
Learning Primefaces' Extensions Development
¥71.93
This book provides a step by step approach that explains the most important extension components and their features. All the major features are explained by using the JobHub application with supporting screenshots. If you are an intermediate to advanced level user (or developer) who already has a basic working knowledge of PrimeFaces, then this book is for you. The only thing you need to know is Java Server Faces(JSF).

Agile Web Application Development with Yii1.1 and PHP5
¥71.93
This is a step-by-step tutorial for developing web applications using Yii. This book follows the test-first, incremental, and iterative approach to software development while developing a project task management application called "TrackStar". If you are a PHP programmer with knowledge of object oriented programming and want to rapidly develop modern, sophisticated web applications, then this book is for you. No prior knowledge of Yii is required to read this book.

Windows Phone 7.5 Data Cookbook
¥71.93
The book is written in a cookbook style, presenting examples in the style of recipes, allowing you to go directly to your topic of interest, or follow topics throughout a chapter to gain in-depth knowledge. This book is for developers who want to build data-driven apps, or a line of business applications using the Windows Phone platform. It is also useful for developers on other mobile platforms looking to convert their apps to Windows Phone 7.5 Mango. Basic understanding of C#, XAML and Silverlight is required.

Mastering phpMyAdmin 3.3.x for Effective MySQL Management
¥71.93
This is a step-by-step instructional guide to get you started easily with phpMyAdmin and teach you to manage and perform database functions on your database. You will first be introduced to the interface and then build basic tables and perform both simple and advanced functions on the created database. The book progresses gradually and you will follow it best by reading it sequentially. If you are a developer or system administrator or web designer who wants to manage MySQL databases and tables efficiently, this book is for you. This book assumes you already are well acquainted with MySQL basics. This book is a must-read for every serious phpMyAdmin user who would like to use this outstanding application to its full power.

WordPress Top Plugins
¥71.93
Regardless of whether this is your first time working with WordPress, or you’re a seasoned WordPress coding ninja, WordPress Top Plugins will walk you through finding and installing the best plugins for generating and sharing content, building communities and reader base, and generating real advertising revenue.

Plone 3.3 Site Administration
¥71.93
This book is a step-by-step tutorial guide, explaining many common and fundamentally important Plone site administration tasks. This book is designed for site administrators, webmasters, or content editors managing a site with Plone. These users will not be new to Plone itself, but they will be new to the site administration tasks. The reader is also expected to know basic Python programming. This book caters to these users, and builds their confidence by helping them to get their Plone sites up, running, and customized with minimal peripheral knowledge.

PrestaShop 1.3 Theming – Beginner’s Guide
¥71.93
This book is packed with step-by-step exercises that illustrate how to explore the different ways to create your themes for PrestaShop. Each chapter begins with an explanation of the topic and provides a quick exercise that can be applied to your theme. All topics are discussed using a simple yet practical approach to ensure that concepts are grasped easily. This book is meant for beginners to PrestaShop who want a hassle-free way to come up with their own themes. If you are a designer who enjoys creative work but does not want to spend too much time exploring the code, this book is for you. This book is also useful for those "layman" online store owners, who want to do their own modifications for their PrestaShop store.

Moodle 1.9 for Design and Technology
¥71.93
This book has real-world samples of how to solve problems related to Design and Technology and offers tips on how to enhance the use of Moodle to get the most out of the subject. Worked examples will act as a base from which to build complex and exciting courses for students in all age ranges and abilities. If you are a Design & Technology teacher, teaching assistant, head of department, SMT, or IT technician in school and would like to use Moodle to design, create, or administer a VLE for Design and Technology, this book is for you. You need to know the basics of Moodle for teaching and learning and should have some experience with Design and Technology.

Getting started with Audacity 1.3
¥71.93
Conversational and practical, this book is full of real life examples of where and how you would use the Audacity software. Not only does it give you task-based step-by-step instructions from installation to advanced audio editing techniques, it caters to the beginner to familiarize them with all the jargon, suggests recording equipment, it walks them through a simple sample project showing off everything Audacity can do. If you are new to audio recording and editing, and particularly using the Audacity software, this book is for you. It explains everything from common audio industry terms and software basics. Technical sound engineering details and jargon are omitted to keep the book friendly and easy to understand.

