万本电子书0元读

万本电子书0元读

The Android Game Developer's Handbook
The Android Game Developer's Handbook
Avisekhar Roy
¥80.65
Discover an all in one handbook to developing immersive and cross-platform Android games About This Book Practical tips and tricks to develop powerful Android games Learn to successfully implement microtransactions and monitor the performance of your game once it’s out live. Integrate Google’s DIY VR tool and Google Cardboard into your games to join in on the VR revolution Who This Book Is For This book is ideal for any game developer, with prior knowledge of developing games in Android. A good understanding of game development and a basic knowledge on Android platform application development and JAVA/C++ will be appreciated. What You Will Learn Learn the prospects of Android in Game Development Understand the Android architecture and explore platform limitation and variations Explore the various approaches for Game Development using Android Learn about the common mistakes and possible solutions on Android Game Development Discover the top Cross Platform Game Engines and port games on different android platform Optimize memory and performance of your game. Familiarize yourself with different ways to earn money from Android Games In Detail Gaming in android is an already established market and growing each day. Previously games were made for specific platforms, but this is the time of cross platform gaming with social connectivity. It requires vision of polishing, design and must follow user behavior. This book would help developers to predict and create scopes of improvement according to user behavior. You will begin with the guidelines and rules of game development on the Android platform followed by a brief de*ion about the current variants of Android devices available. Next you will walk through the various tools available to develop any Android games and learn how to choose the most appropriate tools for a specific purpose. You will then learn JAVA game coding standard and style upon the Android SDK. Later, you would focus on creation, maintenance of Game Loop using Android SDK, common mistakes in game development and the solutions to avoid them to improve performance. We will deep dive into Shaders and learn how to optimize memory and performance for an Android Game before moving on to another important topic, testing and debugging Android Games followed by an overview about Virtual Reality and how to integrate them into Android games. Want to program a different wayInside you’ll also learn Android game Development using C++ and OpenGL. Finally you would walk through the required tools to polish and finalize the game and possible integration of any third party tools or SDKs in order to monetize your game when it’s one the market! Style and approach The book follows a handbook approach, focused on current and future game development trend from every possible aspect including monetization and sustainability in the market.
Principles of Data Science
Principles of Data Science
Sinan Ozdemir
¥80.65
Learn the techniques and math you need to start making sense of your data About This Book Enhance your knowledge of coding with data science theory for practical insight into data science and analysis More than just a math class, learn how to perform real-world data science tasks with R and Python Create actionable insights and transform raw data into tangible value Who This Book Is For You should be fairly well acquainted with basic algebra and should feel comfortable reading snippets of R/Python as well as pseudo code. You should have the urge to learn and apply the techniques put forth in this book on either your own data sets or those provided to you. If you have the basic math skills but want to apply them in data science or you have good programming skills but lack math, then this book is for you. What You Will Learn Get to know the five most important steps of data science Use your data intelligently and learn how to handle it with care Bridge the gap between mathematics and programming Learn about probability, calculus, and how to use statistical models to control and clean your data and drive actionable results Build and evaluate baseline machine learning models Explore the most effective metrics to determine the success of your machine learning models Create data visualizations that communicate actionable insights Read and apply machine learning concepts to your problems and make actual predictions In Detail Need to turn your skills at programming into effective data science skillsPrinciples of Data Science is created to help you join the dots between mathematics, programming, and business analysis. With this book, you’ll feel confident about asking—and answering—complex and sophisticated questions of your data to move from abstract and raw statistics to actionable ideas. With a unique approach that bridges the gap between mathematics and computer science, this books takes you through the entire data science pipeline. Beginning with cleaning and preparing data, and effective data mining strategies and techniques, you’ll move on to build a comprehensive picture of how every piece of the data science puzzle fits together. Learn the fundamentals of computational mathematics and statistics, as well as some pseudocode being used today by data scientists and analysts. You’ll get to grips with machine learning, discover the statistical models that help you take control and navigate even the densest datasets, and find out how to create powerful visualizations that communicate what your data means. Style and approach This is an easy-to-understand and accessible tutorial. It is a step-by-step guide with use cases, examples, and illustrations to get you well-versed with the concepts of data science. Along with explaining the fundamentals, the book will also introduce you to slightly advanced concepts later on and will help you implement these techniques in the real world.
Android Design Patterns and Best Practice
Android Design Patterns and Best Practice
Kyle Mew
¥80.65
Create reliable, robust, and efficient Android apps with industry-standard design patterns About This Book Create efficient object interaction patterns for faster and more efficient Android development Get into efficient and fast app development and start making money from your android apps Implement industry-standard design patterns and best practices to reduce your app development time drastically Who This Book Is For This book is intended for Android developers who have some basic android development experience. Basic Java programming knowledge is a must to get the most out of this book. What You Will Learn Build a simple app and run it on real and emulated devices Explore the WYSIWYG and XML approaches to material design provided within Android Studio Detect user activities by using touch screen listeners, gesture detection, and reading sensors Apply transitions and shared elements to employ elegant animations and efficiently use the minimal screen space of mobile devices Develop apps that automatically apply the best layouts for different devices by using designated directories Socialize in the digital word by connecting your app to social media Make your apps available to the largest possible audience with the AppCompat support library In Detail Are you an Android developer with some experience under your beltAre you wondering how the experts create efficient and good-looking appsThen your wait will end with this book! We will teach you about different Android development patterns that will enable you to write clean code and make your app stand out from the crowd. The book starts by introducing the Android development environment and exploring the support libraries. You will gradually explore the different design and layout patterns and get to know the best practices of how to use them together. Then you’ll then develop an application that will help you grasp activities, services, and broadcasts and their roles in Android development. Moving on, you will add user-detecting classes and APIs such as gesture detection, touch screen listeners, and sensors to your app. You will also learn to adapt your app to run on tablets and other devices and platforms, including Android Wear, auto, and TV. Finally, you will see how to connect your app to social media and explore deployment patterns as well as the best publishing and monetizing practices. The book will start by introducing the Android development environment and exploring the support libraries. You will gradually explore the different Design and layout patterns and learn the best practices on how to use them together. You will then develop an application that will help you grasp Activities, Services and Broadcasts and their roles in Android development. Moving on, you will add user detecting classes and APIs such as at gesture detection, touch screen listeners and sensors to our app. You will also learn to adapt your app to run on tablets and other devices and platforms, including Android Wear, Auto, and TV. Finally, you will learn to connect your app to social media and explore deployment patterns and best publishing and monetizing practices. Style and approach This book takes a step-by-step approach. The steps are explained using real-world practical examples. Each chapter uses case studies where we show you how using design patterns will help in your development process.
