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C++ Windows Programming
C++ Windows Programming
Stefan Björnander
¥90.46
Develop real-world applications in Windows. About This Book Create diverse applications featuring the versatility of Small Windows C++ library Learn about object-oriented programming in Windows and how to develop a large object-oriented class library in C++ Understand how to tackle application-specific problems along with acquiring a deep understanding of the workings of Windows architecture Who This Book Is For This book is for application developers who want a head-first approach into Windows programming. It will teach you how to develop an object-oriented class library in C++ and enhanced applications in Windows. Basic knowledge of C++ and the object-oriented framework is assumed to get the most out of this book. What You Will Learn Develop advanced real-world applications in Windows Design and implement a graphical object-oriented class library in C++ Get to grips with the workings of the integral aspects of the Win32 API, such as mouse input, drawing, cut-and-paste, file handling, and drop files Identify general problems when developing graphical applications as well as specific problems regarding drawing, spreadsheet, and word processing applications Implement classes, functions, and macros of the object-oriented class library developed in the book and how we implement its functionality by calling functions and macros in the Win32 API In Detail It is critical that modern developers have the right tools to build practical, user-friendly, and efficient applications in order to compete in today’s market. Through hands-on guidance, this book illustrates and demonstrates C++ best practices and the Small Windows object-oriented class library to ease your development of interactive Windows applications. Begin with a focus on high level application development using Small Windows. Learn how to build four real-world applications which focus on the general problems faced when developing graphical applications. Get essential troubleshooting guidance on drawing, spreadsheet, and word processing applications. Finally finish up with a deep dive into the workings of the Small Windows class library, which will give you all the insights you need to build your own object-oriented class library in C++. Style and approach This book takes a tutorial-style approach that will demonstrate the features of a C++ object-oriented library by developing interactive Windows applications.
Mastering Oculus Rift Development
Mastering Oculus Rift Development
Jack Donovan
¥90.46
Explore the new frontier of virtual reality with the Oculus Rift and bring the VR revolution to your own projects About This Book Create immersive 3D games especially designed for the Oculus Rift platform Build complex realistic virtual reality (VR) games with the Unity Engine Create striking VR environments with advanced graphical techniques Who This Book Is For This book is for aspiring indie developers and VR enthusiasts who want to bring their ideas into virtual reality with a new platform that provides an unprecedented level of realism and immersion. What You Will Learn Increase immersion with 3D audio and intuitive interfaces Create group VR experiences using multi-player networking Design fun and engaging mechanics that utilize VR principles Explore the best ways to navigate and interact using the Oculus Rift Design intuitive ways to navigate and interact with scenes in VR Add stunning realism to a scene with three-dimensional audio Invent mechanics and features that take full advantage of VR hardware In Detail Virtual reality (VR) is changing the world of gaming and entertainment as we know it. VR headsets such as the Oculus Rift immerse players in a virtual world by tracking their head movements and simulating depth, giving them the feeling that they are actually present in the environment. We will first use the Oculus SDK in the book and will then move on to the widely popular Unity Engine, showing you how you can add that extra edge to your VR games using the power of Unity. In this book, you’ll learn how to take advantage of this new medium by designing around each of its unique features. This book will demonstrate the Unity 5 game engine, one of most widely-used engines for VR development, and will take you through a comprehensive project that covers everything necessary to create and publish a complete VR experience for the Oculus Rift. You will also be able to identify the common perils and pitfalls of VR development to ensure that your audience has the most comfortable experience possible. By the end of the book, you will be able to create an advanced VR game for the Oculus Rift, and you’ll have everything you need to bring your ideas into a new reality. Style and approach This book takes a step-by-step tutorial approach with illustrative examples to help you implement the projects on your own. The book lets you first get to grips with the Oculus SDK and then moves on to the Unity Engine to add realistic graphics and features in your games.
OpenCV 3 Computer Vision Application Programming Cookbook - Third Edition
OpenCV 3 Computer Vision Application Programming Cookbook - Third Edition
Robert Laganiere
¥90.46
Recipes to help you build computer vision applications that make the most of the popular C++ library OpenCV 3 About This Book Written to the latest, gold-standard specification of OpenCV 3 Master OpenCV, the open source library of the computer vision community Master fundamental concepts in computer vision and image processing Learn about the important classes and functions of OpenCV with complete working examples applied to real images Who This Book Is For OpenCV 3 Computer Vision Application Programming Cookbook Third Edition is appropriate for novice C++ programmers who want to learn how to use the OpenCV library to build computer vision applications. It is also suitable for professional software developers who wish to be introduced to the concepts of computer vision programming. It can also be used as a companion book for university-level computer vision courses. It constitutes an excellent reference for graduate students and researchers in image processing and computer vision. What You Will Learn Install and create a program using the OpenCV library Process an image by manipulating its pixels Analyze an image using histograms Segment images into homogenous regions and extract meaningful objects Apply image filters to enhance image content Exploit the image geometry in order to relay different views of a pictured scene Calibrate the camera from different image observations Detect people and objects in images using machine learning techniques Reconstruct a 3D scene from images In Detail Making your applications see has never been easier with OpenCV. With it, you can teach your robot how to follow your cat, write a program to correctly identify the members of One Direction, or even help you find the right colors for your redecoration. OpenCV 3 Computer Vision Application Programming Cookbook Third Edition provides a complete introduction to the OpenCV library and explains how to build your first computer vision program. You will be presented with a variety of computer vision algorithms and exposed to important concepts in image and video analysis that will enable you to build your own computer vision applications. This book helps you to get started with the library, and shows you how to install and deploy the OpenCV library to write effective computer vision applications following good programming practices. You will learn how to read and write images and manipulate their pixels. Different techniques for image enhancement and shape analysis will be presented. You will learn how to detect specific image features such as lines, circles or corners. You will be introduced to the concepts of mathematical morphology and image filtering. The most recent methods for image matching and object recognition are described, and you’ll discover how to process video from files or cameras, as well as how to detect and track moving objects. Techniques to achieve camera calibration and perform multiple-view analysis will also be explained. Finally, you’ll also get acquainted with recent approaches in machine learning and object classification. Style and approach This book will arm you with the basics you need to start writing world-aware applications right from a pixel level all the way through to processing video sequences.
