万本电子书0元读

万本电子书0元读

Configuring IPCop Firewalls: Closing Borders with Open Source
Configuring IPCop Firewalls: Closing Borders with Open Source
Barrie Dempster
¥71.93
Anyone interested in securing their networks with IPCop ” from those new to networking and firewalls, to networking and IT Professionals with previous experience of IPCop. No knowledge of Linux or IPCop is required.
Unity Virtual Reality Projects
Unity Virtual Reality Projects
Jonathan Linowes
¥71.93
Explore the world of Virtual Reality by building immersive and fun VR projects using Unity 3D About This Book Learn the basic principles of virtual reality applications and get to know how they differ from games and desktop apps Build various types of VR experiences, including diorama, first-person characters, riding on rails, 360 degree projections, and social VR A project-based guide that teaches you to use Unity to develop VR applications, which can be experienced with devices such as the Oculus Rift or Google Cardboard Who This Book Is For If you’re a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications then this book is for you. Any experience in Unity is an advantage. What You Will Learn Create 3D scenes with Unity and Blender while learning about world space and scale Build and run VR applications for consumer headsets including Oculus Rift and Google Cardboard Build interactive environments with physics, gravity, animations, and lighting using the Unity engine Experiment with various user interface (UI) techniques that you can use in your VR applications Implement the first-person and third-person experiences that use only head motion gestures for input Create animated walkthroughs, use 360-degree media, and build multi-user social VR experiences Learn about the technology and psychology of VR including rendering, performance and VR motion sickness Gain introductory and advanced experience in Unity programming with the C# language In Detail What is consumer “virtual reality”Wearing a head-mounted display you view stereoscopic 3D scenes. You can look around by moving your head, and walk around using hand controls or motion sensors. You are engaged in a fully immersive experience. On the other hand, Unity is a powerful game development engine that provides a rich set of features such as visual lighting, materials, physics, audio, special effects, and animation for creating 2D and 3D games. Unity 5 has become the leading platform for building virtual reality games, applications and experiences for this new generation of consumer VR devices. Using a practical and project-based approach, this book will educate you about the specifics of virtual reality development in Unity. You will learn how to use Unity to develop VR applications which can be experienced with devices such as the Oculus Rift or Google Cardboard. We will then learn how to engage with virtual worlds from a third person and first person character point of view. Furthermore, you will explore the technical considerations especially important and possibly unique to VR. The projects in the book will demonstrate how to build a variety of VR experiences. You will be diving into the Unity 3D game engine via the interactive Unity Editor as well as C-Sharp programming. By the end of the book, you will be equipped to develop rich, interactive virtual reality experiences using Unity. So, let's get to it! Style and approach This book takes a practical, project-based approach to teach specifics of virtual reality development in Unity. Using a reader-friendly approach, this book will not only provide detailed step-by-step instructions but also discuss the broader context and applications covered within.
Mastering Python Scientific Computing
Mastering Python Scientific Computing
Hemant Kumar Mehta
¥71.93
A complete guide for Python programmers to master scientific computing using Python APIs and tools About This Book The basics of scientific computing to advanced concepts involving parallel and large scale computation are all covered. Most of the Python APIs and tools used in scientific computing are discussed in detail The concepts are discussed with suitable example programs Who This Book Is For If you are a Python programmer and want to get your hands on scientific computing, this book is for you. The book expects you to have had exposure to various concepts of Python programming. What You Will Learn Fundamentals and components of scientific computing Scientific computing data management Performing numerical computing using NumPy and SciPy Concepts and programming for symbolic computing using SymPy Using the plotting library matplotlib for data visualization Data analysis and visualization using Pandas, matplotlib, and IPython Performing parallel and high performance computing Real-life case studies and best practices of scientific computing In Detail In today's world, along with theoretical and experimental work, scientific computing has become an important part of scientific disciplines. Numerical calculations, simulations and computer modeling in this day and age form the vast majority of both experimental and theoretical papers. In the scientific method, replication and reproducibility are two important contributing factors. A complete and concrete scientific result should be reproducible and replicable. Python is suitable for scientific computing. A large community of users, plenty of help and documentation, a large collection of scientific libraries and environments, great performance, and good support makes Python a great choice for scientific computing. At present Python is among the top choices for developing scientific workflow and the book targets existing Python developers to master this domain using Python. The main things to learn in the book are the concept of scientific workflow, managing scientific workflow data and performing computation on this data using Python. The book discusses NumPy, SciPy, SymPy, matplotlib, Pandas and IPython with several example programs. Style and approach This book follows a hands-on approach to explain the complex concepts related to scientific computing. It details various APIs using appropriate examples.
Learning Nagios 3.0
Learning Nagios 3.0
Wojciech Kocjan
¥71.93
This is a beginner-level book, which will introduce Nagios to System Administrators who are interested in monitoring their systems. The focus is on teaching system administrators to secure their systems in a much improved manner incorporating the newer features of Nagios. It will teach Nagios beginners the basics of installation and configuration of version 3; it will show professionals who have already worked on earlier versions of Nagios the new features of Nagios like inheritance and also the new internal functions like better check scheduling. The target readers for this book are System Administrators interested in using Nagios. This book will introduce Nagios with the new features of Version 3 for System Administrators.
