Augmented Reality Game Development
¥80.65
Create your own augmented reality games from scratch with Unity 5 About This Book Create your own augmented reality game from scratch and join the virtual reality gaming revolution Use the latest Unity 5 VR SDK to create pro-level AR games like Pokémon Go Innovate and explore the latest and most promising trend of AR gaming in the mobile gaming industry Who This Book Is For This book is for those who have a basic knowledge of game development techniques, but no previous knowledge of Unity is required. Some basic programming knowledge would be desirable, but the book is an introduction to the topic. The book is also suitable for experienced developers new to GIS or GPS development. What You Will Learn Build a location-based augmented reality game called Foodie Go Animate a player’s avatar on a map Use the mobile device’s camera as a game background Implement database persistence with SQLLite4Unity3D to carry inventory items across game sessions Create basic UI elements for the game, inventory, menu, and settings Perform location and content searches against the Google Places API Enhance the game’s mood by adding visual shader effects Extend the game by adding multiplayer networking and other enhancements In Detail The heyday of location-based augmented reality games is upon us. They have been around for a few years, but the release of Pokémon Go was a gamechanger that catalyzed the market and led to a massive surge in demand. Now is the time for novice and experienced developers alike to turn their good ideas into augmented reality (AR) mobile games and meet this demand! If you are keen to develop virtual reality games with the latest Unity 5 toolkit, then this is the book for you. The genre of location-based AR games introduces a new platform and technical challenges, but this book will help simplify those challenges and show how to maximize your game audience. This book will take you on a journey through building a location-based AR game that addresses the core technical concepts: GIS fundamentals, mobile device GPS, mapping, map textures in Unity, mobile device camera, camera textures in Unity, accessing location-based services, and other useful Unity tips. The technical material also discusses what is necessary for further development to create a multiplayer version of the game. At the end, you will be presented with troubleshooting techniques in case you get into trouble and need a little help. Style and approach This book shows you how to create every step of the game and gives practical examples.
Learning Vue.js 2
¥80.65
Learn how to build amazing and complex reactive web applications easily with Vue.js About This Book Learn how to propagate DOM changes across the website without writing extensive jQuery callbacks code. Learn how to achieve reactivity and easily compose views with Vue.js and understand what it does behind the scenes. Explore the core features of Vue.js with small examples, learn how to build dynamic content into preexisting web applications, and build Vue.js applications from scratch. Who This Book Is For This book is perfect for novice web developer seeking to learn new technologies or frameworks and also for webdev gurus eager to enrich their experience. Whatever your level of expertise, this book is a great introduction to the wonderful world of reactive web apps. What You Will Learn Build a fully functioning reactive web application in Vue.js from scratch. The importance of the MVVM architecture and how Vue.js compares with other frameworks such as Angular.js and React.js. How to bring reactivity to an existing static application using Vue.js. How to use plugins to enrich your applications. How to develop customized plugins to meet your needs. How to use Vuex to manage global application’s state. In Detail Vue.js is one of the latest new frameworks to have piqued the interest of web developers due to its reactivity, reusable components, and ease of use. This book shows developers how to leverage its features to build high-performing, reactive web interfaces with Vue.js. From the initial structuring to full deployment, this book provides step-by-step guidance to developing an interactive web interface from scratch with Vue.js. You will start by building a simple application in Vue.js which will let you observe its features in action. Delving into more complex concepts, you will learn about reactive data binding, reusable components, plugins, filters, and state management with Vuex. This book will also teach you how to bring reactivity to an existing static application using Vue.js. By the time you finish this book you will have built, tested, and deployed a complete reactive application in Vue.js from scratch. Style and approach This book is a thorough, step-by-step guide showing readers how to build complete web apps with Vue.js. While teaching its intricacies, this book shows how to implement the MVVM architecture in the real world and build high-performing web interfaces.
