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GeoServer Cookbook
GeoServer Cookbook
Stefano Iacovella
¥90.46
This book is ideal for GIS experts, developers, and system administrators who have had a first glance at GeoServer and who are eager to explore all its features in order to configure professional map servers. Basic knowledge of GIS and GeoServer is required.
Hyper-V Network Virtualization Cookbook
Hyper-V Network Virtualization Cookbook
Ryan Boud
¥90.46
If you are a virtualization architect, engineer, or administrator who wants to leverage Hyper-V to create virtual networks (virtual data centers), this is the book for you. Prior knowledge of Hyper-V or a similar solution and a good understanding of the end goals of creating a virtual network is required.
VMware vSphere 5.1 Cookbook
VMware vSphere 5.1 Cookbook
Abhilash GB
¥90.46
A fast-paced, task-oriented Cookbook covering recipes on the installation and configuration of vSphere 5.1 components. The recipes are accompanied with relevant screenshots with an intention to provide a visual guidance as well. The book concentrates more on the actual task rather than the theory around it, making it easier to understand what is really needed to achieve the task. This book is a guide for anyone who wants to learn how to install and configure VMware vSphere components. This is an excellent handbook for support professionals or for anyone intending to give themselves a head start in learning how to install and configure vSphere 5.1 components. It is also a good task-oriented reference material for consultants who design and deploy vSphere environments.
PostgreSQL Server Programming
PostgreSQL Server Programming
Hannu Krosing
¥90.46
This practical guide leads you through numerous aspects of working with PostgreSQL. Step by step examples allow you to easily set up and extend PostgreSQL. "PostgreSQL Server Programming" is for moderate to advanced PostgreSQL database professionals. To get the best understanding of this book, you should have general experience in writing SQL, a basic idea of query tuning, and some coding experience in a language of your choice.
Microsoft Dynamics CRM 2011 Reporting
Microsoft Dynamics CRM 2011 Reporting
Damian Sinay
¥90.46
The book is a focused and step-by-step tutorial on Microsoft Dynamics CRM Reporting capabilities. It will enable Dynamics developers to create and manage reports, know what tools to use, how to use them, and where to find the data based on how it’s being entered into the system with Dynamics CRM.This book is great for users and developers new to the Dynamics CRM Reports and SQL Server Reporting services, and who are looking to get a good grounding in how to use the reporting capabilities of Dynamics CRM 2011. It’s assumed that you will have some experience in HTML and JavaScript already to build the advanced reports, but no previous programming experience is required to build and learn how to create some basic to intermediate reports, which will be used during the exercises within this book.
OpenGL Development Cookbook
OpenGL Development Cookbook
Muhammad Mobeen Movania
¥90.46
The book is written in a Cookbook format with practical recipes aimed at helping you exploit OpenGL to its full potential.This book is targeted towards intermediate OpenGL programmers. However, those who are new to OpenGL and know an alternate API like DirectX might also find these recipes useful to create OpenGL animations.
Express Web Application Development
Express Web Application Development
Hage Yaapa
¥90.46
Express Web Application Development is a practical introduction to learning about Express. Each chapter introduces you to a different area of Express, using screenshots and examples to get you up and running as quickly as possible.If you are looking to use Express to build your next web application, "Express Web Application Development" will help you get started and take you right through to Express' advanced features. You will need to have an intermediate knowledge of JavaScript to get the most out of this book.
Atlassian Confluence 5 Essentials
Atlassian Confluence 5 Essentials
Stefan Kohler
¥90.46
Atlassian Confluence 5 Essentials is written in a friendly, tutorial style packed full of practical information to help get you started with Confluence and collaborating on projects more efficiently.If you just started with Confluence, as a user or administrator, this book will give you a running start and teach you everything you need to know. This book will also appeal to veteran users as it will give you new insights and tricks for how to use Confluence even more efficiently. All you need to get started with this book is some basic knowledge on how to use an Internet browser. As an administrator, you will need some basic knowledge about your organization’s standard operating environment to install Confluence.
Implementing VMware Horizon View 5.2
Implementing VMware Horizon View 5.2
Jason Ventresco
¥90.46
A step-by-step tutorial covering all components of the View Horizon suite in detail, to ensure that you can utilize all features of the platform, and discover all of the possible ways that it can be used within your own environment.If you are a newcomer in system administration, and you wish to implement a small to midsized Horizon View environment, then this book is for you. It will also benefit individuals who wish to administrate and manage Horizon View more efficiently or are studying for the VCP5-DT.