Joomla! Web Security
Joomla! Web Security
Tom Canavan
¥71.93
This book will give you a strong, hands-on approach to security. It starts out with the most basic of considerations such as choosing the right hosting sites then moves quickly into securing the Joomla! site and servers. This is a security handbook for Joomla! sites. It is an easy-to-use guide that will take you step by step into the world of secured websites. This book is a must-read for anyone seriously using Joomla! for any kind of business, ranging from small retailers to larger businesses. With this book they will be able to secure their sites, understand the attackers, and more, without the drudging task of looking up in forums, only to be flamed, or not even find the answers. Prior knowledge of Joomla! is expected but no prior knowledge of securing websites is needed for this book. The reader will gain a moderate to strong level of knowledge on strengthening their sites against hackers.
Learning Drupal 6 Module Development
Learning Drupal 6 Module Development
Matt Butcher
¥71.93
This book is written for PHP developers who want to add custom features to Drupal. You will need to know the basics of PHP and MySQL programming, but no experience of programming Drupal is required, although you will be expected to be familiar with the basic operation of Drupal.
Tapestry 5: Building Web Applications
Tapestry 5: Building Web Applications
Alexander Kolesnikov
¥71.93
This book is for those who want to build sophisticated Java web applications quickly and easily. It assumes that the reader is reasonably comfortable with the Java programming language, but no knowledge of web technologies is needed. For experienced Servlet, JSP, or Struts developers, the book will show an alternative way that will allow them to raise their productivity to an incomparable level. With this book you will see that a contemporary component-based framework can be easy to learn and a pleasure to work with.
Drupal 5 Themes
Drupal 5 Themes
Ric Shreves
¥71.93
This book is the ideal introduction to theming with Drupal 5. If you want to create a striking new look for your Drupal website, this book is for you. Starting from the basics of theme setup and configuration, you will learn about the Drupal theming architecture and the PHPTemplate engine, and then move on to modifying existing themes and building new themes from scratch. Included is a complete guide to the various style sheets and themeable functions in Drupal 5, making this book a valuable resource even to experienced theme developers. It covers: Creating custom templates Basics of theming in pure PHP Modifying an existing PHPTemplate theme" a step-by-step guide Creating a new PHPTemplate theme" a step-by-step guide Working with forms The main requirements to make use of this book are knowledge of HTML, CSS, and a touch of creativity! Although this book aims to make Drupal theming accessible to designers, theming in Drupal 5 involves writing some PHP code, and a basic knowledge of PHP will be helpful.
Object-Oriented JavaScript
Object-Oriented JavaScript
Stoyan Stefanov
¥71.93
The book requires no prior knowledge of JavaScript and works from the ground up to give you a thorough grounding in this powerful language. If you do already know some JavaScript, you will find plenty of eye-openers as you discover just what the language can do. This book takes a do-it-yourself approach when it comes to writing code, because the best way to really learn a programming language is by writing code. You are encouraged to type code into Firebug's console, see how it works and then tweak it and play around with it. There are practice questions at the end of each chapter to help review what you have learned.
PHP Web 2.0 Mashup Projects
PHP Web 2.0 Mashup Projects
Shu-Wai Chow
¥71.93
This book is a practical tutorial with five detailed and carefully explained case studies to build new and effective mashup applications. If you feel confident with your PHP programming, familiar with the basics of HTML and CSS, unafraid of XML, and interested in mashing things up, this is the book for you! There are a lot of formats and protocols, web services and web APIs encountered in this book ” you do not need to know anything about them or about AJAX; you will find all you need in the book.
ServiceDesk Plus 8.x Essentials
ServiceDesk Plus 8.x Essentials
Ankush Agarwal
¥71.93
This is a practical, hands-on guide that assists you in setting up and efficiently managing ITSM.ServiceDesk Plus 8.x Essentials is for IT helpdesk managers, administrators, and staff, serving as a compendium for service management concepts useful for them.
CodeIgniter 1.7
CodeIgniter 1.7
David Upton
¥71.93
This book takes a step-by-step approach, presenting the main features of CodeIgniter in a systematic way and explaining them clearly. It is packed with examples, ideas, and screenshots to help you master this great framework. The code examples are very practical so you can even use them in your own projects. By following this book, you can use CodeIgniter in the best possible way and maximize your learning. This book is for developers who are new to CodeIgniter. Basic skills in PHP and MySQL are required, but only rudimentary object-oriented knowledge is needed. If you're looking for a better way to develop PHP applications, or want to find out more about the CodeIgniter framework as a viable option for one of your own projects, this book will help you.
jQuery 1.3 with PHP
jQuery 1.3 with PHP
Kae Verens
¥71.93
This book takes a practical approach to integrating PHP and jQuery, showing examples of every point discussed. All examples are written such that you should be able to copy out the code into your own projects and see immediate results, no matter what your experience with JavaScript. You will find projects developed within a chapter, building them up step-by-step, describing the process and thought that goes into it. Minimal requirements are needed on the server-side, so the examples should work with any setup. This book is for PHP application developers who want to improve their user interfaces through jQuery's capabilities and responsiveness. Whether you are familiar with jQuery or have only dabbled a little with JavaScript, this book will provide you with numerous practical examples of how to improve your application.
