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Blender Cycles: Lighting and Rendering Cookbook电子书

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作       者:Bernardo Iraci

出  版  社:Packt Publishing

出版时间:2013-12-26

字       数:183.7万

所属分类: 进口书 > 外文原版书 > 电脑/网络

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An in-depth guide full of step-by-step recipes to explore the concepts behind the usage of Cycles. Packed with illustrations, and lots of tips and tricks; the easy-to-understand nature of the book will help the reader understand even the most complex concepts with ease.If you are a digital artist who already knows your way around Blender, and you want to learn about the new Cycles’ rendering engine, this is the book for you. Even experts will be able to pick up new tips and tricks to make the most of the rendering capabilities of Cycles.
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Blender Cycles: Lighting and Rendering Cookbook

Table of Contents

Blender Cycles: Lighting and Rendering Cookbook

Credits

About the Author

About the Reviewers

www.PacktPub.com

Support files, eBooks, discount offers and more

Why Subscribe?

Free Access for Packt account holders

Preface

What this book covers

What you need for this book

Who this book is for

Conventions

Reader feedback

Customer support

Downloading the example code and colored graphics

Errata

Piracy

Questions

Introduction

Knowing your ingredients

A look at the hardware

1. Key Holder and Wallet Studio Shot

Introduction

Setting up Cycles for the first run

Getting ready

How to do it…

Creating a three-point light setup in Cycles using mesh emitters

Getting ready

How to do it...

How it works...

Key Light

Fill Light

Rim Light

Learning environment lighting

Getting ready

How to do it...

How it works...

There's more...

See also

Using the Glossy shader to create a clean metal material

Getting ready

How to do it...

How it works...

There's more...

Adding realism to the keys with a bump texture

Getting ready

How to do it...

How it works...

There's more...

Creating a rubber shader for the key holder

Getting ready

How to do it...

How it works...

There's more...

Adding color to the key holder

Getting ready

How to do it...

How it works...

There's more...

See also

Creating a leather material for the wallet

Getting ready

How to do it…

How it works...

There's more...

Using the Cycles camera's depth of field

Getting ready

How to do it...

How it works...

There's more...

Setting the Cycles render parameters

Getting ready

How to do it…

How it works...

2. Creating Different Glass Materials in Cycles

Introduction

Creating a simple glass shader

Getting ready

How to do it…

How it works...

There's more...

See also

Creating a glass full of water

Getting ready

How to do it…

How it works...

There's more...

See also

Using default Cycles caustics

Getting ready

How to do it…

How it works...

There's more…

See also

Creating custom fake caustics

Getting ready

How to do it…

How it works…

There's more...

Creating a custom and more versatile glass shader

Getting ready

How to do it…

How it works...

There's more...

See also

Creating more complex glass materials

Getting ready

How to do it…

How it works...

There's more...

Obtaining a dispersion effect

Getting ready

How to do it

How it works…

There's more...

Creating an absorption glass shader

Getting ready

How to do it…

How it works...

There's more...

See also

3. Creating an Interior Scene

Introduction

Creating fake portals to decrease the noise in the scene

Getting ready

How to do it…

How it works…

There's more…

Creating a parquet material

Getting ready

How to do it…

How it works…

There's more…

Creating materials for the plant in the scene

Getting ready

How to do it…

How it works…

There's more…

See also

Creating a different kind of leather

Getting ready

How to do it…

How it works…

There's more…

See also

Creating the materials for the lamp

Getting ready

How to do it…

Assigning the different materials

Creating the marble

How it works…

There's more…

See also

Creating a carpet using hair particles

Getting ready

How to do it…

How it works…

There's more…

See also

Setting up night lighting

Getting started

How to do it…

How it works…

There's more…

Using IES files in Cycles

Getting ready

How to do it…

How it works…

There's more…

See also

4. Creating an Exterior Scene

Introduction

Setting up the lighting with an external plugin

Getting ready

How to do it…

How it works…

There's more…

See also

Creating the road material

Getting ready

How to do it…

Creating the asphalt

Creating the mud

Mixing the two node groups

How it works...

