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Mastering Android NDK
Mastering Android NDK
Sergey Kosarevsky
¥90.46
Master the skills you need to develop portable, highly-functional Android applications using NDK About This Book Develop portable games using Android NDK and debug them on your desktop Familiarise yourself with different popular C++ libraries on Android and use them in your games Write multi-threaded code with graphics, sound, networking, and resource storage Who This Book Is For If you want to leverage your C++ skills in mobile development and increase the performance of your Android applications, then this is the book for you. Knowledge of C or C++ is assumed, including pointer manipulation, multi-threading, object-oriented programming concepts, and the basics of C++11. It would be an added advantage if you know how to develop applications without any IDE. What You Will Learn Explore popular C++ libraries and use them on Android Write portable, multithreaded native networking code Create portable audio framework using OpenAL Implement portable rendering framework using OpenGL ES 3 Debug mobile applications on your desktop machine Access resources from APK archives Render text with FreeType In Detail Android NDK is used for multimedia applications that require direct access to system resources. NDK is also the key for portability, which in turn allows a reasonably comfortable development and debugging process using familiar tools such as GCC and Clang toolchains. This is a hands-on guide to extending your game development skills with Android NDK. The book takes you through many clear, step-by-step example applications to help you further explore the features of Android NDK and some popular C++ libraries and boost your productivity by debugging the development process. Through the course of this book, you will learn how to write portable multi-threaded native code, use HTTP networking in C++, play audio files, use OpenGL ES 3, and render high-quality text. Each chapter aims to take you one step closer to building your application. By the end of this book, you will be able to create an engaging, complete gaming application. Style and approach This book adopts a step-by-step approach and each chapter is based on the material from the previous ones. The book focuses on putting to your knowledge of C++ use while you develop Android applications of your own.
Mastering C# Concurrency
Mastering C# Concurrency
Eugene Agafonov
¥90.46
Create robust and scalable applications along with responsive UI using concurrency and the multi-threading infrastructure in .NET and C#About This BookLearn to combine your asynchronous operations with Task Parallel LibraryMaster C#’s asynchronous infrastructure and use asynchronous APIs effectively to achieve optimal responsiveness of the applicationAn easy-to-follow, example-based guide that helps you to build scalable applications using concurrency in C# Who This Book Is For If you are a C# developer who wants to develop modern applications in C# and wants to overcome problems by using asynchronous APIs and standard patterns, then this book is ideal for you. Reasonable development knowledge, an understanding of core elements and applications related to the .Net platform, and also the fundamentals of concurrency is assumed.What You Will LearnApply general multithreading concepts to your application’s designLeverage lock-free concurrency and learn about its pros and cons to achieve efficient synchronization between user threadsCombine your asynchronous operations with Task Parallel LibraryMake your code easier with C#’s asynchrony supportUse common concurrent collections and programming patternsWrite scalable and robust server-side asynchronous codeCreate fast and responsible client applicationsAvoid common problems and troubleshoot your multi-threaded and asynchronous applications In Detail Starting with the traditional approach to concurrency, you will learn how to write multithreaded concurrent programs and compose ways that won't require locking. You will explore the concepts of parallelism granularity, and fine-grained and coarse-grained parallel tasks by choosing a concurrent program structure and parallelizing the workload optimally. You will also learn how to use task parallel library, cancellations, timeouts, and how to handle errors. You will know how to choose the appropriate data structure for a specific parallel algorithm to achieve scalability and performance. Further, you'll learn about server scalability, asynchronous I/O, and thread pools, and write responsive traditional Windows and Windows Store applications. By the end of the book, you will be able to diagnose and resolve typical problems that could happen in multithreaded applications.Style and approach An easy-to-follow, example-based guide that will walk you through the core principles of concurrency and multithreading using C#.
Web Penetration Testing with Kali Linux
Web Penetration Testing with Kali Linux
Joseph Muniz
¥90.46
Web Penetration Testing with Kali Linux contains various penetration testing methods using BackTrack that will be used by the reader. It contains clear step-by-step instructions with lot of screenshots. It is written in an easy to understand language which will further simplify the understanding for the user."Web Penetration Testing with Kali Linux" is ideal for anyone who is interested in learning how to become a penetration tester. It will also help the users who are new to Kali Linux and want to learn the features and differences in Kali versus Backtrack, and seasoned penetration testers who may need a refresher or reference on new tools and techniques. Basic familiarity with web-based programming languages such as PHP, JavaScript and MySQL will also prove helpful.