Microsoft System Center Endpoint Protection Cookbook - Second Edition
¥80.65
Over 31 simple yet incredibly effective recipes for installing and managing System Center 2016 Endpoint Protection About This Book This is the most practical and up-to-date book covering important new features of System Center 2016 Endpoint protection Gain confidence in managing IT and protecting your server against malware and other threats Configure and automate reporting features and also prepare yourself for a simple and pain-free migration process Who This Book Is For If you are a System Administrator or Engineer using System Center 2016 Endpoint Protection, then this book is for you. You should have a good background with Microsoft products in general, although no knowledge of Endpoint Protection is required. What You Will Learn Explore the best practices for Endpoint Protection in System Center Configuration Manager Provision the Endpoint Protection Client in a Disk Image in Configuration Manager Get to know more about the Security Center Configure definition and engine client updates to be optimum for your bandwidth Make your application or server work with Endpoint Protection enabled Find out how to deal with typical issues that may occur with Endpoint Protection Know how to respond to infections that often occur In Detail System Center Configuration Manager is now used by over 70% of all the business in the world today and many have taken advantage engaging the System Center Endpoint Protection within that great product. Through this book, you will gain knowledge about System Center Endpoint Protection, and see how to work with it from System Center Configuration Manager from an objective perspective. We’ll show you several tips, tricks, and recipes to not only help you understand and resolve your daily challenges, but hopefully enhance the security level of your business. Different scenarios will be covered, such as planning and setting up Endpoint Protection, daily operations and maintenance tips, configuring Endpoint Protection for different servers and applications, as well as workstation computers. You’ll also see how to deal with malware and infected systems that are discovered. You’ll find out how perform OS deployment, Bitlocker, and Applocker, and discover what to do if there is an attack or outbreak. You’ll find out how to ensure good control and reporting, and great defense against threats and malware software. You’ll see the huge benefits when dealing with application deployments, and get to grips with OS deployments, software updates, and disk encryption such as Bitlocker. By the end, you will be fully aware of the benefits of the System Center 2016 Endpoint Protection anti-malware product, ready to ensure your business is watertight against any threat you could face. Style and approach Build robust SCEP and AV policies and discover the new potential of exciting new features of SCEP 2016.
Apache Spark for Data Science Cookbook
¥80.65
Over insightful 90 recipes to get lightning-fast analytics with Apache Spark About This Book Use Apache Spark for data processing with these hands-on recipes Implement end-to-end, large-scale data analysis better than ever before Work with powerful libraries such as MLLib, SciPy, NumPy, and Pandas to gain insights from your data Who This Book Is For This book is for novice and intermediate level data science professionals and data analysts who want to solve data science problems with a distributed computing framework. Basic experience with data science implementation tasks is expected. Data science professionals looking to skill up and gain an edge in the field will find this book helpful. What You Will Learn Explore the topics of data mining, text mining, Natural Language Processing, information retrieval, and machine learning. Solve real-world analytical problems with large data sets. Address data science challenges with analytical tools on a distributed system like Spark (apt for iterative algorithms), which offers in-memory processing and more flexibility for data analysis at scale. Get hands-on experience with algorithms like Classification, regression, and recommendation on real datasets using Spark MLLib package. Learn about numerical and scientific computing using NumPy and SciPy on Spark. Use Predictive Model Markup Language (PMML) in Spark for statistical data mining models. In Detail Spark has emerged as the most promising big data analytics engine for data science professionals. The true power and value of Apache Spark lies in its ability to execute data science tasks with speed and accuracy. Spark’s selling point is that it combines ETL, batch analytics, real-time stream analysis, machine learning, graph processing, and visualizations. It lets you tackle the complexities that come with raw unstructured data sets with ease. This guide will get you comfortable and confident performing data science tasks with Spark. You will learn about implementations including distributed deep learning, numerical computing, and scalable machine learning. You will be shown effective solutions to problematic concepts in data science using Spark’s data science libraries such as MLLib, Pandas, NumPy, SciPy, and more. These simple and efficient recipes will show you how to implement algorithms and optimize your work. Style and approach This book contains a comprehensive range of recipes designed to help you learn the fundamentals and tackle the difficulties of data science. This book outlines practical steps to produce powerful insights into Big Data through a recipe-based approach.
