万本电子书0元读

万本电子书0元读

Hyper-V Best Practices
Hyper-V Best Practices
Benedict Berger
¥54.49
This book is intended for those who already have some basic experience with Hyper-V and now want to gain additional capabilities and knowledge of Hyper-V. If you have used Hyper-V in a lab environment before and now want to close the knowledge gap to transfer your Hyper-V environment to production, this is the book for you!
Cocos2D Game Development Essentials
Cocos2D Game Development Essentials
Ben Trengrove
¥54.49
If you are a game developer with experience in Objective-C and are interested in creating games for iOS or Android, this is the book for you. It will help you to quickly get started with Cocos2D and guide you through the process of creating a game, giving you the essential skills and knowledge you need to do so.
Raspberry Pi Sensors
Raspberry Pi Sensors
Rushi Gajjar
¥54.49
This book is perfect for hardware enthusiasts who want to develop amazing projects using Raspberry Pi. Some knowledge and experience working with Linux, C, and Python is a plus, but once you're set up to go, you'll be ready to push the creative capabilities of your Raspberry Pi even further.
Intel Galileo Essentials
Intel Galileo Essentials
Richard Grimmett
¥54.49
This book is for anyone who has ever been curious about using the Intel Galileo to create electronics projects. Some programming background is useful, but if you know how to use a personal computer, with the aid of the step-by-step instructions in this book, you can construct complex electronics projects that use the Intel Galileo.
Building Multicopter Video Drones
Building Multicopter Video Drones
Ty Audronis
¥54.49
This book is for a wide range of individuals who are looking to shoot aerial footage with a multicopter. No previous flying experience is assumed, but even the most expert flyers will find unexpected and interesting information.
Learning Cocos2d-JS Game Development
Learning Cocos2d-JS Game Development
Emanuele Feronato
¥54.49
If you are new to game development or have just gotten your teeth into developing games but desire to learn more, then this book is for you. An understanding of the essentials of JavaScript is required.
JIRA Agile Essentials
JIRA Agile Essentials
Patrick Li
¥54.49
If you want to get started with JIRA Agile and learn how to run your JIRA projects the agile way, then this is the perfect book for you. You will need to be familiar with the basics of JIRA, both from an end user's and an administrator's perspective. Experience with workflows, custom fields, and other administrative functions of JIRA will be useful.
Less Web Development Essentials
Less Web Development Essentials
Bass Jobsen
¥54.49
Written in a practical and concise manner, this book is a crashcourse in teaching you the fundamental concepts of Less with reallife examples and problems. If you use CSS(3) in your web development tasks and would love to learn how to create maintainable and reusable code with Less, this book is ideal for you. Although you need to have some experience in web development, even beginners will find that this book is useful.
Intel Galileo Networking Cookbook
Intel Galileo Networking Cookbook
Marco Schwartz
¥54.49
This book is intended for those who want to build exciting projects using the Intel Galileo board. It is for people who are already experienced in using more classic Arduino boards and want to extend their knowledge to the Intel Galileo board. It is also for people who want to learn about electronics and programming, and Intel Galileo is the perfect platform for this.
Creating concrete5 Themes
Creating concrete5 Themes
Remo Laubacher
¥54.49
This book is a step-by-step tutorial with a lot of screenshots that help to explain the concept better. This book will cover the building of a 3D game for Windows Phone using XNA. We won’t explain the C# programming language itself, nor object-oriented programming. We will however explain the aspects of game development thoroughly, so don’t worry if you have never written a 3D game. We will cover all the basics, included the much dreaded math. This is the right book for anyone, regardless of age and gender, if: You are interested in game development You want to start building games for Windows Phone You have some programming knowledge In this book, we will first go over the technical topics, and end up building a 3D game for Windows Phone 7 together!
Twilio Best Practices
Twilio Best Practices
Tim Rogers
¥54.49
If you have experience with at least one programming language and are looking to integrate Twilio into your applications, then this book is for you.
Learning Alfresco Web Scripts
Learning Alfresco Web Scripts
Ramesh Chauhan
¥54.49
If you are an Alfresco developer who has no experience with web *s and you want to start developing Alfresco web *s, then this book is definitely for you.