Learning PowerShell DSC
Learning PowerShell DSC
James Pogran
¥90.46
Get started with the fundamentals of PowerShell DSC and utilize its power to automate deployment and configuration of your serversAbout This BookCreate flexible and maintainable deployments using DSC configuration *s that stand the test of timeExplore the in depth details of the core architecture, concepts, and practices used by PowerShell DSCA step-by-step guide that shows you how to start using and taking advantage of PowerShell DSC Who This Book Is For This book is intended for system administrators, developers, or engineers who are responsible for configuration management and automation and wish to learn PowerShell Desired State Configuration for efficient management, configuration and deployment of systems and applications.What You Will LearnUnderstand configuration management and why you need itCraft flexible, reusable, and maintainable configuration *s for thousands of serversCreate custom DSC resources to manage any application or server settingApply configuration data to deploy applications to different environmentsUtilize DSC push deployments to test your configuration *s and custom DSC resourcesInstall, configure and use DSC pull serversRun a Windows MSI packageDeploy a website In Detail Windows PowerShell is a task-based command-line shell and *ing language designed especially for system administration. PowerShell DSC is a new management platform that enables you to deploy and manage configuration data for software services and manage the environment in which these services run. This book begins with an overview of the basics of PowerShell DSC by covering the architecture and components of the Desired Sate Configuration. It will then familiarize you with the set of PowerShell language extensions and new PowerShell commands. It will help you understand and create DSC configurations with the help of practical examples, and to create DSC custom resources for your custom applications. Finally, you will learn to deploy a real world application using PowerShell DSC. By the end of the book, you will have better knowledge about the powerful Desired State Configuration platform, which helps you to achieve continuous delivery, and efficient management and easy deployment of data for systems.Style and approach This book is an in-depth guide to using PowerShell DSC, full of real-world experiences and best practices using PowerShell DSC. The topics are explained and build on one another other to provide a holistic learning experience. At the end, all the features learned will be used to create a real world application deployment using DSC.
QGIS Blueprints
QGIS Blueprints
Ben Mearns
¥90.46
Develop analytical location-based web applications with QGIS About This Book Tame geographic information workflows with QGIS blueprints for smart web applications Create geographic web applications using QGIS and free/open source software Blueprints provide real-world applications covering many use cases Who This Book Is For This book encompasses relatively experienced GIS developers who have a strong grounding in the fundamentals of GIS development. They will have used QGIS before, but are looking to understand how to develop more complex, layered map applications that expose various data sets, utilize different visualizations, and are consumable (usable) by end users What You Will Learn Review geographic information principles and the application of these principles in the QGIS free/open source ecosystem Perform advanced analysis with site selection, hydrologic, and topological networks Build performant web applications by tile caching and generating static assets Provide collaborative editing capabilities for your team or community Develop custom and dynamic analysis and visualization capabilities Select the best components from desktop and web, for your use case Integrate it with social media and crowdsourcing In Detail QGIS, the world’s most popular free/open source desktop geographic information system software, enables a wide variety of use cases involving location – previously only available through expensive specialized commercial software. However, designing and executing a multi-tiered project from scratch on this complex ecosystem remains a significant challenge. This book starts with a primer on QGIS and closely related data, software, and systems. We’ll guide you through six use-case blueprints for geographic web applications. Each blueprint boils down a complex workflow into steps you can follow to reduce time lost to trial and error. By the end of this book readers should be able to build complex layered applications that visualize multiple data sets, employing different types of visualization, and give end users the ability to interact with and manipulate this data for the purpose of analysis. Style and approach This is a comprehensive guide to the application of QGIS and free/open source software in creating web applications from analysis. Step-by-step blueprints guide the reader through analytical and web development topics and designs.
Groovy for Domain-specific Languages - Second Edition
Groovy for Domain-specific Languages - Second Edition
Fergal Dearle
¥90.46
Extend and enhance your Java applications with domain-specific *ing in Groovy About This Book Build domain-specific mini languages in Groovy that integrate seamlessly with your Java apps with this hands-on guide Increase stakeholder participation in the development process with domain-specific *ing in Groovy Get up to speed with the newest features in Groovy using this second edition and integrate Groovy-based DSLs into your existing Java applications. Who This Book Is For This book is for Java software developers who have an interest in building domain *ing into their Java applications. No knowledge of Groovy is required, although it will be helpful. This book does not teach Groovy, but quickly introduces the basic ideas of Groovy. An experienced Java developer should have no problems with these and move quickly on to the more involved aspects of creating DSLs with Groovy. No experience of creating a DSL is required. What You Will Learn Familiarize yourself with Groovy *ing and work with Groovy closures Use the meta-programming features in Groovy to build mini languages Employ Groovy mark-up and builders to simplify application development Familiarize yourself with Groovy mark-up and build your own Groovy builders Build effective DSLs with operator overloading, command chains, builders, and a host of other Groovy language features Integrate Groovy with your Java and JVM based applications In Detail The times when developing on the JVM meant you were a Java programmer have long passed. The JVM is now firmly established as a polyglot development environment with many projects opting for alternative development languages to Java such as Groovy, Scala, Clojure, and JRuby. In this pantheon of development languages, Groovy stands out for its excellent DSL enabling features which allows it to be manipulated to produce mini languages that are tailored to a project’s needs. A comprehensive tutorial on designing and developing mini Groovy based Domain Specific Languages, this book will guide you through the development of several mini DSLs that will help you gain all the skills needed to develop your own Groovy based DSLs with confidence and ease. Starting with the bare basics, this book will focus on how Groovy can be used to construct domain specific mini languages, and will go through the more complex meta-programming features of Groovy, including using the Abstract Syntax Tree (AST). Practical examples are used throughout this book to de-mystify these seemingly complex language features and to show how they can be used to create simple and elegant DSLs. Packed with examples, including several fully worked DSLs, this book will serve as a springboard for developing your own DSLs. Style and approach This book is a hands-on guide that will walk you through examples for building DSLs with Groovy rather than just talking about "metaprogramming with Groovy". The examples in this book have been designed to help you gain a good working knowledge of the techniques involved and apply these to producing your own Groovy based DSLs.