OpenVPN Cookbook - Second Edition
OpenVPN Cookbook - Second Edition
Jan Just Keijser
¥90.46
Discover over 90 practical and exciting recipes that leverage the power of OpenVPN 2.4 to help you obtain a reliable and secure VPN About This Book Master the skills of configuring, managing, and securing your VPN using the latest OpenVPN Gain expertise in establishing IPv6 connections and understand PolarSSL using the latest version of OpenVPN This book contains enticing recipes about OpenVPN functionalities that cater to mission critical applications Who This Book Is For This book is for system administrators who have a basic knowledge of OpenVPN and are eagerly waiting to build, secure, and manage VPNs using the latest version. This book assumes some prior knowledge of TCP/IP networking and OpenVPN and you must have network administration skills to get the most out of this book. What You Will Learn Determine the best type of OpenVPN setup for your networking needs Get to grips with the encryption, authentication, and certifications features of OpenSSL. Integrate an OpenVPN server into the local IT infrastructure with the *ing features of OpenVPN Ease the integration of Windows clients into the VPN using Windows-specific client-side configuration Understand the authentication plugins for PAM and LDAP Get to know the difference between TUN-style and TAP-style networks and when to use what Troubleshoot your VPN setup Establish a connection via IPv6 along with demonstrations In Detail OpenVPN provides an extensible VPN framework that has been designed to ease site-specific customization, such as providing the capability to distribute a customized installation package to clients, and supporting alternative authentication methods via OpenVPN’s plugin module interface. This book provides you with many different recipes to help you set up, monitor, and troubleshoot an OpenVPN network. You will learn to configure a scalable, load-balanced VPN server farm that can handle thousands of dynamic connections from incoming VPN clients. You will also get to grips with the encryption, authentication, security, extensibility, and certifications features of OpenSSL. You will also get an understanding of IPv6 support and will get a demonstration of how to establish a connection via IPv64. This book will explore all the advanced features of OpenVPN and even some undocumented options, covering all the common network setups such as point-to-point networks and multi-client TUN-style and TAP-style networks. Finally, you will learn to manage, secure, and troubleshoot your virtual private networks using OpenVPN 2.4. Style and approach This practical, recipe-based book covers the core functionalities of OpenVPN ending with troubleshooting, performance tuning and making the readers inquisitive about the advanced features.
Mastering Machine Learning with R - Second Edition
Mastering Machine Learning with R - Second Edition
Cory Lesmeister
¥90.46
This book will teach you advanced techniques in machine learning with the latest code in R 3.3.2. You will delve into statistical learning theory and supervised learning; design efficient algorithms; learn about creating Recommendation Engines; use multi-class classification and deep learning; and more. You will explore, in depth, topics such as data mining, classification, clustering, regression, predictive modeling, anomaly detection, boosted trees with XGBOOST, and more. More than just knowing the outcome, you'll understand how these concepts work and what they do. With a slow learning curve on topics such as neural networks, you will explore deep learning, and more. By the end of this book, you will be able to perform machine learning with R in the cloud using AWS in various scenarios with different datasets. What you will learn ?Gain deep insights into the application of machine learning tools in the industry ?Manipulate data in R efficiently to prepare it for analysis ?Master the skill of recognizing techniques for effective visualization of data ?Understand why and how to create test and training data sets for analysis ?Master fundamental learning methods such as linear and logistic regression ?Comprehend advanced learning methods such as support vector
Effective Amazon Machine Learning
Effective Amazon Machine Learning
Alexis Perrier
¥90.46
Predictive analytics is a complex domain requiring coding skills, an understanding of the mathematical concepts underpinning machine learning algorithms, and the ability to create compelling data visualizations. Following AWS simplifying Machine learning, this book will help you bring predictive analytics projects to fruition in three easy steps: data preparation, model tuning, and model selection. This book will introduce you to the Amazon Machine Learning platform and will implement core data science concepts such as classification, regression, regularization, overfitting, model selection, and evaluation. Furthermore, you will learn to leverage the Amazon Web Service (AWS) ecosystem for extended access to data sources, implement realtime predictions, and run Amazon Machine Learning projects via the command line and the Python SDK. Towards the end of the book, you will also learn how to apply these services to other problems, such as text mining, and to more complex datasets. What you will learn ?Learn how to use the Amazon Machine Learning service from scratch for predictive analytics ?Gain hands-on experience of key Data Science concepts ?Solve classic regression and classification problems ?Run projects programmatically via the command line and the Python SDK
Enterprise Application Architecture with .NET Core
Enterprise Application Architecture with .NET Core
Ganesan Senthilvel
¥90.46
If you want to design and develop enterprise applications using .NET Core as the development framework and learn about industry-wide best practices and guidelines, then this book is for you. The book starts with a brief introduction to enterprise architecture, which will help you to understand what enterprise architecture is and what the key components are. It will then teach you about the types of patterns and the principles of software development, and explain the various aspects of distributed computing to keep your applications effective and scalable. These chapters act as a catalyst to start the practical implementation, and design and develop applications using different architectural approaches, such as layered architecture, service oriented architecture, microservices and cloud-specific solutions. Gradually, you will learn about the different approaches and models of the Security framework and explore various authentication models and authorization techniques, such as social media-based authentication and safe storage using app secrets. By the end of the book, you will get to know the concepts and usage of the emerging fields, such as DevOps, BigData, architectural practices, and Artificial Intelligence.
