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Monkey Game Development Beginners Guide
Monkey Game Development Beginners Guide
Michael Hartlef
¥90.46
The first two chapters will provide you with grounding in Monkey. In each subsequent chapter you will create a complete game deployable to either iOS, Android, HTML5, FLASH, OSX, Windows and XNA. The last chapter will show you how to monetize the games so you can be commercially successful in the app development world. Do you want to quickly create games deployable to all the major desktop and mobile platforms?, if so look no further. You will learn how to utilize the highly versatile Monkey compiler to create 2d games deployable almost anywhere. No game development or programming experience is required.
Flash iOS Apps Cookbook
Flash iOS Apps Cookbook
Christopher Caleb
¥90.46
The book is written in a cookbook style, presenting examples in the style of recipes, allowing you to go directly to your topic of interest, or follow topics throughout a chapter to gain in-depth knowledge. Flash developers or enthusiasts looking to build iOS apps using their existing Flash and ActionScript 3.0 skills.
Moodle 2.0 Administration
Moodle 2.0 Administration
Alex Buchner
¥90.46
Written in a clear, straightforward way with lots of screenshots and direct instructions, this book will equip you with all the tools you need to set up, optimize, extend, and maintain a Moodle system. A problem-solution approach has been taken when possible to bring the content more in line with your day-to-day operations. This book is written for technicians and systems administrators, as well as academic staff. Essentially anyone who has to administer a Moodle system. Whether you are dealing with a small-scale local Moodle system or a large-scale multi-site Virtual Learning Environment, this book will assist you with any administrative tasks. Some basic Moodle knowledge is helpful, but not essential.
OpenGL 4.0 Shading Language Cookbook
OpenGL 4.0 Shading Language Cookbook
David Wolff
¥90.46
This hands-on guide cuts short the preamble and gets straight to the point – actually creating graphics, instead of just theoretical learning. Each recipe is specifically tailored to satisfy your appetite for producing real-time 3-D graphics using GLSL 4.0. If you are an OpenGL programmer looking to use the modern features of GLSL 4.0 to create real-time, three-dimensional graphics, then this book is for you. Familiarity with OpenGL programming, along with the typical 3D coordinate systems, projections, and transformations is assumed. It can also be useful for experienced GLSL programmers who are looking to implement the techniques that are presented here.
Wordpress 3 Ultimate Security
Wordpress 3 Ultimate Security
Olly Connelly
¥90.46
This is a comprehensive essential guide to WordPress security written in a light style, which converts learning a really serious topic to an enjoyable read. It is packed with copy-paste solutions to security to suit all levels of security know-how. Just as WordPress is used by a broad spectrum of website owners, with varying degrees of security know-how, so WordPress 3 Ultimate Security is written to be understood by security novices and web professionals alike. From site and server owners and administrators to members of their contributing team, this essential A to Z reference takes a complex and, let's face it, frankly dull subject and makes it accessible, encouraging, and sometimes even fun. Even if you are a total newbie to security, you can transform an insecure site into an iron-clad fortress, safeguarding your site users, your content and, sooner or later, your stress level.
Swift Cookbook
Swift Cookbook
Cecil Costa
¥90.46
If you are an experienced Objective-C programmer and are looking for quick solutions to many different coding tasks in Swift, then this book is for you. You are expected to have development experience, though not necessarily with Swift.
Learning NHibernate 4
Learning NHibernate 4
Suhas Chatekar
¥90.46
This book targets .NET developers who have never used an ORM before, developers who have used an ORM before but are new to NHibernate, or have used NHibernate sparingly and want to learn more about NHibernate.
Mastering Swift
Mastering Swift
Jon Hoffman
¥90.46
If you are a developer that learns best by looking at, and working with, code, then this book is for you. A basic understanding of Apple's tools is beneficial but not mandatory.
Drupal 5 Views Recipes
Drupal 5 Views Recipes
Marjorie Roswell
¥90.46
This book will give you a long list of powerful recipes. Choose the ones that suit your needs and use them through step-by-step instructions. Most of the recipes are code-free, but a number of the recipes contain code snippets. This book is primarily written for Drupal site builders, administrators, and themers who want to develop custom content displays using Views. It can be used by anyone who has a Drupal 5 web site, including original site developers as well as people who have inherited a Drupal 5 site. Some knowledge of HTML and CSS is required; PHP basics will be handy for some of the recipes.
