Sencha Touch Cookbook
¥80.65
The book is written in a cookbook style, presenting examples in the style of recipes, allowing you to go directly to your topic of interest, or follow topics throughout a chapter to gain in-depth knowledge. This book is ideal for anyone who wants to gain the practical knowledge involved in using Sencha Touch mobile web application framework to make attractive web apps for mobiles. If you have some familiarity with HTML and CSS, then this book is for you. This book will give designers the skills they need to implement their ideas, and provide developers with creative inspiration through practical examples. It is assumed that you know how to use touch screens, touch events, WebKit on mobile systems, Apple iOS, and Google Android for Mobiles.
Liferay Beginner's Guide
¥80.65
Part of Packt’s Beginner’s Guide series, each chapter follows the creation of a fictional neighbourhood site to demonstrate an aspect of Liferay portal with practical examples, screenshots, and step-by-step instructions. All you need in order to benefit from the Liferay Beginner’s Guide is programming experience. No prior knowledge of Liferay is required, although experienced Liferay portal programmers who need to get up to speed with its latest features will also find this book useful.
iPhone User Interface Cookbook
¥80.65
Written in a cookbook style, this book offers solutions using a recipe based approach. Each recipe contains step-by-step instructions followed by an analysis of what was done in each task and other useful information. The cookbook approach means you can dive into whatever recipes you want in no particular order. The iPhone Interface Cookbook is written from the ground up for people who are new to iOS or application interface design in general. Each chapter discusses the reasoning and design strategy behind critical interface components, as well as how to best integrate each into any iPhone or iPad application. Detailed and straight-forward recipes help give guidance and build understanding far beyond what is offered through Apple’s Human Interface Guidelines.
Google SketchUp for Game Design: Beginner's Guide
¥80.65
The book takes a clear, step-by-step approach to building a complete game level using SketchUp with many props and textures. This book is designed for anyone who wants to create entire 3D worlds in freely available game engines such as Unity 3D, CryEngine, Ogre, Panda3D, Unreal Engine, and Blender Game Engine. It also targets all those who wish to create new levels and assets to sell in game asset stores or use in visualization or animation.
FreeRADIUS Beginner's Guide
¥80.65
This is a fast-paced Beginner's Guide that will take you step by step through the fundamentals of FreeRADIUS and using it in your live projects. It has been structured in a way that will let you get maximum practical information out of it in setting up your own FreeRADIUS server. It will guide you on all the aspects of FreeRADIUS and do much more to get you all the 'A's right. If you are an Internet Service Provider (ISPs) or a network manager who needs to track and control network usage, then this is the book for you. You need to be familiar with Linux and have a solid understanding of TCP/IP. No previous knowledge of RADIUS or FreeRADIUS is required.
Rhomobile Beginner's Guide
¥80.65
Part of Packt's Beginner's Guide series, this book is packed full of practical examples and screenshots to make building your application straightforward and fun. Whether you have prior experience of developing mobile applications or this is your first venture, all newcomers to Rhomobile will be able to quickly develop their own mobile application. This book is accessible for people who are completely new to Ruby, though having prior knowledge of it would be a huge advantage.
Blender 2.5 Character Animation Cookbook
¥80.65
Part of Packt's Cookbook series, each chapter focuses on a different aspect of animation. If you don't have the time to work your way through a long tutorial, then this is the book for you. The step-by-step recipes are independent from each other so you can dip in and out of the book to add great effects as and when you need them. Blender users who already know the basics of adding, modeling and rendering objects within the program, but are eager to learn how to turn a character's mesh into a living creature.