Software Architecture with Python
Software Architecture with Python
Anand Balachandran Pillai
¥90.46
"Key Features ?Identify design issues and make the necessary adjustments to achieve improved performance ?Understand practical architectural quality attributes from the perspective of a practicing engineer and architect using Python ?Gain knowledge of architectural principles and how they can be used to provide accountability and rationale for architectural decisions Book De*ion This book starts off by explaining how Python fits into an application architecture. As you move along, you will understand the architecturally significant demands and how to determine them. Later, you'll get a complete understanding of the different architectural quality requirements that help an architect to build a product that satisfies business needs, such as maintainability/reusability, testability, scalability, performance, usability, and security. You will use various techniques such as incorporating DevOps, Continuous Integration, and more to make your application robust. You will understand when and when not to use object orientation in your applications. You will be able to think of the future and design applications that can scale proportionally to the growing business. The focus is on building the business logic based on the business process documentation and which frameworks are to be used when. We also cover some important patterns that are to be taken into account while solving design problems as well as those in relatively new domains such as the Cloud. This book will help you understand the ins and outs of Python so that you can make those critical design decisions that not just live up to but also surpass the expectations of your clients. What you will learn ?Build programs with the right architectural attributes ?Use Enterprise Architectural Patterns to solve scalable problems on the Web ?Understand design patterns from a Python perspective ?Optimize the performance testing tools in Python ?Deploy code in remote environments or on the Cloud using Python ?Secure architecture applications in Python About the Author Anand Balachandran Pillai is an Engineering and Technology professional with over 18 years of experience in the software industry in Product Engineering, Software Design & Architecture and Research. He has a Bachelor's degree in Mechanical Engineering from the Indian Institute of Technology, Madras. He has worked at companies such as Yahoo!, McAfee, and Infosys in the roles of Lead Engineer and Architect in product development teams, to build new products. His interests lie in Software Performance Engineering, High Scalability Architectures, Security and Open source communities. He often works with startups in lead technical or consulting role. He is the founder of the Bangalore Python Users Group and a Fellow of the Python Software Foundation (PSF). Anand is currently working as Senior Architect of Yegii Inc. "
Mastering Concurrency Programming with Java 9 - Second Edition
Mastering Concurrency Programming with Java 9 - Second Edition
Javier Fernández González
¥90.46
Master the principles to make applications robust, scalable and responsive About This Book ? Implement concurrent applications using the Java 9 Concurrency API and its new components ? Improve the performance of your applications and process more data at the same time, taking advantage of all of your resources ? Construct real-world examples related to machine learning, data mining, natural language processing, and more Who This Book Is For This book is for competent Java developers who have basic understanding of concurrency, but knowledge of effective implementation of concurrent programs or usage of streams for making processes more efficient is not required What You Will Learn ? Master the principles that every concurrent application must follow ? See how to parallelize a sequential algorithm to obtain better performance without data inconsistencies and deadlocks ? Get the most from the Java Concurrency API components ? Separate the thread management from the rest of the application with the Executor component ? Execute phased-based tasks in an efficient way with the Phaser components ? Solve problems using a parallelized version of the divide and conquer paradigm with the Fork / Join framework ? Find out how to use parallel Streams and Reactive Streams ? Implement the “map and reduce” and “map and collect” programming models ? Control the concurrent data structures and synchronization mechanisms provided by the Java Concurrency API ? Implement efficient solutions for some actual problems such as data mining, machine learning, and more In Detail Concurrency programming allows several large tasks to be divided into smaller sub-tasks, which are further processed as individual tasks that run in parallel. Java 9 includes a comprehensive API with lots of ready-to-use components for easily implementing powerful concurrency applications, but with high flexibility so you can adapt these components to your needs. The book starts with a full de*ion of the design principles of concurrent applications and explains how to parallelize a sequential algorithm. You will then be introduced to Threads and Runnables, which are an integral part of Java 9's concurrency API. You will see how to use all the components of the Java concurrency API, from the basics to the most advanced techniques, and will implement them in powerful real-world concurrency applications. The book ends with a detailed de*ion of the tools and techniques you can use to test a concurrent Java application, along with a brief insight into other concurrency mechanisms in JVM. Style and approach This is a complete guide that implements real-world examples of algorithms related to machine learning, data mining, and natural language processing in client/server environments. All the examples are explained using a step-by-step approach.