Scratch 1.4: Beginner’s Guide
¥71.93
This is a Packt Beginners Guide, which means it focuses on practical examples and has a friendly approach, with the opportunity to learn by experiment and play. We work through the project tutorials one block of code at a time, and we periodically pause to reflect on the relationship between our code blocks, our project, and Scratch programming in general. As you work through the book, you are encouraged to experiment with the concepts presented. As each chapter in the book progresses, the topics get increasingly more complex. Scratch is a teaching language, so it's ideal for people who want to learn how to program or teach others how to program. Educators and parents will learn how to program using Scratch, so they can use Scratch to teach the latest learning skills to their students and children. No previous computer programming knowledge is required. You only need to know how to perform basic tasks on a computer and this book will teach the rest. You can then use it as a platform to learn more advanced programming languages. Parents, stuck with a child who wants to play video games all nightMake a new rule. He can only play a video game if he programs the game first.

Mastering Oracle Scheduler in Oracle 11g Databases
¥71.93
This is your practical guide to setting up a working environment and using Oracle Scheduler. Packed with simple examples and clear explanations, real-life scenarios are discussed to make you comfortable in implementing them in your own system. This book is intended for Administrators and Developers who currently use tools like cron, DBMS_JOB, and the task manager, but who now want more control or who have a need to scale up to tools that can handle the network. Complex tasks can be built that easily control business process and enable the completion of important tasks in limited time. The reader is expected to have some experience of Oracle Database Management, and a working knowledge of SQL and PL/SQL.

jQuery for Designers Beginner's Guide: Second Edition
¥71.93
A step-by-step guide that spices up your web pages and designs them in the way you want using the most widely used JavaScript library, jQuery. The beginner-friendly and easy-to-understand approach of the book will help get to grips with jQuery in no time. If you know the fundamentals of HTML and CSS, and want to extend your knowledge by learning to use JavaScript, then this is just the book for you. jQuery makes JavaScript straightforward and approachable – you'll be surprised at how easy it can be to add animations and special effects to your beautifully designed pages.

AngularJS Directives Cookbook
¥71.93
Extend the capabilities of AngularJS and build dynamic web applications by creating customized directives with this selection of more than 30 recipes About This Book Learn how to extend HTML templates in new ways to build even better web applications with exceptional interface components Build reusable directives for large-scale AngularJS applications Create even sophisticated and impressive modern web apps with ease Who This Book Is For This book is for developers with AngularJS experience who want to extend their knowledge to create or customize directives in any type of AngularJS application. Some experience of modern tools such as Yeoman and Bower would be helpful, but is not a requirement. What You Will Learn Build and customize external HTML templates, and create simple, effective directives for common interface components Learn how to use Controller function and any Bootstrap UI directives to manipulate the DOM and how to transform any UI library into AngularJS directives Construct an AngularJS application to use shared components and validate your HTML5 Discover how to use jQuery events and manipulate the DOM using jQuery UI inside AngularJS applications Create custom directives for ongoing projects using Yeoman generators, and find out how to implement standalone directives Build reusable directives for Large AngularJS applications and extend directives to use dynamic templates Write unit test for directives using the Karma runner and Jasmine’s behavior-driven development framework In Detail AngularJS directives are at the center of what makes it such an exciting – and important - web development framework. With directives, you can take greater control over HTML elements on your web pages – they ‘direct’ Angular’s HTML compiler to behave in the way you want it to. It makes building modern web applications a much more expressive experience, and allows you to focus more closely on improving the way that user interaction impacts the DOM and the way your app manages data. If you’re already using Angular, you probably recognize the power of directives to transform the way you understand and build your projects – but customizing and creating your own directives to harness AngularJS to its full potential can be more challenging. This cookbook shows you how to do just that – it’s a valuable resource that demonstrates how to use directives at every stage in the workflow. Packed with an extensive range of solutions and tips that AngularJS developers shouldn’t do without, you’ll find out how to make the most of directives. You’ll find recipes demonstrating how to build a number of different user interface components with directives, so you can take complete control over how users interact with your application. You’ll also learn how directives can simplify the way you work by creating reusable directives – by customizing them with Yeoman you can be confident that you’re application has the robust architecture that forms the bedrock of the best user experiences. You’ll also find recipes that will help you learn how to unit test directives, so you can be confident in the reliability and performance of your application. Whether you’re looking for guidance to dive deeper into AngularJS directives, or you want a reliable resource, relevant to today’s web development challenges, AngularJS Directives Cookbook delivers everything you need in an easily accessible way. Style and approach This book easy-to-follow guide is packed with hands-on recipes to help you build modular AngularJS applications with custom directives. It presents tips on using the best tools and various ways to use these tools for front-end development.

