CryEngine 3 Cookbook
¥90.46
Written in a cookbook style, this book offers solutions using a recipe based approach. Each recipe contains step-by-step instructions followed by an analysis of what was done in each task and other useful information. The cookbook approach means you can dive into whatever recipes you want in no particular order. The CryENGINE3 Cookbook is written to be accessible to all developers currently using the CryENGINE3. It also explores the depth and power of the CryENGINE3 and is a useful guide to follow when becoming familiar with this award winning middle-ware game engine. This book is written with the casual and professional developer in mind. Fundamental knowledge of some Digital Content Creation Tools, like Photoshop and 3d Studio Max is required. The Software Development Kit version of the CryENGINE is used for all examples, so the reader should have a version of the development kit to follow the recipes contained in this book.
Flash Development for Android Cookbook
¥90.46
Written in cookbook style, this book offers solutions to all common Flash Android development problems through recipes. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order. This book contains recipes covering a variety of topics from the very simple to those that are more advanced. If you are a seasoned Flash developer, this book will get you quickly up to speed with what is possible with Android. For those who are new to Flash, welcome to the world of visually rich, rapid application development for mobile Android devices! If you have any interest in Flash development for Android, this book is for you.
Sage Beginners Guide
¥90.46
This is a beginner's guide with clear step-by-step instructions, explanations, and advice. Each concept is illustrated with a complete example that you can use as a starting point for your own work. If you are an engineer, scientist, mathematician, or student, this book is for you. To get the most from Sage by using the Python programming language, we'll give you the basics of the language to get you started. For this, it will be helpful if you have some experience with basic programming concepts.
Moodle Administration
¥90.46
Written in a clear, straightforward way with lots of screenshots and direct instructions this book will equip you with all the tools you need to set up, optimize, extend, and maintain a Moodle system. A problem-solution approach has been taken when possible to bring the content more in line with your day-to-day operations. This book is written for technicians, systems administrators, as well as academic staff”basically anyone who has to administer a Moodle system. Whether you are dealing with a small-scale local Moodle system or a large-scale multi-site Virtual Learning Environment, this book will assist you with any administrative tasks. Some basic Moodle knowledge is helpful, but not essential.
OSWorkflow: A guide for Java developers and architects to integrating…
¥90.46
This book gives step-by-step instructions on how to do things. The basics are explained first and then examples help to clarify and reinforce the principles. The book is aimed at experienced Java developers and system architects who want to develop complex Java applications using the OSWorkflow workflow engine. OSWorkflow is a flexible low-level workflow implementation for developers and architects; it is not a quick "plug-and-play" solution for non-technical end users.
Blender Cycles: Lighting and Rendering Cookbook
¥90.46
An in-depth guide full of step-by-step recipes to explore the concepts behind the usage of Cycles. Packed with illustrations, and lots of tips and tricks; the easy-to-understand nature of the book will help the reader understand even the most complex concepts with ease.If you are a digital artist who already knows your way around Blender, and you want to learn about the new Cycles’ rendering engine, this is the book for you. Even experts will be able to pick up new tips and tricks to make the most of the rendering capabilities of Cycles.
