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System Center 2016 Virtual Machine Manager Cookbook - Third Edition
System Center 2016 Virtual Machine Manager Cookbook - Third Edition
Roman Levchenko,Edvaldo Alessandro Cardoso
¥90.46
Maximize your administration skills effectively and efficiently About This Book ? Implement cost-effective virtualization solutions for your organization with actionable recipes ? Explore the concepts of VMM with real-world use cases ? Use the latest features with VMM 2016 such as Cluster OS Rolling Upgrade, Guarded Fabric and Storage Spaces Direct Who This Book Is For If you are a solutions architect, technical consultant, administrator, or any other virtualization enthusiast who needs to use Microsoft System Center Virtual Machine Manager in a real-world environment, then this is the book for you. What You Will Learn ? Plan and design a VMM architecture for real-world deployment ? Configure fabric resources, including compute, networking, and storage ? Create and manage Storage Spaces Direct clusters in VMM ? Configure Guarded Fabric with Shielded VMs ? Create and deploy virtual machine templates and multi-tier services ? Manage Hyper-V and VMware environments from VMM ? Enhance monitoring and management capabilities ? Upgrade to VMM 2016 from previous versions In Detail Virtual Machine Manager (VMM) 2016 is part of the System Center suite to configure and manage datacenters and offers a unified management experience on-premises and Azure cloud. This book will be your best companion for day-to-day virtualization needs within your organization, as it takes you through a series of recipes to simplify and plan a highly scalable and available virtual infrastructure. You will learn the deployment tips, techniques, and solutions designed to show users how to improve VMM 2016 in a real-world scenario. The chapters are divided in a way that will allow you to implement the VMM 2016 and additional solutions required to effectively manage and monitor your fabrics and clouds. We will cover the most important new features in VMM 2016 across networking, storage, and compute, including brand new Guarded Fabric, Shielded VMs and Storage Spaces Direct. The recipes in the book provide step-by-step instructions giving you the simplest way to dive into VMM fabric concepts, private cloud, and integration with external solutions such as VMware, Operations Manager, and the Windows Azure Pack. By the end of this book, you will be armed with the knowledge you require to start designing and implementing virtual infrastructures in VMM 2016. Style and approach This book follows a recipe-based approach similar to our previous two successful editions, covering the practical application of the major features in VMM 2016.
3D Game Development with Microsoft Silverlight 3: Beginner's Guide
3D Game Development with Microsoft Silverlight 3: Beginner's Guide
Gaston C. Hillar
¥90.46
This book takes a step-by-step approach to building a complete interactive 3D game using Silverlight and enhancing it through its related technologies. The book focuses on practical examples and has a friendly approach, with the opportunity to learn by experiment and play. It uses illustrations, screenshots, and interactive experiences to understand the most complex topics related to the 3D scenes. This book is designed primarily for C# developers with basic knowledge of the Visual Studio IDE who want to develop online 3D games using Silverlight or create interactive 3D scenes for a web site with animated models. No prior experience in 3D programming, 3D animation, or Silverlight is required. The book is also aimed at 3D developers who want to improve their online content, offering innovative 3D models in action.
Expert Cube Development with Microsoft SQL Server 2008 Analysis Services
Expert Cube Development with Microsoft SQL Server 2008 Analysis Services
Alberto Ferrari
¥90.46
This is a practical tutorial for Analysis Services that shows readers how to solve problems commonly encountered while designing cubes, and explains which features of Analysis Services work well and which should be avoided. The book walks through the whole cube development lifecycle, from building dimensions, cubes and calculations to tuning and moving the cube into production. This book is aimed at Analysis Services developers who already have some experience but who want to go into more detail on advanced topics, and who want to learn best practices for cube design.
CoffeeScript Application Development Cookbook
CoffeeScript Application Development Cookbook
Mike Hatfield
¥90.46
If you are interested in developing modern applications, this book will help you leverage the vast JavaScript ecosystem while using an elegant language, helping you avoid the shortcomings of JavaScript.
Learning LibGDX Game Development - Second Edition
Learning LibGDX Game Development - Second Edition
Suryakumar Balakrishnan Nair
¥90.46
This book is aimed at indie and existing game developers as well as those who want to get started with game development using LibGDX. Basic knowledge of Java programming and game development is required.