Joomla! 1.5 Content Administration
Joomla! 1.5 Content Administration
Tracey Porst
¥71.93
This book is very easy and straightforward to follow, and takes a hands-on approach, using practical examples to illustrate techniques and explain concepts using a fictitious company called "The Party People" to help you master the content administration of your web site. With each task outlined, simple explanations are offered on similar subject areas and links to further information are provided. If you are someone who wants to quickly and easily manage content and users for a Joomla! web site, this book is ideal for you. You could be a content editor, proofreader, graphic artist, feature editor, or anyone else concerned with managing content on a Joomla! installation. If you can browse the Web and use a wordprocessing software package, this book will help you develop the skills to efficiently manage your web site and gain a solid understanding of the Joomla! content management system.
OpenStreetMap
OpenStreetMap
Jonathan Bennett
¥71.93
This book introduces the OSM project, its aims and objectives, and its history, then guides you through the process of gathering, editing, and using OpenStreetMap data using a series of real-world examples. This book is the perfect aid for geographic-information professionals interested in using OpenStreetMap in their work and web designers and developers who want to include mapping in their sites, and want a distinctive style. It is for you if you have a need to use maps and geographic data for work or leisure, and want accurate, up-to-date maps showing the information you're interested in, without details you don't need. If you want to use maps for navigation and want more or less detail than traditional printed maps give this book is perfect for you.
ASP.NET 3.5 CMS Development
ASP.NET 3.5 CMS Development
Curt Christianson
¥71.93
This step-by-step tutorial shows the reader how to build an ASP.NET Content Management System from scratch. You will first learn the basics of a content management system and how to set up the tools you need to build your site. Then, you start building your site, setting up users, and adding content to your site. You will be able to edit the content of your site and also manage its layout all by yourself. Towards the end, you will learn to manage your site from a single point and will have all the information you need to extend your site to make it more powerful. Filled with plenty of code snippets and screen images to keep you on track as well as numerous additional samples to show you all the exciting alternatives to explore, this book prepares you for all the challenges you can face in development. This book is for beginner to intermediate ASP.NET users who have managed to learn Visual Web Developer and want to take on their first real-world application. It will help those who have used SQL Server Express, completed a few sample projects, and now wish to explore a Content Management System.
Grails 1.1 Web Application Development
Grails 1.1 Web Application Development
Jon Dickinson
¥71.93
This book is a guide to building a rich web application using Grails. The approach taken for building the application is incremental and iterative; each chapter will produce a working addition to the application, or iterate over existing features, as well as introduce and carefully explain the new part of the Grails framework used. The book does not go into exhaustive de*ions of every detail of Grails. While there is a lot of code in the book, there are very few large code listings. As you will find, it is not necessary to write reams of code to get results using Groovy and Grails. This book is aimed at Java web developers looking for ways to build web applications quickly, and wanting to find out how it's done quickly. If you are frustrated with integrating the many different frameworks that are available for web development and want to get on with building slick web applications for your users, then this book is for you. Grails is built on the Groovy language, but experience in Groovy is not required, as you will learn enough about Groovy to understand how to use Grails.
Building your First Mobile Game using XNA 4.0
Building your First Mobile Game using XNA 4.0
Brecht Kets
¥71.93
This book is a step-by-step tutorial with a lot of screenshots that help to explain the concept better. This book will cover the building of a 3D game for Windows Phone using XNA. We won’t explain the C# programming language itself, nor object-oriented programming.We will however explain the aspects of game development thoroughly, so don’t worry if you have never written a 3D game. We will cover all the basics, included the much dreaded math. This is the right book for anyone, regardless of age and gender, if: You are interested in game development You want to start building games for Windows Phone You have some programming knowledge. In this book, we will first go over the technical topics, and end up building a 3D game for Windows Phone 7 together!
Microsoft .NET Framework 4.5 Quickstart Cookbook
Microsoft .NET Framework 4.5 Quickstart Cookbook
Jose Luis Latorre Millas
¥71.93
Microsoft .NET Framework 4.5 First Look Cookbook
R Graph Essentials
R Graph Essentials
David Alexander Lillis
¥71.93
This book is targeted at R programmers who want to learn the graphing capabilities of R. This book will presume that you have working knowledge of R.
Getting Started with Hazelcast
Getting Started with Hazelcast
Mat Johns
¥71.93
Written as a step-by-step guide, Getting Started with Hazelcast will teach you all you need to know to make your application data scalable.This book is a great introduction for Java developers, software architects, or developers looking to enable scalable and agile data within their applications. You should have programming knowledge of Java and a general familiarity with concepts like data caching and clustering.