Python Network Programming Cookbook - Second Edition
Python Network Programming Cookbook - Second Edition
Pradeeban Kathiravelu;Dr. M. O. Faruque Sarker
¥90.46
Discover practical solutions for a wide range of real-world network programming tasks About This Book ? Solve real-world tasks in the area of network programming, system/networking administration, network monitoring, and more. ? Familiarize yourself with the fundamentals and functionalities of SDN ? Improve your skills to become the next-gen network engineer by learning the various facets of Python programming Who This Book Is For This book is for network engineers, system/network administrators, network programmers, and even web application developers who want to solve everyday network-related problems. If you are a novice, you will develop an understanding of the concepts as you progress with this book. What You Will Learn ? Develop TCP/IP networking client/server applications ? Administer local machines' IPv4/IPv6 network interfaces ? Write multi-purpose efficient web clients for HTTP and HTTPS protocols ? Perform remote system administration tasks over Telnet and SSH connections ? Interact with popular websites via web services such as XML-RPC, SOAP, and REST APIs ? Monitor and analyze major common network security vulnerabilities ? Develop Software-Defined Networks with Ryu, OpenDaylight, Floodlight, ONOS, and POX Controllers ? Emulate simple and complex networks with Mininet and its extensions for network and systems emulations ? Learn to configure and build network systems and Virtual Network Functions (VNF) in heterogeneous deployment environments ? Explore various Python modules to program the Internet In Detail Python Network Programming Cookbook - Second Edition highlights the major aspects of network programming in Python, starting from writing simple networking clients to developing and deploying complex Software-Defined Networking (SDN) and Network Functions Virtualization (NFV) systems. It creates the building blocks for many practical web and networking applications that rely on various networking protocols. It presents the power and beauty of Python to solve numerous real-world tasks in the area of network programming, network and system administration, network monitoring, and web-application development. In this edition, you will also be introduced to network modelling to build your own cloud network. You will learn about the concepts and fundamentals of SDN and then extend your network with Mininet. Next, you’ll find recipes on Authentication, Authorization, and Accounting (AAA) and open and proprietary SDN approaches and frameworks. You will also learn to configure the Linux Foundation networking ecosystem and deploy and automate your networks with Python in the cloud and the Internet scale. By the end of this book, you will be able to analyze your network security vulnerabilities using advanced network packet capture and analysis techniques. Style and approach This book follows a practical approach and covers major aspects of network programming in Python. It provides hands-on recipes combined with short and concise explanations on code snippets. This book will serve as a supplementary material to develop hands-on skills in any academic course on network programming. This book further elaborates network softwarization, including Software-Defined Networking (SDN), Network Functions Virtualization (NFV), and orchestration. We learn to configure and deploy enterprise network platforms, develop applications on top of them with Python.
Learning C++ Functional Programming
Learning C++ Functional Programming
Wisnu Anggoro
¥90.46
Apply Functional Programming techniques to C++ to build highly modular, testable, and reusable code About This Book ? Modularize your applications and make them highly reusable and testable ? Get familiar with complex concepts such as metaprogramming, concurrency, and immutability ? A highly practical guide to building functional code in C++ filled with lots of examples and real-world use cases Who This Book Is For This book is for C++ developers comfortable with OOP who are interested in learning how to apply the functional paradigm to create robust and testable apps. What You Will Learn ? Get to know the difference between imperative and functional approaches ? See the use of first-class functions and pure functions in a functional style ? Discover various techniques to apply immutable state to avoid side effects ? Design a recursive algorithm effectively ? Create faster programs using lazy evaluation ? Structure code using design patterns to make the design process easier ? Use concurrency techniques to develop responsive software ? Learn how to use the C++ Standard Template Library and metaprogramming in a functional way to improve code optimization In Detail Functional programming allows developers to divide programs into smaller, reusable components that ease the creation, testing, and maintenance of software as a whole. Combined with the power of C++, you can develop robust and scalable applications that fulfill modern day software requirements. This book will help you discover all the C++ 17 features that can be applied to build software in a functional way. The book is divided into three modules—the first introduces the fundamentals of functional programming and how it is supported by modern C++. The second module explains how to efficiently implement C++ features such as pure functions and immutable states to build robust applications. The last module describes how to achieve concurrency and apply design patterns to enhance your application’s performance. Here, you will also learn to optimize code using metaprogramming in a functional way. By the end of the book, you will be familiar with the functional approach of programming and will be able to use these techniques on a daily basis. Style and approach This book uses a module-based approach, where each module will cover important aspects of functional programming in C++ and will help you develop efficient and robust applications through gaining a practical understanding.