Learning Node.js for Mobile Application Development
¥80.65
Make use of Node.js to learn the development of a simple yet scalable cross-platform mobile applicationAbout This BookUse Node.js to satisfy the core backend requirements of modern apps, including user management, security, data access, and real-time data communicationBuild practical real-world mobile applications, which will give you the necessary knowledge to build your very own mobile solutionsStep-by-step development of projects using Ionic Framework as the frontend and Node.js for the backend supported by a MongoDB database Who This Book Is For This book is intended for web developers of all levels of expertise who want to deep dive into cross-platform mobile application development without going through the pains of understanding the languages and native frameworks that form an integral part of developing for different mobile platforms. This book is also for you if you are a developer who wants to capitalize on the MobileFirst strategy and so are going to use JavaScript for your complete stack.What You Will LearnDevelop an API from scratchSet up a MongoDB Database as part of your mobile application backendDeploy a cross-platform mobile application from the command lineIncorporate features within your mobile application that use native phone features such as a gyroscope, GPS, and accelerometerImplement mobile applications that use web-enabled APIsBuild a mobile application with real-time chat messaging featuresDevelop a secure mobile application that is capable of functioning with real-time data In Detail Node.js is a massively popular JavaScript library that lets you use JavaScript to easily program scalable network applications and web services. People approaching Node.js for the first time are often attracted by its efficiency, scalability, and the fact that it's based on JavaScript, the language of the Web, which means that developers can use the same language to write backend code. Also, it’s increasingly being seen as a "modern" replacement for PHP in web development, which relies on fast-paced data exchange. The growing community and the large amount of available modules makes Node.js one of the most attractive development environments. This book takes a step-wise and incremental approach toward developing cross-platform mobile technologies using existing web technologies. This will allow you to truly understand and become proficient in developing cross-platform mobile applications with Node.js, Ionic Framework, and MongoDB. The book starts off by introducing all the necessary requirements and knowledge to build a mobile application with a companion web service. It covers the ability to create an API from scratch and implement a comprehensive user database that will give you the opportunity to offer a mobile application with a personalized experience. Midway through the book, you will learn the basic processes to create a successful mobile application. You will also gain higher-level knowledge, allowing you to develop a functional and secure mobile application to ensure a seamless user experience for end users. Finally, the book ends with more advanced projects, which will bring together all the knowledge and expertise developed in the previous chapters to create a practical and functional mobile-application that has useful real-world features.Style and approach This book is an easy-to-follow guide that takes a step-wise approach in giving expertise and knowledge to help you truly understand what is needed to create a memorable user experience for end users. Each topic is placed in the context of the bigger picture, that is, to create cross-platform mobile applications using existing technologies.
Mastering PyCharm
¥80.65
Use PyCharm with fluid efficiency to write idiomatic python codeAbout This BookUnderstand how PyCharm works and how you can leverage its strength to develop applications quicklyMaster PyCharm’s editor to get a fast workflowFull of examples and illustrations that focus on the practical aspects of using PyCharm Who This Book Is For If you know PyCharm but want to understand it better and leverage its more powerful but less obvious tool set, this is the book for you. Serving as a launch pad for those who want to master PyCharm and completely harness its best features, it would be helpful if you were familiar with some of Python’s most prominent tools such as virtualenv and Python’s popular docstring formats such as reStructuredText and EpyType.What You Will LearnUnderstand the internal workings of the IntelliJ PlatformLeverage PyCharm’s powerful search tools, and learn which ones are the best for you and your workflowCustomize PyCharm’s enhanced Python interpreter and its inbuilt terminalDevelop web applications quickly and easily with different frameworks such as Flask and DjangoUnderstand how code completion works in PyCharm for Python and JavaScript In Detail PyCharm is addictive, with powerful and configurable code completion, superb editing tools, top-notch support, diverse plugins, and a vibrant ecosystem to boot. Learning how PyCharm works and maximising the synergy of its powerful tools will help you to rapidly develop applications. From leveraging the power of the editor to understanding PyCharm's internals, this book will give you a comprehensive view of PyCharm and allow you to make your own choices about which workflow and tools are best for you. You will start by getting comfortable with PyCharm and making it look exactly like you want. You can customize the tools and taskbars to suit individual developers' coding styles. You also learn how to assign keyboard shortcuts. You will master debugging by inserting breakpoints, collecting runtime data, and debugging from the console. You will understand how PyCharm works underneath and how plugins such as Codemap, Vim, Bitbucket, Assets compressor, markdown, bash file, shortcut translator, and .gitignore leverage the power of the IntelliJ platform. You will become comfortable using the VCS interface in PyCharm and see the benefits of using it for some simple tasks as well as some more complex tasks such as partial commits using changelists. You will take an in-depth look at the various tools in PyCharm, improving your workflow drastically. Finally, you will deploy powerful PyCharm tools for Django, Flask, GAE, and Pyramid Development, becoming well acquainted with PyCharm’s toolset for web development with popular platforms. Packed with insider tricks, this book will help you boost productivity with PyCharm.Style and approach An easy-to-follow guide with plenty of examples and screenshots. Each topic starts off with the goal of enhancing or changing a part of PyCharm to make it suit your needs.