Learning OpenStack Networking (Neutron) - Second Edition
Learning OpenStack Networking (Neutron) - Second Edition
James Denton
¥90.46
Wield the power of OpenStack Neutron networking to bring network infrastructure and capabilities to your cloud About This Book This completely up-to-date edition will show you how to deploy a cloud on OpenStack using community-driven processes. It includes rich examples that will help you understand complex networking topics with ease Understand every aspect of designing, creating, customizing, and maintaining the core network foundation of an OpenStack cloud using OpenStack Neutron all in one book Written by best-selling author James Denton, who has more than 15 years of experience in system administration and networking. James has experience of deploying, operating, and maintaining OpenStack clouds and has worked with top enterprises and organizations Who This Book Is For If you are an OpenStack-based cloud operator and administrator who is new to Neutron networking and wants to build your very own OpenStack cloud, then this book is for you. Prior networking experience and a physical server and network infrastructure is recommended to follow along with concepts demonstrated in the book. What You Will Learn Architect and install the latest release of OpenStack on Ubuntu Linux 14.04 LTS Review the components of OpenStack networking, including plugins, agents, and services, and learn how they work together to coordinate network operations Build a virtual switching infrastructure using reference architectures based on ML2 + Open vSwitch or ML2 + LinuxBridge Create networks, subnets, and routers that connect virtual machine instances to the network Deploy highly available routers using DVR or VRRP-based methods Scale your application with haproxy and Load Balancing as-a-Service Implement port and router-level security using Security Groups and Firewall as-a-Service Provide connectivity to tenant networks with Virtual Private Networking as-a-Service (VPNaaS) Find out how to manage OpenStack networking resources using CLI and GUI-driven methods In Detail OpenStack Neutron is an OpenStack component that provides networking as a service for other OpenStack services to architect networks and create virtual machines through its API. This API lets you define network connectivity in order to leverage network capabilities to cloud deployments. Through this practical book, you will build a strong foundational knowledge of Neutron, and will architect and build an OpenStack cloud using advanced networking features. We start with an introduction to OpenStack Neutron and its various components, including virtual switching, routing, FWaaS, VPNaaS, and LBaaS. You’ll also get hands-on by installing OpenStack and Neutron and its components, and use agents and plugins to orchestrate network connectivity and build a virtual switching infrastructure. Moving on, you’ll get to grips with the HA routing capabilities utilizing VRRP and distributed virtual routers in Neutron. You’ll also discover load balancing fundamentals, including the difference between nodes, pools, pool members, and virtual IPs. You’ll discover the purpose of security groups and learn how to apply the security concept to your cloud/tenant/instance. Finally, you'll configure virtual private networks that will allow you to avoid the use of SNAT and floating IPs when connecting to remote networks. Style and approach This easy-to-follow guide on networking in OpenStack follows a step-by-step process to installing OpenStack and configuring the base networking components. Each major networking component has a dedicated chapter that will build on your experience gained from prior chapters.
Mastering LibGDX Game Development
Mastering LibGDX Game Development
Patrick Hoey
¥90.46
Leverage the power of LibGDX to create a fully functional, customizable RPG game for your own commercial title About This Book Learn game architecture and design patterns with concrete examples using proper software engineering principles Save time and money with this handy reference guide for future game development with LibGDX Design and develop a fully functional RPG video game from scratch with a hands on, step-by-step approach using LibGDX Who This Book Is For If you are an intermediate-level game developer who wants to create an RPG video game but found the creation process overwhelming, either by lack of tutorials or by getting lost in a sea of game-related technologies, engines, or frameworks, then this book is for you. This book assumes familiarity with Java and some basic knowledge of LibGDX. What You Will Learn Develop characters with stat attributes, player movement, animation, physics, and collision detection Create interactive NPC characters with speech windows and build immersion via dialog trees Build inventory management system UIs with drag and drop items to sell, buy, and equip Design a quest system to expand out the content of your game Form interesting enemies with battle mechanics and spawn points Devise *ed cutscenes to add an element of story and drama Develop save and load game profiles Create special effects to give the game extra “juiciness” and polish, and help build the atmosphere In Detail LibGDX is a Java-based framework developed with a heavy emphasis on performance, and includes cross-platform support out of the box (Windows, OS X, Linux, iOS, Android, and HTML5) as well as providing all the low-level functionality so that you can focus on developing your game and not battling with the platform. LibGDX also has an engaged and responsive community, active maintenance, and is available for free without a prohibitive license. Starting from the beginning, this book will take you through the entire development process of creating an RPG video game using LibGDX. First, this book will introduce you to the features specific to RPG games, as well as an overview of game architecture. Then, you will create map locations, develop character movement, add animation, integrate collision detection, and develop a portal system. Next, you will learn and develop a HUD and other UI components, as well as an inventory management system. You will then develop NPC interactions including dialog trees, shopkeepers, and quest givers. After this, you will design and create battle features for fighting enemies, as well as event triggers for world events. Finally, you will add the final polish with sound, music, and lighting effects. By the end of this book, you will have learned and applied core components from the LibGDX framework, as well as have a finished game to use as a springboard for customization and story development for your own commercial video game. Style and approach This book walks you through the concepts and implementation of developing a complete RPG game, unfolding chapter by chapter and building upon previous concepts. Each chapter can be used as an individual reference with diagrams to explain core concepts with concrete example code explained in detail.
