-to-follow guide, full of hands-on examples based around managing, monitoring, extending, and securing RabbitMQ and its internal tools. You will learn how to develop your own clients using Java, Python, and C#.
R Data Science Essentials
¥63.21
Learn the essence of data science and visualization using R in no time at allAbout This BookBecome a pro at making stunning visualizations and dashboards quickly and without hassleFor better decision making in business, apply the R programming language with the help of useful statistical techniques.From seasoned authors comes a book that offers you a plethora of fast-paced techniques to detect and analyze data patternsWho This Book Is ForIf you are an aspiring data scientist or analyst who has a basic understanding of data science and has basic hands-on experience in R or any other analytics tool, then R Data Science Essentials is the book for you.What You Will LearnPerform data preprocessing and basic operations on dataImplement visual and non-visual implementation data exploration techniquesMine patterns from data using affinity and sequential analysisUse different clustering algorithms and visualize themImplement logistic and linear regression and find out how to evaluate and improve the performance of an algorithmExtract patterns through visualization and build a forecasting algorithmBuild a recommendation engine using different collaborative filtering algorithmsMake a stunning visualization and dashboard using ggplot and R shinyIn DetailWith organizations increasingly embedding data science across their enterprise and with management becoming more data-driven it is an urgent requirement for analysts and managers to understand the key concept of data science. The data science concepts discussed in this book will help you make key decisions and solve the complex problems you will inevitably face in this new world.R Data Science Essentials will introduce you to various important concepts in the field of data science using R. We start by reading data from multiple sources, then move on to processing the data, extracting hidden patterns, building predictive and forecasting models, building a recommendation engine, and communicating to the user through stunning visualizations and dashboards.By the end of this book, you will have an understanding of some very important techniques in data science, be able to implement them using R, understand and interpret the outcomes, and know how they helps businesses make a decision.Style and approachThis easy-to-follow guide contains hands-on examples of the concepts of data science using R.
Getting Started with Ionic
¥54.49
Get up and running with developing effective Hybrid Mobile Apps with IonicAbout This BookDevelop engaging mobile experiences with a native-looking UI in Ionic and AngularJSBuild mobile applications with a native UI and interactions with device APIs using popular web technologies such as HTML, CSS, and JavaScriptCreate an e-commerce mobile app using tutorials and code samplesWho This Book Is ForThis book is ideal for any web developer who wants to enter into the world of mobile app development but has no clue where to start. Ionic is an ideal starting point and provides a smooth learning curve to help you build hybrid apps using web technologies and to develop native apps for iOS and Android, you do not need to know multiple languages. This book will also be useful for Hybrid App developers who have not found the perfect framework to ensure users get a rich experience from your apps.What You Will LearnGet to know about Hybrid Apps and AngularJSSet up a development environment to build Hybrid AppsNavigate around the components and routing in IonicUse different Ionic directives for a mobile-specific experienceIntegrate an Ionic App with backend web servicesWork with plugins to include native functionality in your hybrid appsTest your apps on real devicesBuild an e-commerce app for iOS and Android from scratchIn DetailHybrid Apps are a promising choice in mobile app development to achieve cost effectiveness and rapid development. However, they were not preferred over native apps until few years back due to a poor performance and bad user experience, but everything has changed with the release of Ionic. It has evolved as the most popular choice for Hybrid Mobile App development as it tends to match the native experience and provides robust components/tools to build apps.Getting Started with Ionic equips any web developer with the basic knowledge needed to use modern web technologies to build amazing hybrid mobile apps using Ionic.This fast-paced, practical book explains all the important concepts of AngularJS and Cordova Framework required to develop apps, then gives you a brief introduction to hybrid mobile applications. It will guide you through setting up the environment to develop mobile apps, and through the multiple options and features available in Ionic so you can use them in your mobile apps. Features such as the Side Menu, Tabs, Touch Interactions, and native features such as Bar Code, Camera, and Geolocations are all covered.. Finally, we’ll show you how to use Cordova plugins and publish your apps.Style and approachGetting started with Ionic is a compact, easy-to-follow guide to developing hybrid mobile apps using Ionic with real world examples of building an e-commerce app.