Perl 6 Deep Dive
¥80.65
Learn Perl 6 effortlessly to solve everyday problems About This Book ? Filled with practical examples, this comprehensive guide explores all aspects of Perl 6. ? Leverage the power of Perl 6 concurrency to develop responsive and high-performant software. ? Delves into various programming paradigms (such as Object Oriented, functional, and reactive) that can be adopted by Perl 6 developers to write effective code. Who This Book Is For This book is for developers who would like to learn the Perl programming language. A basic knowledge of programming is assumed. What You Will Learn ? Learn the background from which Perl 6 appeared and how it developed. ? How to use Rakudo to run your programs. ? Various Perl 6 built-in types and details about their behavior ? Understand how scalar variables, hash variables, and arrays work ? Create meta operators and hyper operators ? How classes work and how to build software based on the Object Oriented Paradigm ? How Perl 6 provides support for concurrency, functional programming, and reactive programming. In Detail Perl is a family of high-level, general-purpose, interpreted, dynamic programming languages consisting of Perl 5 and Perl 6. Perl 6 helps developers write concise and declarative code that is easy to maintain. This book is an end-to-end guide that will help non-Perl developers get to grips with the language and use it to solve real-world problems. Beginning with a brief introduction to Perl 6, the first module in the book will teach you how to write and execute basic programs. The second module delves into language constructs, where you will learn about the built-in data types, variables, operators, modules, subroutines, and so on available in Perl 6. Here the book also delves deeply into data manipulation (for example, strings and text files) and you will learn how to create safe and correct Perl 6 modules. You will learn to create software in Perl by following the Object Oriented Paradigm. The final module explains in detail the incredible concurrency support provided by Perl 6. Here you will also learn about regexes, functional programming, and reactive programming in Perl 6. By the end of the book, with the help of a number of examples that you can follow and immediately run, modify, and use in practice, you will be fully conversant with the benefits of Perl 6. Style and approach This book will take you through essential Perl 6 concepts so you can implement them immediately
Puppet 5 Essentials - Third Edition
¥80.65
A Guide to managing servers and automation About This Book ? Breeze through Puppet's key features and performance improvements to bring real advantages to your IT infrastructure ? Discover Puppet best practices to help you avoid common mistakes and pitfalls ? Examples to help you get to grips with Puppet and succeed with everyday IT automation Who This Book Is For This book targets experienced IT professionals and new Puppet uses, who will learn all they need to know to go from installation to advanced automation. Get a rapid introduction to the essential topics and learn how to build best practices for advanced automation with Puppet. What You Will Learn ? Understand declarative configuration management ? Make use of GIT-based deployment workflows ? Extend Factor with secure elements ? Create modular and reusable Puppet code ? Extend your code base with publicly available Puppet modules ? Separate logic from data by using Hiera ? Understand and develop Puppet Roles and Profiles In Detail Puppet is a configuration management tool that allows you to automate all your IT configurations, giving you control over what you do to each Puppet Agent in a network, and when and how you do it. In this age of digital delivery and ubiquitous Internet presence, it's becoming increasingly important to implement scaleable and portable solutions, not only in terms of software, but also the system that runs it. This book gets you started quickly with Puppet and its tools in the right way. It highlights improvements in Puppet and provides solutions for upgrading. It starts with a quick introduction to Puppet in order to quickly get your IT automation platform in place. Then you learn about the Puppet Agent and its installation and configuration along with Puppet Server and its scaling options. The book adopts an innovative structure and approach, and Puppet is explained with flexible use cases that empower you to manage complex infrastructures easily. Finally, the book will take readers through Puppet and its companion tools such as Facter, Hiera, and R10k and how to make use of tool chains. Style and approach This book aims to impart all the knowledge required to tap into not only the basics of Puppet, but also its core. The basic ideas and principles of Puppet-based designs are explored and explained. Sophisticated tools are presented to enable you to use Puppet efficiently and productively.