Mastering Citrix? XenDesktop?
Mastering Citrix? XenDesktop?
Govardhan Gunnala
¥90.46
This book is intended for IT administrators who want to use Citrixas a desktop virtualization solution or for IT architects who want to learn how to design and implement highly available and scalable XenDesktopenvironments. It is assumed that you have intermediate-level knowledge of virtualization concepts, Windows desktop operating systems, and Windows Server technologies. Citrix?, Citrix Systems?, XenApp?, XenDesktop?, and CloudPortalare trademarks of CitrixSystems?, Inc. and/or one or more of its subsidiaries, and may be registered in the United States Patent and Trademark Office and in other countries.
Python 3 Object-oriented Programming - Second Edition
Python 3 Object-oriented Programming - Second Edition
Dusty Phillips
¥90.46
If you're new to object-oriented programming techniques, or if you have basic Python skills and wish to learn in depth when to correctly apply object-oriented programming in Python to design software, this is the book for you.
Unity Character Animation with Mecanim
Unity Character Animation with Mecanim
Jamie Dean
¥90.46
A detailed guide to the complex new animation tools in Unity, packed with clear instructions and illustrated with original content in the context of a next generation zombie apocalypse adventure game About This Book Create and export models and animation sequences to Unity from 3ds max and Maya Prepare character models and animation for games using Mecanim’s rigging tools Retarget, adjust, and mix and match motion capture and other animation data Write and edit *s compatible with Mecanim Animation Controllers Who This Book Is For If you are a Unity developer looking to get to grips with the character animation specific tools, a 3D software user who is new to Unity, or a beginner game developer who is interested in character animation and interaction, this book is ideal for you. Some experience with either the Unity interface or basic 3D coordinates is recommended, but not required. What You Will Learn Learn how to prepare a rigged character model to receive animation within Unity Acquire efficient techniques to refine and optimize motion capture data Retarget animation sequences between different character rigs Discover how to rig a humanoid character and export for use in Unity Script character interaction for a First Person character model Create dynamic animation sequences from scratch using keyframe techniques, in a variety of 3D software packages Learn Project Management in Unity Understand how to set up a complex facial rig for speech Set up Animation Controllers with masked states and blend trees to create seamless and additive animation transitions Construct a ragdoll game object and instantiate it in a game Devise Mecanim animation integration for the player and AI driven animation for enemy characters In Detail Game animation for independent developers has taken a giant leap forward with Unity's Mecanim toolset, which streamlines the import/export, retargeting, and many other aspects of the character animation workflow. Unity Character Animation with Mecanim is a great primer for getting to know the nuts and bolts of Mecanim and other character animation related tools in Unity. It offers you step-by-step instructions for preparing and exporting rigged models and animation sequences from commonly used 3D packages, such as Maya, 3ds Max and Blender. This book explores the new set of animation tools introduced with Mecanim in Unity. Approaching its subject matter through a typical genre–a zombie action game, character animation techniques are explored using real examples of player input and interaction, enemy behavior, and other aspects of game dynamics. As the book progresses, the reader will understand how these elements fit together in a small game development workflow. We will begin with a demonstration of the process of getting a rigged character into Unity and setting it up to use provided animation sequences. We will also consider a few industry standard 3D packages and how these can be used to rig a humanoid character for use in Unity. We will demonstrate the retargeting capabilities of Mecanim’s Humanoid Animation type by adjusting motion sequences to fit disparate character types in our game. After this, we will look at Ragdoll physics and the implementation of this commonly used technique in a Mecanim workflow. The book culminates with a thorough dissection of the enemy character AI * incorporating the Mecanim elements detailed in the previous chapters. Unity Character Animation with Mecanim will provide you with a detailed exploration of the interaction between game development and character animation, and will broaden your understanding of the rich animation toolset within Unity. Style and approach A comprehensive guide, featuring step- by- step practical tutorials using sample assets, showing you how to build fully controllable characters and non-player characters/enemies.