Cocos2d Game Development Blueprints
Cocos2d Game Development Blueprints
Jorge Jordán
¥90.46
Whether you are a passionate gamer, like developing, or are just curious about game development, this book is for you. The book has been written to teach 2D game development to app developers and to teach Objective-C to game developers, as learning Cocos2d is the perfect step for both roles.
Node Cookbook Second Edition
Node Cookbook Second Edition
David Mark Clements
¥90.46
In Node Cookbook Second Edition, each chapter focuses on a different aspect of working with Node. Following a Cookbook structure, the recipes are written in an easytounderstand language. Readers will find it easier to grasp even the complex recipes which are backed by lots of illustrations, tips, and hints. If you have some knowledge of JavaScript and want to build fast, efficient, scalable clientserver solutions, then Node Cookbook Second Edition is for you. Knowledge of Node will be an advantage but is not required. Experienced users of Node will be able to improve their skills.
Scratch 2.0 Beginner's Guide
Scratch 2.0 Beginner's Guide
Michael Badger
¥90.46
The book uses stepbystep instructions along with full code listings for each exercise. After each exercise, the author pauses to reflect, explain, and offer insights before building on the project. The author approaches the content with the belief that we are all teachers and that you are reading this book not only because you want to learn, but because you want to share your knowledge with others. Motivated students can pick up this book and teach themselves how to program because the book takes a simple, strategic, and structured approach to learning Scratch. Parents can grasp the fundamentals so that they can guide their children through introductory Scratch programming exercises. It’s perfect for homeschool families. Teachers of all disciplines from computer science to English can quickly get up to speed with Scratch and adapt the projects for use in the classroom.
Storm: Distributed Real-time Computation Blueprints
Storm: Distributed Real-time Computation Blueprints
P. Taylor Goetz
¥90.46
A blueprints book with 10 different projects built in 10 different chapters which demonstrate the various use cases of storm for both beginner and intermediate users, grounded in realworld example applications. Although the book focuses primarily on Java development with Storm, the patterns are more broadly applicable and the tips, techniques, and approaches described in the book apply to architects, developers, and operations. Additionally, the book should provoke and inspire applications of distributed computing to other industries and domains. Hadoop enthusiasts will also find this book a good introduction to Storm, providing a potential migration path from batch processing to the world of realtime analytics.
Mastering Eclipse Plug-in Development
Mastering Eclipse Plug-in Development
Dr Alex Blewitt
¥90.46
If you are a Java developer who is familiar with the Eclipse plug-in environment, this book covers the advanced concepts that you need to know to achieve true expertise. Prior experience in creating Eclipse plug-ins is assumed for this book.
Joomla! 3 Beginner's Guide
Joomla! 3 Beginner's Guide
Eric Tiggeler
¥90.46
An easy to use, step-by-step guide to creating professional, mobile-friendly websites with the free Joomla CMS. The Joomla! 3 Beginner's Guide Second Edition is the ultimate guide for web developers who wish to build upon their skills and knowledge on creating websites. Even if you’re new to this subject, you won’t have any difficulty understanding the clear and friendly instructions and explanations. No prior knowledge of HTML and CSS is required.
WildFly Performance Tuning
WildFly Performance Tuning
Arnold Johansson
¥90.46
Packed with practical examples, this book looks at a different aspect of performance tuning in each chapter and shows you how to apply them to their existing Java applications. Anyone with an interest in learning more and improving the performance of Java-based technology in general, all the way to WildFly in particular, will find this book useful.
Linux Mint Essentials
Linux Mint Essentials
Jay LaCroix
¥90.46
A taskoriented look at Linux Mint, using actual realworld examples to stimulate learning. Each topic is presented in an easytofollow order, with handson activities to reinforce the content. If you are starting out with Linux from a different platform or are well versed with Linux Mint and want a guide that shows you how to exploit certain functionality, this book is for you. No previous Linux experience is assumed.
Twilio Cookbook Second Edition
Twilio Cookbook Second Edition
Roger Stringer
¥90.46
This book is a practical, handson guide that provides the reader with a number of clear, stepbystep bitesize recipes. If you are a developer and want to learn about integrating Twilio's API into your websites for telephone solutions, then this book is for you. Basic knowledge of PHP and MySQL is expected.