Microsoft HoloLens Developer’s Guide
¥80.65
Transform the ways you communicate, create, collaborate, and explore using Microsoft HoloLens About This Book ? Create immersive augmented reality apps for Microsoft HoloLens from scratch ? Leverage the powerful HoloLens sensors to interact with real-world motions and gestures and make your app life-like ? Explore the powerful Unity 5 SDK along with the Windows Unified platform to get the most out of your HoloLens app Who This Book Is For If you are a developer who wants to create augmented reality apps for the Microsoft HoloLens platform, then this is the book for you. Coding experience with C# is assumed. What You Will Learn ? Design an app for HoloLens that is feasible and attractive to use ? Add gestures and interact with them ? Create sounds in the app and place them in a 3D space ? Use voice generation and voice recognition to make your apps more lifelike ? Interact with the physical environment to place holograms on top of physical objects ? Compare HoloLens with the other products and know how to use its strengths ? Use assets from third parties to enrich our app In Detail HoloLens, Microsoft’s innovative augmented reality headset, overlaps holograms into a user’s vision of their environment. Your ideas are closer to becoming real when you can create and work with holograms in relation to the world around you. If you are dreaming beyond virtual worlds, beyond screens, beyond pixels, and want to take a big leap in the world of augmented reality, then this is the book you want. Starting off with brainstorming and the design process, you will take your first steps in creating your application for HoloLens. You will learn to add gestures and write an app that responds to verbal commands before gradually moving on creating sounds in the app and placing them in a 3D space. You will then communicate between devices in the boundaries of the UWP model. Style and approach This book takes a step-by-step, practical, tutorial-style approach where you will dive deep into HoloLens app development. You will work with the API and write your own complex *s that would interact with the powerful HoloLens sensors and with realistic examples, you will be able to create immersive 3D apps for HoloLens.
Digital Forensics and Incident Response
¥80.65
A practical guide to deploying digital forensic techniques in response to cyber security incidents About This Book ? Learn incident response fundamentals and create an effective incident response framework ? Master forensics investigation utilizing digital investigative techniques ? Contains real-life scenarios that effectively use threat intelligence and modeling techniques Who This Book Is For This book is targeted at Information Security professionals, forensics practitioners, and students with knowledge and experience in the use of software applications and basic command-line experience. It will also help professionals who are new to the incident response/digital forensics role within their organization. What You Will Learn ? Create and deploy incident response capabilities within your organization ? Build a solid foundation for acquiring and handling suitable evidence for later analysis ? Analyze collected evidence and determine the root cause of a security incident ? Learn to integrate digital forensic techniques and procedures into the overall incident response process ? Integrate threat intelligence in digital evidence analysis ? Prepare written documentation for use internally or with external parties such as regulators or law enforcement agencies In Detail Digital Forensics and Incident Response will guide you through the entire spectrum of tasks associated with incident response, starting with preparatory activities associated with creating an incident response plan and creating a digital forensics capability within your own organization. You will then begin a detailed examination of digital forensic techniques including acquiring evidence, examining volatile memory, hard drive assessment, and network-based evidence. You will also explore the role that threat intelligence plays in the incident response process. Finally, a detailed section on preparing reports will help you prepare a written report for use either internally or in a courtroom. By the end of the book, you will have mastered forensic techniques and incident response and you will have a solid foundation on which to increase your ability to investigate such incidents in your organization. Style and approach The book covers practical scenarios and examples in an enterprise setting to give you an understanding of how digital forensics integrates with the overall response to cyber security incidents. You will also learn the proper use of tools and techniques to investigate common cyber security incidents such as malware infestation, memory analysis, disk analysis, and network analysis.