Ionic Framework By Example
¥54.49
Build amazing cross-platform mobile apps with Ionic, the HTML5 framework that makes modern mobile application development simpleAbout This BookLearn how to use one of the most exciting mobile development frameworks around to build even better appsFollow the featured sample projects to experience Ionic’s impressive capabilitiesExtend your developer skillset to build, test, and launch mobile apps with confidenceWho This Book Is ForThis book is for anyone who wants to see Ionic in action - and find out how it could transform the way they build mobile apps. If you’re a JavaScript web developer, you’ll be building great projects in no time.What You Will LearnLearn Ionic by creating three complete mobile applicationsGet to know the Ionic CLIAdd basic and advanced features to the Ionic frameworkConnect an Ionic app with a Firebase back endIntegrate PhoneGap plugins with NG-CordovaTest your apps to improve and optimize performanceIn DetailChange doesn’t have to be challenging. Sometimes it can be simple – sometimes it just makes sense. With Ionic, mobile development has never been so simple, so elegant and obvious. By helping developers to harness AngularJS and HTML5 for mobile development, it’s the perfect framework for anyone obsessed with performance, and anyone that understands just how important a great user experience really is.This book shows you how to get started with Ionic framework immediately. But it doesn’t just give you instructions and then expect you to follow them. Instead it demonstrates what Ionic is capable of through three practical projects you can follow and build yourself.From a basic to-do list app, a London tourist app, to a complete social media app, all three projects have been designed to help you learn Ionic at its very best. From setting up your project to developing on both the server side and front end, and best practices for testing and debugging your projects, you’ll quickly become a better mobile developer, delivering high performance mobile apps that look awesome.Ionic Framework by Example is for people who don’t want to learn now, build later – it’s for people who want to learn and build at the same time – so they can meet today’s mobile development challenges head on and deliver better products than anyone else.Style and approachThis book isn’t just an instruction manual. It doesn’t just tell you what to do – it shows you. Featuring three sample projects, it’s been created so you can get started with Ionic immediately.
Getting Started with SpriteKit
¥71.93
Develop fun and exciting games and create amazing animations for your existing apps with SpriteKit, Apple's 2D game development frameworkAbout This BookLearn the key concepts of game development in iOSTake advantage of SpriteKit to create your own games and improve your appsFollow the step-by-step chapters to create a complete product ready to submit to the App StoreWho This Book Is ForGetting Started with SpriteKit is for beginner-level iOS developers who want to add an extra edge to their apps and create amazing games using SpriteKit. It doesn’t matter whether you have experience in iOS development or not as this book will show you the swift tricks you can use to create games.What You Will LearnCreate and configure a SpriteKit project from scratchLoad and manage the basic elements of games such as sprites, labels, and geometrical primitivesHandle touch events, detect collisions, and play sound audio filesCreate complex elements, animate sprites, and run the parallax effectComplete your games with key components such as a main menu, transitions between scenes, a tutorial, and the ability to load and save dataIncrease the efficiency of your device using the accelerometer or by adding shaders, lights, and shadowsGain complementary techniques such as creating or finding audio resources, applying SpriteKit to apps, or using third-party toolsIn DetailSpriteKit is Apple’s game engine to develop native iOS games. Strongly boosted by the Apple Inc., Cupertino, it has increased in popularity since its first release. This book shows you the solutions provided by SpriteKit to help you create any 2D game you can imagine and apply them to create animations that will highlight your existing apps.This book will give you the knowledge you need to apply SpriteKit to your existing apps or create your own games from scratch.Throughout the book, you will develop a complete game. The beautiful designs implemented in the game in this book will easily lead you to learn the basis of 2D game development, including creating and moving sprites, and adding them to a game scene. You will also discover how to apply advanced techniques such as collision detection, action execution, playing music, or running animations to give a more professional aspect to the game. You will finish your first game by learning how to add a main menu and a tutorial, as well as saving and loading data from and to the player’s device.Finally, you will find out how to apply some mobile games techniques such as accelerometer use or touch detection.Style and approachWritten in an informal way with plenty of illustrative screenshots, this easy-to-follow and practical guide will help you get the most from SpriteKit. The main part of the book provides step-by-step instructions to develop of a complete product, while the last chapters give you some complementary techniques than can be used in mobile 2D game development.