Xamarin 4.x Cross-Platform Application Development - Third Edition
Xamarin 4.x Cross-Platform Application Development - Third Edition
Jonathan Peppers
¥80.65
Develop powerful cross-platform applications with Xamarin About This Book Write native cross-platform applications with Xamarin Design user interfaces that can be shared across Android, iOS, and Windows Phone using Xamarin.Forms Practical cross-platform development strategies Who This Book Is For If you are a developer with experience in C# and are just getting into mobile development, this is the book for you. This book will give you a head start with cross-platform development and will be the most useful to developers who have experience with desktop applications or the web. What You Will Learn Apple’s MVC design pattern The Android activity lifecycle Share C# code across platforms and call native Objective-C or Java libraries from C# Create a real web service back end in Windows Azure using SQL Azure as database storage Set up third-party libraries such as NuGet and Objective Sharpie in many different ways, and port a desktop .NET library to Xamarin Use Xamarin.Mobile for camera, contacts, and location In Detail Xamarin is a leading cross-platform application development tool used by top companies such as Coca-Cola, Honeywell, and Alaska Airlines to build apps. Version 4 features significant updates to the platform including the release of Xamarin.Forms 2.0 and improvements have been made to the iOS and Android designers. Xamarin was acquired by Microsoft so it is now a part of the Visual Studio family. This book will show you how to build applications for iOS, Android, and Windows. You will be walked through the process of creating an application that comes complete with a back-end web service and native features such as GPS location, camera, push notifications, and other core features. Additionally, you’ll learn how to use external libraries with Xamarin and Xamarin.Forms to create user interfaces. This book also provides instructions for Visual Studio and Windows. This edition has been updated with new screenshots and detailed steps to provide you with a holistic overview of the new features in Xamarin 4. Style and approach This book offers a tutorial style approach to teach you the skills required to develop end-to-end cross-platform solutions with Xamarin.
F# High Performance
F# High Performance
Eriawan Kusumawardhono
¥80.65
Build powerful and fast applications with F# About This Book· Explore the advanced concurrency support in F# and .NET TPL·Covers major optimization techniques in F# to improve the performance of applications·Use Struct, Class and Record model, Interop with C# and VB without sacrificing performance. Who This Book Is For This book is for F# developers who want to build high-performance applications. Knowledge of functional programming would be helpful. What You Will Learn· Understand how the execution of functions in F# works·Identify common performance bottlenecks·Implement best practices to optimize performance·Use the available tooling to help measure performance·Combine the best practice of asynchronous and synchronous·Optimize further using various F# language constructs In Detail F# is a functional programming language and is used in enterprise applications that demand high performance. It has its own unique trait: it is a functional programming language and has OOP support at the same time. This book will help you make F# applications run faster with examples you can easily break down and take into your own work. You will be able to assess the performance of the program and identify bottlenecks. Beginning with a gentle overview of concurrency features in F#, you will get to know the advanced topics of concurrency optimizations in F#, such as F# message passing agent of MailboxProcessor and further interoperation with .NET TPL. Based on this knowledge, you will be able to enhance the performance optimizations when implementing and using other F# language features. The book also covers optimization techniques by using F# best practices and F# libraries. You will learn how the concepts of concurrency and parallel programming will help in improving the performance. With this, you would be able to take advantage of multi-core processors and track memory leaks, root causes, and CPU issues. Finally, you will be able to test their applications to achieve scalability. Style and approach This easy-to-follow guide is full of hands-on examples of real-world multithreading tasks. Each topic is explained and placed in context, and for the more inquisitive, there are also more in-depth details of the concepts used.
Chef Cookbook - Third Edition
Chef Cookbook - Third Edition
Matthias Marschall
¥80.65
Master over 80 incredibly effective recipes to manage the day-to-day complications in your infrastructure About This Book Immediately apply Devops techniques and methods, then combine them with powerful Chef tools to manage and automate your infrastructure Address the growing challenges of code management, cloud, and virtualization with Chef quickly Explore and implement the important aspects of Chef Automate using this recipe-based guide Who This Book Is For This book is for system engineers and administrators who have a fundamental understanding of information management systems and infrastructure. It is also for DevOps Engineers, IT professionals, and organizations who want to automate and gain greater control of their infrastructures with Chef. No experience with Chef is needed, but may help. What You Will Learn Test your cookbooks with Test Kitchen Manage cookbook dependencies with Berkshelf Use reporting to keep track of what happens during the execution of chef-client runs across all of the machines Create custom Ohai and Knife plugins Build a high-availability service using Heartbeat Use a HAProxy to load-balance multiple web servers In Detail Chef is a configuration management tool that lets you automate your more cumbersome IT infrastructure processes and control a large network of computers (and virtual machines) from one master server. This book will help you solve everyday problems with your IT infrastructure with Chef. It will start with recipes that show you how to effectively manage your infrastructure and solve problems with users, applications, and automation. You will then come across a new testing framework, InSpec, to test any node in your infrastructure. Further on, you will learn to customize plugins and write cross-platform cookbooks depending on the platform. You will also install packages from a third-party repository and learn how to manage users and applications. Toward the end, you will build high-availability services and explore what Habitat is and how you can implement it. Style and approach This book follows a recipe-based approach and covers all the important topics you need to know. If you don't want to dig through a whole book before you get started, this book is for you, as it features a set of independent recipes you can try out immediately.