Python Microservices Development
¥80.65
A practical approach to conquering the complexities of Microservices using the Python tooling ecosystem About This Book ? A very useful guide for Python developers who are shifting to the new microservices-based development ? A concise, up-to-date guide to building efficient and lightweight microservices in Python using Flask, Tox, and other tools ? Learn to use Docker containers, CoreOS, and Amazon Web Services to deploy your services Who This Book Is For This book is for developers who have basic knowledge of Python, the command line, and HTTP-based application principles, and those who want to learn how to build, test, scale, and manage Python 3 microservices. No prior experience of writing microservices in Python is assumed. What You Will Learn ? Explore what microservices are and how to design them ? Use Python 3, Flask, Tox, and other tools to build your services using best practices ? Learn how to use a TDD approach ? Discover how to document your microservices ? Configure and package your code in the best way ? Interact with other services ? Secure, monitor, and scale your services ? Deploy your services in Docker containers, CoreOS, and Amazon Web Services In Detail We often deploy our web applications into the cloud, and our code needs to interact with many third-party services. An efficient way to build applications to do this is through microservices architecture. But, in practice, it's hard to get this right due to the complexity of all the pieces interacting with each other. This book will teach you how to overcome these issues and craft applications that are built as small standard units, using all the proven best practices and avoiding the usual traps. It's a practical book: you’ll build everything using Python 3 and its amazing tooling ecosystem. You will understand the principles of TDD and apply them. You will use Flask, Tox, and other tools to build your services using best practices. You will learn how to secure connections between services, and how to * Nginx using Lua to build web application firewall features such as rate limiting. You will also familiarize yourself with Docker’s role in microservices, and use Docker containers, CoreOS, and Amazon Web Services to deploy your services. This book will take you on a journey, ending with the creation of a complete Python application based on microservices. By the end of the book, you will be well versed with the fundamentals of building, designing, testing, and deploying your Python microservices. Style and approach This book is an linear, easy-to-follow guide on how to best design, write, test, and deploy your microservices. It includes real-world examples that will help Python developers create their own Python microservice using the most efficient methods.
Building Serverless Web Applications
¥80.65
Build scalable, efficient, and highly available web apps using AWS About This Book ? Get an in-depth understanding of the serverless model ? Build a complete serverless web application end to end ? Learn how to use the Serverless Framework to improve your productivity Who This Book Is For If you’re looking to learn more about scalable and cost-efficient architectures, this book is for you. Basic knowledge of Node.js skills or familiarity with cloud services is required. For other topics, we cover the basics. What You Will Learn ? Get a grasp of the pros and cons of going serverless and its use cases ? Discover how you can use the building blocks of AWS to your advantage ? Set up the environment and create a basic app with the Serverless Framework ? Host static files on S3 and CloudFront with HTTPS support ? Build a sample application with a frontend using React as an SPA ? Develop the Node.js backend to handle requests and connect to a SimpleDB database ? Secure your applications with authentication and authorization ? Implement the publish-subscribe pattern to handle notifications in a serverless application ? Create tests, define the workflow for deployment, and monitor your app In Detail This book will equip you with the knowledge needed to build your own serverless apps by showing you how to set up different services while making your application scalable, highly available, and efficient. We begin by giving you an idea of what it means to go serverless, exploring the pros and cons of the serverless model and its use cases. Next, you will be introduced to the AWS services that will be used throughout the book, how to estimate costs, and how to set up and use the Serverless Framework. From here, you will start to build an entire serverless project of an online store, beginning with a React SPA frontend hosted on AWS followed by a serverless backend with API Gateway and Lambda functions. You will also learn to access data from a SimpleDB database, secure the application with authentication and authorization, and implement serverless notifications for browsers using AWS IoT. This book will describe how to monitor the performance, efficiency, and errors of your apps and conclude by teaching you how to test and deploy your applications. Style and approach This book takes a step-by-step approach on how to use the Serverless Framework and AWS services to build Serverless Applications. It will give you a hands-on feeling, allowing you to practice while reading. It provides a brief introduction of concepts while keeping the focus on the practical skills required to develop applications.
