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万本电子书0元读

SFML Game Development
SFML Game Development
Jan Haller
¥80.65
SFML Game Development is a fast-paced, step-by-step guide, providing you with all the knowledge and tools you need to create your first game using SFML 2.0.SFML Game Development addresses ambitious C++ programmers who want to develop their own game. If you have plenty of ideas for an awesome and unique game, but don’t know how to start implementing them, then this book is for you. The book assumes no knowledge about SFML or game development, but a solid understanding of C++ is required.
Apple Motion 5 Cookbook
Apple Motion 5 Cookbook
Nick Harauz
¥80.65
Step-by-step, practical recipes to build simple and complex Motion Graphics with Motion 5"Apple Motion 5 Cookbook" is designed for Final Cut Pro X video editors and Motion 5 users looking to gain more knowledge of how Motion works, and to get more of a ‘WOW’ factor in projects. It’s also aimed at designers and motion designers alike, who are looking to build on their skillsets.
Near Field Communication with Android Cookbook
Near Field Communication with Android Cookbook
Vitor Subtil
¥80.65
An easy-to-follow guide, full of hands-on examples of and real-world applications. Each recipe is explained and placed in context. If you want to learn how to create NFC-enabled Android applications, this is the book for you. Perhaps you already know a bit about Android application developments but have never used NFC, or perhaps you know a little about NFC android development but want some more advanced features and examples. In either case, this book will get you up and running quickly. You are expected to have Android programming knowledge.
Construct 2 Game Development by Example
Construct 2 Game Development by Example
John Bura
¥80.65
This book uses practical examples to teach readers, and imparts the key skills and techniques of working in Construct 2 through building complete game projects. This book is for complete beginners who have always wanted to learn how to make games and have never tried. It is the perfect introduction to game development, design, and production.
3D printing with RepRap Cookbook
3D printing with RepRap Cookbook
Richard Salinas
¥80.65
A systematic guide consisting of over 100 recipes which focus on helping you understand the process of 3D printing using RepRap machines. The book aims at providing professionals with a series of working recipes to help make their fuzzy notions into real, saleable projects/objects using 3D printing technology. This book is for novice designers and artists who own a RepRap-based 3D printer, have fundamental knowledge of its working, and who desire to gain better mastery of the printing process. For the more experienced user, it will provide a handy visual resource, with side-by-side comparisons of the two most popular slicers, Skeinforge and Slic3r. A basic understanding of designing and modeling principles and elementary knowledge of digital modeling would be a plus.
Learning Anime Studio
Learning Anime Studio
Chad Troftgruben
¥80.65
Written in an easy to follow manner with practical exercises, this book takes you through every aspect of Anime Studio, guiding you to create your own original cartoon. Learning Anime Studio is for newcomers to Anime Studio or animation in general. Hobbyists and newcomers with ambitions of being an animator will get the most out of this book. However, intermediate and long time users will be able to use various chapters as a reference to some of Anime Studio’s tools and features. The book also serves as a guide for the new enhancements introduced in Anime Studio Pro 10.
Matplotlib Plotting Cookbook
Matplotlib Plotting Cookbook
Alexandre Devert
¥80.65
This book follows a cookbook style approach that puts orthogonal and nonredundant recipes in your hands. Rather than rehashing the user manual, the explanations expose the underlying logic behind Matplotlib. If you are an engineer or scientist who wants to create great visualizations with Python, rather than yet another specialized language, this is the book for you. While there are several very competent plotting packages, Matplotlib is “just” a Python module. Thus, if you know some Python already, you will feel at home from the first steps on. In case you are an application writer, you won't be left out since the integration of Matplolib is covered.
Moodle 1.9 Testing and Assessment
Moodle 1.9 Testing and Assessment
Jason Myrick
¥80.65
This book is an illustrative how-to guide with many screenshots and examples that helps you to create simple to complex tests and assess them using Moodle. It covers effective usage of tools available in Moodle and offers some Moodle options that you may not have tried yet. It will guide you from the basic philosophy of online testing to creating skill-based assessments in Moodle. If you are a tutor or Moodle Administrator who is responsible for developing and evaluating an online test using Moodle, then this book is for you. This book assumes that you have already successfully installed and set up a Moodle site for teaching.
Facebook Graph API Development with Flash: Beginner's Guide
Facebook Graph API Development with Flash: Beginner's Guide
Michael James Williams
¥80.65
This step-by-step book gives you an empty shell of an AS3 Facebook RIA, and guides you through writing the Facebook interaction code by means of fun examples, exercises, and code snippets.This beginner's guide focuses on getting you through all the major learning points in a smooth, logical order. You'll also see how to avoid some common pitfalls. If you are an AS3 developer who wants to create applications and games that integrate with Facebook – either on the Facebook website itself or off it, then this book is for you. Even if you have no previous experience with Facebook, databases, or server-side programming , you can count on this book.
Python 2.6 Graphics Cookbook
Python 2.6 Graphics Cookbook
Mike Ohlson de Fine
¥80.65
This book has recipes that show enthusiastic users how easy graphic programming can be. Simple explanations in plain English are used. The recipes are built up, in each chapter, starting as simply as possible and moving to more complex programs with which you can comfortably create 2D vector graphics and animations. You will learn how to combine both vector and photo images seamlessly! If you are looking to create animated graphics to represent real-world scenarios then this book is for you. Teachers, scholars, students, and engineers who know it is possible to make fascinating models and demonstrations but have not found a handbook that pulls it all together in one place will find what they need in this recipe bank. Basic knowledge of Python programming is required and access to the Web and Google will be useful.