Learning Node.js for Mobile Application Development
Learning Node.js for Mobile Application Development
Stefan Buttigieg
¥80.65
Make use of Node.js to learn the development of a simple yet scalable cross-platform mobile applicationAbout This BookUse Node.js to satisfy the core backend requirements of modern apps, including user management, security, data access, and real-time data communicationBuild practical real-world mobile applications, which will give you the necessary knowledge to build your very own mobile solutionsStep-by-step development of projects using Ionic Framework as the frontend and Node.js for the backend supported by a MongoDB database Who This Book Is For This book is intended for web developers of all levels of expertise who want to deep dive into cross-platform mobile application development without going through the pains of understanding the languages and native frameworks that form an integral part of developing for different mobile platforms. This book is also for you if you are a developer who wants to capitalize on the MobileFirst strategy and so are going to use JavaScript for your complete stack.What You Will LearnDevelop an API from scratchSet up a MongoDB Database as part of your mobile application backendDeploy a cross-platform mobile application from the command lineIncorporate features within your mobile application that use native phone features such as a gyroscope, GPS, and accelerometerImplement mobile applications that use web-enabled APIsBuild a mobile application with real-time chat messaging featuresDevelop a secure mobile application that is capable of functioning with real-time data In Detail Node.js is a massively popular JavaScript library that lets you use JavaScript to easily program scalable network applications and web services. People approaching Node.js for the first time are often attracted by its efficiency, scalability, and the fact that it's based on JavaScript, the language of the Web, which means that developers can use the same language to write backend code. Also, it’s increasingly being seen as a "modern" replacement for PHP in web development, which relies on fast-paced data exchange. The growing community and the large amount of available modules makes Node.js one of the most attractive development environments. This book takes a step-wise and incremental approach toward developing cross-platform mobile technologies using existing web technologies. This will allow you to truly understand and become proficient in developing cross-platform mobile applications with Node.js, Ionic Framework, and MongoDB. The book starts off by introducing all the necessary requirements and knowledge to build a mobile application with a companion web service. It covers the ability to create an API from scratch and implement a comprehensive user database that will give you the opportunity to offer a mobile application with a personalized experience. Midway through the book, you will learn the basic processes to create a successful mobile application. You will also gain higher-level knowledge, allowing you to develop a functional and secure mobile application to ensure a seamless user experience for end users. Finally, the book ends with more advanced projects, which will bring together all the knowledge and expertise developed in the previous chapters to create a practical and functional mobile-application that has useful real-world features.Style and approach This book is an easy-to-follow guide that takes a step-wise approach in giving expertise and knowledge to help you truly understand what is needed to create a memorable user experience for end users. Each topic is placed in the context of the bigger picture, that is, to create cross-platform mobile applications using existing technologies.
Clojure for Data Science
Clojure for Data Science
Henry Garner
¥80.65
Statistics, big data, and machine learning for Clojure programmers About This Book Write code using Clojure to harness the power of your data Discover the libraries and frameworks that will help you succeed A practical guide to understanding how the Clojure programming language can be used to derive insights from data Who This Book Is For This book is aimed at developers who are already productive in Clojure but who are overwhelmed by the breadth and depth of understanding required to be effective in the field of data science. Whether you’re tasked with delivering a specific analytics project or simply suspect that you could be deriving more value from your data, this book will inspire you with the opportunities–and inform you of the risks–that exist in data of all shapes and sizes. What You Will Learn Perform hypothesis testing and understand feature selection and statistical significance to interpret your results with confidence Implement the core machine learning techniques of regression, classification, clustering and recommendation Understand the importance of the value of simple statistics and distributions in exploratory data analysis Scale algorithms to web-sized datasets efficiently using distributed programming models on Hadoop and Spark Apply suitable analytic approaches for text, graph, and time series data Interpret the terminology that you will encounter in technical papers Import libraries from other JVM languages such as Java and Scala Communicate your findings clearly and convincingly to nontechnical colleagues In Detail The term “data science” has been widely used to define this new profession that is expected to interpret vast datasets and translate them to improved decision-making and performance. Clojure is a powerful language that combines the interactivity of a *ing language with the speed of a compiled language. Together with its rich ecosystem of native libraries and an extremely simple and consistent functional approach to data manipulation, which maps closely to mathematical formula, it is an ideal, practical, and flexible language to meet a data scientist’s diverse needs. Taking you on a journey from simple summary statistics to sophisticated machine learning algorithms, this book shows how the Clojure programming language can be used to derive insights from data. Data scientists often forge a novel path, and you’ll see how to make use of Clojure’s Java interoperability capabilities to access libraries such as Mahout and Mllib for which Clojure wrappers don’t yet exist. Even seasoned Clojure developers will develop a deeper appreciation for their language’s flexibility! You’ll learn how to apply statistical thinking to your own data and use Clojure to explore, analyze, and visualize it in a technically and statistically robust way. You can also use Incanter for local data processing and ClojureScript to present interactive visualisations and understand how distributed platforms such as Hadoop sand Spark’s MapReduce and GraphX’s BSP solve the challenges of data analysis at scale, and how to explain algorithms using those programming models. Above all, by following the explanations in this book, you’ll learn not just how to be effective using the current state-of-the-art methods in data science, but why such methods work so that you can continue to be productive as the field evolves into the future. Style and approach This is a practical guide to data science that teaches theory by example through the libraries and frameworks accessible from the Clojure programming language.