Xamarin Mobile Development for Android Cookbook
Xamarin Mobile Development for Android Cookbook
Matthew Leibowitz
¥90.46
Over 80 hands-on recipes to unleash full potential for Xamarin in development and monetization of feature-packed, real-world Android apps About This Book Create a number of Android applications using the Xamarin Android platform Extensively integrate your Android devices with other Android devices to enhance your app creation experience A comprehensive guide packed with real-world scenarios and pro-level practices and techniques to help you build successful Android apps Who This Book Is For If you are a Xamarin developer who wants to create complete Android applications with Xamarin, then this book is ideal for you. No prior knowledge of Android development is needed, however a basic knowledge of C# and .NET would be useful. What You Will Learn Install and use Xamarin.Android with Xamarin Studio and Visual Studio Design an app’s user interface for multiple device configurations Store and protect data in databases, files, and on the cloud Utilize lists and collections to present data to the user Communicate across the network using NFC or Bluetooth Perform tasks in the background and update the user with notifications Capture and play multimedia, such as video and audio, with the camera Implement In-App Billing and Expansion Files and deploy to the store In Detail Xamarin is used by developers to write native iOS, Android, and Windows apps with native user interfaces and share code across multiple platforms not just on mobile devices, but on Windows, Mac OS X, and Linux. Developing apps with Xamarin.Android allows you to use and re-use your code and your skills on different platforms, making you more productive in any development. Although it’s not a write-once-run-anywhere framework, Xamarin provides native platform integration and optimizations. There is no middleware; Xamarin.Android talks directly to the system, taking your C# and F# code directly to the low levels. This book will provide you with the necessary knowledge and skills to be part of the mobile development era using C#. Covering a wide range of recipes such as creating a simple application and using device features effectively, it will be your companion to the complete application development cycle. Starting with installing the necessary tools, you will be guided on everything you need to develop an application ready to be deployed. You will learn the best practices for interacting with the device hardware, such as GPS, NFC, and Bluetooth. Furthermore, you will be able to manage multimedia resources such as photos and videos captured with the device camera, and so much more! By the end of this book, you will be able to create Android apps as a result of learning and implementing pro-level practices, techniques, and solutions. This book will ascertain a seamless and successful app building experience. Style and approach This book employs a step-by-step approach to Android app creation, explained in a conversational and easy-to-follow style. A wide range of examples are listed to ensure a complete understanding of how to deploy competent apps on the Android market.
Learning Network Programming with Java
Learning Network Programming with Java
Richard M Reese
¥90.46
Harness the hidden power of Java to build network-enabled applications with lower network traffic and faster processes About This BookLearn to deliver superior server-to-server communication through the networking channelsGain expertise of the networking features of your own applications to support various network architectures such as client/server and peer-to-peerExplore the issues that impact scalability, affect security, and allow applications to work in a heterogeneous environmentWho This Book Is ForLearning Network Programming with Java is oriented to developers who wish to use network technologies to enhance the utility of their applications. You should have a working knowledge of Java and an interest in learning the latest in network programming techniques using Java. No prior experience with network development or special software beyond the Java SDK is needed. Upon completion of the book, beginner and experienced developers will be able to use Java to access resources across a network and the Internet.What You Will LearnConnect to other applications using socketsUse channels and buffers to enhance communication between applicationsAccess network services and develop client/server applicationsExplore the critical elements of peer-to-peer applications and current technologies availableUse UDP to perform multicastingAddress scalability through the use of core and advanced threading techniques Incorporate techniques into an application to make it more secure Configure and address interoperability issues to enable your applications to work in a heterogeneous environment In Detail Network-aware applications are becoming more prevalent and play an ever-increasing role in the world today. Connecting and using an Internet-based service is a frequent requirement for many applications. Java provides numerous classes that have evolved over the years to meet evolving network needs. These range from low-level socket and IP-based approaches to those encapsulated in software services. This book explores how Java supports networks, starting with the basics and then advancing to more complex topics. An overview of each relevant network technology is presented followed by detailed examples of how to use Java to support these technologies. We start with the basics of networking and then explore how Java supports the development of client/server and peer-to-peer applications. The NIO packages are examined as well as multitasking and how network applications can address practical issues such as security. A discussion on networking concepts will put many network issues into perspective and let you focus on the appropriate technology for the problem at hand. The examples used will provide a good starting point to develop similar capabilities for many of your network needs. Style and approach Each network technology’s terms and concepts are introduced first. This is followed up with code examples to explain these technologies. Many of the examples are supplemented with alternate Java 8 solutions when appropriate. Knowledge of Java 8 is not necessary but these examples will help you better understand the power of Java 8.