Unity UI Cookbook
¥90.46
Over 60 recipes to help you create professional and exquisite UIs to make your games more immersive About This Book Design and develop interactive and professional user interfaces (UIs) for games in Unity Discover how to implement and deal with various in-game UI elements that will impress your players This practical recipe guide will help you to efficiently create powerful and remarkable UIs using C# code Who This Book Is For If you are a game developer with some experience in Unity and C# and want to create the best interactive experience fast and intuitively, then this book is for you. If you are an intermediate game developer or an expert, these recipes will help you bring out the power of the new UI Unity system. What You Will Learn Implement different kinds of counters and healthbars Deal with timers and find out how to format them Animate and vivify UI elements Handle runtime customizations Add complex Head-up displays (HUDs) Design and implement 3D UIs Integrate minimaps in the UI In Detail With the increasing interest in game development, it's essential to design and implement a UI that reflects the game settings and shows the right information to the player. The Unity system is used to create complex and aesthetically pleasing user interfaces in order to give a professional look and feel to a game. Although the new Unity UI system is powerful and quite easy to use, by integrating it with C# *s, it's possible to realize the potential of this system and bring an impressive UI to games.This guide is an invaluable collection of recipes if you are planning to use Unity to develop a game. Starting with the basic concepts of the UI components, we’ll take you all the way through to creating complex interfaces by including animations and dynamics elements. Based on real-world problems, these recipes will start by showing you how to make common UI elements such as counters and healthbars. You will then get a walkthrough of how to manage time using timers, and will learn how to format them. You will move on to decorating and animating the UI elements to vivify them and give them a professional touch. Furthermore, you will be guided into the 3D UI world and into HUD *ing. Finally, you will discover how to implement complex minimaps in the interface.Style and approach Interactive, easy-to-follow recipes will help you create and implement UIs that make gaming an exhilarating experience.
Zenoss Core 3.x Network and System Monitoring
¥90.46
The book starts by covering installation and configuration, before moving on to administration and dashboard usage. It contains step-by-step instructions for setting up and using a working, capable Zenoss system. This book is written primarily for network and systems administrators who are monitoring their IT assets with Zenoss Core or who plan to monitor them. In reality, this book will benefit anyone, regardless of job title, who recognizes the importance of proactively monitoring the servers, routers, computers, websites, and devices that connect companies to customers.
Backtrack 4: Assuring Security by Penetration Testing
¥90.46
Written as an interactive tutorial, this book covers the core of BackTrack with real-world examples and step-by-step instructions to provide professional guidelines and recommendations to you. The book is designed in a simple and intuitive manner, which allows you to explore the whole BackTrack testing process or study parts of it individually. If you are an IT security professional or network administrator who has a basic knowledge of Unix/Linux operating systems including awareness of information security factors, and you want to use BackTrack for penetration testing, then this book is for you.
Mastering Android NDK
¥90.46
Master the skills you need to develop portable, highly-functional Android applications using NDK About This Book Develop portable games using Android NDK and debug them on your desktop Familiarise yourself with different popular C++ libraries on Android and use them in your games Write multi-threaded code with graphics, sound, networking, and resource storage Who This Book Is For If you want to leverage your C++ skills in mobile development and increase the performance of your Android applications, then this is the book for you. Knowledge of C or C++ is assumed, including pointer manipulation, multi-threading, object-oriented programming concepts, and the basics of C++11. It would be an added advantage if you know how to develop applications without any IDE. What You Will Learn Explore popular C++ libraries and use them on Android Write portable, multithreaded native networking code Create portable audio framework using OpenAL Implement portable rendering framework using OpenGL ES 3 Debug mobile applications on your desktop machine Access resources from APK archives Render text with FreeType In Detail Android NDK is used for multimedia applications that require direct access to system resources. NDK is also the key for portability, which in turn allows a reasonably comfortable development and debugging process using familiar tools such as GCC and Clang toolchains. This is a hands-on guide to extending your game development skills with Android NDK. The book takes you through many clear, step-by-step example applications to help you further explore the features of Android NDK and some popular C++ libraries and boost your productivity by debugging the development process. Through the course of this book, you will learn how to write portable multi-threaded native code, use HTTP networking in C++, play audio files, use OpenGL ES 3, and render high-quality text. Each chapter aims to take you one step closer to building your application. By the end of this book, you will be able to create an engaging, complete gaming application. Style and approach This book adopts a step-by-step approach and each chapter is based on the material from the previous ones. The book focuses on putting to your knowledge of C++ use while you develop Android applications of your own.