Photographic Rendering with V-Ray for SketchUp
Photographic Rendering with V-Ray for SketchUp
Brian Bradley
¥90.46
This book is filled with examples explaining the theoretical concepts behind them. Filled with ample screenshots, diagrams, and final rendered images, this book will help readers develop an understanding of photographic rendering with VRay. If you are a SketchUp user who would love to turn your favourite modelling application into a ‘virtual photography studio’, then this book has been designed and written for you. Existing VRay users will also find plenty to enjoy and benefit from in this book. Some basic experience with SketchUp and familiarity with photography will be helpful, but is not mandatory.
PostGIS Cookbook
PostGIS Cookbook
Paolo Corti
¥90.46
An easytouse guide, full of handson recipes for manipulating spatial data in a PostGIS database. Each topic is explained and placed in context, and for the more inquisitive, there are more details of the concepts used. If you are a web developer or a software architect, especially in locationbased companies, and want to expand the range of techniques you are using with PostGIS, then this book is for you. You should have some prior experience with PostgreSQL database and spatial concepts.
ModSecurity 2.5
ModSecurity 2.5
Magnus Mischel
¥90.46
This book teaches ModSecurity from the beginning to anyone with basic Linux skills. It starts by focusing on introducing ModSecurity, and explaining the concept of ModSecurity rules and how to write them. Later, it looks at the performance of ModSecurity and what sort of impact ModSecurity has on the speed of your web application. This book is written for system administrators or anyone running an Apache web server who wants to learn how to secure that server. It assumes that you are familiar with using the Linux shell and command-line tools, but does its best to explain everything so that those who are not Linux experts can make full use of ModSecurity.
eZ Publish 4: Enterprise Web Sites Step-by-Step
eZ Publish 4: Enterprise Web Sites Step-by-Step
Francesco Fullone
¥90.46
The book is a carefully structured, practical, step-by-step guide to overcoming the trials and tribulations of building an eZ Publish enterprise web site. Each chapter will be based on a three-layer approach. Firstly, it teaches the techniques and principles required to fulfill the needs of our site, then it goes deep in the CMS approach to fulfill them. Lastly, example code and step-by-step screenshots are used to dig deeper. This book is written for beginners to eZ Publish who need to work on an enterprise-level site with a complex publishing workflow. This book is best for people who want to use eZ Publish from scratch without hard-core programming skills. Even if you are not a PHP-guru, and you don't want to study eZ Publish core functionality – this book is for you. In general, however, you'll get more out of the book if you know a little PHP, have some concept of Object-Oriented Programming, and have a general familiarity with CMS concepts.
Learning C# by Developing Games with Unity 3D
Learning C# by Developing Games with Unity 3D
Terry Norton
¥90.46
This book uses the learning-by-example approach. It takes simple examples from games to introduce all the main concepts of programming in an easy-to-digest and immediately recognizable way.This book is for the total beginner to any type of programming, focusing on the writing of C# code and *s only. There are many parts that make up the Unity game engine. It is assumed that the reader already knows their way around Unity's user interface. The code editor used in this book is the MonoDevelop editor supplied by Unity.
Microsoft Dynamics AX 2012 Reporting Cookbook
Microsoft Dynamics AX 2012 Reporting Cookbook
Kamalakannan Elangovan
¥90.46
Microsoft Dynamics AX 2012 Reporting Cookbook is full of practical recipes for creating and managing reports as well as identifying the most appropriate reporting tool for any reporting challenge. In addition, you will learn about universal topics such as how to locate data for any given report. Although some of the reporting tools addressed in this book are exclusive to Dynamics AX 2012, many of the topics discussed also apply to older versions of AX. This book is packed with illustrations and real-time examples that are presented in a task-oriented Cookbook structure. Real-time tips and tricks make the book very interactive and informative at the same time."Microsoft Dynamics AX 2012 Reporting Cookbook" is recommended for Dynamics AX developers and .NET-based SSRS developers looking to familiarize themselves with the AX reporting framework. A basic understanding of Morphx and X++ is assumed but the step-by-step instructions make it easy even for a beginner. Some examples use C# and VB.NET, so experience with Visual Studio is a plus, but not a must.
Microsoft Exchange 2013 Cookbook
Microsoft Exchange 2013 Cookbook
Michael Van Horenbeeck
¥90.46
This book is a practical, hands-on guide that provides the reader with a number of clear, step-by-step exercises."Microsoft Exchange 2013 Cookbook" is targeted at network administrators who deal with the Exchange server in their day-to-day jobs. It assumes you have some practical experience with previous versions of Exchange (although this is not a requirement), without being a subject matter expert.