Unreal Engine Game Development Blueprints
Unreal Engine Game Development Blueprints
Nicola Valcasara
¥90.46
Discover all the secrets of Unreal Engine and create seven fully functional games with the help of step-by-step instructions About This Book Understand what a Blueprint is and how to create a complex visual *ing code Discover the infinite possibilities that Unreal Engine offers, and understand which tool to use, where and when Learn to think like a real game developer in order to create enjoyable and bug-free games using this comprehensive and practical handbook Who This Book Is For This book is ideal for intermediate level developers who know how to use Unreal Engine and want to go through a series of projects that will further their expertise. Working knowledge of C++ is a must. What You Will Learn Write clean and reusable Blueprint *s Develop any kind of game you have in mind, following the rules used by experts Move through Unreal Engine 4, always knowing what you are doing and where to find the right tool for your needs Integrate C++ code into your projects using Visual Studio and the tools that Unreal provides Extricate between classes, nodes, interfaces, macros, and functions Work with different types of assets, from 3D objects to audio sources, from UI buttons to animations Explore all the aspects of the game logic—collisions, navigation meshes, matinees, volumes, events, and states In Detail With the arrival of Unreal Engine 4, a new wonderful tool was born: Blueprint. This visual *ing tool allows even non-programmers to develop the logic for their games, allowing almost anyone to create entire games without the need to write a single line of code. The range of features you can access with Blueprint * is pretty extensive, making it one of the foremost choices for many game developers. Unreal Engine Game Development Blueprints helps you unleash the real power of Unreal by helping you to create engaging and spectacular games. It will explain all the aspects of developing a game, focusing on visual *ing, and giving you all the information you need to create your own games. We start with an introductory chapter to help you move fluidly inside the Blueprint user interface, recognize its different components, and understand any already written Blueprint *. Following this, you will learn how to modify generated Blueprint classes to produce a single player tic-tac-toe game and personalize it. Next, you will learn how to create simple user interfaces, and how to extend Blueprints through code. This will help you make an informed decision between choosing Blueprint or code. You will then see the real power of Unreal unleashed as you create a beautiful scene with moving, AI controlled objects, particles, and lights. Then, you will learn how to create AI using a behavior tree and a global level Blueprint, how to modify the camera, and how to shoot custom bullets. Finally, you will create a complex game using Blueprintable components complete with a menu, power-up, dangerous objects, and different weapons. Style and approach This is an easy-to-follow guide full of practical game examples. Each chapter contains step-by-step instructions to build a complete game and each game uses a different tool in order to cover all the topics in a detailed and progressive manner.
Learning Qlik Sense?: The Official Guide - Second Edition
Learning Qlik Sense?: The Official Guide - Second Edition
Christopher Ilacqua
¥90.46
Get the most out of your Qlik Sense investment with the latest insight and guidance direct from the Qlik Sense team About This Book Updated with new coverage on Qlik Cloud, Qlik Sense Modeling, and Extending the Qlik Analytic Platform. Get insider insight on Qlik Sense and its new approach to business intelligence Explore practical demonstrations for utilizing Qlik Sense to discover data for sales, human resources, and more Who This Book Is For Learning Qlik Sense?: The Official Guide Second Edition is for anyone seeking to understand and utilize the revolutionary new approach to business intelligence offered by Qlik Sense. Familiarity with the basics of business intelligence will be helpful when picking up this book, but not essential. What You Will Learn Understand the vision behind the creation of Qlik Sense, and the promise that data discovery offers to you and your organization Get to grips with the life cycle of a Qlik Sense application Load and manage your data for app creation Visualize your data with Qlik Sense's engaging and informative graphing Administer your Qlik Sense system and monitor its security Build efficient and responsive Associative Models Extend the Qlik Analytic Platform with the Dev Hub Optimize Qlik Sense for sales, human resources, and demographic data discovery In Detail The intuitive and powerful Qlik Sense visual analytics software allows anyone to engage in data discovery, to explore your data, and find meaningful insights to empower your business. Qlik Sense lets you easily create personalized reports and visualizations and reveal essential connections to show new opportunities from every angle. Written by members of the Qlik Sense team, this book is the official guide from Qlik to understanding and using their powerful new product with fully updated coverage to the latest features of the most modern edition of Qlik Sense. Benefit from the vision behind the development of Qlik Sense and get to grips with how Qlik Sense can empower you as a data discovery consumer. Learn how to create your own applications for Qlik Sense to customize it to meet your personal needs for business intelligence, and how to oversee and administer the Qlik Sense data architecture. Finally, explore utilizing Qlik Sense to uncover essential data, with practical examples on finding and visualizing intelligence for sales figures, human resources information, travel expense tracking, and demographic data discovery. Style and approach This book is a practical guide to understand what Qlik Sense is and how to implement it. This is an example-rich, step-by-step book to implement and optimize Qlik Sense for sales, human resources, and demographic data discovery.
Building Serverless Applications with Python
Building Serverless Applications with Python
Jalem Raj Rohit
¥90.46
Building efficient Python applications at minimal cost by adopting serverless architectures About This Book ? Design and set up a data flow between cloud services and custom business logic ? Make your applications efficient and reliable using serverless architecture ? Build and deploy scalable serverless Python APIs Who This Book Is For This book is for Python developers who would like to learn about serverless architecture. Python programming knowledge is assumed. What You Will Learn ? Understand how AWS Lambda and Microsoft Azure Functions work and use them to create an application ? Explore various triggers and how to select them, based on the problem statement ? Build deployment packages for Lambda functions ? Master the finer details about building Lambda functions and versioning ? Log and monitor serverless applications ? Learn about security in AWS and Lambda functions ? Scale up serverless applications to handle huge workloads and serverless distributed systems in production ? Understand SAM model deployment in AWS Lambda In Detail Serverless architectures allow you to build and run applications and services without having to manage the infrastructure. Many companies have adopted this architecture to save cost and improve scalability. This book will help you design serverless architectures for your applications with AWS and Python. The book is divided into three modules. The first module explains the fundamentals of serverless architecture and how AWS lambda functions work. In the next module, you will learn to build, release, and deploy your application to production. You will also learn to log and test your application. In the third module, we will take you through advanced topics such as building a serverless API for your application. You will also learn to troubleshoot and monitor your app and master AWS lambda programming concepts with API references. Moving on, you will also learn how to scale up serverless applications and handle distributed serverless systems in production. By the end of the book, you will be equipped with the knowledge required to build scalable and cost-efficient Python applications with a serverless framework. Style and approach The book takes a pragmatic approach, using a real-world example to demonstrate building efficient, secure, and scalable serverless applications.