Test-Driven Machine Learning
¥71.93
Control your machine learning algorithms using test-driven development to achieve quantifiable milestones About This Book Build smart extensions to pre-existing features at work that can help maximize their value Quantify your models to drive real improvement Take your knowledge of basic concepts, such as linear regression and Na?ve Bayes classification, to the next level and productionalize their models Play what-if games with your models and techniques by following the test-driven exploration process Who This Book Is For This book is intended for data technologists (scientists, analysts, or developers) with previous machine learning experience who are also comfortable reading code in Python. You may be starting, or have already started, a machine learning project at work and are looking for a way to deliver results quickly to enable rapid iteration and improvement. Those looking for examples of how to isolate issues in models and improve them will find ideas in this book to move forward. What You Will Learn Get started with an introduction to test-driven development and familiarize yourself with how to apply these concepts to machine learning Build and test a neural network deterministically, and learn to look for niche cases that cause odd model behaviour Learn to use the multi-armed bandit algorithm to make optimal choices in the face of an enormous amount of uncertainty Generate complex and simple random data to create a wide variety of test cases that can be codified into tests Develop models iteratively, even when using a third-party library Quantify model quality to enable collaboration and rapid iteration Adopt simpler approaches to common machine learning algorithms Take behaviour-driven development principles to articulate test intent In Detail Machine learning is the process of teaching machines to remember data patterns, using them to predict future outcomes, and offering choices that would appeal to individuals based on their past preferences. Machine learning is applicable to a lot of what you do every day. As a result, you can’t take forever to deliver your first iteration of software. Learning to build machine learning algorithms within a controlled test framework will speed up your time to deliver, quantify quality expectations with your clients, and enable rapid iteration and collaboration. This book will show you how to quantifiably test machine learning algorithms. The very different, foundational approach of this book starts every example algorithm with the simplest thing that could possibly work. With this approach, seasoned veterans will find simpler approaches to beginning a machine learning algorithm. You will learn how to iterate on these algorithms to enable rapid delivery and improve performance expectations. The book begins with an introduction to test driving machine learning and quantifying model quality. From there, you will test a neural network, predict values with regression, and build upon regression techniques with logistic regression. You will discover how to test different approaches to na?ve bayes and compare them quantitatively, along with how to apply OOP (Object-Oriented Programming) and OOP patterns to test-driven code, leveraging SciKit-Learn. Finally, you will walk through the development of an algorithm which maximizes the expected value of profit for a marketing campaign by combining one of the classifiers covered with the multiple regression example in the book. Style and approach An example-driven guide that builds a deeper knowledge and understanding of iterative machine learning development, test by test. Each topic develops solutions using failing tests to illustrate problems; these are followed by steps to pass the tests, simply and straightforwardly. Topics which use generated data explore how the data was generated, alongside explanations of the assumptions behind different machine learning techniques.

Learning PHP Data Objects
¥71.93
This book describes the topic first and then gives step-by-step instructions on how to go about a particular example. PHP developers who need to use PDO for data abstraction.

Microsoft Dynamics GP 2013 Financial Management
¥71.93
A standard tutorial-based approach covering Microsoft Dynamics GP 2013 and its six financial modules. The book is intended to allow users to improve their system use and workflow by introducing new modules to assist in financial management.This book is for you if you’re a Dynamics GP partner, or Dynamics GP user, primarily focused on delivering application optimizations. This book assumes that you have a working knowledge of Microsoft Dynamics GP and have an understanding of the requirements of financial management.