ASP.NET Core 2 High Performance - Second Edition
ASP.NET Core 2 High Performance - Second Edition
James Singleton
¥90.46
Learn how to develop web applications that deploy cross-platform and are optimized for high performance using ASP.NET Core 2 About This Book ? Master high-level web app performance improvement techniques using ASP.NET Core 2.0 ? Find the right balance between premature optimization and inefficient code ? Design workflows that run asynchronously and are resilient to transient performance issues Who This Book Is For This book is aimed for readers who can build a web application and have some experience with ASP.NET or some other web application framework (such as Ruby on Rails or Django). They can be people who are happy learning details independently but who struggle to discover the topics that they should be researching. The reader should be interested in improving the performance of their web app and in learning about ASP.NET Core and modern C#. What You Will Learn ? Understand ASP.NET Core 2 and how it differs from its predecessor ? Address performance issues at the early stages of development ? Set up development environments on Windows, Mac, and Linux ? Measure, profile and find the most significant problems ? Identify the differences between development workstations and production infrastructures, and how these can exacerbate problems ? Boost the performance of your application but with an eye to how it affects complexity and maintenance ? Explore a few cutting-edge techniques such as advanced hashing and custom transports In Detail The ASP.NET Core 2 framework is used to develop high-performance and cross-platform web applications. It is built on .NET Core 2 and includes significantly more framework APIs than version 1. This book addresses high-level performance improvement techniques. It starts by showing you how to locate and measure problems and then shows you how to solve some of the most common ones. Next, it shows you how to get started with ASP.NET Core 2 on Windows, Mac, Linux, and with Docker containers. The book illustrates what problems can occur as latency increases when deploying to a cloud infrastructure. It also shows you how to optimize C# code and choose the best data structures for the job. It covers new features in C# 6 and 7, along with parallel programming and distributed architectures. By the end of this book, you will be fixing latency issues and optimizing performance problems, but you will also know how this affects the complexity and maintenance of your application. Finally, we will explore a few highly advanced techniques for further optimization. Style and approach A step-by-step practical guide filled with real-world use cases and examples
DevOps with Kubernetes
DevOps with Kubernetes
Hideto Saito;Hui-Chuan Chloe Lee;Cheng-Yang Wu
¥90.46
Learn to implement DevOps using Docker & Kubernetes. About This Book ? Learning DevOps, container, and Kubernetes within one book. ? Leverage Kubernetes as a platform to deploy, scale, and run containers efficiently. ? A practical guide towards container management and orchestration Who This Book Is For This book is targeted for anyone, who wants to learn containerization and clustering in a practical way using Kubernetes. No prerequisite skills required, however, essential DevOps skill and public/private Cloud knowledge will accelerate the reading speed. If you’re advanced readers, you can also get a deeper understanding of all the tools and technique described in the book. What You Will Learn ? Learn fundamental and advanced DevOps skills and tools ? Get a comprehensive understanding for container ? Learn how to move your application to container world ? Learn how to manipulate your application by Kubernetes ? Learn how to work with Kubernetes in popular public cloud ? Improve time to market with Kubernetes and Continuous Delivery ? Learn how to monitor, log, and troubleshoot your application with Kubernetes In Detail Containerization is said to be the best way to implement DevOps. Google developed Kubernetes, which orchestrates containers efficiently and is considered the frontrunner in container orchestration. Kubernetes is an orchestrator that creates and manages your containers on clusters of servers. This book will guide you from simply deploying a container to administrate a Kubernetes cluster, and then you will learn how to do monitoring, logging, and continuous deployment in DevOps. The initial stages of the book will introduce the fundamental DevOps and the concept of containers. It will move on to how to containerize applications and deploy them into. The book will then introduce networks in Kubernetes. We then move on to advanced DevOps skills such as monitoring, logging, and continuous deployment in Kubernetes. It will proceed to introduce permission control for Kubernetes resources via attribute-based access control and role-based access control. The final stage of the book will cover deploying and managing your container clusters on the popular public cloud Amazon Web Services and Google Cloud Platform. At the end of the book, other orchestration frameworks, such as Docker Swarm mode, Amazon ECS, and Apache Mesos will be discussed. Style and approach Readers will be taken through fundamental DevOps skills and Kubernetes concept and administration with detailed examples. It introduces comprehensive DevOps topics, including microservices, automation tools, containers, monitoring, logging, continuous delivery, and popular public cloud environments. At each step readers will learn how to leverage Kubernetes in their everyday lives and transform their original delivery pipeline for fast and efficient delivery.
Practical GIS
Practical GIS
Gábor Farkas
¥90.46
Learn the basics of Geographic Information Systems by solving real-world problems with powerful open source tools About This Book ? This easy-to-follow guide allows you to manage and analyze geographic data with ease using open source tools ? Publish your geographical data online ? Learn the basics of geoinformatics in a practical way by solving problems Who This Book Is For The book is for IT professionals who have little or no knowledge of GIS. It’s also useful for those who are new to the GIS field who don’t want to spend a lot of money buying licenses of commercial tools and training. What You Will Learn ? Collect GIS data for your needs ? Store the data in a PostGIS database ? Exploit the data using the power of the GIS queries ? Analyze the data with basic and more advanced GIS tools ? Publish your data and share it with others ? Build a web map with your published data In Detail The most commonly used GIS tools automate tasks that were historically done manually—compiling new maps by overlaying one on top of the other or physically cutting maps into pieces representing specific study areas, changing their projection, and getting meaningful results from the various layers by applying mathematical functions and operations. This book is an easy-to-follow guide to use the most matured open source GIS tools for these tasks. We’ll start by setting up the environment for the tools we use in the book. Then you will learn how to work with QGIS in order to generate useful spatial data. You will get to know the basics of queries, data management, and geoprocessing. After that, you will start to practice your knowledge on real-world examples. We will solve various types of geospatial analyses with various methods. We will start with basic GIS problems by imitating the work of an enthusiastic real estate agent, and continue with more advanced, but typical tasks by solving a decision problem. Finally, you will find out how to publish your data (and results) on the web. We will publish our data with QGIS Server and GeoServer, and create a basic web map with the API of the lightweight Leaflet web mapping library. Style and approach The book guides you step by step through each of the core concepts of the GIS toolkit, building an overall picture of its capabilities. This guide approaches the topic systematically, allowing you to build upon what you learned in previous chapters. By the end of this book, you’ll have an understanding of the aspects of building a GIS system and will be able to take that knowledge with you to whatever project calls for it.