Learning Dart - Second Edition
Learning Dart - Second Edition
Ivo Balbaert
¥80.65
Learn to develop high performance applications with Dart 1.10 About This Book Develop apps for the modern web using Dart and HTML5 Clarify and shorten your Dart code using enums Build a complex UI for business applications with Dart's Polymer framework, based on web components Who This Book Is For If you want to become a developer for the modern web, or wish to add Dart to your tool belt, then this book is for you. The book assumes you have basic HTML experience and know how web applications work. Some previous programming experience, preferably in a modern language like C#, Java, Python, Ruby or JavaScript, will give you a head start. You can work with Dart on your preferred platform, be it Linux, Mac OS X or Windows. What You Will Learn Structure your code using functions, classes, generics, packages and libraries Use the power of modern browsers to process and store data Make games by drawing, and using audio and video in the browser Develop an application with a model-driven and spiral-paced approach Discover the Observatory tools for profiling memory and CPU usage of Dart programs Store your app's data in MySQL and MongoDB through Dart Build powerful HTML5 forms, validate and store data in local storage, and use web components to build your own user interface Run your Dart server on an App Engine Managed VM In Detail Dart is an open source programming language for the web, developed at Google, with a steadily growing community. It is a single language for both client and server, appropriate for the full range of devices on the web – including phones, tablets, laptops, and servers. It encompasses the lessons of the last two decades of web programming. This book will give you a thorough overview of Dart, taking you through its ecosystem, syntax, and development principles. With this book, you will build web games using HTML5, audio, and video, and also dive into processing and displaying data in HTML5 forms with Dart. You will also learn how web components fit together with HTML5, and how to apply them in business web applications of the future. You will discover how to store data on the client, communicate data between client and server with JSON, and store JSON data with MongoDB and MySQL. Stop solving new challenges with the same old tools – let Dart show you a whole new way. Style and approach This book provides you a project-based approach, with everything you need to start or enhance your career in the future of web development with Dart. It follows the spiral approach: each project builds up in successive spirals, adding new features in each step.
Learning OpenCV 3 Computer Vision with Python - Second Edition
Learning OpenCV 3 Computer Vision with Python - Second Edition
Joe Minichino
¥80.65
Unleash the power of computer vision with Python using OpenCV About This Book Create impressive applications with OpenCV and Python Familiarize yourself with advanced machine learning concepts Harness the power of computer vision with this easy-to-follow guide Who This Book Is For Intended for novices to the world of OpenCV and computer vision, as well as OpenCV veterans that want to learn about what's new in OpenCV 3, this book is useful as a reference for experts and a training manual for beginners, or for anybody who wants to familiarize themselves with the concepts of object classification and detection in simple and understandable terms. Basic knowledge about Python and programming concepts is required, although the book has an easy learning curve both from a theoretical and coding point of view. What You Will Learn Install and familiarize yourself with OpenCV 3's Python API Grasp the basics of image processing and video analysis Identify and recognize objects in images and videos Detect and recognize faces using OpenCV Train and use your own object classifiers Learn about machine learning concepts in a computer vision context Work with artificial neural networks using OpenCV Develop your own computer vision real-life application In Detail OpenCV 3 is a state-of-the-art computer vision library that allows a great variety of image and video processing operations. Some of the more spectacular and futuristic features such as face recognition or object tracking are easily achievable with OpenCV 3. Learning the basic concepts behind computer vision algorithms, models, and OpenCV's API will enable the development of all sorts of real-world applications, including security and surveillance. Starting with basic image processing operations, the book will take you through to advanced computer vision concepts. Computer vision is a rapidly evolving science whose applications in the real world are exploding, so this book will appeal to computer vision novices as well as experts of the subject wanting to learn the brand new OpenCV 3.0.0. You will build a theoretical foundation of image processing and video analysis, and progress to the concepts of classification through machine learning, acquiring the technical know-how that will allow you to create and use object detectors and classifiers, and even track objects in movies or video camera feeds. Finally, the journey will end in the world of artificial neural networks, along with the development of a hand-written digits recognition application. Style and approach This book is a comprehensive guide to the brand new OpenCV 3 with Python to develop real-life computer vision applications.
GameMaker Cookbook
GameMaker Cookbook
Brandon Gardiner
¥80.65
Over 50 hands-on recipes to help you build exhilarating games using the robust GameMaker system About This Book Design and develop game elements that can be used alone or stacked to enhance your gaming experience Explore extensions that can unlock GameMaker: Studio’s true potential to create complex games A recipe-based, easy-to-follow guide to take your GameMaker skills to the next level Who This Book Is For This book is intended for GameMaker: Studio enthusiasts who are looking to add more substance and improve their content. If know your way around the program and have some basic GML skills but want to take them further, then this book is for you. What You Will Learn Set up player control schemes of various types, such as touch controls and a gamepad Create your own physics sandbox Get accustomed to advanced player movement Implement music and 3D sound in your games Utilize GameMaker’s GUI layers to create exciting games Generate adjustable game settings and save systems Add depth to your game with lighting and special effects In Detail GameMaker: Studio started off as a tool capable of creating simple games using a drag-and-drop interface. Since then, it has grown to become a powerful instrument to make release-ready games for PC, Mac, mobile devices, and even current-gen consoles. GameMaker is designed to allow its users to develop games without having to learn any of the complex programming languages such as C++ or Java. It also allows redistribution across multiple platforms. This book teaches you to harness GameMaker: Studio’s full potential and take your game development to new heights. It begins by covering the basics and lays a solid foundation for advanced GameMaker concepts. Moving on, it covers topics such as controls, physics, and advanced movement, employing a strategic approach to the learning curve. The book concludes by providing insights into complex concepts such as the GUI, menus, save system, lighting, particles, and VFX. By the end of the book, you will be able to design games using GameMaker: Studio and implement the same techniques in other games you intend to design. Style and approach A problem-solving guide that teaches you the construction of game elements and mechanics to be integrated in games for rapid prototyping. Each overall topic includes several individual recipes taught through step-by-step instructions, and in-depth follow-up with examples.