Getting Started with C++ Audio Programming for Game Development
¥71.93
This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience.This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to the most important topics required to integrate audio into a game.

Python Unlocked
¥71.93
Become more fluent in Python—learn strategies and techniques for smart and high-performance Python programming About This Book Write smarter, bug-free, high performance code with minimal effort Uncover the best tools and options available to Python developers today Deploy decorators, design patters, and various optimization techniques to use Python 3.5 effectively Who This Book Is For If you are a Python developer and you think that you don’t know everything about the language yet, then this is the book for you. We will unlock the mysteries and re-introduce you to the hidden features of Python to write efficient programs, making optimal use of the language. What You Will Learn Manipulate object creation processes for instances, classes, and functions Use the best possible language constructs to write data structures with super speed and maintainability Make efficient use of design patterns to decrease development time and make your code more maintainable Write better test cases with an improved understanding of the testing framework of Python and unittests, and discover how to develop new functionalities in it Write fully-optimized code with the Python language by profiling, compiling C modules, and more Unlock asynchronous programming to build efficient and scalable applications In Detail Python is a versatile programming language that can be used for a wide range of technical tasks—computation, statistics, data analysis, game development, and more. Though Python is easy to learn, it’s range of features means there are many aspects of it that even experienced Python developers don’t know about. Even if you’re confident with the basics, its logic and syntax, by digging deeper you can work much more effectively with Python – and get more from the language. Python Unlocked walks you through the most effective techniques and best practices for high performance Python programming - showing you how to make the most of the Python language. You’ll get to know objects and functions inside and out, and will learn how to use them to your advantage in your programming projects. You will also find out how to work with a range of design patterns including abstract factory, singleton, strategy pattern, all of which will help make programming with Python much more efficient. Finally, as the process of writing a program is never complete without testing it, you will learn to test threaded applications and run parallel tests. If you want the edge when it comes to Python, use this book to unlock the secrets of smarter Python programming. Style and approach This is book had been created to help you to “unlock” the best ways to tackle the challenges and performance bottlenecks that many Python developers face today. The keys are supported with program examples to help you understand the concepts better and see them in action.

Getting Started with SpriteKit
¥71.93
Develop fun and exciting games and create amazing animations for your existing apps with SpriteKit, Apple's 2D game development frameworkAbout This BookLearn the key concepts of game development in iOSTake advantage of SpriteKit to create your own games and improve your appsFollow the step-by-step chapters to create a complete product ready to submit to the App StoreWho This Book Is ForGetting Started with SpriteKit is for beginner-level iOS developers who want to add an extra edge to their apps and create amazing games using SpriteKit. It doesn’t matter whether you have experience in iOS development or not as this book will show you the swift tricks you can use to create games.What You Will LearnCreate and configure a SpriteKit project from scratchLoad and manage the basic elements of games such as sprites, labels, and geometrical primitivesHandle touch events, detect collisions, and play sound audio filesCreate complex elements, animate sprites, and run the parallax effectComplete your games with key components such as a main menu, transitions between scenes, a tutorial, and the ability to load and save dataIncrease the efficiency of your device using the accelerometer or by adding shaders, lights, and shadowsGain complementary techniques such as creating or finding audio resources, applying SpriteKit to apps, or using third-party toolsIn DetailSpriteKit is Apple’s game engine to develop native iOS games. Strongly boosted by the Apple Inc., Cupertino, it has increased in popularity since its first release. This book shows you the solutions provided by SpriteKit to help you create any 2D game you can imagine and apply them to create animations that will highlight your existing apps.This book will give you the knowledge you need to apply SpriteKit to your existing apps or create your own games from scratch.Throughout the book, you will develop a complete game. The beautiful designs implemented in the game in this book will easily lead you to learn the basis of 2D game development, including creating and moving sprites, and adding them to a game scene. You will also discover how to apply advanced techniques such as collision detection, action execution, playing music, or running animations to give a more professional aspect to the game. You will finish your first game by learning how to add a main menu and a tutorial, as well as saving and loading data from and to the player’s device.Finally, you will find out how to apply some mobile games techniques such as accelerometer use or touch detection.Style and approachWritten in an informal way with plenty of illustrative screenshots, this easy-to-follow and practical guide will help you get the most from SpriteKit. The main part of the book provides step-by-step instructions to develop of a complete product, while the last chapters give you some complementary techniques than can be used in mobile 2D game development.