There's more...

Creating the grass material

Getting ready

How to do it…

How it works…

There's more

Texturing the tree trunk and creating realistic leaves

Getting ready

How to do it…

Creating the bark

Creating the leaves

How it works…

There's more…

See also

Adding flowers to the scene

Getting ready

How to do it…

Creating the stigma

Creating the petal and the stem

How it works

There's more

See also

Creating the wood material for the table and the fence

Getting ready

How to do it…

Creating the wooden planks

Creating the wooden poles

Creating the wooden poles ends

How it works…

There's more…

See also

Giving final touches to the image using render passes

Getting ready

How to do it…

Adding the background and a bloom effect

Creating a blur mask for the horizon

Creating masks for color correction

Final touches

How it works…

Adding the background and a bloom effect

Creating a blur mask for the horizon

Creating masks for color correction

Final touches

There's more…

See also

5. Creating a Cartoonish Scene

Introduction

Setting up the environment and lighting

Getting ready

How to do it…

Lighting and render settings

Sea

Floor

Balustrade

Dust Particles

How it works...

There's more...

Creating skin, teeth, and other body parts

Getting ready

How to do it…

How it works...

Skin

Eye

There's more...

See also

Creating the hair material

Getting ready

How to do it…

How it works...

See also

Creating the dress material

Getting ready

How to do it...

Boots

Foular

Belt

How it works...

There's more...

See also

Compositing the scene

Getting ready

How to do it...

How it works...

See also

6. Creating a Toy Movie Scene

Introduction

Setting up the lighting

Getting ready

How to do it...

Setting up scenography lights

Other lights

How it works...

There's more...

See also

Creating a realistic plastic material for the characters

Getting ready

How to do it...

Creating the material for the soldier's face

Creating black plastic material

Creating material for the soldier's chest

Creating the Officers's plastic material

Creating the Darth's plastic material

How it works...

There's more...

See also

Creating the environment

Getting started

How to do it...

Creating the floor

Creating the column wall

Creating a plain wall

Creating other wall materials

How it works...

There's more...

See also

Achieving a movie look using the compositor

Getting ready

How to do it...

Render settings

Compositing the image

How it works...

There's more...

See also

7. Car Rendering in Cycles

Introduction

Setting up the lighting

Getting ready

How to do it...

How it works...

There's more...

See also

Creating the car paint material

Getting ready

How to do it...

How it works...

There's more...

See also

Creating the material for the tyres and the rims

Getting ready

How to do it...

Creating the Rims material

Creating tyres

Creating brakes

How it works…

There's more...

See also

Creating the material for headlights and other details

Getting ready

How to do it...

Creating the tail lights

Creating other parts

How it works…

There's more...

See also

Compositing the scene

Getting ready

How to do it…

How it works...

There's more...

See also

8. Creating a Car Animation

Introduction

Setting up the lighting

Getting ready

How to do it...

How it works...

There's more...

See also

Creating a car paint material

Getting ready

How to do it...

How it works...

There's more...

See also

Creating the materials for the exterior environment

Getting Started

How to do it...

How it works...

There's more...

See also

Setting up the scene for the animation

Getting ready

How to do it...

How it works...

There's more...

See also

Compositing the scene

Getting ready

How to do it...

How it works...

There's more...

See Also

9. Creating an Iceberg Scene

Introduction

Creating the ice and snow materials

Getting ready

How to do it…

Creating ice

Creating snow

Mixing ice and snow

How it works...

There's more...

See also

Creating the sea material in Cycles

Getting ready

How to do it…

How it works...

There's more...

See also

Compositing the scene

Getting ready

How to do it...

How it works...

There's more...

See also

10. Creating Food Materials in Cycles

Introduction

Creating grapes in Cycles

Getting ready

How to do it…

How it works...

There's more...

See also

Creating parmigiano cheese

Getting ready

How to do it…

How it works...

There's more…

See also

Creating bread

Getting ready

How to do it…

How it works...

There's more...

See also

Learning the Branched Path Tracing render

Getting ready

How to do it...

How it works...

There's more...

See also

Index

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