Learning RabbitMQ
Learning RabbitMQ
Martin Toshev
¥80.65
Build and optimize efficient messaging applications with ease About This Book Learn to administer, configure, and manage RabbitMQ instances Discover ways to secure and troubleshoot RabbitMQ instances This book is fully up-to-date with all the latest changes to version 3.5 Who This Book Is For If you are a developer or system administrator with a basic knowledge of messaging who wants to learn RabbitMQ, or if you want to further enhance your knowledge in working with the message broker, then this book is ideal for you. To fully understand some examples in the book, a basic knowledge of the Java programming language is required. What You Will Learn Apply messaging patterns using the message broker Administer RabbitMQ using the command line, management Web console, or management REST services Create a cluster of scalable, and highly-available, RabbitMQ instances Use RabbitMQ with the Spring Framework, MuleESB, WSO2, and Oracle databases Deploy RabbitMQ using Puppet, Vagrant, or Docker Fine-tune the performance of RabbitMQ Monitor RabbitMQ using Nagios, Munin, or Monit Secure, troubleshoot, and extend RabbitMQ In Detail RabbitMQ is Open Source Message Queuing software based on the Advanced Message Queue Protocol Standard written in the Erlang Language. RabbitMQ is an ideal candidate for large-scale projects ranging from e-commerce and finance to Big Data and social networking because of its ease of use and high performance. Managing RabbitMQ in such a dynamic environment can be a challenging task that requires a good understanding not only of how to work properly with the message broker but also of its best practices and pitfalls. Learning RabbitMQ starts with a concise de*ion of messaging solutions and patterns, then moves on to concrete practical scenarios for publishing and subscribing to the broker along with basic administration. This knowledge is further expanded by exploring how to establish clustering and high availability at the level of the message broker and how to integrate RabbitMQ with a number of technologies such as Spring, and enterprise service bus solutions such as MuleESB and WSO2. We will look at advanced topics such as performance tuning, secure messaging, and the internals of RabbitMQ. Finally we will work through case-studies so that we can see RabbitMQ in action and, if something goes wrong, we'll learn to resolve it in the Troubleshooting section. Style and approach Each chapter of the book is an easy-to-follow guide that expands and builds on the knowledge already gained in previous chapters. Throughout the course of the book, a sample system called the CSN (Corporate Social Network) is used to illustrate the core principles described. At the end of each chapter, there is a Q&A session that covers practical questions that may arise in practice when working with RabbitMQ.
wxPython Application Development Cookbook
wxPython Application Development Cookbook
Cody Precord
¥80.65
Over 80 step-by-step recipes to get you up to speed with building your own wxPython applications About This Book This book empowers you to create rich cross-platform graphical user interfaces using Python It helps you develop applications that can be deployed on Windows, OSX, and Linux The recipes in the book involve real-world applications, giving you a first-hand experience of the practical scenarios Who This Book Is For For those who are familiar with programming in Python and want to start building applications with graphical user interfaces, this book will get you up and running quickly. A basic understanding of the Python programming language and object-oriented concepts are all that is needed. What You Will Learn Create full featured user interfaces Design and develop custom controls Deploy and distribute wxPython applications to Windows, Macintosh OS X, Linux, and other UNIX-like environments Handle and respond to application events Manage and display data using grids Interact with web services from your GUI Use Paint events to draw custom displays Support the display of user interfaces in multiple languages In Detail wxPython is a GUI toolkit for the Python programming language built on top of the cross-platform wxWidgets GUI libraries. wxPython provides a powerful set of tools that allow you to quickly and efficiently building applications that can run on a variety of different platforms. Since wxWidgets provides a wrapper around each platform’s native GUI toolkit, the applications built with wxPython will have a native look and feel wherever they are deployed. This book will provide you with the skills to build highly functional and native looking user interfaces for Python applications on multiple operating system environments. By working through the recipes, you will gain insights into and exposure to creating applications using wxPython. With a wide range of topics covered in the book, there are recipes to get the most basic of beginners started in GUI programming as well as tips to help experienced users get more out of their applications. The recipes will take you from the most basic application constructs all the way through to the deployment of complete applications. Style and approach This book is a collection of step-by-step recipes that introduce the various components and concepts of wxPython in a conversational and easy-to-follow way. Each recipe contains coded examples along with detailed explanations about the key points of each topic. Each topic is designed to introduce and show you how to use a single feature from the wxPython library.