Tkinter GUI Programming by Example
Tkinter GUI Programming by Example
David Love
¥90.46
Leverage the power of Python and its de facto GUI framework to build highly interactive interfaces About This Book ? The fundamentals of Python and GUI programming with Tkinter. ? Create multiple cross-platform projects by integrating a host of third-party libraries and tools. ? Build beautiful and highly-interactive user interfaces that target multiple devices. Who This Book Is For This book is for beginners to GUI programming who haven’t used Tkinter yet and are eager to start building great-looking and user-friendly GUIs. Prior knowledge of Python programming is expected. What You Will Learn ? Create a scrollable frame via theCanvas widget ? Use the pack geometry manager andFrame widget to control layout ? Learn to choose a data structurefor a game ? Group Tkinter widgets, such asbuttons, canvases, and labels ? Create a highly customizablePython editor ? Design and lay out a chat window In Detail Tkinter is a modular, cross-platform application development toolkit for Python. When developing GUI-rich applications, the most important choices are which programming language(s) and which GUI framework to use. Python and Tkinter prove to be a great combination. This book will get you familiar with Tkinter by having you create fun and interactive projects. These projects have varying degrees of complexity. We'll start with a simple project, where you'll learn the fundamentals of GUI programming and the basics of working with a Tkinter application. After getting the basics right, we'll move on to creating a project of slightly increased complexity, such as a highly customizable Python editor. In the next project, we'll crank up the complexity level to create an instant messaging app. Toward the end, we'll discuss various ways of packaging our applications so that they can be shared and installed on other machines without the user having to learn how to install and run Python programs. Style and approach Step by Step guide with real world examples
Functional Python Programming
Functional Python Programming
Steven F. Lott
¥90.46
Create succinct and expressive implementations with functional programming in Python About This Book ? Learn how to choose between imperative and functional approaches based on expressiveness, clarity, and performance ? Get familiar with complex concepts such as monads, concurrency, and immutability ? Apply functional Python to common Exploratory Data Analysis (EDA) programming problems Who This Book Is For This book is for Python developers who would like to perform Functional programming with Python. Python Programming knowledge is assumed. What You Will Learn ? Use Python's generator functions and generator expressions to work with collections in a non-strict (or lazy) manner ? Utilize Python library modules including itertools, functools, multiprocessing, and concurrent features to ensure efficient functional programs ? Use Python strings with object-oriented suffix notation and prefix notation ? Avoid stateful classes with families of tuples ? Design and implement decorators to create composite functions ? Use functions such as max(), min(), map(), filter(), and sorted() ? Write higher-order functions In Detail If you’re a Python developer who wants to discover how to take the power of functional programming (FP) and bring it into your own programs, then this book is essential for you, even if you know next to nothing about the paradigm. Starting with a general overview of functional concepts, you’ll explore common functional features such as first-class and higher-order functions, pure functions, and more. You’ll see how these are accomplished in Python 3.6 to give you the core foundations you’ll build upon. After that, you’ll discover common functional optimizations for Python to help your apps reach even higher speeds. You’ll learn FP concepts such as lazy evaluation using Python’s generator functions and expressions. Moving forward, you’ll learn to design and implement decorators to create composite functions. You'll also explore data preparation techniques and data exploration in depth, and see how the Python standard library fits the functional programming model. Finally, to top off your journey into the world of functional Python, you’ll at look at the PyMonad project and some larger examples to put everything into perspective. Style and approach This book provides a general overview of functional concepts and then delves deeper into the functional features, showing you how the Python standard library fits the functional programming model. It also demonstrates how to implement common functional programming design patterns and techniques in Python.