Couchbase Essentials
Couchbase Essentials
John Zablocki
¥54.49
This book is for those application developers who want to achieve greater flexibility and scalability from their software. Whether you are familiar with other NoSQL databases or have only used relational systems, this book will provide you with enough background to move you along at your own pace. If you are new to NoSQL document databases, the design discussions and introductory material will give you the information you need to get started with Couchbase.
BeagleBone Essentials
BeagleBone Essentials
Rodolfo Giometti
¥54.49
If you are a developer with some hardware or electrical engineering experience who wants to learn how to use embedded machine-learning capabilities and get access to a GNU/Linux device driver to collect data from a peripheral or to control a device, this is the book for you.
OpenStack Object Storage (Swift) Essentials
OpenStack Object Storage (Swift) Essentials
Amar Kapadia
¥54.49
If you are an IT administrator and you want to enter the world of cloud storage using OpenStack Swift, then this book is ideal for you. Basic knowledge of Linux and server technology is beneficial to get the most out of the book.
Blueprints Visual Scripting for Unreal Engine
Blueprints Visual Scripting for Unreal Engine
Brenden Sewell
¥54.49
Whether you are an experienced game designer or artist looking to test your latest idea, or a complete novice looking to build their first video game, this is a great place to start learning how to build complex game mechanics quickly and easily without writing any text code. No programming experience required!
IBM Worklight Mobile Application Development Essentials
IBM Worklight Mobile Application Development Essentials
Muhammad Saif Uddin
¥54.49
This book will guide you through the process of building an application and customizing it with the help of lucid instructions on development, configuration, and administration with a practical, stepbystep approach. If you are a developer who wants to create mobile applications quickly, this is the book for you. Some basic knowledge about of web technologies and client side languages such as JavaScript, CSS and HTML will serve you well.
Penetration Testing with BackBox
Penetration Testing with BackBox
Stefan Umit Uygur
¥54.49
This practical book outlines the steps needed to perform penetration testing using BackBox. It explains common penetration testing scenarios and gives practical explanations applicable to a realworld setting. This book is written primarily for security experts and system administrators who have an intermediate Linux capability. However, because of the simplicity and userfriendly design, it is also suitable for beginners looking to understand the principle steps of penetration testing.
Computer Vision for the Web
Computer Vision for the Web
Foat Akhmadeev
¥54.49
Unleash the power of the Computer Vision algorithms in JavaScript to develop vision-enabled web contentAbout This BookExplore the exciting world of image processing, and face and gesture recognition, and implement them in your websiteDevelop wonderful web projects to implement Computer Vision algorithms in an effective wayA fast-paced guide to help you deal with real-world Computer Vision applications using JavaScript libraries Who This Book Is For If you have an interest in Computer Vision or wish to apply Computer Vision algorithms such as face, custom object, and gesture recognition for an online application, then this book is ideal for you. Prior understanding of the JavaScript language and core mathematical concepts is recommended.What You Will LearnApply complex Computer Vision algorithms in your applications using JavaScriptPut together different JavaScript libraries to discover objects in photosGet to grips with developing simple computer vision applications on your ownUnderstand when and why you should use different computer vision methodsApply various image filters to images and videosRecognize and track many different objects, including face and face particles using powerful face recognition algorithmsExplore ways to control your browser without touching the mouse or keyboard In Detail JavaScript is a dynamic and prototype-based programming language supported by every browser today. JavaScript libraries boast outstanding functionalities that enable you to furnish your own Computer Vision projects, making it easier to develop JavaScript–based applications, especially for web-centric technologies. It makes the implementation of Computer Vision algorithms easier as it supports scheme-based functional programming.This book will give you an insight into controlling your applications with gestures and head motion and readying them for the web. Packed with real-world tasks, it begins with a walkthrough of the basic concepts of Computer Vision that the JavaScript world offers us, and you’ll implement various powerful algorithms in your own online application. Then, we move on to a comprehensive analysis of JavaScript functions and their applications.?Furthermore, the book will show you how to implement filters and image segmentation, and use tracking.js and jsfeat libraries to convert your browser into Photoshop. Subjects such as object and custom detection, feature extraction, and object matching are covered to help you find an object in a photo. You will see how a complex object such as a face can be recognized by a browser as you move toward the end of the book. Finally, you will focus on algorithms to create a human interface. By the end of this book, you will be familiarized with the application of complex Computer Vision algorithms to develop your own applications, without spending much time learning sophisticated theory.Style and approach This book is an easy-to-follow project-based guide that throws you directly into the excitement of the Computer Vision theme. A “more in less” approach is followed by important concepts explained in a to-the-point, easy-to-understand manner.