C++17 STL Cookbook
C++17 STL Cookbook
Jacek Galowicz
¥90.46
Over 90 recipes that leverage the powerful features of the Standard Library in C++17 About This Book ? Learn the latest features of C++ and how to write better code by using the Standard Library (STL). Reduce the development time for your applications. ? Understand the scope and power of STL features to deal with real-world problems. ? Compose your own algorithms without forfeiting the simplicity and elegance of the STL way. Who This Book Is For This book is for intermediate-to-advanced C++ programmers who want to get the most out of the Standard Template Library of the newest version of C++: C++ 17. What You Will Learn ? Learn about the new core language features and the problems they were intended to solve ? Understand the inner workings and requirements of iterators by implementing them ? Explore algorithms, functional programming style, and lambda expressions ? Leverage the rich, portable, fast, and well-tested set of well-designed algorithms provided in the STL ? Work with strings the STL way instead of handcrafting C-style code ? Understand standard support classes for concurrency and synchronization, and how to put them to work ? Use the filesystem library addition available with the C++17 STL In Detail C++ has come a long way and is in use in every area of the industry. Fast, efficient, and flexible, it is used to solve many problems. The upcoming version of C++ will see programmers change the way they code. If you want to grasp the practical usefulness of the C++17 STL in order to write smarter, fully portable code, then this book is for you. Beginning with new language features, this book will help you understand the language’s mechanics and library features, and offers insight into how they work. Unlike other books, ours takes an implementation-specific, problem-solution approach that will help you quickly overcome hurdles. You will learn the core STL concepts, such as containers, algorithms, utility classes, lambda expressions, iterators, and more, while working on practical real-world recipes. These recipes will help you get the most from the STL and show you how to program in a better way. By the end of the book, you will be up to date with the latest C++17 features and save time and effort while solving tasks elegantly using the STL. Style and approach This recipe-based guide will show you how to make the best use of C++ together with the STL to squeeze more out of the standard language
Learning C# 7 By Developing Games with Unity 2017 - Third Edition
Learning C# 7 By Developing Games with Unity 2017 - Third Edition
Micael DaGraça,Greg Lukosek
¥90.46
Develop your first interactive 2D and 3D platformer game by learning the fundamentals of C# About This Book ? This is a step-by-step guide to learn the fundamentals of C# 7 *ing to develop GameObjects and master the basics of the new UI system in Unity ? Build and develop your 2D game right from scratch while implementing the principles of object-oriented programming and coding in C# 7 ? Get to grips with the fundamentals of optimizing your game using the latest features of Unity 2017 Who This Book Is For The book is targeted at beginner level Unity developers with no programming experience. If you are a Unity developer and you wish to learn how to write C# *s and code by creating games, then this book is for you. What You Will Learn ? Learn C# 7 using new features like tuples, variables, and non-nullable reference types while building games ? Understand the fundamentals of variables, methods, and code syntax in C# ? Use loops and collections efficiently in Unity to reduce the amount of code ? Develop a game using the object-oriented programming principles ? Implement simple enemy characters into the game to learn point to point movement and Tree behaviors ? Avoid performance mistakes by implementing different optimization techniques ? Export 3D models and 3D animations and import them inside a Unity project ? With your new knowledge of coding, you will be able to look at Unity's Scripting Reference code examples with confidence In Detail With the latest version of Unity 2017 released, are you interested in developing creative and interactive games while learning C# alongside? Then this is the book that you are looking for. Its all about offering you a fun introduction to the world of game programming with C#. You’ll start with the basics to get started with C# 7 and its latest features. Then you’ll see how to use C# 7 and its latest functional programming capabilities to create amazing games with Unity 2017. You’ll create your first C# * for Unity, add objects into it, and learn how to create game elements with them. Then you’ll work with the latest functional programming features of C# and how to leverage them for great game *ing. Throughout the book, you’ll learn to use the new Unity 2017 2D tool set and create an interactive 2D game with it. You will make enemies appear to challenge your player, and go through some optimization techniques to ensure great game performance. At the end, your 2D game will be transformed into 3D, and you’ll be able to skill up to become a pro C# programmer with Unity 2017! Style and approach The book takes a practical, step-by-step approach where you learn C# coding while developing fun and interactive games.