Mastering Flask
Mastering Flask
Jack Stouffer
¥90.46
Gain expertise in Flask to create dynamic and powerful web applications About This Book Work with scalable Flask application structures to create complex web apps Discover the most powerful Flask extensions and learn how to create one Deploy your application to real-world platforms using this step-by-step guide Who This Book Is For If you are a Flask user who knows the basics of the library and how to create basic web pages with HTML and CSS, and you want to take your applications to the next level, this is the book for you. Harnessing the full power of Flask will allow you to create complex web applications with ease. What You Will Learn Set up a best practices Python environment Use SQLAlchemy to programmatically query a database Develop templates in Jinja Set up an MVC environment for Flask Discover NoSQL, when to use it, when not to, and how to use it Develop a custom Flask extension Use Celery to create asynchronous tasks In Detail Flask is a library that allows programmers to create web applications in Python. Flask is a micro-framework that boasts a low learning curve, a large community, and the power to create complex web apps. However, Flask is easy to learn but difficult to master. Starting from a simple Flask app, this book will walk through advanced topics while providing practical examples of the lessons learned. After building a simple Flask app, a proper app structure is demonstrated by transforming the app to use a Model-View-Controller (MVC) architecture. With a scalable structure in hand, the next chapters use Flask extensions to provide extra functionality to the app, including user login and registration, NoSQL querying, a REST API, an admin interface, and more. Next, you’ll discover how to use unit testing to take the guesswork away from making sure the code is performing as it should. The book closes with a discussion of the different platforms that are available to deploy a Flask app on, the pros and cons of each one, and how to deploy on each one. Style and approach With plenty of useful examples, this guide introduces new concepts and then shows you how those concepts can be used in a real-world environment. Most sections are based around a single example app that is developed throughout the book.
Yii Project Blueprints
Yii Project Blueprints
Charles R. Portwood II
¥90.46
This book is for intermediate-to-advanced level Yii developers who want to master the Yii framework and develop real-world applications. You should have experience of working with Yii, PHP 5, HTML, CSS, and JavaScript.
jBPM6 Developer Guide
jBPM6 Developer Guide
Mariano Nicolas De Maio
¥90.46
If you are a Java developer or architect who needs to have a better understanding of how Business Process Management frameworks behave in real-life implementations, this book is for you. This book assumes that you know the Java language well and are familiar with some widely used frameworks such as Hibernate. You should also know the basics of relational databases and Maven-based applications.
AngularJS Web Application,Development Blueprints
AngularJS Web Application,Development Blueprints
Vinci Rufus
¥90.46
If you are a web application developer interested in using AngularJS for a real-life project, then this book is for you. As a prerequisite, knowledge of JavaScript and HTML is expected, and a working knowledge of AngularJS is preferred.
Mastering Ubuntu Server
Mastering Ubuntu Server
Jay LaCroix
¥90.46
Get up to date with the finer points of Ubuntu Server using this comprehensive guide About This Book Get well-versed with newly-added features in Ubuntu 16.04 Master the art of installing, managing, and troubleshooting Ubuntu Server A practical easy-to-understand book that will help you enhance your existing skills. Who This Book Is For This book is intended for readers with intermediate or advanced-beginner skills with Linux, who would like to learn all about setting up servers with Ubuntu Server. This book assumes that the reader knows the basics of Linux, such as editing configuration files and running basic commands. What You Will Learn Learn how to manage users, groups, and permissions Encrypt and decrypt disks with Linux Unified Key Setup /Luks Setup SSH for remote access, and connect it to other nodes Understand how to add, remove, and search for packages Use NFS and Samba to share directories with other users Get to know techniques for managing Apache and MariaDB Explore best practices and troubleshooting techniques In Detail Ubuntu is a Debian-based Linux operating system, and has various versions targeted at servers, desktops, phones, tablets and televisions. The Ubuntu Server Edition, also called Ubuntu Server, offers support for several common configurations, and also simplifies common Linux server deployment processes. With this book as their guide, readers will be able to configure and deploy Ubuntu Servers using Ubuntu Server 16.04, with all the skills necessary to manage real servers. The book begins with the concept of user management, group management, as well as file-system permissions. To manage your storage on Ubuntu Server systems, you will learn how to add and format storage and view disk usage. Later, you will also learn how to configure network interfaces, manage IP addresses, deploy Network Manager in order to connect to networks, and manage network interfaces. Furthermore, you will understand how to start and stop services so that you can manage running processes on Linux servers. The book will then demonstrate how to access and share files to or from Ubuntu Servers. You will learn how to create and manage databases using MariaDB and share web content with Apache. To virtualize hosts and applications, you will be shown how to set up KVM/Qemu and Docker and manage virtual machines with virt-manager. Lastly, you will explore best practices and troubleshooting techniques when working with Ubuntu Servers. By the end of the book, you will be an expert Ubuntu Server user well-versed in its advanced concepts. Style and Approach This book is an advanced guide that will show readers how to administer, manage, and deploy Ubuntu server and will also provide expert-level knowledge on advanced security and backup techniques.