Web Services Testing with soapUI
Web Services Testing with soapUI
Charitha Kankanamge
¥90.46
"Web Services Testing with soapUI" starts with an overview of SOA and web services testing, and gets your hands dirty with a sample project which makes use of open source web service engine, Apache Axis2. All demonstrations and hands-on exercises are based on this sample project. This book is a practical and comprehensive tutorial for easy and efficient web services testing to build high quality service-oriented solutions. This book directly targets software quality assurance professionals, software project managers, and software developers interested in automated or manual testing web services and SOA. Whether you are a seasoned SOA professional or a novice user, with this book you'll learn to effectively use soapUI in testing service-oriented solutions for functional as well as non-functional web services.
Hadoop Beginner's Guide
Hadoop Beginner's Guide
Garry Turkington
¥90.46
As a Packt Beginner's Guide, the book is packed with clear step-by-step instructions for performing the most useful tasks, getting you up and running quickly, and learning by doing. This book assumes no existing experience with Hadoop or cloud services. It assumes you have familiarity with a programming language such as Java or Ruby but gives you the needed background on the other topics.
CentOS 6 Linux Server Cookbook
CentOS 6 Linux Server Cookbook
Jonathan Hobson
¥90.46
Presented in a step by step, easy to read tutorial style, this book presents the reader with real world solutions to every aspect of CentOS 6. "CentOS 6 Linux Server Cookbook" is for those professionals, students and enthusiasts who want a down-to-earth or hands-on approach to installing, configuring and running a Centos 6 server. Where a new user may experience this book as a series of solutions, a more experienced user will find a basis on which you can develop your existing skills. So rest assured, there is something for everyone and regardless of your current level of experience, if you are interested in using CentOS 6, then this is the book that offers the insight you need to move forward and master your server.
Microsoft System Center Virtual Machine Manager 2012 Cookbook
Microsoft System Center Virtual Machine Manager 2012 Cookbook
Edvaldo Alessandro Cardoso
¥90.46
This is a Packt Cookbook, full with over 75 recipes for VMM users to carry out vital tasks quickly and easily. This book is written for solutions architects, technical consultants, administrators, and any other virtualization lover who needs to use Microsoft System Center Virtual Machine Manager in a real world environment.
Learning C# 7 By Developing Games with Unity 2017 - Third Edition
Learning C# 7 By Developing Games with Unity 2017 - Third Edition
Micael DaGraça,Greg Lukosek
¥90.46
Develop your first interactive 2D and 3D platformer game by learning the fundamentals of C# About This Book ? This is a step-by-step guide to learn the fundamentals of C# 7 *ing to develop GameObjects and master the basics of the new UI system in Unity ? Build and develop your 2D game right from scratch while implementing the principles of object-oriented programming and coding in C# 7 ? Get to grips with the fundamentals of optimizing your game using the latest features of Unity 2017 Who This Book Is For The book is targeted at beginner level Unity developers with no programming experience. If you are a Unity developer and you wish to learn how to write C# *s and code by creating games, then this book is for you. What You Will Learn ? Learn C# 7 using new features like tuples, variables, and non-nullable reference types while building games ? Understand the fundamentals of variables, methods, and code syntax in C# ? Use loops and collections efficiently in Unity to reduce the amount of code ? Develop a game using the object-oriented programming principles ? Implement simple enemy characters into the game to learn point to point movement and Tree behaviors ? Avoid performance mistakes by implementing different optimization techniques ? Export 3D models and 3D animations and import them inside a Unity project ? With your new knowledge of coding, you will be able to look at Unity's Scripting Reference code examples with confidence In Detail With the latest version of Unity 2017 released, are you interested in developing creative and interactive games while learning C# alongside? Then this is the book that you are looking for. Its all about offering you a fun introduction to the world of game programming with C#. You’ll start with the basics to get started with C# 7 and its latest features. Then you’ll see how to use C# 7 and its latest functional programming capabilities to create amazing games with Unity 2017. You’ll create your first C# * for Unity, add objects into it, and learn how to create game elements with them. Then you’ll work with the latest functional programming features of C# and how to leverage them for great game *ing. Throughout the book, you’ll learn to use the new Unity 2017 2D tool set and create an interactive 2D game with it. You will make enemies appear to challenge your player, and go through some optimization techniques to ensure great game performance. At the end, your 2D game will be transformed into 3D, and you’ll be able to skill up to become a pro C# programmer with Unity 2017! Style and approach The book takes a practical, step-by-step approach where you learn C# coding while developing fun and interactive games.