R Programming By Example
R Programming By Example
Omar Trejo Navarro
¥90.46
This step-by-step guide demonstrates how to build simple-to-advanced applications through examples in R using modern tools. About This Book ? Get a firm hold on the fundamentals of R through practical hands-on examples ? Get started with good R programming fundamentals for data science ? Exploit the different libraries of R to build interesting applications in R Who This Book Is For This books is for aspiring data science professionals or statisticians who would like to learn about the R programming language in a practical manner. Basic programming knowledge is assumed. What You Will Learn ? Discover techniques to leverage R’s features, and work with packages ? Perform a de*ive analysis and work with statistical models using R ? Work efficiently with objects without using loops ? Create diverse visualizations to gain better understanding of the data ? Understand ways to produce good visualizations and create reports for the results ? Read and write data from relational databases and REST APIs, both packaged and unpackaged ? Improve performance by writing better code, delegating that code to a more efficient programming language, or making it parallel In Detail R is a high-level statistical language and is widely used among statisticians and data miners to develop analytical applications. Often, data analysis people with great analytical skills lack solid programming knowledge and are unfamiliar with the correct ways to use R. Based on the version 3.4, this book will help you develop strong fundamentals when working with R by taking you through a series of full representative examples, giving you a holistic view of R. We begin with the basic installation and configuration of the R environment. As you progress through the exercises, you'll become thoroughly acquainted with R's features and its packages. With this book, you will learn about the basic concepts of R programming, work efficiently with graphs, create publication-ready and interactive 3D graphs, and gain a better understanding of the data at hand. The detailed step-by-step instructions will enable you to get a clean set of data, produce good visualizations, and create reports for the results. It also teaches you various methods to perform code profiling and performance enhancement with good programming practices, delegation, and parallelization. By the end of this book, you will know how to efficiently work with data, create quality visualizations and reports, and develop code that is modular, expressive, and maintainable. Style and Approach This is an easy-to-understand guide filled with real-world examples, giving you a holistic view of R and practical, hands-on experience.
Vue.js 2.x by Example
Vue.js 2.x by Example
Mike Street
¥90.46
Learn the fundamentals of vue.js by creating complex SPAs with Vuex, vue-router and more About This Book ? We bridge the gap between "learning" and "doing" by providing real-world examples that will improve your web development skills with Vue.js ? Explore the exciting features of Vue.js 2 through practical and interesting examples ? Explore modern development tools and learn how to utilize them by building applications with Vue.js Who This Book Is For This book is for developers who know the basics of JavaScript and are looking to learn Vue.js with real examples. You should understand the basics of JavaScript functions and variables and be comfortable with using CSS or a CSS framework for styling your projects. What You Will Learn ? Looping through data with Vue.js ? Searching and filtering data ? Using components to display data ? Getting a list of files using the dropbox API ? Navigating through a file tree and loading folders from a URL ? Caching with Vuex ? Pre-caching for faster navigation ? Introducing vue-router and loading components ? Using vue-router dynamic routes to load data ? Using vue-router and Vuex to create an ecommerce store In Detail Vue.js is a frontend web framework which makes it easy to do just about anything, from displaying data up to creating full-blown web apps, and has become a leading tool for web developers. This book puts Vue.js into a real-world context, guiding you through example projects that helps you build Vue.js applications from scratch. With this book, you will learn how to use Vue.js by creating three Single Page web applications. Throughout this book, we will cover the usage of Vue, for building web interfaces, Vuex, an official Vue plugin which makes caching and storing data easier, and Vue-router, a plugin for creating routes and URLs for your application. Starting with a JSON dataset, the first part of the book covers Vue objects and how to utilize each one. This will be covered by exploring different ways of displaying data from a JSON dataset. We will then move on to manipulating the data with filters and search and creating dynamic values. Next, you will see how easy it is to integrate remote data into an application by learning how to use the Dropbox API to display your Dropbox contents in an application In the final section, you will see how to build a product catalog and dynamic shopping cart using the Vue-router, giving you the building blocks of an e-commerce store. Style and approach This book takes you three projects, with step-by-step instructions to help you understand the concepts of Vue and put it into practice.
Unity 2017 Game AI Programming - Third Edition
Unity 2017 Game AI Programming - Third Edition
Ray Barrera,Aung Sithu Kyaw,Thet Naing Swe
¥90.46
Use Unity 2017 to create fun and unbelievable AI entities in your games with A*, Fuzzy logic and NavMesh About This Book ? Explore the brand-new Unity 2017 features that makes implementing Artificial Intelligence in your game easier than ever ? Use fuzzy logic concepts in your AI decision-making to make your characters more engaging ? Build exciting and richer games by mastering advanced Artificial Intelligence concepts such as Neural Networks Who This Book Is For This book is intended for Unity developers with a basic understanding of C# and the Unity editor. Whether you're looking to build your first game or are looking to expand your knowledge as a game programmer, you will find plenty of exciting information and examples of game AI in terms of concepts and implementation. What You Will Learn ? Understand the basic terminology and concepts in game AI ? Explore advanced AI Concepts such as Neural Networks ? Implement a basic finite state machine using state machine behaviors in Unity 2017 ? Create sensory systems for your AI and couple it with a Finite State Machine ? Wok with Unity 2017's built-in NavMesh features in your game ? Build believable and highly-efficient artificial flocks and crowds ? Create a basic behavior tree to drive a character's actions In Detail Unity 2017 provides game and app developers with a variety of tools to implement Artificial Intelligence. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's worlds and characters. This third edition with Unity will help you break down Artificial Intelligence into simple concepts to give you a fundamental understanding of the topic to build upon. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts, and features related to game AI in Unity 5. Further on you will learn to distinguish the state machine pattern and implement one of your own. This is followed by learning how to implement a basic sensory system for your AI agent and coupling it with a Finite State Machine (FSM). Next you'll learn how to use Unity's built-in NavMesh feature and implement your own A* pathfinding system. You will then learn how to implement simple flocks and crowd's dynamics, key AI concepts. Moving on, you will learn how to implement a behavior tree through a game-focused example. Lastly, you'll combine fuzzy logic concepts with state machines and apply all the concepts in the book to build a simple tank game. Style and approach A self-explanatory practical guide with a series of tips and tricks on creating AI games with ease.