Mastering Geospatial Analysis with Python
Mastering Geospatial Analysis with Python
Silas Toms,Eric van Rees,Paul Crickard
¥90.46
Explore GIS processing and learn to work with various tools and libraries in Python. About This Book ? Analyze and process geospatial data using Python libraries such as; Anaconda, GeoPandas ? Leverage new ArcGIS API to process geospatial data for the cloud. ? Explore various Python geospatial web and machine learning frameworks. Who This Book Is For The audience for this book includes students, developers, and geospatial professionals who need a reference book that covers GIS data management, analysis, and automation techniques with code libraries built in Python 3. What You Will Learn ? Manage code libraries and abstract geospatial analysis techniques using Python 3. ? Explore popular code libraries that perform specific tasks for geospatial analysis. ? Utilize code libraries for data conversion, data management, web maps, and REST API creation. ? Learn techniques related to processing geospatial data in the cloud. ? Leverage features of Python 3 with geospatial databases such as PostGIS, SQL Server, and SpatiaLite. In Detail Python comes with a host of open source libraries and tools that help you work on professional geoprocessing tasks without investing in expensive tools. This book will introduce Python developers, both new and experienced, to a variety of new code libraries that have been developed to perform geospatial analysis, statistical analysis, and data management. This book will use examples and code snippets that will help explain how Python 3 differs from Python 2, and how these new code libraries can be used to solve age-old problems in geospatial analysis. You will begin by understanding what geoprocessing is and explore the tools and libraries that Python 3 offers. You will then learn to use Python code libraries to read and write geospatial data. You will then learn to perform geospatial queries within databases and learn PyQGIS to automate analysis within the QGIS mapping suite. Moving forward, you will explore the newly released ArcGIS API for Python and ArcGIS Online to perform geospatial analysis and create ArcGIS Online web maps. Further, you will deep dive into Python Geospatial web frameworks and learn to create a geospatial REST API. Style and approach The book takes a practical, example-driven approach to teach you GIS analysis and automation techniques with Python 3.
React Native Cookbook
React Native Cookbook
Dan Ward
¥90.46
Improve your React Native mobile development skills or transition from web development to mobile development with this practical solution-packed guide Key Features * Learn strategies and techniques to face challenges in React Native mobile development head-on * Leverage the best ways to use iOS and Android for React Native development while maximizing code reuse and cohesion * Build engaging, performant user experiences with React Native Book Description If you are a developer looking to create mobile applications with maximized code reusability and minimized cost, then React Native is here to help. With this practical guide, you will be able to build attractive UIs, tackle common mobile development-related issues, and achieve improved performance in mobile environments. This book starts with common techniques for React Native customization and helps you set up your development platforms. Over the course of the book, a wide variety of step-by-step recipes are designed with both built-in React Native and custom third-party components that you will create, style, and animate. You will create real-world browser-based authentication, build a fully functional audio player, and integrate with Google maps. You will also explore different strategies for working with data, including leveraging the popular Redux library and optimizing your app’s dataflow. You will then get an introduction to writing native device functionality for new and already existing native projects. Finally, you will learn how app deployment works, and tips and tricks for writing performant code. By the end of the book, you'll have gained enough knowledge to build full iOS and Android applications using React Native. What you will learn * Build UI features and components using React Native * Create advanced animations for UI components * Develop universal apps that run on phones and tablets * Leverage Redux to manage application flow and data * Expose both custom native UI components and application logic to React Native * Employ open-source third-party plugins to create React Native apps more efficiently Who this book is for If you're a JavaScript developer looking for a practical guide with step-by-step tutorials for developing feature rich mobile apps using React Native, then this book is for you. Though not required, some experience working with React will help you more easily understand the React Native concepts covered in this book. While React Native development can be done on a Windows machine, certain aspects, such as running your apps on iOS devices and in the iOS simulator, or editing native code with Xcode, can only be done with a Mac.
Mastering Rust
Mastering Rust
Rahul Sharma
¥90.46
Become proficient in designing, developing and deploying effective software systems using the advanced constructs of Rust Key Features * Improve your productivity using the latest version of Rust and write simpler and easier code * Understand Rust’s immutability and ownership principle, expressive type system, safe concurrency * Deep dive into the new doamins of Rust like WebAssembly, Networking and Command line tools Book Description Rust is an empowering language that provides a rare combination of safety, speed, and zero-cost abstractions. Mastering Rust – Second Edition is filled with clear and simple explanations of the language features along with real-world examples, showing you how you can build robust, scalable, and reliable programs. This second edition of the book improves upon the previous one and touches on all aspects that make Rust a great language. We have included the features from latest Rust 2018 edition such as the new module system, the smarter compiler, helpful error messages, and the stable procedural macros. You’ll learn how Rust can be used for systems programming, network programming, and even on the web. You’ll also learn techniques such as writing memory-safe code, building idiomatic Rust libraries, writing efficient asynchronous networking code, and advanced macros. The book contains a mix of theory and hands-on tasks so you acquire the skills as well as the knowledge, and it also provides exercises to hammer the concepts in. After reading this book, you will be able to implement Rust for your enterprise projects, write better tests and documentation, design for performance, and write idiomatic Rust code. What you will learn * Write generic and type-safe code by using Rust’s powerful type system * How memory safety works without garbage collection * Know the different strategies in error handling and when to use them * Learn how to use concurrency primitives such as threads and channels * Use advanced macros to reduce boilerplate code * Create efficient web applications with the Actix-web framework * Use Diesel for type-safe database interactions in your web application Who this book is for The book is aimed at beginner and intermediate programmers who already have familiarity with any imperative language and have only heard of Rust as a new language. If you are a developer who wants to write robust, efficient and maintainable software systems and want to become proficient with Rust, this book is for you. It starts by giving a whirlwind tour of the important concepts of Rust and covers advanced features of the language in subsequent chapters using code examples that readers will find useful to advance their knowledge.