WebGL Hotshot
¥90.46
Every chapter starts with a 'mission briefing' section that describes what is to be achieved by the end of the chapter. This is followed with the decisions and steps required to accomplish the mission objective with challenges to take the project further. The scope for the book thus mimics the reallife requirements of a developer and gets you ready to successfully build your own project. If you are a web designer looking to expand your knowledge of 3D graphics concepts and broaden your existing skill set, then this book is for you. Those looking for an introduction to 3D graphics will benefit from WebGL Hotshot as it is a perfect guide to master 3D concepts, helping you build and deploy 3D worlds much quicker. The book assumes a basic knowledge of HTML, though it can be learned concurrently while reading this book. Basic programming knowledge is useful; however, the graphical nature of web 3D content allows you to learn programming through experimentation.
D Cookbook
¥90.46
A recipepacked reference guide filled with practical tasks that are concisely explained to develop and broaden the user's abilities with the D programming language. If you are an experienced programmer who is looking to explore a language that offers plenty of advantages over more established programming languages, this is the book for you. We assume that you are already familiar with general programming language basics, but you do not need to be a proficient user of D.
Expert Cube Development with SQL Server Analysis Services 2012 Multidimensional
¥90.46
An easytofollow guide full of hands on examples of realworld Analysis Services cube development tasks. Each topic is explained and placed in context, and for the more inquisitive reader, there also more indepth details of the concepts used. If you are an Analysis Services cube designer wishing to learn more advanced topic and best practices for cube design, this book is for you.You are expected to have some prior experience with Analysis Services cube development.
Mastering LibGDX Game Development
¥90.46
Leverage the power of LibGDX to create a fully functional, customizable RPG game for your own commercial title About This Book Learn game architecture and design patterns with concrete examples using proper software engineering principles Save time and money with this handy reference guide for future game development with LibGDX Design and develop a fully functional RPG video game from scratch with a hands on, step-by-step approach using LibGDX Who This Book Is For If you are an intermediate-level game developer who wants to create an RPG video game but found the creation process overwhelming, either by lack of tutorials or by getting lost in a sea of game-related technologies, engines, or frameworks, then this book is for you. This book assumes familiarity with Java and some basic knowledge of LibGDX. What You Will Learn Develop characters with stat attributes, player movement, animation, physics, and collision detection Create interactive NPC characters with speech windows and build immersion via dialog trees Build inventory management system UIs with drag and drop items to sell, buy, and equip Design a quest system to expand out the content of your game Form interesting enemies with battle mechanics and spawn points Devise *ed cutscenes to add an element of story and drama Develop save and load game profiles Create special effects to give the game extra “juiciness” and polish, and help build the atmosphere In Detail LibGDX is a Java-based framework developed with a heavy emphasis on performance, and includes cross-platform support out of the box (Windows, OS X, Linux, iOS, Android, and HTML5) as well as providing all the low-level functionality so that you can focus on developing your game and not battling with the platform. LibGDX also has an engaged and responsive community, active maintenance, and is available for free without a prohibitive license. Starting from the beginning, this book will take you through the entire development process of creating an RPG video game using LibGDX. First, this book will introduce you to the features specific to RPG games, as well as an overview of game architecture. Then, you will create map locations, develop character movement, add animation, integrate collision detection, and develop a portal system. Next, you will learn and develop a HUD and other UI components, as well as an inventory management system. You will then develop NPC interactions including dialog trees, shopkeepers, and quest givers. After this, you will design and create battle features for fighting enemies, as well as event triggers for world events. Finally, you will add the final polish with sound, music, and lighting effects. By the end of this book, you will have learned and applied core components from the LibGDX framework, as well as have a finished game to use as a springboard for customization and story development for your own commercial video game. Style and approach This book walks you through the concepts and implementation of developing a complete RPG game, unfolding chapter by chapter and building upon previous concepts. Each chapter can be used as an individual reference with diagrams to explain core concepts with concrete example code explained in detail.