Vue.js 2.x by Example
Vue.js 2.x by Example
Mike Street
¥90.46
Learn the fundamentals of vue.js by creating complex SPAs with Vuex, vue-router and more About This Book ? We bridge the gap between "learning" and "doing" by providing real-world examples that will improve your web development skills with Vue.js ? Explore the exciting features of Vue.js 2 through practical and interesting examples ? Explore modern development tools and learn how to utilize them by building applications with Vue.js Who This Book Is For This book is for developers who know the basics of JavaScript and are looking to learn Vue.js with real examples. You should understand the basics of JavaScript functions and variables and be comfortable with using CSS or a CSS framework for styling your projects. What You Will Learn ? Looping through data with Vue.js ? Searching and filtering data ? Using components to display data ? Getting a list of files using the dropbox API ? Navigating through a file tree and loading folders from a URL ? Caching with Vuex ? Pre-caching for faster navigation ? Introducing vue-router and loading components ? Using vue-router dynamic routes to load data ? Using vue-router and Vuex to create an ecommerce store In Detail Vue.js is a frontend web framework which makes it easy to do just about anything, from displaying data up to creating full-blown web apps, and has become a leading tool for web developers. This book puts Vue.js into a real-world context, guiding you through example projects that helps you build Vue.js applications from scratch. With this book, you will learn how to use Vue.js by creating three Single Page web applications. Throughout this book, we will cover the usage of Vue, for building web interfaces, Vuex, an official Vue plugin which makes caching and storing data easier, and Vue-router, a plugin for creating routes and URLs for your application. Starting with a JSON dataset, the first part of the book covers Vue objects and how to utilize each one. This will be covered by exploring different ways of displaying data from a JSON dataset. We will then move on to manipulating the data with filters and search and creating dynamic values. Next, you will see how easy it is to integrate remote data into an application by learning how to use the Dropbox API to display your Dropbox contents in an application In the final section, you will see how to build a product catalog and dynamic shopping cart using the Vue-router, giving you the building blocks of an e-commerce store. Style and approach This book takes you three projects, with step-by-step instructions to help you understand the concepts of Vue and put it into practice.
System Center 2016 Virtual Machine Manager Cookbook - Third Edition
System Center 2016 Virtual Machine Manager Cookbook - Third Edition
Roman Levchenko,Edvaldo Alessandro Cardoso
¥90.46
Maximize your administration skills effectively and efficiently About This Book ? Implement cost-effective virtualization solutions for your organization with actionable recipes ? Explore the concepts of VMM with real-world use cases ? Use the latest features with VMM 2016 such as Cluster OS Rolling Upgrade, Guarded Fabric and Storage Spaces Direct Who This Book Is For If you are a solutions architect, technical consultant, administrator, or any other virtualization enthusiast who needs to use Microsoft System Center Virtual Machine Manager in a real-world environment, then this is the book for you. What You Will Learn ? Plan and design a VMM architecture for real-world deployment ? Configure fabric resources, including compute, networking, and storage ? Create and manage Storage Spaces Direct clusters in VMM ? Configure Guarded Fabric with Shielded VMs ? Create and deploy virtual machine templates and multi-tier services ? Manage Hyper-V and VMware environments from VMM ? Enhance monitoring and management capabilities ? Upgrade to VMM 2016 from previous versions In Detail Virtual Machine Manager (VMM) 2016 is part of the System Center suite to configure and manage datacenters and offers a unified management experience on-premises and Azure cloud. This book will be your best companion for day-to-day virtualization needs within your organization, as it takes you through a series of recipes to simplify and plan a highly scalable and available virtual infrastructure. You will learn the deployment tips, techniques, and solutions designed to show users how to improve VMM 2016 in a real-world scenario. The chapters are divided in a way that will allow you to implement the VMM 2016 and additional solutions required to effectively manage and monitor your fabrics and clouds. We will cover the most important new features in VMM 2016 across networking, storage, and compute, including brand new Guarded Fabric, Shielded VMs and Storage Spaces Direct. The recipes in the book provide step-by-step instructions giving you the simplest way to dive into VMM fabric concepts, private cloud, and integration with external solutions such as VMware, Operations Manager, and the Windows Azure Pack. By the end of this book, you will be armed with the knowledge you require to start designing and implementing virtual infrastructures in VMM 2016. Style and approach This book follows a recipe-based approach similar to our previous two successful editions, covering the practical application of the major features in VMM 2016.