Learn Spring for Android Application Development
Learn Spring for Android Application Development
S. M. Mohi Us Sunnat
¥90.46
A hands-on guide to Android programming with Spring MVC, Spring Boot, and Spring Security Key Features * Build native Android applications with Spring for Android * Explore Reactive programming, concurrency, and multithreading paradigms for building fast and efficient applications * Write more expressive and robust code with Kotlin using its coroutines and other latest features Book Description As the new official language for Android, Kotlin is attracting new as well as existing Android developers. As most developers are still working with Java and want to switch to Kotlin, they find a combination of these two appealing. This book addresses this interest by bringing together Spring, a widely used Java SE framework for building enterprise-grade applications, and Kotlin. Learn Spring for Android Application Development will guide you in leveraging some of the powerful modules of the Spring Framework to build lightweight and robust Android apps using Kotlin. You will work with various modules, such as Spring AOP, Dependency Injection, and Inversion of Control, to develop applications with better dependency management. You’ll also explore other modules of the Spring Framework, such as Spring MVC, Spring Boot, and Spring Security. Each chapter has practice exercises at the end for you to assess your learning. By the end of the book, you will be fully equipped to develop Android applications with Spring technologies. What you will learn * Get to grips with the basics of the Spring Framework * Write web applications using the Spring Framework with Kotlin * Develop Android apps with Kotlin * Connect a RESTful web service with your app using Retrofilt * Understand JDBC, JPA, MySQL for Spring and SQLite Room for Android * Explore Spring Security fundamentals, Basic Authentication, and OAuth2 * Delve into Concurrency and Reactive programming using Kotlin * Develop testable applications with Spring and Android Who this book is for If you’re an aspiring Android developer or an existing developer who wants to learn how to use Spring to build robust Android applications in Kotlin, this book is for you. Though not necessary, basic knowledge of Spring will assist with understanding key concepts covered in this book.
Building Microservices with Spring
Building Microservices with Spring
Dinesh Rajput
¥90.46
Learn and use the design patterns and best practices in Spring to solve common design problems and build user-friendly microservices Key Features *Study the benefits of using the right design pattern in your toolkit *Manage your code easily with Spring's dependency injection pattern *Explore the features of Docker and Mesos to build successful microservices Book Description Getting Started with Spring Microservices begins with an overview of the Spring Framework 5.0, its design patterns, and its guidelines that enable you to implement responsive microservices at scale. You will learn how to use GoF patterns in application design. You will understand the dependency injection pattern, which is the main principle behind the decoupling process of the Spring Framework and makes it easier to manage your code. Then, you will learn how to use proxy patterns in aspect-oriented programming and remoting. Moving on, you will understand the JDBC template patterns and their use in abstracting database access. After understanding the basics, you will move on to more advanced topics, such as reactive streams and concurrency. Written to the latest specifications of Spring that focuses on Reactive Programming, the Learning Path teaches you how to build modern, internet-scale Java applications in no time. Next, you will understand how Spring Boot is used to deploying serverless autonomous services by removing the need to have a heavyweight application server. You’ll also explore ways to deploy your microservices to Docker and managing them with Mesos. By the end of this Learning Path, you will have the clarity and confidence for implementing microservices using Spring Framework. This Learning Path includes content from the following Packt products: *Spring 5 Microservices by Rajesh R V *Spring 5 Design Patterns by Dinesh Rajput What you will learn *Develop applications using dependency injection patterns *Build web applications using traditional Spring MVC patterns *Utilize the reactive programming pattern to build reactive web apps *Learn concurrency and handle multiple connections inside a web server *Use Spring Boot and Spring Cloud to develop microservices *Leverage reactive programming to build cloud-native applications Who this book is for Getting Started with Spring Microservices is ideal for Spring developers who want to use design patterns to solve common design problems and build cloud-ready, Internet-scale applications, and simple RESTful services.
Hands-On Design Patterns with C++
Hands-On Design Patterns with C++
Fedor G. Pikus
¥90.46
A comprehensive guide with extensive coverage on concepts such as OOP, functional programming, generic programming, and STL along with the latest features of C++ Key Features * Delve into the core patterns and components of C++ in order to master application design * Learn tricks, techniques, and best practices to solve common design and architectural challenges * Understand the limitation imposed by C++ and how to solve them using design patterns Book Description C++ is a general-purpose programming language designed with the goals of efficiency, performance, and flexibility in mind. Design patterns are commonly accepted solutions to well-recognized design problems. In essence, they are a library of reusable components, only for software architecture, and not for a concrete implementation. The focus of this book is on the design patterns that naturally lend themselves to the needs of a C++ programmer, and on the patterns that uniquely benefit from the features of C++, in particular, the generic programming. Armed with the knowledge of these patterns, you will spend less time searching for a solution to a common problem and be familiar with the solutions developed from experience, as well as their advantages and drawbacks. The other use of design patterns is as a concise and an efficient way to communicate. A pattern is a familiar and instantly recognizable solution to specific problem; through its use, sometimes with a single line of code, we can convey a considerable amount of information. The code conveys: "This is the problem we are facing, these are additional considerations that are most important in our case; hence, the following well-known solution was chosen." By the end of this book, you will have gained a comprehensive understanding of design patterns to create robust, reusable, and maintainable code. What you will learn * Recognize the most common design patterns used in C++ * Understand how to use C++ generic programming to solve common design problems * Explore the most powerful C++ idioms, their strengths, and drawbacks * Rediscover how to use popular C++ idioms with generic programming * Understand the impact of design patterns on the program’s performance Who this book is for This book is for experienced C++ developers and programmers who wish to learn about software design patterns and principles and apply them to create robust, reusable, and easily maintainable apps.