Learning OpenStack Networking (Neutron) - Second Edition
¥90.46
Wield the power of OpenStack Neutron networking to bring network infrastructure and capabilities to your cloud About This Book This completely up-to-date edition will show you how to deploy a cloud on OpenStack using community-driven processes. It includes rich examples that will help you understand complex networking topics with ease Understand every aspect of designing, creating, customizing, and maintaining the core network foundation of an OpenStack cloud using OpenStack Neutron all in one book Written by best-selling author James Denton, who has more than 15 years of experience in system administration and networking. James has experience of deploying, operating, and maintaining OpenStack clouds and has worked with top enterprises and organizations Who This Book Is For If you are an OpenStack-based cloud operator and administrator who is new to Neutron networking and wants to build your very own OpenStack cloud, then this book is for you. Prior networking experience and a physical server and network infrastructure is recommended to follow along with concepts demonstrated in the book. What You Will Learn Architect and install the latest release of OpenStack on Ubuntu Linux 14.04 LTS Review the components of OpenStack networking, including plugins, agents, and services, and learn how they work together to coordinate network operations Build a virtual switching infrastructure using reference architectures based on ML2 + Open vSwitch or ML2 + LinuxBridge Create networks, subnets, and routers that connect virtual machine instances to the network Deploy highly available routers using DVR or VRRP-based methods Scale your application with haproxy and Load Balancing as-a-Service Implement port and router-level security using Security Groups and Firewall as-a-Service Provide connectivity to tenant networks with Virtual Private Networking as-a-Service (VPNaaS) Find out how to manage OpenStack networking resources using CLI and GUI-driven methods In Detail OpenStack Neutron is an OpenStack component that provides networking as a service for other OpenStack services to architect networks and create virtual machines through its API. This API lets you define network connectivity in order to leverage network capabilities to cloud deployments. Through this practical book, you will build a strong foundational knowledge of Neutron, and will architect and build an OpenStack cloud using advanced networking features. We start with an introduction to OpenStack Neutron and its various components, including virtual switching, routing, FWaaS, VPNaaS, and LBaaS. You’ll also get hands-on by installing OpenStack and Neutron and its components, and use agents and plugins to orchestrate network connectivity and build a virtual switching infrastructure. Moving on, you’ll get to grips with the HA routing capabilities utilizing VRRP and distributed virtual routers in Neutron. You’ll also discover load balancing fundamentals, including the difference between nodes, pools, pool members, and virtual IPs. You’ll discover the purpose of security groups and learn how to apply the security concept to your cloud/tenant/instance. Finally, you'll configure virtual private networks that will allow you to avoid the use of SNAT and floating IPs when connecting to remote networks. Style and approach This easy-to-follow guide on networking in OpenStack follows a step-by-step process to installing OpenStack and configuring the base networking components. Each major networking component has a dedicated chapter that will build on your experience gained from prior chapters.
VMware vSphere Troubleshooting
¥90.46
Gain expertise in troubleshooting most common issues to implement vSphere environments with easeAbout This BookPlan, analyze, and design effective solutions for your vSphere environmentTroubleshoot problems related to vSphere performanceFamiliarize yourself with the advanced troubleshooting conceptsand become an xpert level administrator Who This Book Is For The books is intended for mid-level System Engineers and System Integrators who want to learn VMware power tools to troubleshoot and manage the vSphere infrastructure. Good knowledge level and understanding of virtualization is expected.What You Will LearnConfigure vSphere management assistant and troubleshooting toolsUse troubleshooting tools to monitor performance and troubleshoot different issuesLearn how to troubleshoot High Availability and other commonly known problems with clusters such as insufficient resources, failing heartbeatsUse Direct Console User Interface (DCUI) to verify configurationDiagnose storage issues including iSCSI, NFS and VMFS problemsManage vSphere Network Virtual and Distributed Switches, Trunks, VLANSMonitor and shape network traffic, configure routes and DNSQuickly resolve common day-to-day problems by analysing logs of VMware vSphere hosts and VMware vCenter ServerDebug and resolve commonly known vSphere Cluster problems In Detail VMware vSphere is the leading server virtualization platform with consistent management for virtual data centers. It enhances troubleshooting skills to diagnose and resolve day to day problems in your VMware vSphere infrastructure environment. This book will provide you practical hands-on knowledge of using different performance monitoring and troubleshooting tools to manage and troubleshoot the vSphere infrastructure. It begins by introducing systematic approach for troubleshooting different problems and show casing the troubleshooting techniques. You will be able to use the troubleshooting tools to monitor performance, and troubleshoot issues related to Hosts and Virtual Machines. Moving on, you will troubleshoot High Availability, storage I/O control problems, virtual LANS, and iSCSI, NFS, VMFS issues. By the end of this book, you will be able to analyze and solve advanced issues related to vShpere environment such as vcenter certificates, database problems, and different failed state errors.Style and approach A step-by-step guide full of real world scenarios that will enhance advanced knowledge, skills, and abilities to achieve competence in troubleshooting the VMware vSphere environment. Basic concepts of vSphere and the most common vSphere infrastructure problems are explained with practical solutions to resolve it.