Go Standard Library Cookbook
Go Standard Library Cookbook
Radomír Sohlich
¥90.46
Implement solutions by leveraging the power of the GO standard library and reducing dependency on external crates About This Book ? Develop high quality, fast and portable applications by leveraging the power of Go Standard Library. ? Practical recipes that will help you work with the standard library algorithms to boost your productivity as a Go developer. ? Compose your own algorithms without forfeiting the simplicity and elegance of the Standard Library. Who This Book Is For This book is for Go developers who would like to explore the power of Golang and learn how to use the Go standard library for various functionalities. The book assumes basic Go programming knowledge. What You Will Learn ? Access environmental variables ? Execute and work with child processes ? Manipulate strings by performing operations such as search, concatenate, and so on ? Parse and format the output of date/time information ? Operate on complex numbers and effective conversions between different number formats and bases ? Work with standard input and output ? Handle filesystem operations and file permissions ? Create TCP and HTTP servers, and access those servers with a client ? Utilize synchronization primitives ? Test your code In Detail Google's Golang will be the next talk of the town, with amazing features and a powerful library. This book will gear you up for using golang by taking you through recipes that will teach you how to leverage the standard library to implement a particular solution. This will enable Go developers to take advantage of using a rock-solid standard library instead of third-party frameworks. The book begins by exploring the functionalities available for interaction between the environment and the operating system. We will explore common string operations, date/time manipulations, and numerical problems. We'll then move on to working with the database, accessing the filesystem, and performing I/O operations. From a networking perspective, we will touch on client and server-side solutions. The basics of concurrency are also covered, before we wrap up with a few tips and tricks. By the end of the book, you will have a good overview of the features of the Golang standard library and what you can achieve with them. Ultimately, you will be proficient in implementing solutions with powerful standard libraries. Style and approach Solution based approach showcasing the power of Go standard library for easy practical implementations.
ASP.NET Core MVC 2.0 Cookbook
ASP.NET Core MVC 2.0 Cookbook
Engin Polat,Stephane Belkheraz
¥90.46
Learn to implement ASP.NET Core features to build effective software that can be scaled and maintained easily About This Book ? Practical solutions to recurring issues in the web development world ? Recipes on the latest features of ASP.Net Core 2.0 ? Coverage of Bootstrap, Angular, and JavaScript lets you supercharge your frontend Who This Book Is For This book is written for the ASP.NET developer who wants to deliver professional-standard software, quickly and efficiently. It's filled with hands-on recipes, practical advice, and guidance to help developers with every aspect of the ASP.NET development cycle. Whether you've just started out or are a seasoned pro, the Asp.Net Core 2.0 Cookbook is written for you. What You Will Learn ? Build ASP.Net Core 2.0 applications using HTTP services with WebApi ? Learn to unit-test, load test, and perform test applications using client-side and server-side frameworks ? Debug, monitor and troubleshoot ASP.Net Core 2.0 applications using popular tools ? Reuse components with NuGet and create modular components with middleware ? Create applications using client-side technologies such as HTML5, JavaScript, jQuery, and Angular ? Build responsive and dynamic UIs for your MVC apps using Bootstrap ? Leverage tools like Karma, Jasmine, QUnit, xUnit, Selenium, Microsoft Fakes, and Visual Studio 2017 Enterprise In Detail The ASP.NET Core 2.0 Framework has been designed to meet all the needs of today’s web developers. It provides better control, support for test-driven development, and cleaner code. Moreover, it’s lightweight and allows you to run apps on Windows, OSX and Linux, making it the most popular web framework with modern day developers. This book takes a unique approach to web development, using real-world examples to guide you through problems with ASP.NET Core 2.0 web applications. It covers Visual Studio 2017- and ASP.NET Core 2.0-specifc changes and provides general MVC development recipes. It explores setting up .NET Core, Visual Studio 2017, Node.js modules, and NuGet. Next, it shows you how to work with Inversion of Control data pattern and caching. We explore everyday ASP.NET Core MVC 2.0 patterns and go beyond it into troubleshooting. Finally, we lead you through migrating, hosting, and deploying your code. By the end of the book, you’ll not only have explored every aspect of ASP.NET Core MVC 2.0, you’ll also have a reference you can keep coming back to whenever you need to get the job done. Style and approach Asp.Net Core 2.0 has been redesigned to meet the needs of today's web developers. Open-source, cross-platform, and fully integrated with the most powerful front-end frameworks, it still has all the benefits of ease and speed of development that have made it one of the most popular web frameworks in production today. Asp.Net Core 2.0 Development Cookbook takes a unique approach to web development. Based around the tasks that you will be using every day when making websites, it will guide you through all the common problems you'll face when developing web applications.