Procedural Content Generation for C++ Game Development
¥90.46
Get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia LibraryAbout This BookThis book contains a bespoke Simple and Fast Multimedia Library (SFML) game engine with complete online documentationThrough this book, you’ll create games that are non-predictable and dynamic and have a high replayability factorGet a breakdown of the key techniques and approaches applied to a real game.Who This Book Is ForIf you are a game developer who is familiar with C++ and is looking to create bigger and more dynamic games, then this book is for you. The book assumes some prior experience with C++, but any intermediate concepts are clarified in detail. No prior experience with SFML is required.What You Will LearnDiscover the systems and ideology that lie at the heart of procedural systemsUse Random number generation (RNG) with C++ data types to create random but controlled resultsBuild levels procedurally with randomly located items and eventsCreate dynamic game objects at runtimeConstruct games using a component-based approachAssemble non-predictable game events and scenariosOperate procedural generation to create dynamic content fast and easilyGenerate game environments for endless replayabilityIn DetailProcedural generation is a growing trend in game development. It allows developers to create games that are bigger and more dynamic, giving the games a higher level of replayability. Procedural generation isn’t just one technique, it’s a collection of techniques and approaches that are used together to create dynamic systems and objects. C++ is the industry-standard programming language to write computer games. It’s at the heart of most engines, and is incredibly powerful. SFML is an easy-to-use, cross-platform, and open-source multimedia library. Access to computer hardware is broken into succinct modules, making it a great choice if you want to develop cross-platform games with ease.Using C++ and SFML technologies, this book will guide you through the techniques and approaches used to generate content procedurally within game development.Throughout the course of this book, we’ll look at examples of these technologies, starting with setting up a roguelike project using the C++ template. We’ll then move on to using RNG with C++ data types and randomly scattering objects within a game map. We will create simple console examples to implement in a real game by creating unique and randomised game items, dynamic sprites, and effects, and procedurally generating game events. Then we will walk you through generating random game maps. At the end, we will have a retrospective look at the project.By the end of the book, not only will you have a solid understanding of procedural generation, but you’ll also have a working roguelike game that you will have extended using the examples provided.Style and approachThis is an easy-to-follow guide where each topic is explained clearly and thoroughly through the use of a bespoke example, then implemented in a real game project.
Mastering Application Development with Force.com
¥63.21
Design and develop state-of-the-art applications using Force.com's powerful development platformAbout This BookFlaunt your skillsets by developing complex applications that include demanding concepts such as triggers, Visualforce controllers, batch jobs, and Lightning componentsEarn the gratitude of your colleagues by structuring a project so that multiple developers can work independently of each otherKevin Poorman, the author of the book and a Force.com MVP, shares his years of Force.com knowledge and experience with you through the medium of telling examplesWho This Book Is ForIf you're a Force.com developer with a fundamental understanding of Apex and JavaScript but now want to enhance your skills with tips, tricks, and guidance on the best architectural and engineering practices, then this book is for you.What You Will LearnCreating triggers, and the best practices for writing themDeveloping a number of Visualforce controllers and extensionsIntegrating third-party web APIs into your Apex codeWriting unit tests that cover testing bulk safety, user and profile settings, and negative testsCreating a Lightning component for use in Salesforce1Getting acquainted with various methods for deploying metadata between orgsUsing the Rest sObject API for access to Salesforce objects and data using the REST methodologyLearning about overarching architectural considerations such as naming conventions, testing practices, and data modeling practicesIn DetailForce.com is an extremely powerful, scalable, and secure cloud platform, delivering a complete technology stack, ranging from databases and security to workflow and the user interface. With salesforce.com's Force.com cloud platform, you can build any business application and run it on your servers.The book will help you enhance your skillset and develop complex applications using Force.com. It gets you started with a quick refresher of Force.com's development tools and methodologies, and moves to an in-depth discussion of triggers, bulkification, DML order of operations, and trigger frameworks. Next, you will learn to use batchable and schedulable interfaces to process massive amounts of information asynchronously. You will also be introduced to Salesforce Lightning and cover components—including backend (apex) controllers, frontend (JavaScript) controllers, events, and attributes—in detail.Moving on, the book will focus on testing various apex components: what to test, when to write the tests, and—most importantly—how to test. Next, you will develop a changeset and use it to migrate your code from one org to another, and learn what other tools are out there for deploying metadata. You will also use command-line tools to authenticate and access the Force.com Rest sObject API and the Bulk sObject API; additionally, you will write a custom Rest endpoint, and learn how to structure a project so that multiple developers can work independently of each other without causing metadata conflicts.Finally, you will take an in-depth look at the overarching best practices for architecture (structure) and engineering (code) applications on the Force.com platform.Style and approach A step-by-step tutorial, with plenty of tips and tricks that will help you develop complex Force.com applications.