Learning Geospatial Analysis with Python - Second Edition
¥90.46
An effective guide to geographic information systems and remote sensing analysis using Python 3 About This Book Construct applications for GIS development by exploiting Python This focuses on built-in Python modules and libraries compatible with the Python Packaging Index distribution system—no compiling of C libraries necessary This practical, hands-on tutorial teaches you all about Geospatial analysis in Python Who This Book Is For If you are a Python developer, researcher, or analyst who wants to perform Geospatial, modeling, and GIS analysis with Python, then this book is for you. Familarity with digital mapping and analysis using Python or another *ing language for automation or crunching data manually is appreciated. What You Will Learn Automate Geospatial analysis workflows using Python Code the simplest possible GIS in 60 lines of Python Mold thematic maps with Python tools Get hold of the various forms that geospatial data comes in Produce elevation contours using Python tools Create flood inundation models Apply Geospatial analysis to find out about real-time data tracking and for storm chasing In Detail Geospatial Analysis is used in almost every field you can think of from medicine, to defense, to farming. This book will guide you gently into this exciting and complex field. It walks you through the building blocks of geospatial analysis and how to apply them to influence decision making using the latest Python software. Learning Geospatial Analysis with Python, 2nd Edition uses the expressive and powerful Python 3 programming language to guide you through geographic information systems, remote sensing, topography, and more, while providing a framework for you to approach geospatial analysis effectively, but on your own terms. We start by giving you a little background on the field, and a survey of the techniques and technology used. We then split the field into its component specialty areas: GIS, remote sensing, elevation data, advanced modeling, and real-time data. This book will teach you everything you need to know about, Geospatial Analysis from using a particular software package or API to using generic algorithms that can be applied. This book focuses on pure Python whenever possible to minimize compiling platform-dependent binaries, so that you don’t become bogged down in just getting ready to do analysis. This book will round out your technical library through handy recipes that will give you a good understanding of a field that supplements many a modern day human endeavors. Style and approach This is a practical, hands-on tutorial that teaches you all about Geospatial analysis interactively using Python.