JasperReports for Java Developers
¥80.65
This book is a concise and practical guide aimed at getting the results you want as quickly as possible. This book is for Java developers who want to create rich reports for either the web or print, and want to get started quickly with JasperReports to do this. No knowledge of JasperReports is presumed, although obviously familiarity with Java, SQL, and XML are assumed where they are required.
F# for Quantitative Finance
¥80.65
To develop your confidence in F#, this tutorial will first introduce you to simpler tasks such as curve fitting. You will then advance to more complex tasks such as implementing algorithms for trading semi-automation in a practical scenario-based format.If you are a data analyst or a practitioner in quantitative finance, economics, or mathematics and wish to learn how to use F# as a functional programming language, this book is for you. You should have a basic conceptual understanding of financial concepts and models. Elementary knowledge of the .NET framework would also be helpful.
BeagleBone Robotic Projects
¥80.65
Develop practical example projects with detailed explanations; combine the projects in a vast number of ways to create different robot designs, or work through them in sequence to discover the full capability of the BeagleBone Black.This book is for anyone who is curious about using new, low-cost hardware to create robotic projects that have previously been the domain of research labs, major universities or Defence departments. Some programming experience would be useful, but if you know how to use a personal computer, you can use this book to construct far more complex systems than you would have thought possible.
Production Ready OpenStack - Recipes for Successful Environments
¥80.65
Over 90 practical and highly applicable recipes to successfully deploy various OpenStack configurations in productionAbout This BookGet a deep understanding of OpenStack’s internal structure and servicesLearn real-world examples on how to build and configure various production grade use cases for each of OpenStack's servicesUse a step-by-step approach to install and configure OpenStack’s services to provide Compute, Storage, and Networking as a services for cloud workloads Who This Book Is For If you have a basic understanding of Linux and Cloud computing and want to learn about configurations that OpenStack supports, this is the book for you. Knowledge of virtualization and managing Linux environments is expected. Prior knowledge or experience of OpenStack is not required, although beneficial.What You Will LearnPlan an installation of OpenStack with a basic configurationDeploy OpenStack in a highly available configurationConfigure Keystone Identity services with multiple types of identity backendsConfigure Glance Image Store with File, NFS, Swift, or Ceph image backends and use local image cachingDesign Cinder to use a single storage provider such as LVM, Ceph, and NFS backends, or to use multiple storage backends simultaneouslyManage and configure the OpenStack networking backendConfigure OpenStack's compute hypervisor and the instance scheduling mechanismBuild and customize the OpenStack dashboard In Detail OpenStack is the most popular open source cloud platform used by organizations building internal private clouds and by public cloud providers. OpenStack is designed in a fully distributed architecture to provide Infrastructure as a Service, allowing us to maintain a massively scalable cloud infrastructure. OpenStack is developed by a vibrant community of open source developers who come from the largest software companies in the world. The book provides a comprehensive and practical guide to the multiple uses cases and configurations that OpenStack supports. This book simplifies the learning process by guiding you through how to install OpenStack in a single controller configuration. The book goes deeper into deploying OpenStack in a highly available configuration. You’ll then configure Keystone Identity Services using LDAP, Active Directory, or the MySQL identity provider and configure a caching layer and SSL. After that, you will configure storage back-end providers for Glance and Cinder, which will include Ceph, NFS, Swift, and local storage. Then you will configure the Neutron networking service with provider network VLANs, and tenant network VXLAN and GRE. Also, you will configure Nova’s Hypervisor with KVM, and QEMU emulation, and you will configure Nova’s scheduler filters and weights. Finally, you will configure Horizon to use Apache HTTPD and SSL, and you will customize the dashboard’s appearance.Style and approach This book consists of clear, concise instructions coupled with practical and applicable recipes that will enable you to use and implement the latest features of OpenStack.
Talend OpenStudio Cookbook
¥80.65
Primarily designed as a reference book, simple and effective exercises based upon genuine real-world tasks enable the developer to reduce the time to deliver the results. Presentation of the activities in a recipe format will enable the readers to grasp even the complex concepts with consummate ease.Talend Open Studio Cookbook is principally aimed at relative beginners and intermediate Talend Developers who have used the product to perform some simple integration tasks, possibly via a training course or beginner's tutorials.