Mastering OpenLayers 3
¥90.46
Create powerful applications with the most robust open source web mapping library using this advanced guideAbout This BookDevelop responsive and platform-independent web mapping applications with OpenLayers 3Learn the key points of creating great applications with native JavaScript through the step-by-step examplesMaster the use of the library, from compiling custom builds to developing a complete WebGIS applicationWho This Book Is ForThis book is intended for front-end developers with basic understanding of JavaScript and GIS concepts, and preferably for those who are familiar with the fundamentals of OpenLayers 3. You might have never used OpenLayers 3 as a seasoned JavaScript developer. If this is the case and you are eager to learn web mapping, this book will definitely set you on the right track.What You Will LearnUse the advanced functionality of the OpenLayers 3 library effectivelyImplement the library in your application, shaping it to your needsManage layers and the layer stack dynamicallyCreate not only stunning but also accurate thematic mapsExtend OpenLayers 3 with your own custom classesDevelop mobile-friendly web mapping applicationsMake stunning effects with canvas manipulation, or visualize point clouds with WebGLIntegrate third-party applications, and create custom builds that completely satisfy your needsIn DetailOpenLayers 3 allows you to create stunning web mapping and WebGIS applications. It uses modern, cutting edge browser technologies. It is written with Closure Library, enabling you to build browser-independent applications without painful debugging ceremonies, which even have some limited fallback options for older browsers.With this guide, you will be introduced to the world of advanced web mapping and WebGIS.First, you will be introduced to the advanced features and functionalities available in OpenLayers 3. Next, you will be taken through the key points of creating custom applications with OpenLayers 3. You will then learn how to create the web mapping application of yours (or your company's) dream with this open source, expense-free, yet very powerful library. We’ll also show you how to make amazing looking thematic maps and create great effects with canvas manipulation.By the end of this book, you will have a strong command of web mapping and will be well on your way to creating amazing applications using OpenLayers 3.Style and approachThis is an advanced guide packed with comprehensive examples, and it concentrates on the advanced parts of OpenLayers 3 and JavaScript. It intentionally skips the basic and well-known methodologies, but discusses the hard-to-understand ones in great detail.
Getting Started with NativeScript
¥54.49
Explore the possibility of building truly native, cross-platform mobile applications using your JavaScript skill—NativeScript!About This BookSave your marketing time by building for iOS, Android, and Windows Mobile platforms simultaneouslyBe an ace at utilizing the features of NativeScript and its ability to communicate with each of the host device libraries nativelyProficiently, build your fully cross-platform communication application exhibiting the fundamentals of NativeScriptWho This Book Is ForIf you are a JavaScript developer and want to build cross-platform applications, then this book is just the right one for you!What You Will LearnInstall and compile your application in NativeScriptGet important know-how on the NativeScript project structureDevelop and style your screens for multiple platformsCreate a full-featured cross-platform communication applicationImport and use several third-party componentsSimplify and deal with device resolution and cross-platform issuesTest and deploy your applicationIn DetailNativeScript allows you to build a fast cross-platform application that has a native UI. NativeScript is a true cross-platform framework that generates native speed applications using the native components of the host platform, all using JavaScript. Although NativeScript allows you to build your application in JavaScript, you have full access to the host OS from your code, allowing you to easily tweak or use new platform features instantly at native code speeds.Whether you have already developed multiple applications or zero applications, this book will help you to develop your next application in a cross-platform framework quickly, saving you a massive amount of time and money.This book concisely shows you NativeScript’s built-in framework that allows you to rapidly develop a fully-working compiled cross-platform application in just a few chapters. It starts by laying the foundation of NativeScript and working through the fundamentals to create a basic shell of the application. Moving on, you’ll see how to build a full-fledged application step by step. We’ll show you how to use plugins, and how to communicate with the native OS libraries easily so that you can customize your application as if your app was created in Java or Objective C. We then deal with the issues that arise from being cross platform and compensate for the different screen sizes, screen resolutions, and device abilities. Finally, we progress to testing and deploying your app.Style and approach A stepwise guide for building cross-platform mobile applications with the help of easy-to-understand examples.