JavaScript Concurrency
JavaScript Concurrency
Adam Boduch
¥80.65
Build better software with concurrent JavaScript programming, and unlock a more efficient and forward thinking approach to web development About This Book Apply the core principles of concurrency to both browser and server side development Explore the latest tools and techniques at the forefront of concurrent programming, including JavaScript promises, web workers, and generators Learn how concurrent and parallel programming can help you tackle the challenges of fast, data heavy web development Who This Book Is For JavaScript Concurrency is written for any JavaScript developer who wants to learn how to write more efficient, powerful, and maintainable applications that utilize the latest developments in the JavaScript language. All aspects of concurrent, asynchronous, and parallel programming are covered from first principles and by the end of the book you’ll be able to create a fully-worked application that leverages all the topics covered in the book. What You Will Learn Understand exactly how JavaScript works in a web browser environment, and how these mechanisms power our event-driven JavaScript code Use promises to turn complex synchronization scenarios into readable and maintainable values Compute values lazily and avoid unnecessary memory allocations using generators. Write concurrent code that doesn’t feel like concurrent code by abstracting away boilerplate chores Leverage true hardware parallelism with web workers to get a better performance Get to grips with the NodeJS model of concurrency and learn why it’s good for I/O-intensive web applications In Detail Concurrent programming may sound abstract and complex, but it helps to deliver a better user experience. With single threaded JavaScript, applications lack dynamism. This means that when JavaScript code is running, nothing else can happen. The DOM can’t update, which means the UI freezes. In a world where users expect speed and responsiveness – in all senses of the word – this is something no developer can afford. Fortunately, JavaScript has evolved to adopt concurrent capabilities – one of the reasons why it is still at the forefront of modern web development. This book helps you dive into concurrent JavaScript, and demonstrates how to apply its core principles and key techniques and tools to a range of complex development challenges. Built around the three core principles of concurrency – parallelism, synchronization, and conservation – you’ll learn everything you need to unlock a more efficient and dynamic JavaScript, to lay the foundations of even better user experiences. Throughout the book you’ll learn how to put these principles into action by using a range of development approaches. Covering everything from JavaScript promises, web workers, generators and functional programming techniques, everything you learn will have a real impact on the performance of your applications. You’ll also learn how to move between client and server, for a more frictionless and fully realized approach to development. With further guidance on concurrent programming with Node.js, JavaScript Concurrency is committed to making you a better web developer. The best developers know that great design is about more than the UI – with concurrency, you can be confident every your project will be expertly designed to guarantee its dynamism and power. Style and approach Beginning with the fundamentals of concurrency and how they apply to JavaScript development, the book then takes you through the relevant constructs that will help you implement concurrent code. You’ll learn how even the most abstract and theoretical aspects of concurrent programming help you solve real world challenges, with clear and practical demonstrations that show you how concurrent JavaScript will make you a better developer.
Manga Studio Ex 5 Cookbook
Manga Studio Ex 5 Cookbook
Elizabeth Staley
¥80.65
Over 90 hands-on recipes to help you create digital comics from page setup to exporting the final product About This Book Design creative and custom digital comics with the perfection equivalent of pen-and-paper drawings Explore the latest features from Manga Studio EX 5 such as custom brush effects, layers, masks, 3D objects, panels, and multiple-page story layout A pragmatic manual with engaging recipes and attractive screenshots that make comic creation fun and easy Who This Book Is For This book is intended for competent comic artists working on Manga Studio who want to create more attractive comics by using powerful tools and features from software for digital comic creation. What You Will Learn Create story files and custom pages for any Web or publishing project Customize brushes for special ink effects, hatching and cross-hatching, and much more Work with vector images in Manga Studio EX 5 Use the new Symmetry ruler and the new Line tools to create your illustrations faster and more efficiently Make and save custom screentones, and add them to your comic pages Punch up your illustrations with color palettes and special effects Add 3D models to create or accentuate your comic scenes Finish a project by exporting it for the Web or for a printed collection In Detail Manga Studio is a software application for the digital creation of comics and manga. Manga Studio EX 5 has all the features of Manga Studio 5, professional story creation tools, and other special features that make it the ultimate illustration tool for serious comic, manga, and graphic artists. Made specifically for comic artists and illustrators, it has some of the most powerful digital art creation tools available. From digital perspective rulers to a library of screentones, Manga Studio 5 works for the artist with an intuitive, customizable interface and tools. With Manga Studio EX 5, you can create custom page templates, save commonly used designs, make custom brushes, mimic traditional media, pose 3D objects directly on the art canvas, and export all of your comic pages for print or the Web. The book starts with everything you need to know to set up custom pages for your comic or Manga project. These recipes will take you all the way through to exporting your illustrations for print or to display them on the Web. You will learn how to create custom brushes that you will use for inking, or for repetitive tasks such as drawing foliage or rubble. Next, you will move on to understanding Layer Modes and Layer Masks. Then, you'll learn how to finish up your illustrations with color, screentones, special effects, and 3D objects. Finally, you will be taught to export your hard work and share it with the world, either through the Web or in print. This cookbook will give you just the right recipes to turn on the power of Manga Studio EX 5 and get you creating more illustrations faster and more efficiently. Style and approach An easy-to-follow, and informative book full of recipes that explore real-world topics for the comic creator. Each recipe is explained with detailed steps and interesting screenshots.