Creating Mobile Apps with Appcelerator Titanium
¥80.65
Creating Mobile Apps with Appcelerator Titanium provides a hands-on approach and working examples on creating apps and games as well as embedding them onto a social networking website. Developers can then move on from there to develop their own applications based on the ones they have developed throughout the course of this book."Creating Mobile Apps with Appcelerator Titanium" is for developers who have experience with modern languages and development environments. Also, if you are familiar with the concepts of Object-oriented Programming (OOP), reusable components, AJAX closures, and so on, this book will help you leverage that knowledge in mobile development.This book will also cater to Titanium users who wish to know more about Titanium’s broad range of capabilities and will help you to expand Titanium's basic set of features by using extension modules.
The Complete Guide to DAZ Studio 4
¥80.65
The book builds up a complete project from scratch and demonstrates the power of DAZ to create life-like characters. The book is replete with detailed examples and instructions on creating a tailor-made marvel out of scratch.This book can be used by anybody who has DAZ Studio 4, regardless of their level of familiarity with the program or the concepts of 3D art.
Mastering Manga Studio 5
¥80.65
Mastering Manga Studio 5 will follow an explanatory, work through manual approach. The main features of Manga will be presented in each section along with exciting tips, vital techniques and impressive workflows.This book is for those who already have some Manga Studio and graphics program experience. It is not a beginner's guide, but if you are a novice Manga Studio 5 user it will help you to master the time-saving features of the software.
CoffeeScript Application Development
¥80.65
CoffeeScript Application Development is a practical, hands-on guide with step-by-step instructions. Follow the smooth and easy tutorial approach, covering examples that build in complexity. By the final chapter you'll be wondering why you didn't try CoffeeScript sooner.If you are a JavaScript developer who wants to save time and add power to your code, then this is the book that will help you do it. With minimal fuss you will learn a whole new language which will reduce your application development time from weeks to days.
Puppet 3 Cookbook
¥80.65
Puppet 3 Cookbook is written in a Cookbook style, showing you how to set up and expand your Puppet infrastructure. It not only gives you everything you need to become a Puppet expert, but includes powerful code samples and techniques developed over many years of production experience. With it, you’ll save time and effort by automating tedious manual processes, impress your boss by delivering better business value from IT, and future-proof your career by getting to grips with the new technologies revolutionizing the industry."Puppet 3 Cookbook" is for anyone who builds and administers servers, especially in a web operations context. It requires some experience of Linux systems administration, including familiarity with the command line, file system, and text editing. No programming experience is required.
Building a Game with Unity and Blender
¥80.65
Learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender, the graphics software that gives life to your ideas About This Book Learn the fundamentals of two powerful tools and put the concepts into practice Find out how to designand buildall the core elements required for a great game - from characters to environments, to props— Learn how to integrate Artificial Intelligence (AI) into your game for sophisticated and engaging gameplay Who This Book Is For This book has been created for anyone who wants to learn how to develop their own game using Blender and Unity, both of which are freely available, yet very popular and powerful, tools. Not only will you be able to master the tools, but you will also learn the entire process of creating a game from the ground up. What You Will Learn Design and create a game concept that will determine how your game will look and how it will be played Construct 3D models of your game characters and create animations for them before importing them into the game Build the game environment from scratch by constructing the terrain and props, and eventually put it all together to form a scene Import and integrate game assets created in Blender into Unity—for example, setting up textures, materials, animation states, and prefabs Develop game structures including a game flow, user interface diagram, game logic, and a state machine Make the game characters move around and perform certain actions either through player inputs or fully controlled by artificial intelligence Create particles and visual effects to enhance the overall visual aesthetic Deploy the game for various types of platforms In Detail In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small-to-no budget indie developers or hobbyists alike to develop games that they have always dreamt of creating. Starting from the beginning, this book will cover designing the game concept, constructing the gameplay, creating the characters and environment, implementing game logic and basic artificial intelligence, and finally deploying the game for others to play. By sequentially working through the steps in each chapter, you will quickly master the skills required to develop your dream game from scratch. Style and approach A step-by-step approach with tons of screenshots and sample code for readers to follow and learn from. Each topic is explained sequentially and placed in context so that readers can get a better understanding of every step in the process of creating a fully functional game.
FreeSWITCH 1.2
¥80.65
This book is full of practical code examples aimed at a beginner to ease his or her learning curve.This book is written for IT professionals and enthusiasts who are interested in quickly getting a powerful telephony system up and running using the free and open source application, FreeSWITCH.Telephony experience will be helpful, but not required.

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