Building a Recommendation System with R
Building a Recommendation System with R
Suresh K. Gorakala
¥54.49
Learn the art of building robust and powerful recommendation engines using R About This Book Learn to exploit various data mining techniques Understand some of the most popular recommendation techniques This is a step-by-step guide full of real-world examples to help you build and optimize recommendation engines Who This Book Is For If you are a competent developer with some knowledge of machine learning and R, and want to further enhance your skills to build recommendation systems, then this book is for you. What You Will Learn Get to grips with the most important branches of recommendation Understand various data processing and data mining techniques Evaluate and optimize the recommendation algorithms Prepare and structure the data before building models Discover different recommender systems along with their implementation in R Explore various evaluation techniques used in recommender systems Get to know about recommenderlab, an R package, and understand how to optimize it to build efficient recommendation systems In Detail A recommendation system performs extensive data analysis in order to generate suggestions to its users about what might interest them. R has recently become one of the most popular programming languages for the data analysis. Its structure allows you to interactively explore the data and its modules contain the most cutting-edge techniques thanks to its wide international community. This distinctive feature of the R language makes it a preferred choice for developers who are looking to build recommendation systems. The book will help you understand how to build recommender systems using R. It starts off by explaining the basics of data mining and machine learning. Next, you will be familiarized with how to build and optimize recommender models using R. Following that, you will be given an overview of the most popular recommendation techniques. Finally, you will learn to implement all the concepts you have learned throughout the book to build a recommender system. Style and approach This is a step-by-step guide that will take you through a series of core tasks. Every task is explained in detail with the help of practical examples.
Gradle Essentials
Gradle Essentials
Kunal Dabir
¥54.49
Master the fundamentals of Gradle using real-world projects with this quick and easy-to-read guide About This Book Write beautiful build *s for various types of projects effortlessly Become more productive by harnessing the power and elegance of the Gradle DSL Learn how to use Gradle quickly and effectively with this step-by-step guide Who This Book Is For This book is for Java and other JVM-based language developers who want to use Gradle or are already using Gradle on their projects. No prior knowledge of Gradle is required, but some familiarity with build-related terminologies and an understanding of the Java language would help. What You Will Learn Master the Gradle DSL by identifying the building blocks Learn just enough Groovy for Gradle Set up tests and reports for your projects to make them CI ready Create library, stand-alone, and web projects Craft multi-module projects quickly and efficiently Migrate existing projects to a modern Gradle build Extract common build logic into plugins Write builds for languages like Java, Groovy, and Scala In Detail Gradle is an advanced and modern build automation tool. It inherits the best elements of the past generation of build tools, but it also differs and innovates to bring terseness, elegance, simplicity, and the flexibility to build. Right from installing Gradle and writing your first build file to creating a fully-fledged multi-module project build, this book will guide you through its topics in a step-by-step fashion. You will get your hands dirty with a simple Java project built with Gradle and go on to build web applications that are run with Jetty or Tomcat. We take a unique approach towards explaining the DSL using the Gradle API, which makes the DSL more accessible and intuitive. All in all, this book is a concise guide to help you decipher the Gradle build files, covering the essential topics that are most useful in real-world projects. With every chapter, you will learn a new topic and be able to readily implement your build files. Style and approach This step-by-step guide focuses on being productive with every chapter. When required, topics are explained in-depth to give you a good foundation of the Gradle fundamentals. The book covers most aspects of builds required for conventional JVM-based projects, and when necessary, points you towards the right resources.