Mastering AndEngine Game Development
Mastering AndEngine Game Development
Maya Posch
¥80.65
Move beyond basic games and explore the limits of AndEngine About This Book Extend the basic AndEngine features without modifying any of AndEngine's code Understand advanced technologies and gain the skills to create the ultimate games in AndEngine Theory supported with practical examples to stimulate your imagination and creativity Who This Book Is For This book is aimed at developers who have gone through all the basic AndEngine tutorials and books, and are looking for something more. It's also very suitable for developers with knowledge of other game engines who are looking to develop with AndEngine. Knowledge of Java, C++ and Android development are a prerequisite for getting the most out of this book. What You Will Learn Extend AndEngine to use and render 3D models Integrate and use various physics engines with AndEngine Advanced animations and their implementation in AndEngine Lighting theory and its application for both 2D and 3D objects Using skeletal animation with AndEngine Use GLSL shaders with AndEngine for effects and anti-aliasing Add sounds and effects to AndEngine using both basic and 3D audio libraries Efficient network implementations with AndEngine for multi-players In Detail AndEngine is a popular and easy-to-use game framework, best suited for Android game development. After learning the basics of creating an Android game using AndEngine it's time you move beyond the basics to explore further. For this you need to understand the theory behind many of the technologies AndEngine uses. This book aims to provide all the skills and tools you need to learn more about Android game development using AndEngine. With this book you will get a quick overview of the basics of AndEngine and Android application development. From there, you will learn how to use 3D models in a 2D scene, render a visual representation of a scene's objects, and create interaction between these objects. You will explore frame-based animations and learn to use skeletal animations. As the book progresses, you will be guided through exploring all the relevant aspects of rendering graphics with OpenGL ES, generating audio using OpenSL ES and OpenAL, making the best use of Android's network API, implementing anti-aliasing algorithms, shaders, dynamic lighting and much more. With all this, you will be ready to enhance the look and feel of your game with its user interface, sound effects and background music. After an in-depth study of 2D and 3D worlds and multi-player implementations, you will be a master in AndEngine and Android game development. Style and approach This book takes an in-depth tour of the many aspects of Android game development with the use of AndEngine. Each topic is covered extensively to act both as a practical guide as well as a reference.
Learning Drupal 8
Learning Drupal 8
Nick Abbott
¥80.65
Create complex websites quickly and easily using the building blocks of Drupal 8, the most powerful version of Drupal yetAbout This BookBuild complete, complex websites with no prior knowledge of web development entirely using the intuitive Drupal user interfaceFollow a practical case study chapter-by-chapter to construct a complete website as you progressEnsure your sites are modern, responsive and mobile-friendly through utilizing the full features available in Drupal 8Who This Book Is ForIf you want to learn to use Drupal 8 for the first time, or you are transitioning over from a previous version of Drupal, this is the book for you. No knowledge of PHP, MySQL, or HTML is assumed or requiredWhat You Will LearnSet up a local “stack” development environment and install your first Drupal 8 siteFind out what is available in Drupal 8 coreDefine content types and taxonomies—and find out when you should do soUse the powerful Views moduleGet hands-on with image and media handlingExtend Drupal using custom community modulesDevelop the look and feel of your website using Drupal themesManage site users and permissionsIn DetailDrupal 8 sets a new standard for ease of use, while offering countless new ways to tailor and deploy your content to the Web. Drupal 8 allows user to easily customize data structures, listings, and pages, and take advantage of new capabilities for displaying data on mobile devices, building APIs, and adapting to multilingual needs.The book takes you step by step through building a Drupal 8 website. Start with the basics, such as setting up a local “stack” development environment and installing your first Drupal 8 site, then move on to image and media handling, and extending Drupal modules. Push your knowledge by getting to grips with the modular nature of Drupal, and learning to extend it by adding new functionalities to create your new modules. By the end of the book, you will be able to develop and manage a modern and responsive website using Drupal.Style and approachThis is an absolute beginners’ guide, providing step-by-step instructions to help you learn Drupal 8 from scratch.
Practical DevOps
Practical DevOps
Joakim Verona
¥80.65
Harness the power of DevOps to boost your skill set and make your IT organization perform betterAbout This BookGet to know the background of DevOps so you understand the collaboration between different aspects of an IT organization and a software developerImprove your organization's performance to ensure smooth production of software and servicesDeploy top-quality software and ensure software maintenance and release management with this practical guideWho This Book Is ForThis book is aimed at developers and system administrators who wish to take on larger responsibilities and understand how the infrastructure that builds today's enterprises works. This book is also great for operations personnel who would like to better support developers. You do not need to have any previous knowledge of DevOps.What You Will LearnAppreciate the merits of DevOps and continuous delivery and see how DevOps supports the agile processUnderstand how all the systems fit together to form a larger wholeSet up and familiarize yourself with all the tools you need to be efficient with DevOpsDesign an application that is suitable for continuous deployment systems with Devops in mindStore and manage your code effectively using different options such as Git, Gerrit, and GitlabConfigure a job to build a sample CRUD applicationTest the code using automated regression testing with Jenkins SeleniumDeploy your code using tools such as Puppet, Ansible, Palletops, Chef, and VagrantMonitor the health of your code with Nagios, Munin, and GraphiteExplore the workings of Trac—a tool used for issue trackingIn DetailDevOps is a practical field that focuses on delivering business value as efficiently as possible. DevOps encompasses all the flows from code through testing environments to production environments. It stresses the cooperation between different roles, and how they can work together more closely, as the roots of the word imply—Development and Operations.After a quick refresher to DevOps and continuous delivery, we quickly move on to looking at how DevOps affects architecture. You'll create a sample enterprise Java application that you’ll continue to work with through the remaining chapters. Following this, we explore various code storage and build server options. You will then learn how to perform code testing with a few tools and deploy your test successfully. Next, you will learn how to monitor code for any anomalies and make sure it’s running properly. Finally, you will discover how to handle logs and keep track of the issues that affect processesStyle and approachThis book is primarily a technical guide to DevOps with practical examples suitable for people who like to learn by implementing concrete working code. It starts out with background information and gradually delves deeper into technical subjects.
Redmine Cookbook
Redmine Cookbook
Aleksandar Pavi?