Unity 2017 Game AI Programming - Third Edition
Unity 2017 Game AI Programming - Third Edition
Ray Barrera,Aung Sithu Kyaw,Thet Naing Swe
¥90.46
Use Unity 2017 to create fun and unbelievable AI entities in your games with A*, Fuzzy logic and NavMesh About This Book ? Explore the brand-new Unity 2017 features that makes implementing Artificial Intelligence in your game easier than ever ? Use fuzzy logic concepts in your AI decision-making to make your characters more engaging ? Build exciting and richer games by mastering advanced Artificial Intelligence concepts such as Neural Networks Who This Book Is For This book is intended for Unity developers with a basic understanding of C# and the Unity editor. Whether you're looking to build your first game or are looking to expand your knowledge as a game programmer, you will find plenty of exciting information and examples of game AI in terms of concepts and implementation. What You Will Learn ? Understand the basic terminology and concepts in game AI ? Explore advanced AI Concepts such as Neural Networks ? Implement a basic finite state machine using state machine behaviors in Unity 2017 ? Create sensory systems for your AI and couple it with a Finite State Machine ? Wok with Unity 2017's built-in NavMesh features in your game ? Build believable and highly-efficient artificial flocks and crowds ? Create a basic behavior tree to drive a character's actions In Detail Unity 2017 provides game and app developers with a variety of tools to implement Artificial Intelligence. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's worlds and characters. This third edition with Unity will help you break down Artificial Intelligence into simple concepts to give you a fundamental understanding of the topic to build upon. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts, and features related to game AI in Unity 5. Further on you will learn to distinguish the state machine pattern and implement one of your own. This is followed by learning how to implement a basic sensory system for your AI agent and coupling it with a Finite State Machine (FSM). Next you'll learn how to use Unity's built-in NavMesh feature and implement your own A* pathfinding system. You will then learn how to implement simple flocks and crowd's dynamics, key AI concepts. Moving on, you will learn how to implement a behavior tree through a game-focused example. Lastly, you'll combine fuzzy logic concepts with state machines and apply all the concepts in the book to build a simple tank game. Style and approach A self-explanatory practical guide with a series of tips and tricks on creating AI games with ease.