Object–Oriented Programming with Swift 2
¥80.65
Get to grips with object-oriented programming in Swift to efficiently build powerful real-world applicationsAbout This BookLeverage the most efficient object-oriented design patterns in your Swift applicationsWrite robust, safer, and better code using the blueprints that generate objectsBuild a platform with object-oriented code by using real-world elements and represent them in your appWho This Book Is ForIf you are an iOS developer who has a basic idea of object-oriented programming and want to incorporate its concepts with Swift to optimize your application's code and create reusable and easily to understand building blocks, then this book is for you. This is a very useful resource for developers who want to shift from Objective C, C#, Java, Python, JavaScript, or other object-oriented languages to SwiftWhat You Will LearnBuild solid, stable, and reliable applications using SwiftWork with encapsulation, abstraction, and polymorphism using Swift 2.0Customize constructors and destructors based on your needsDevelop Swift 2.0 with classes, instances, properties, and methodsTake advantage of generic code to maximize code reuse and generalize behaviorsUse state of inheritance, specialization, and the possibility to overload membersWrite high quality object-oriented code to build apps for iOS or Mac OS XIn DetailObject-Oriented Programming (OOP) is a programming paradigm based on the concept of objects; these are data structures that contain data in the form of fields, often known as attributes and code. Objects are everywhere, and so it is very important to recognize elements, known as objects, from real-world situations and know how they can easily be translated into object-oriented code.Object-Oriented Programming with Swift is an easy-to-follow guide packed full of hands-on examples of solutions to common problems encountered with object-oriented code in Swift. It starts by helping you to recognize objects using real-life scenarios and demonstrates how working with them makes it simpler to write code that is easy to understand and reuse.You will learn to protect and hide data with the data encapsulation features of Swift. Then, you will explore how to maximize code reuse by writing code capable of working with objects of different types. After that, you'll discover the power of parametric polymorphism and will combine generic code with inheritance and multiple inheritance. Later, you move on to refactoring your existing code and organizing your source for easy maintenance and extensions.By the end of the book, you will be able to create better, stronger, and more reusable code, which will help you build better applications.Style and approachThis simple guide is packed with practical examples of solutions to common problems. Each chapter includes exercises and the possibility for you to test your progress by answering questions.
Web Application Development with R Using Shiny - Second Edition
¥71.93
Integrate the power of R with the simplicity of Shiny to deliver cutting-edge analytics over the WebAbout This BookUse Shiny's built-in functions to produce engaging user interfaces, and integrate them into your own web pagesImplement powerful user-contributed packages to access graphics from the web, make your own dashboards, use interactive maps, and moreExtend Shiny using JavaScript and jQuery with minimal coding using this handy, step-by-step guideWho This Book Is ForThis book is for anybody who wants to produce interactive data summaries over the web, whether you want to share them with a few colleagues or the whole world. No previous experience with R, Shiny, HTML, or CSS is required to begin using this book, although you should possess some previous experience with programming in a different language.What You Will LearnBuild interactive applications using Shiny's built-in widgetsUse the built-in layout functions in Shiny to produce user-friendly applicationsIntegrate Shiny applications with web pages and customize them using HTML and CSSHarness the power of JavaScript and jQuery to customize your applicationsEngage your users and build better analytics using interactive plotsDebug your applications using Shiny's built-in functionsDeliver simple and powerful analytics across your organization using Shiny dashboardsShare your applications with colleagues or over the Internet using cloud services or your own serverIn DetailR is a highly flexible and powerful tool for analyzing and visualizing data. Most of the applications built using various libraries with R are desktop-based. But what if you want to go on the webHere comes Shiny to your rescue!Shiny allows you to create interactive web applications using the excellent analytical and graphical capabilities of R. This book will guide you through basic data management and analysis with R through your first Shiny application, and then show you how to integrate Shiny applications with your own web pages. Finally, you will learn how to finely control the inputs and outputs of your application, along with using other packages to build state-of-the-art applications, including dashboards.Style and approachLearn by doing! Each chapter includes code and examples to use and adapt for your own applications. As the chapters progress, the code and examples are built upon until you have all the materials required to build a large, complex, real-world analytics application.