OpenCV By Example
¥90.46
Enhance your understanding of Computer Vision and image processing by developing real-world projects in OpenCV 3About This BookGet to grips with the basics of Computer Vision and image processingThis is a step-by-step guide to developing several real-world Computer Vision projects using OpenCV 3This book takes a special focus on working with Tesseract OCR, a free, open-source library to recognize text in imagesWho This Book Is ForIf you are a software developer with a basic understanding of Computer Vision and image processing and want to develop interesting Computer Vision applications with Open CV, this is the book for you. Knowledge of C++ is required.What You Will LearnInstall OpenCV 3 on your operating systemCreate the required CMake *s to compile the C++ application and manage its dependenciesGet to grips with the Computer Vision workflows and understand the basic image matrix format and filtersUnderstand the segmentation and feature extraction techniquesRemove backgrounds from a static scene to identify moving objects for video surveillanceTrack different objects in a live video using various techniquesUse the new OpenCV functions for text detection and recognition with TesseractIn DetailOpen CV is a cross-platform, free-for-use library that is primarily used for real-time Computer Vision and image processing. It is considered to be one of the best open source libraries that helps developers focus on constructing complete projects on image processing, motion detection, and image segmentation.Whether you are completely new to the concept of Computer Vision or have a basic understanding of it, this book will be your guide to understanding the basic OpenCV concepts and algorithms through amazing real-world examples and projects.Starting from the installation of OpenCV on your system and understanding the basics of image processing, we swiftly move on to creating optical flow video analysis or text recognition in complex scenes, and will take you through the commonly used Computer Vision techniques to build your own Open CV projects from scratch.By the end of this book, you will be familiar with the basics of Open CV such as matrix operations, filters, and histograms, as well as more advanced concepts such as segmentation, machine learning, complex video analysis, and text recognition.Style and approachThis book is a practical guide with lots of tips, and is closely focused on developing Computer vision applications with OpenCV. Beginning with the fundamentals, the complexity increases with each chapter. Sample applications are developed throughout the book that you can execute and use in your own projects.
Boost.Asio C++ Network Programming Cookbook
¥90.46
Over 25 hands-on recipes to create robust and highly-efficient cross-platform distributed applications with the Boost.Asio libraryAbout This BookBuild highly efficient distributed applications with easeEnhance your cross-platform network programming skills with one of the most reputable C++ librariesFind solutions to real-world problems related to network programming with ready-to-use recipes using this detailed and practical handbookWho This Book Is ForIf you want to enhance your C++ network programming skills using the Boost.Asio library and understand the theory behind development of distributed applications, this book is just what you need. The prerequisite for this book is experience with general C++11. To get the most from the book and comprehend advanced topics, you will need some background experience in multithreading.What You Will LearnBoost your working knowledge of one of the most reputable C++ networking libraries—Boost.AsioFamiliarize yourself with the basics of TCP and UDP protocolsCreate scalable and highly-efficient client and server applicationsUnderstand the theory behind development of distributed applicationsIncrease the security of your distributed applications by adding SSL supportImplement a HTTP client easilyUse iostreams, scatter-gather buffers, and timersIn DetailStarting with recipes demonstrating the execution of basic Boost.Asio operations, the book goes on to provide ready-to-use implementations of client and server applications from simple synchronous ones to powerful multithreaded scalable solutions. Finally, you are presented with advanced topics such as implementing a chat application, implementing an HTTP client, and adding SSL support. All the samples presented in the book are ready to be used in real projects just out of the box.As well as excellent practical examples, the book also includes extended supportive theoretical material on distributed application design and construction.Style and approachThis book is a set of recipes, each containing the statement and de*ion of a particular practical problem followed by code sample providing the solution to the problem and detailed step-by-step explanation. Recipes are grouped by topic into chapters and ordered by the level of complexity from basic to advanced.