C# Programming Cookbook
C# Programming Cookbook
Dirk Strauss
¥90.46
Quick fixes to your common C# programming problems, with a focus on C# 6.0 About This Book Unique recipes for C#, that places it in its real-world context. You will be able to get yourself out of any coding-corner youve backed yourself into. All code samples available through GitHub to bring C#. In line with modern development workflows, written to the latest specification of C# 6.0. Who This Book Is For The book is aimed at developers who have basic familiarity with C# programming and will know the VS 2015 environment. What You Will Learn Write better and less code to achieve the same result as in previous versions of C#. Generate tests from the Code Contracts for mission critical methods. Integrate code in Visual Studio with GitHub. Create a web application in Azure. Design and build a microservice architecture Demystify the Rx library using Reactive extensions Write high performing codes in C# and understanding multi-threading. Security and Debugging. Implement Code Contracts on code in Visual Studio. In Detail During your application development workflow, there is always a moment when you need to get out of a tight spot. Through a recipe-based approach, this book will help you overcome common programming problems and get your applications ready to face the modern world. We start with C# 6, giving you hands-on experience with the new language features. Next, we work through the tasks that you perform on a daily basis such as working with strings, generics, and lots more. Gradually, we move on to more advanced topics such as the concept of object-oriented programming, asynchronous programming, reactive extensions, and code contracts. You will learn responsive high performance programming in C# and how to create applications with Azure. Next, we will review the choices available when choosing a source control solution. At the end of the book, we will show you how to create secure and robust code, and will help you ramp up your skills when using the new version of C# 6 and Visual Studio Style and Approach Unique recipe-based guide that will help you gain a solid understanding of the new concepts in C# 6 and Visual Studio Enterprise 2015 in a concise and technically correct manner.
Mastering NGINX - Second Edition
Mastering NGINX - Second Edition
Dimitri Aivaliotis
¥90.46
An in-depth guide to configuring NGINX for your everyday server needs About This Book Get tips, tricks, and master insight to help you configure NGINX for any server situation Integrate NGINX into your applications architecture with is, using hands-on guidance and practical code samples that are free to use Troubleshoot configuration problems before and as they arise, for a seamless NGINX server experience Who This Book Is For This book is for system administrators and engineers who want to personalize NGINX, and design a robust configuration module to solve their hosting problems. Some knowledge of NGINX is a plus, but is not a prerequisite. What You Will Learn Compile the right third-party module to meet your needs Write an authentication server to use with the mail proxy module Create your own SSL certificates to encrypt connections Use try_files to solve your file-existence check problems Cache and compress responses to get speedier user interaction Integrate popular PHP frameworks with the FastCGI module Construct useful logging configurations In Detail NGINX is a high-performance HTTP server and mail proxy designed to use very few system resources. But despite its power it is often a challenge to properly configure NGINX to meet your expectations. Mastering Nginx is the solution – an insider’s guide that will clarify the murky waters of NGINX’s configuration. Tune NGINX for various situations, improve your NGINX experience with some of the more obscure configuration directives, and discover how to design and personalize a configuration to match your needs. To begin with, quickly brush up on installing and setting up the NGINX server on the OS and its integration with third-party modules. From here, move on to explain NGINX's mail proxy module and its authentication, and reverse proxy to solve scaling issues. Then see how to integrate NGINX with your applications to perform tasks. The latter part of the book focuses on working through techniques to solve common web issues and the know-hows using NGINX modules. Finally, we will also explore different configurations that will help you troubleshoot NGINX server and assist with performance tuning. Style and approach This is a mastering guide where you will follow an instructional, conversational approach working through problems and their solutions.