¥80.65
Over 80 hands-on recipes to improve your skills in project management, team management, process improvement, and Redmine administrationAbout This BookEfficiently install and customize Redmine for your own infrastructure, whether that be Microsoft or open sourceManage multiple projects with multiple teams across the globe in a standardized and effective wayCustomize Redmine to fit your organisation's specific and unique needsWho This Book Is ForThis book is for those who working in management or administrator positions who are already using Redmine or are willing to start using it for project management, tracking, collaboration, or process management. Additionally, individual developers or teams can benefit from recipes related to code repositories, bug tracking, and software project management.What You Will LearnMake Redmine run on Microsoft SQL Server with IISEnjoy the benefits of updating the code on a real-time basis and maintaining consistencyManage multiple projects and teams simultaneouslyLeverage Redmine features to enhance team's performanceUse Redmine for SCRUM and Agile methodologiesDeploy Redmine for Service DeskCustomize the user experience by manually tracking the ongoing projectsExtend Redmine through various pluginsIn DetailIn a variety of online project management tools, Redmine markets itself as offering flexibility. Choosing the right management tool can mean the difference between the success and failure of a project. Flexible project management tools bend themselves to fit your needs, whether that’s communication regarding a simple project, or collaboration, or more complex project methodology such as SCRUM, or an issue-code relationship, or the need of different methodology for your project.Whether you are project manager or system administrator, this book provides valuable recipes to get the best possible performance out of your team, organization, infrastructure, and Redmine itself. Through a series of carefully crafted recipes covering the nitty-gritty of Redmine, you’ll be guided through the installation of Redmine, as well as how to fine-tune and customize your Redmine installation. Finally, we walk you through integrating Redmine with other softwares and databases like Tortoise SVN and Visual Studio and troubleshooting Redmine.Style and approachThis book follows a step-by-step recipe-based approach. Detailed prerequisites make each recipe easy to follow and apply in practice in any kind of live environment.
Regression Analysis with Python
Regression Analysis with Python
Luca Massaron
¥80.65
Learn the art of regression analysis with PythonAbout This BookBecome competent at implementing regression analysis in PythonSolve some of the complex data science problems related to predicting outcomesGet to grips with various types of regression for effective data analysisWho This Book Is ForThe book targets Python developers, with a basic understanding of data science, statistics, and math, who want to learn how to do regression analysis on a dataset. It is beneficial if you have some knowledge of statistics and data science.What You Will LearnFormat a dataset for regression and evaluate its performanceApply multiple linear regression to real-world problemsLearn to classify training pointsCreate an observation matrix, using different techniques of data analysis and cleaningApply several techniques to decrease (and eventually fix) any overfitting problemLearn to scale linear models to a big dataset and deal with incremental dataIn DetailRegression is the process of learning relationships between inputs and continuous outputs from example data, which enables predictions for novel inputs. There are many kinds of regression algorithms, and the aim of this book is to explain which is the right one to use for each set of problems and how to prepare real-world data for it. With this book you will learn to define a simple regression problem and evaluate its performance. The book will help you understand how to properly parse a dataset, clean it, and create an output matrix optimally built for regression. You will begin with a simple regression algorithm to solve some data science problems and then progress to more complex algorithms. The book will enable you to use regression models to predict outcomes and take critical business decisions. Through the book, you will gain knowledge to use Python for building fast better linear models and to apply the results in Python or in any computer language you prefer.Style and approach This is a practical tutorial-based book. You will be given an example problem and then supplied with the relevant code and how to walk through it. The details are provided in a step by step manner, followed by a thorough explanation of the math underlying the solution. This approach will help you leverage your own data using the same techniques.
Ceph Cookbook
Ceph Cookbook
Karan Singh
¥80.65
Over 100 effective recipes to help you design, implement, and manage the software-defined and massively scalable Ceph storage systemAbout This BookImplement a Ceph cluster successfully and gain deep insights into its best practicesHarness the abilities of experienced storage administrators and architects, and run your own software-defined storage systemThis comprehensive, step-by-step guide will show you how to build and manage Ceph storage in production environmentWho This Book Is ForThis book is aimed at storage and cloud system engineers, system administrators, and technical architects who are interested in building software-defined storage solutions to power their cloud and virtual infrastructure. If you have basic knowledge of GNU/Linux and storage systems, with no experience of software defined storage solutions and Ceph, but eager to learn this book is for you.What You Will LearnUnderstand, install, configure, and manage the Ceph storage systemGet to grips with performance tuning and benchmarking, and gain practical tips to run Ceph in productionIntegrate Ceph with OpenStack Cinder, Glance, and nova componentsDeep dive into Ceph object storage, including s3, swift, and keystone integrationBuild a Dropbox-like file sync and share service and Ceph federated gateway setupGain hands-on experience with Calamari and VSM for cluster monitoringFamiliarize yourself with Ceph operations such as maintenance, monitoring, and troubleshootingUnderstand advanced topics including erasure coding, CRUSH map, cache pool, and system maintenanceIn DetailCeph is a unified, distributed storage system designed for excellent performance, reliability, and scalability. This cutting-edge technology has been transforming the storage industry, and is evolving rapidly as a leader in software-defined storage space, extending full support to cloud platforms such as Openstack and Cloudstack, including virtualization platforms. It is the most popular storage backend for Openstack, public, and private clouds, so is the first choice for a storage solution. Ceph is backed by RedHat and is developed by a thriving open source community of individual developers as well as several companies across the globe.This book takes you from a basic knowledge of Ceph to an expert understanding of the most advanced features, walking you through building up a production-grade Ceph storage cluster and helping you develop all the skills you need to plan, deploy, and effectively manage your Ceph cluster. Beginning with the basics, you’ll create a Ceph cluster, followed by block, object, and file storage provisioning. Next, you’ll get a step-by-step tutorial on integrating it with OpenStack and building a Dropbox-like object storage solution. We’ll also take a look at federated architecture and CephFS, and you’ll dive into Calamari and VSM for monitoring the Ceph environment. You’ll develop expert knowledge on troubleshooting and benchmarking your Ceph storage cluster. Finally, you’ll get to grips with the best practices to operate Ceph in a production environment.Style and approach This step-by-step guide is filled with practical tutorials, making complex scenarios easy to understand.