Learning Google Apps Script
¥71.93
Customize and automate Google Applications using Apps Script About This Book Gain insight into customizing and automating Google applications with JavaScript Create add-ons for Google Sheets, Docs, or Forms; automate your workflow; integrate with external APIs; and more. A step-by-step guide to building real-world solutions Who This Book Is For Newbies to google apps * but having practical experience in Java*. What You Will Learn Learn about the Google Apps * platform and work with *s to develop Google apps Create custom menus and dialogs Parse and send emails Generate Google calendar events Build Translator and RSS reader applications Develop interactive web pages Design interactive web-forms Form a workflow application In Detail Google Apps Script is a cloud-based *ing language based on JavaScript to customize and automate Google applications. Apps Script makes it easy to create and publish add-ons in an online store for Google Sheets, Docs, and Forms. It serves as one single platform to build, code, and ultimately share your App on the Web store. This book begins by covering the basics of the Google application platform and goes on to empower you to automate most of the Google applications. You will learn the concepts of creating a menu, sending mails, building interactive web pages, and implementing all these techniques to develop an interactive Web page as a form to submit sheets You will be guided through all these tasks with plenty of screenshots and code snippets that will ensure your success in customizing and automating various Google applications This guide is an invaluable tutorial for beginners who intend to develop the skills to automate and customize Google applications Style and approach An easy-to-follow yet comprehensive guide, filled with many code examples and screenshots illustrating various Google Apps *s.

The Ruby Workshop
¥71.93
Cut through the noise and get real results with a step-by-step approach to learning Ruby programming. Key Features * Ideal for the Ruby beginner who is getting started with Ruby for the first time * A complete Ruby tutorial with exercises and activities that help build key skills * Structured to let you progress at your own pace, on your own terms * Use your physical copy to redeem free access to the online interactive edition Book Description You already know you want to learn Ruby, and the smarter way to learn Ruby 2.X is to learn by doing. The Ruby Workshop focuses on building up your practical skills so that you can kick-start your career as a developer and rapidly prototype applications. You'll learn from real examples that lead to real results. Throughout The Ruby Workshop, you'll take an engaging step-by-step approach to understanding the Ruby language. You won't have to sit through any unnecessary theory. If you're short on time you can jump into a single exercise each day or spend an entire weekend learning about metaprogramming. It's your choice. Learning on your terms, you'll build up and reinforce key skills in a way that feels rewarding. Every physical copy of The Ruby Workshop unlocks access to the interactive edition. With videos detailing all exercises and activities, you'll always have a guided solution. You can also benchmark yourself against assessments, track progress, and receive content updates. You'll even earn a secure credential that you can share and verify online upon completion. It's a premium learning experience that's included with your printed copy. To redeem, follow the instructions located at the start of your Ruby book. Fast-paced and direct, The Ruby Workshop is the ideal companion for Ruby beginners. You'll build and iterate on your Ruby code like a software developer, learning along the way. This process means that you'll find that your new skills stick, embedded as best practice. A solid foundation for the years ahead. What you will learn * Get to grips with the fundamentals of Ruby object-oriented programming * Understand common Ruby patterns to help minimize and easily maintain code * Explore ways to fetch, process, and output external data * Discover ways to work with public APIs and create reusable RubyGems * Keep your development process bug-free with various testing methods * Explore how to host applications on cloud application platforms like Heroku Who this book is for Our goal at Packt is to help you be successful, in whatever it is you choose to do. The Ruby Workshop is an ideal Ruby tutorial for the Ruby beginner who is just getting started. Pick up a Workshop today, and let Packt help you develop skills that stick with you for life.