Drupal 6 Theming Cookbook
Drupal 6 Theming Cookbook
Karthik Kumar
¥80.65
Written in cookbook style, this book offers solutions to all common theme design problems through recipes. Each recipe contains step-by-step instructions followed by the analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order. This book is written for Drupal developers who want to refresh the look and feel of their sites. If you are a Drupal site administrator who is looking to go beyond the basics and customize the presentational aspects of your Drupal site, then this book is for you. It assumes that readers are familiar with rudimentary PHP and acquainted with Drupal installation and general usage. Readers are also expected to have knowledge of CSS and XHTML.
Moodle 1.9 Top Extensions Cookbook
Moodle 1.9 Top Extensions Cookbook
Michael de Raadt
¥80.65
The disorganised array of modules available for Moodle are brought together in ways you can relate to. Reviews include details that will help you decide if a module is worth testing. There are illustrated, step-by-step guides to installing and configuring modules. If you are involved in teaching using Moodle, be it at relatively small institutions running their own Moodle instance, or at large institutions where Moodle is used and administered, or you are an administrator of a Moodle instance who is looking for modules that will be useful to teachers and students at their institution, this book is meant for you.
XNA 4.0 Game Development by Example: Beginner's Guide
XNA 4.0 Game Development by Example: Beginner's Guide
Kurt Jaegers
¥80.65
This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a concept de*ion and concludes with suggestions for expanding on the finished game. If you are an aspiring game developer who wants to take a shot at creating games for the Microsoft Windows platform with the XNA Framework, then this book is for you. Using this book, you can get started with creating games without any game development experience. A basic knowledge of C# would be helpful to kick-start your game development, but it's not essential.
MySQL 5.1 Plugin Development
MySQL 5.1 Plugin Development
Andrew Hutchings
¥80.65
This book is written in a hands-on style that actively involves you while you read through its chapters. In every chapter you, along with the author, will be implementing one or more fully working example plugins. The process is accompanied with a detailed step-by-step explanation of the code, at the same time providing you with resources to create your own plugins. If you are a MySQL application developer or a programmer who wants to interface with MySQL server, this book is for you. Basic knowledge of C/C++, SQL, and MySQL in particular is assumed in the book, but no deep familiarity with any of the topics is required.
SproutCore Web Application Development
SproutCore Web Application Development
Tyler Keating
¥80.65
Written as a practical, step-by-step tutorial, Creating HTML5 Apps with SproutCore is full of engaging examples to help you learn in a practical context.This book is for any person looking to write software for the Web or already writing software for the Web. Whether your background is in web development or in software development, Creating HTML5 Apps with SproutCore will help you expand your skills so that you will be ready to apply the software development principles in the web development space.
Learning Nagios 4
Learning Nagios 4
Wojciech Kocjan
¥80.65
This book will introduce Nagios to readers who are interested in monitoring their systems. All the concepts in the book are explained in a simplified manner, presented in an easytounderstand language with lots of tips, tricks, and illustrations. This book is great for system administrators interested in using Nagios to monitor their systems. It will also help professionals who have already worked with earlier versions of Nagios to understand the new features of Nagios 4 and provides usable solutions to reallife problems related to Nagios administration. To effectively use this book, system administration knowledge is required. If you want to create your own plugins, knowledge of *ing languages like Perl, shell and Python is expected.
Visual Studio 2013 Cookbook
Visual Studio 2013 Cookbook
Jeff Martin
¥80.65
This book is a practical guide to using Visual Studio 2013 that will help you become familiar with the improvements made over previous versions. Each recipe provides a handson approach to the new features with stepbystep instructions on how to increase your productivity. If you are a developer excited about the new features introduced in Visual Studio 2013, then no matter what your programming language of choice is, Visual Studio 2013 Cookbook is for you. You should have a good knowledge of working with previous versions of Visual Studio to enjoy the recipes in this book. This book provides practical examples to help you use Visual Studio 2013 more effectively.
JQuery 2.0 Development Cookbook
JQuery 2.0 Development Cookbook
Leon Revill
¥80.65
Taking a recipebased approach, this book presents numerous practical examples that you can use directly in your applications. The book covers the essential issues you will face while developing your web applications and gives you solutions to them. The recipes in this book are written in a manner that rapidly takes you from beginner to expert level. This book is for web developers of all skill levels. Although some knowledge of JavaScript, HTML, and CSS is required, this Cookbook will teach jQuery newcomers all the basics required to move on to the more complex examples of this book, which will benefit the more seasoned jQuery developer. If you want to learn how to create modern website features quickly, using best practice techniques, then this book is for you.
Source SDK Development Essentials
Source SDK Development Essentials
Brett Bernier
¥80.65
This book is written by a gamer, for a gamer to guide just about anything with Source SDK giving a firm grasp of all the tools it has to offer using stepbystep explanations. If you’re a keen gamer who wants a bit more out of your favorite game and create your own modifications (mods) and levels with the Source engine, this book is great for you. No programming and Source SDK experience is required.
Mastering Manga Studio 5
Mastering Manga Studio 5
Liz Staley
¥80.65
Mastering Manga Studio 5 will follow an explanatory, work through manual approach. The main features of Manga will be presented in each section along with exciting tips, vital techniques and impressive workflows.This book is for those who already have some Manga Studio and graphics program experience. It is not a beginner's guide, but if you are a novice Manga Studio 5 user it will help you to master the time-saving features of the software.
Learning Construct 2
Learning Construct 2
Aryadi Subagio
¥80.65
If you want to make your own game but don't know how to start or don't have the technical skills to do it, then this is the book for you. You don't need to have a programming background to understand the concepts explained.