Mastering Qlik Sense
Mastering Qlik Sense
Martin Mahler,Juan Ignacio Vitantonio
¥90.46
Master the capabilities of Qlik Sense to design and deploy solutions that address all the Business Intelligence needs of your organization About This Book ? Create compelling dashboards and visualizations with your data by leveraging Qlik Sense's self-service model ? Perform data loading and model efficient solutions with faster performance and better governance ? Master Qlik Sense’s APIs and develop powerful mashups and fantastic extensions for visualizations and other components that run across all platforms Who This Book Is For This book is for Business Intelligence professionals and Data Analysts who want to become experts in using Qlik Sense. If you have extensively used QlikView in the past and are looking to transition to Qlik Sense, this book will also help you. A fundamental understanding of how Qlik Sense works and its features is all you need to get started with this book. What You Will Learn ? Understand the importance of self-service analytics and the IKEA-effect ? Explore all the available data modeling techniques and create efficient and optimized data models ? Master security rules and translate permission requirements into security rule logic ? Familiarize yourself with different types of Master Key Item(MKI) and know how and when to use MKI. ? Script and write sophisticated ETL code within Qlik Sense to facilitate all data modeling and data loading techniques ? Get an extensive overview of which APIs are available in Qlik Sense and how to take advantage of a technology with an API ? Develop basic mashup HTML pages and deploy successful mashup projects In Detail Qlik Sense is a powerful, self-servicing Business Intelligence tool for data discovery, analytics and visualization. It allows you to create personalized Business Intelligence solutions from raw data and get actionable insights from it. This book is your one-stop guide to mastering Qlik Sense, catering to all your organizational BI needs. You'll see how you can seamlessly navigate through tons of data from multiple sources and take advantage of the various APIs available in Qlik and its components for guided analytics. You'll also learn how to embed visualizations into your existing BI solutions and extend the capabilities of Qlik Sense to create new visualizations and dashboards that work across all platforms. We also cover other advanced concepts such as porting your Qlik View applications to Qlik Sense,and working with Qlik Cloud. Finally, you'll implement enterprise-wide security and access control for resources and data sources through practical examples. With the knowledge gained from this book, you'll have become the go-to expert in your organization when it comes to designing BI solutions using Qlik Sense. Style and approach This book provides in-depth knowledge on complex visualization processes. This guide will take you straight to complex implementation techniques. While covering the concepts, the use cases will help you understand how they work and how to utilize them.
Tkinter GUI Application Development Blueprints - Second Edition
Tkinter GUI Application Development Blueprints - Second Edition
Bhaskar Chaudhary
¥90.46
Geometry Management, Event Handling, and more About This Book ? A Practical, guide to learn the application of Python and GUI programming with tkinter ? Create multiple cross-platform real-world projects by integrating host of third party libraries and tools ? Learn to build beautiful and highly interactive user interfaces, targeting multiple devices. Who This Book Is For This book is for a beginner to intermediate-level Pythonists who want to build modern, cross-platform GUI applications with the amazingly powerful Tkinter. Prior knowledge of Tkinter is required. What You Will Learn ? A Practical, guide to help you learn the application of Python and GUI programming with Tkinter ? Create multiple, cross-platform, real-world projects by integrating a host of third-party libraries and tools ? Learn to build beautiful and highly interactive user interfaces, targeting multiple devices. In Detail Tkinter is the built-in GUI package that comes with standard Python distributions. It is a cross-platform package, which means you build once and deploy everywhere. It is simple to use and intuitive in nature, making it suitable for programmers and non-programmers alike. This book will help you master the art of GUI programming. It delivers the bigger picture of GUI programming by building real-world, productive, and fun applications such as a text editor, drum machine, game of chess, audio player, drawing application, piano tutor, chat application, screen saver, port scanner, and much more. In every project, you will build on the skills acquired in the previous project and gain more expertise. You will learn to write multithreaded programs, network programs, database-driven programs, asyncio based programming and more. You will also get to know the modern best practices involved in writing GUI apps. With its rich source of sample code, you can build upon the knowledge gained with this book and use it in your own projects in the discipline of your choice. Style and approach An easy-to-follow guide, full of hands-on examples of real-world GUI programs. The first chapter is a must-read as it explains most of the things you need to get started with writing GUI programs with Tkinter. Each subsequent chapter is a stand-alone project that discusses some aspects of GUI programming in detail. These chapters can be read sequentially or randomly, depending on the reader's experience with Python.