Building Microservices with Go
¥80.65
Your one-stop guide to the common patterns and practices, showing you how to apply these using the Go programming language About This Book ? This short, concise, and practical guide is packed with real-world examples of building microservices with Go ? It is easy to read and will benefit smaller teams who want to extend the functionality of their existing systems ? Using this practical approach will save your money in terms of maintaining a monolithic architecture and demonstrate capabilities in ease of use Who This Book Is For You should have a working knowledge of programming in Go, including writing and compiling basic applications. However, no knowledge of RESTful architecture, microservices, or web services is expected. If you are looking to apply techniques to your own projects, taking your first steps into microservice architecture, this book is for you. What You Will Learn ? Plan a microservice architecture and design a microservice ? Write a microservice with a RESTful API and a database ? Understand the common idioms and common patterns in microservices architecture ? Leverage tools and automation that helps microservices become horizontally scalable ? Get a grounding in containerization with Docker and Docker-Compose, which will greatly accelerate your development lifecycle ? Manage and secure Microservices at scale with monitoring, logging, service discovery, and automation ? Test microservices and integrate API tests in Go In Detail Microservice architecture is sweeping the world as the de facto pattern to build web-based applications. Golang is a language particularly well suited to building them. Its strong community, encouragement of idiomatic style, and statically-linked binary artifacts make integrating it with other technologies and managing microservices at scale consistent and intuitive. This book will teach you the common patterns and practices, showing you how to apply these using the Go programming language. It will teach you the fundamental concepts of architectural design and RESTful communication, and show you patterns that provide manageable code that is supportable in development and at scale in production. We will provide you with examples on how to put these concepts and patterns into practice with Go. Whether you are planning a new application or working in an existing monolith, this book will explain and illustrate with practical examples how teams of all sizes can start solving problems with microservices. It will help you understand Docker and Docker-Compose and how it can be used to isolate microservice dependencies and build environments. We finish off by showing you various techniques to monitor, test, and secure your microservices. By the end, you will know the benefits of system resilience of a microservice and the advantages of Go stack. Style and approach The step-by-step tutorial focuses on building microservices. Each chapter expands upon the previous one, teaching you the main skills and techniques required to be a successful microservice practitioner.
Cross-platform Desktop Application Development: Electron, Node, NW.js, and React
¥80.65
Build powerful cross-platform desktop applications with web technologies such as Node, NW.JS, Electron, and React About This Book ? Build different cross-platform HTML5 desktop applications right from planning, designing, and deployment to enhancement, testing, and delivery ? Forget the pain of cross-platform compatibility and build efficient apps that can be easily deployed on different platforms. ? Build simple to advanced HTML5 desktop apps, by integrating them with other popular frameworks and libraries such as Electron, Node.JS, Nw.js, React, Redux, and TypeScript Who This Book Is For This book has been written for developers interested in creating desktop applications with HTML5. The first part requires essential web-master skills (HTML, CSS, and JavaScript). The second demands minimal experience with React. And finally for the third it would be helpful to have a basic knowledge of React, Redux, and TypeScript. What You Will Learn ? Plan, design, and develop different cross-platform desktop apps ? Application architecture with React and local state ? Application architecture with React and Redux store ? Code design with TypeScript interfaces and specialized types ? CSS and component libraries such as Photonkit, Material UI, and React MDL ? HTML5 APIs such as desktop notifications, WebSockets, WebRTC, and others ? Desktop environment integration APIs of NW.js and Electron ? Package and distribute for NW.JS and Electron In Detail Building and maintaining cross-platform desktop applications with native languages isn’t a trivial task. Since it’s hard to simulate on a foreign platform, packaging and distribution can be quite platform-specific and testing cross-platform apps is pretty complicated.In such scenarios, web technologies such as HTML5 and JavaScript can be your lifesaver. HTML5 desktop applications can be distributed across different platforms (Window, MacOS, and Linux) without any modifications to the code. The book starts with a walk-through on building a simple file explorer from scratch powered by NW.JS. So you will practice the most exciting features of bleeding edge CSS and JavaScript. In addition you will learn to use the desktop environment integration API, source code protection, packaging, and auto-updating with NW.JS. As the second application you will build a chat-system example implemented with Electron and React. While developing the chat app, you will get Photonkit. Next, you will create a screen capturer with NW.JS, React, and Redux. Finally, you will examine an RSS-reader built with TypeScript, React, Redux, and Electron. Generic UI components will be reused from the React MDL library. By the end of the book, you will have built four desktop apps. You will have covered everything from planning, designing, and development to the enhancement, testing, and delivery of these apps. Style and approach Filled with real world examples, this book teaches you to build cross-platform desktop apps right from scratch using a step-by-step approach.