CentOS 7 Linux Server Cookbook - Second Edition
¥90.46
Over 80 recipes to get up and running with CentOS 7 Linux serverAbout This BookA practical guide to install, configure, administer and maintain CentOS 7 serversAn in-depth guide to the CentOS 7 operating system, exploring its various new features and changes in server administrationPresents tricks and solutions to tackle common server issues with the help of practical examples and real-life scenariosWho This Book Is ForThis book is targeted at beginner and more experienced system administrators alike who want to use CentOS as their server solution. Readers do not need much pre-knowledge or experience at all to work with this book.What You Will LearnInstall and configure CentOS 7 Linux server system from scratch using normal and advanced methodsMaintain a performance-based and secure server solution by deploying expert configuration advice and managing software packagesMonitor, manage and develop your server's file system to maintain a stable performanceGain best practice methods on sharing files and resources through a networkInstall and configure common standard services such as web, mail, FTP, database and domain name server technologiesIntroduce you to the world of operating-system-level virtualization using the Docker platform.Understand the fundamentals of the Security-Enhanced Linux access control architectureMonitor your IT infrastructure using NagiosIn DetailThis book will provide you with a comprehensive series of starting points that will give you direct access to the inner workings of the latest CentOS version 7 and help you trim the learning curve to master your server.You will begin with the installation and basic configuration of CentOS 7, followed by learning how to manage your system, services and software packages. You will then gain an understanding of how to administer the file system, secure access to your server and configure various resource sharing services such as file, printer and DHCP servers across your network. Further on, we cover advanced topics such as FTP services, building your own DNS server, running database servers, and providing mail and web services. Finally, you will get a deep understanding of SELinux and you will learn how to work with Docker operating-system virtualization and how to monitor your IT infrastructure with Nagios.By the end of this book, you will have a fair understanding of all the aspects of configuring, implementing and administering CentOS 7 Linux server and how to put it in control.Style and approachThis book is a practical reference guide with hands-on examples and solutions to real-world administration problems. It covers in-depth and comprehensive information on CentOS 7 and its new features.
Learning Predictive Analytics with Python
¥90.46
Gain practical insights into predictive modelling by implementing Predictive Analytics algorithms on public datasets with PythonAbout This BookA step-by-step guide to predictive modeling including lots of tips, tricks, and best practicesGet to grips with the basics of Predictive Analytics with PythonLearn how to use the popular predictive modeling algorithms such as Linear Regression, Decision Trees, Logistic Regression, and ClusteringWho This Book Is ForIf you wish to learn how to implement Predictive Analytics algorithms using Python libraries, then this is the book for you. If you are familiar with coding in Python (or some other programming/statistical/*ing language) but have never used or read about Predictive Analytics algorithms, this book will also help you. The book will be beneficial to and can be read by any Data Science enthusiasts. Some familiarity with Python will be useful to get the most out of this book, but it is certainly not a prerequisite.What You Will LearnUnderstand the statistical and mathematical concepts behind Predictive Analytics algorithms and implement Predictive Analytics algorithms using Python librariesAnalyze the result parameters arising from the implementation of Predictive Analytics algorithmsWrite Python modules/functions from scratch to execute segments or the whole of these algorithmsRecognize and mitigate various contingencies and issues related to the implementation of Predictive Analytics algorithmsGet to know various methods of importing, cleaning, sub-setting, merging, joining, concatenating, exploring, grouping, and plotting data with pandas and numpyCreate dummy datasets and simple mathematical simulations using the Python numpy and pandas librariesUnderstand the best practices while handling datasets in Python and creating predictive models out of themIn DetailSocial Media and the Internet of Things have resulted in an avalanche of data. Data is powerful but not in its raw form - It needs to be processed and modeled, and Python is one of the most robust tools out there to do so. It has an array of packages for predictive modeling and a suite of IDEs to choose from. Learning to predict who would win, lose, buy, lie, or die with Python is an indispensable skill set to have in this data age.This book is your guide to getting started with Predictive Analytics using Python. You will see how to process data and make predictive models from it. We balance both statistical and mathematical concepts, and implement them in Python using libraries such as pandas, scikit-learn, and numpy.You’ll start by getting an understanding of the basics of predictive modeling, then you will see how to cleanse your data of impurities and get it ready it for predictive modeling. You will also learn more about the best predictive modeling algorithms such as Linear Regression, Decision Trees, and Logistic Regression. Finally, you will see the best practices in predictive modeling, as well as the different applications of predictive modeling in the modern world.Style and approachAll the concepts in this book been explained and illustrated using a dataset, and in a step-by-step manner. The Python code snippet to implement a method or concept is followed by the output, such as charts, dataset heads, pictures, and so on. The statistical concepts are explained in detail wherever required.

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