OpenStack Cloud Computing Cookbook - Fourth Edition
OpenStack Cloud Computing Cookbook - Fourth Edition
Kevin Jackson,Cody Bunch,Egle Sigler,James Denton
¥90.46
The Fourth Edition of the industry-acclaimed OpenStack Cloud Computing Cookbook, from four recognized experts, updated to the latest OpenStack build including Cinder, Nova, and Neutron. About This Book ? Over 100 recipes created by a team of OpenStack experts ? Updated to work with the latest OpenStack builds, with recipes covering the installation and use of OpenStack with Ansible ? It covers topics such as Keystone, Glance, Neutron, Nova, Cinder, and more, plus recipes for OpenStack storage, networking, and orchestrating workloads ? Test drive OpenStack using the accompanying Vagrant environment Who This Book Is For This book is written for cloud system engineers, system administrators, and technical architects who are moving from a virtualized environment to cloud environments. This book assumes that you are familiar with cloud computing platforms, and have knowledge of virtualization, networking, and managing Linux environments. What You Will Learn ? Understand, install, configure, and manage a complete OpenStack Cloud platform using OpenStack-Ansible ? Configure networks, routers, load balancers, and more with Neutron ? Use Keystone to setup domains, roles, groups and user access ? Learn how to use Swift and setup container access control lists ? Gain hands-on experience and familiarity with Horizon, the OpenStack Dashboard user interface ? Automate complete solutions with our recipes on Heat, the OpenStack Orchestration service as well as using Ansible to orchestrate application workloads ? Follow practical advice and examples to run OpenStack in production In Detail This is the fourth edition of the industry-acclaimed OpenStack Cloud Computing Cookbook, created by four recognized OpenStack experts. It has now been updated to work with the latest OpenStack builds, using tools and processes based on their collective and vast OpenStack experience. OpenStack Open Source Cloud software is one of the most used cloud infrastructures to support a wide variety of use cases, from software development to big data analysis. It is developed by a thriving community of individual developers from around the globe and backed by most of the leading players in the cloud space today. We make it simple to implement, massively scalable, and able to store a large pool of data and networking resources. OpenStack has a strong ecosystem that helps you provision your cloud storage needs. Add OpenStack's enterprise features to reduce the cost of your business. This book will begin by showing you the steps to build up an OpenStack private cloud environment using Ansible. You'll then discover the uses of cloud services such as the identity service, image service, and compute service. You'll dive into Neutron, the OpenStack Networking service, and get your hands dirty with configuring networks, routers, load balancers, and more. You’ll then gather more expert knowledge on OpenStack cloud computing by managing your cloud's security and migration. After that, we delve into OpenStack Object storage and you’ll see how to manage servers and work with objects, cluster, and storage functionalities. Finally, you will learn about OpenStack dashboard, Ansible, Keystone, and other interesting topics. Style and approach Clear, step-by-step instructions coupled with practical and applicable recipes that will enable you to use and implement the latest features of OpenStack. The authors provide all the context you need around each recipe so that you can make it part of your own OpenStack solutions.
Learning Einstein Analytics
Learning Einstein Analytics
Santosh Tukaram Chitalkar
¥90.46
Learn to confidently setup and create app, lenses, dashboards using Salesforce Einstein Analytics. About This Book ? Explore Einstein analytics on desktop as well as mobile platforms ? Turn data into smarter sales with Einstein Analytics for Sales ? Visualize your data with preloaded as well as customized dashboards Who This Book Is For This book is for data scientists, business users, developers who want to explore business data using the Salesforce Einstein Analytics. Knowledge of the Salesforce platform is required. What You Will Learn ? Create app, lenses, and dashboards using Einstein. ? Visualize data utilizing all the widgets available with Einstein. ? Understand Einstein for Sales, Service, and Marketing separately. ? Use Data monitoring tools to monitor data flow and system jobs. ? Abstract machine learning constructs and make predictions on events In Detail Salesforce Einstein analytics aka Wave Analytics is a cloud-based platform which connects data from the multiple sources and explores it to uncover insights. It empowers sales reps, marketers, and analysts with the insights to make customer interactions smarter, without building mathematical models. You will learn to create app, lenses, dashboards and share dashboards with other users. This book starts off with explaining you fundamental concepts like lenses, step, measures and sets you up with Einstein Analytics platform. We then move on to creating an app and here you will learn to create datasets, dashboards and different ways to import data into Analytics. Moving on we look at Einstein for sales, services, and marketing individually. Here you will learn to manage your pipeline, understand important business drivers and visualize trends. You will also learn features related to data monitoring tools and embedding dashboards with lightning, visualforce page and mobile devices. Further, you will learn advanced features pertaining to recent advancements in Einstein which include machine learning constructs and getting predictions for events. By the end of this book, you will become proficient in the Einstein analytics, getting insights faster and understanding your customer in a better way. Style and approach The book takes a pragmatic approach showing you installation of Salesforce Einstein Analytics, predictive analysis and applications of AI.