Unreal Engine 4.X By Example
Unreal Engine 4.X By Example
Benjamin Carnall
¥90.46
An example-based practical guide to get you up and running with Unreal Engine 4.X About This Book A unique resource on Unreal with an interactive example based approach that is sure to get you up and running immediately Will feature four unique game projects that increase in complexity which will enable readers to build their game development skills using Unreal Engine 4 and the C++ programming language Will be the most up to date book in the market on Unreal with full coverage of the new features of UE4 Who This Book Is For Unreal Engine 4.X by Example was written for keen developers who wish to learn how to fully utilise Unreal Engine 4 to make awesome and engrossing game titles. Whether you are brand new to game development or a seasoned expert, you will be able to make use of the engine with C++. Experience with both C++ and other game engines is preferred before embarking on the Unreal by Example journey, but with a little external research into the basics of C++ programming, this book can take a complete game development novice to an Unreal Engine Developer! What You Will Learn Use C++ with Unreal Engine to boost the development potential of any Unreal Engine project Vastly improve workflow and content creation with the visual *ing system blueprint Design, test, and implement interesting game worlds using Unreal Engines built-in editor Build a networked, feature-rich first person shooter that you can play with others over LAN Build design-centric game worlds that play to needs of your game ideas Paint your game worlds via the creation and modification of visual shaders called materials Gain knowledge of other game development disciplines through the use of the Animation and Material tool sets Create feature-rich game projects with a sophisticated visual quality and feature set In Detail With Unreal Engine 4 being made free to use, for any keen game developer it is quickly becoming the most popular game engine in today’s development industry. The engine offers a rich feature set that can be customized and built upon through the use of C++. This book will cover how to work with Unreal Engine’s tool set all the way from the basics of the editor and the visual *ing system blueprint to the in-depth low-level creation of content using C++. This book will provide you with the skills you need to create feature-rich, captivating, and refined game titles with Unreal Engine 4. This book will take you through the creation of four unique game projects, designed so that you will be ready to apply the engine’s rich development capabilities. You will learn not only to take advantage of the visual tools of the engine, but also the vast and powerful programming feature set of Unreal Engine 4. Style and approach The best resource that any beginner level game developer can dream of with examples on leveraging the amazing graphics engine, beautiful character animation and game world generations etc. by means of exciting real world game generation.This book would be a very unique resource for any game developer who wants to get up and running with Unreal. The unique example-driven approach will take you through the most basic games towards the more complex ones and will gradually build your skill level.
Node.js 6.x Blueprints
Node.js 6.x Blueprints
Fernando Monteiro
¥90.46
Create stunning web applications and Restful APIs from start to finish with Express, Loopback, MongoDB, and MySQL using this definitive guide About This Book Create stunning applications with Node.js from scratch, no matter the goal Discover a wide variety of applications you can effectively integrate third-party libraries and other front-end frameworks with Node.js Leverage all the new features introduced in Node.js 6.X Who This Book Is For This book caters to developers who are looking to build projects right from a simple website to more complex one such as a blog, chat application, a photography site, and a lot more. A Basic knowledge of JavaScript and Node.js would be extremely beneficial. What You Will Learn Explore MVC design pattern in Node.js Build solid architectures by following test-driven development Look beyond web applications and create your own desktop app with Node.js Develop single page applications using Node.js with the RESTful APIs, MongoDB, and ORM Master the Express framework and build a complete application with a real database Create a real-time and fully functional online chat application with Socket.IO In Detail Node.js is the most popular framework to create server-side applications today. Be it web, desktop, or mobile, Node.js comes to your rescue to create stunning real-time applications. Node.js 6.x Blueprints will teach you to build these types of projects in an easy-to-understand manner. The key to any Node.js project is a strong foundation on the concepts that will be a part of every project. The book will first teach you the MVC design pattern while developing a Twitter-like application using Express.js. In the next chapters, you will learn to create a website and applications such as streaming, photography, and a store locator using MongoDB, MySQL, and Firebase. Once you’re warmed up, we’ll move on to more complex projects such as a consumer feedback app, a real-time chat app, and a blog using Node.js with frameworks such as loopback.io and socket.io. Finally, we’ll explore front-end build processes, Docker, and continuous delivery. By the end of book, you will be comfortable working with Node.js applications and will know the best tools and frameworks to build highly scalable desktop and cloud applications. Style and approach This is an easy-to-follow guide full of practical examples. This book takes a project-based approach and each chapter contains step-by-step instructions to create stunning applications across different application domains from scratch.