Procedural Content Generation for Unity Game Development
¥90.46
Harness the power of procedural content generation to design unique games with UnityAbout This BookLearn the basics of PCG developmentDevelop a 2D game from start to finishExplore all the different ways PCG can be applied in gamesWho This Book Is ForThis book is for Unity game developers, especially those who work on indie games. You should be familiar with Unity and C# *ing but you'll be able to jump in and start learning PCG straightaway.What You Will LearnUnderstand the theory of Procedural Content GenerationLearn the uses of Pseudo Random NumbersCreate reusable algorithm designs for PCGEvaluate the data structures for PCGDevelop smaller games with larger amounts of contentGenerate content instead of spending time designing every minute detailLearn when and how to add PCG to your gameLearn the fundamental techniques of PCGIn DetailProcedural Content Generation is a process by which game content is developed using computer algorithms, rather than through the manual efforts of game developers. This book teaches readers how to develop algorithms for procedural generation that they can use in their own games. These concepts are put into practice using C# and Unity is used as the game development engine.This book provides the fundamentals of learning and continued learning using PCG. You'll discover the theory of PCG and the mighty Pseudo Random Number Generator. Random numbers such as die rolls and card drafting provide the chance factor that makes games fun and supplies spontaneity. This book also takes you through the full development of a 2D game.Starting with level generation, you'll learn how PCG can make the game environment for you. You'll move into item generation and learn the different techniques to procedurally create game items. Thereafter, you'll be guided through the more abstract PCG areas such as scaling difficulty to the player and even generating music! The book helps you set up systems within your games where algorithms create computationally generated levels, art assets, quests, stories, characters, and weapons; these can substantially reduce the burden of manually creating every aspect of the game.Finally, you'll get to try out your new PCG skills on 3D terrain generation.Style and approachAn easy-to-follow, project-based guide that will let you build a complete game by the end of the book using PCG.
OpenStack Administration with Ansible
¥63.21
Design, build, and automate 10 real-world OpenStack administrative tasks with AnsibleAbout This BookAutomate real-world OpenStack cloud operator administrative tasksConstruct a collection of automation code to save time on managing your OpenStack cloudUse this step-by-step tutorial to automate such tasks with AnsibleWho This Book Is ForIf you are an OpenStack-based cloud operator and/or infrastructure administrator and are interested in automating administrative functions, then this book is exactly what you are looking for. Having a functioning OpenStack environment is helpful, but most certainly not necessary.What You Will LearnEfficiently execute OpenStack administrative tasksFamiliarize yourself with how Ansible works and assess the defined best practicesCreate Ansible playbooks and rolesAutomate tasks to customize your OpenStack cloudReview OpenStack automation considerations when automating administrative tasksExamine and automate advanced OpenStack tasks and designated use casesGet a high-level overview of OpenStack and the current production-ready projectsDeep dive into OpenStack CLI tools and find out how to use themIn DetailMost organizations are seeking methods to improve business agility because they have realized just having a cloud is not enough. Being able to improve application deployments, reduce infrastructure downtime, and eliminate daily manual tasks can only be accomplished through some sort of automation.Packed with real-world OpenStack administrative tasks, this book will walk you through working examples and explain how these tasks can be automated using one of the most popular open source automation tools—Ansible.We will start with a brief overview of OpenStack and Ansible and highlight some best practices. Each chapter will provide an introduction to handling various Cloud Operator administration tasks such as creating multiple users/tenants, setting up Multi-Tenant Isolation, customizing your clouds quotas, taking instance snapshots, evacuating compute hosts for maintenance, and running cloud health checks, and a step-by-step tutorial on how to automate these tasks with Ansible.Style and approachThis easy-to-follow reference guide is packed with examples of real-world OpenStack administration tasks; each task is explained in detail and then subsequently turned into automation code.
PySide GUI Application Development - Second Edition
¥54.49
Develop more dynamic and robust GUI applications using PySide, an open source cross-platform UI frameworkAbout This BookDesigned for beginners to help you get started with GUI application developmentDevelop your own applications by creating customized widgets and dialogsWritten in a simple and elegant structure so you easily understand how to program various GUI componentsWho This Book Is ForThis book is written for Python programmers who want to learn about GUI programming. It is also suitable for those who are new to Python but are familiar with object-oriented programming.What You Will LearnProgram GUI applications in an easy and efficient wayDownload and install PySide, a cross-platform GUI development toolkit for PythonCreate menus, toolbars, status bars, and child windowsDevelop a text editor application on your ownConnect your GUI to a database and manage itExecute SQL queries by handling databasesIn DetailElegantly-built GUI applications are always a massive hit among users. PySide is an open source software project that provides Python bindings for the Qt cross-platform UI framework. Combining the power of Qt and Python, PySide provides easy access to the Qt framework for Python developers and also acts as an excellent rapid application development platform.This book will take you through everything you need to know to develop UI applications. You will learn about installing and building PySide in various major operating systems as well as the basics of GUI programming. The book will then move on to discuss event management, signals and slots, and the widgets and dialogs available with PySide. Database interaction and manipulation is also covered.By the end of this book, you will be able to program GUI applications efficiently and master how to develop your own applications and how to run them across platforms.Style and approachThis is an accessible and practical guide to developing GUIs for Python applications.

购物车
个人中心