Nmap 6: Network exploration and security auditing Cookbook
¥80.65
The book is a collection of easy to follow, practical recipes with explanations of the code, and links to further information. This book is for any security consultant, administrator or enthusiast looking to learn how to use and master Nmap and the Nmap Scripting Engine.
ActionScript Graphing Cookbook
¥80.65
Step-by-step instructions guide you from your very first graphical program to highly complex 3D presentations. Although a few recipes explain charts in Flex, this book is firmly focussed on using ActionScript code and data to draw graphs. The "ActionScript Graphing Cookbook" is aimed at any ActionScript developer who wants to add data visualization to their skill set. The reader should be familiar with ActionScript basics, but no deep knowledge of any graphical functions is required.
Unity 4.x Game Development by Example
¥80.65
This is a practical and light-hearted guide to get to grips with creating your first games, with easy-to-follow, step-by-step tutorials using the award winning Unity engine.If you’ve ever wanted to enter the world of independent game development but have no prior knowledge of programming or game development, then this is the book for you. Game developers transitioning from other tools like GameMaker and Flash will find this a useful tool to get them up to speed on the Unity engine, as will anyone who has never handled the Unity engine before.
Google Maps API Cookbook
¥80.65
Google Maps API Cookbook follows a fast-paced, high-level, structured cookbook approach, with minimal theory and an abundance of practical, real-world examples explained in a thorough yet concise manner to help you learn quickly and efficiently.Google Maps API Cookbook is for developers who wish to learn how to do anything from adding a simple embedded map to a website to developing complex GIS applications with the Google Maps JavaScript API. It is targeted at JavaScript developers who know how to get by but who are also seeking the immediacy of recipe-based advice.
CryENGINE Game Programming with C++, C#, and Lua
¥80.65
This book provides you with step-by-step exercises covering the various systems of CryENGINE and comprehensively explains their workings in a way that can be easily understood by readers of any skill level to help you develop your very own CryENGINE games.This book is intended for developers looking to harness the power of CryENGINE, providing a good grounding in how to use the engine to its full potential. The book assumes basic knowledge of the engine and its editor in non-programming areas.
RabbitMQ Cookbook
¥80.65
A practical book filled with advanced recipes as well as plenty of code and real-life examples which will make your learning curve quick and easy.If you are a software developer who wants to develop distributed applications based on messaging, then this book is for you. It’s assumed that you have some experience with multithreading applications and distributed applications. You are also expected to know the basic concepts of Web and cloud applications in order to follow the recipes effectively.
Unity Multiplayer Games
¥80.65
An easy-to-follow, tutorial manner that uses the learning-by-example approach.If you are a developer who wants to start making multiplayer games with the Unity game engine, this book is for you. This book assumes you have some basic experience with programming. No prior knowledge of the Unity IDE is required.
SAP Lumira Essentials
¥80.65
Discover how to make your business data more interactive and engaging with SAP Lumira About This Book Create a powerful data discovery experience with the advanced capabilities of SAP Lumira Find business insights in your data through data blending, wrangling, transformation, and visualization A fast-paced guide packed with hands-on practical examples, real-world solutions, and best practices to get you started with SAP Lumira Who This Book Is For If you are a SAP user, business analyst, BI developer, or a junior data engineer who wants to use SAP Lumira to build creative visualizations, this book is for you. You should have a reasonable level of knowledge of SAP Business Objects and its components. What You Will Learn Deploy SAP Lumira on your computer and learn more about the SAP Lumira interface Extract data from different sources using SAP Lumira’s data connecters Prepare, filter, clean, and format your data Discover visualization techniques and data discovery methods Administrate and customize SAP Lumira to get basic knowledge of its SDK Create various charts to deliver fantastic data visualizations Connect to SAP BusinessObjects BI Platform and SAP HANA to extract, prepare, and visualize data In Detail SAP Lumira allows you to combine data from multiple sources into a single view and create engaging visualizations quickly and easily. It is a reporting platform that helps users access data and independently perform analysis. With the increasing interest in data discovery, self-service BI, and visualization around the world, tools like SAP Lumira help to eliminate the complexities of analyzing and discovering data. Learn data discovery techniques, build amazing visualizations, create fantastic stories, and share your visualizations through an electronic medium with one of the most powerful tools around—SAP Lumira. You will begin with an overview of the SAP Lumira family of products. You will then go through various data discovery techniques using real-world scenarios of an online e-commerce retailer through detailed recipes on the installation, administration, and customization of SAP Lumira. Next, you will work with data, starting from acquiring data from various data sources, then preparing and visualizing it using the rich functionality of SAP Lumira. Finally, you will present data via a data story or infographic and publish it across your organization or on the World Wide Web. Style and approach This is a step-by-step guide to learning SAP Lumira essentials packed with examples on real-world problems and solutions.
Mastering ArcGIS Server Development with JavaScript
¥80.65
Transform maps and raw data into full-fledged web mapping applications using the power of the ArcGIS JavaScript API and JavaScript libraries About This Book Create and share modern map applications for desktops, tablets, and mobile browsers Present and edit geographic and related data through maps, charts, graphs, and more Learn the tools, tips, and tricks made available through the API and related libraries with examples of real-world applications Who This Book Is For This book is intended for intermediate developers who want to design web mapping applications. You should have some experience with geographic information systems, especially with ArcGIS products such as ArcGIS Server. It also helps to have some experience with HTML, CSS, and JavaScript. What You Will Learn Create single-page mapping applications, lining up data from different sources Search for and display geographic and tabular information based on locations and attributes Customize maps and widgets to deliver the best user experience Present location data intuitively using charts and graphs Integrate mapping applications with your favorite JavaScript frameworks Test the working of your web map application and take advantage of cloud services such as ArcGIS Online Create modern-looking web maps through styling tips and tricks In Detail ESRI and its ArcGIS line of software have been an industry leader in digital map production and publication for over 30 years. ArcGIS Server lets you design, configure, and publish maps that can be viewed and edited through the Internet. After designing basic maps, you may want to find out new and innovative ways to represent information using these maps. In this book, you'll work through practical examples, experiencing the pitfalls and successes of creating desktop and mobile map applications for a web browser using the ArcGIS Server platform. The book begins by introducing you to ArcGIS Server and ESRI's JavaScript API. You'll work with your first web map and then move on to learn about ESRI's building blocks. A Dojo AMS style widget will help you create your own widgets for a map and then see how to collect geographic data. Furthermore, you will learn different techniques such as using Dojo Charts to create charts and graphs to represent your data. Then you will see how to use ESRI JavaScript API with other JavaScript libraries and different styling methods to make your map stand out. By the end of the book, you will discover how to make your application compatible with different devices and platforms and test it using testing libraries. Style and approach An in-depth guide that explores web application development using ArcGIS Server and the ArcGIS JavaScript API. Topics are explained in the context of developing two applications for fictional clients. Details of application development, including possible pitfalls and best practices, are included in this book.

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