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Odoo 10 Development Essentials
Odoo 10 Development Essentials
Daniel Reis
¥80.65
Fast-track your development skills to build powerful Odoo 10 business applications About This Book Get the most up-to-date guide on Odoo 10 and learn how to build excellent business applications with Odoo This example-rich, easy-to-follow guide enables you to build apps appropriate to your business needs Create solid business applications with the help of this precise, to-the-point guide Who This Book Is For This book caters to developers who are familiar with Python and MVC design and now want to build effective business applications using Odoo. What You Will Learn Install Odoo from source code and use all the basic techniques to setup and manage your Odoo server instances Create your first Odoo application Add Odoo's social and messaging features to your own modules Get to know the essentials of Models and Views Understand and use the server API to add business logic Use Qweb to create custom Reports Extend Odoo CMS features to create your own website controllers and pages Leverage Odoo Workflows on your applications Write module automated tests and debugging techniques Deploy your Odoo applications for production use In Detail Odoo is one of the fastest growing open source, business application development software products available. With announcement of Odoo 10, there are many new features added to Odoo and the face of business applications developed with Odoo has changed. This book will not only teach you how to build and customize business applications with Odoo, but it also covers all the new features that Odoo has to offer. This book is the latest resource on developing and customizing Odoo 10 applications. It comes packed with much more and refined content than its predecessor. It will start with building business applications from scratch and will cover topics such as module extensions, inheritance, working with data, user interfaces, and so on. The book also covers the latest features of Odoo 10, in addition to front end development, testing and debugging techniques. The book will also talk about Odoo Community and Odoo Enterprise. Style and approach This book follows a step-by-step practical approach where you will learn new concepts with every progressing chapter and create apps for business development.
Docker Orchestration
Docker Orchestration
Randall Smith
¥80.65
A concise, fast-paced guide to orchestrating and deploying scalable services with Docker About This Book Explore the new features added to the core Docker Engine to make multi-container orchestration easy Leverage tools such as Docker Machine, Swarm, Compose, and third-party tools such as Kubernetes, Mesosphere, and CoreOS to orchestrate containers Use Docker Compose with Swarm and apply rolling updates for zero downtime deployments Who This Book Is For This book is aimed at Sysadmins and DevOps engineers who know what Docker does and are now looking to manage multiple containers on multiple hosts using the orchestration feature. What You Will Learn Build scalable, reliable services with Docker See how to manage a service in Docker using Docker Swarm, Kubernetes, and Mesosphere Discover simpler orchestration tools such as CoreOS/Fleet and Rancher Cattle Understand cluster-wide logging, system monitoring, and troubleshooting Build, test, and deploy containers using Continuous Integration Deploy cluster hosts on cloud services and automate your infrastructure In Detail Docker orchestration is what you need when transitioning from deploying containers individually on a single host to deploying complex multi-container apps on many machines. This book covers the new orchestration features of Docker 1.12 and helps you efficiently build, test, and deploy your application using Docker. You will be shown how to build multi-container applications using Docker Compose. You will also be introduced to the building blocks for multi-host Docker clusters such as registry, overlay networks, and shared storage using practical examples. This book gives an overview of core tools such as Docker Machine, Swarm, and Compose which will enhance your orchestration skills. You’ll learn how to set up a swarm using the decentralized building block. Next, you’ll be shown how to make the most out of the in-built orchestration feature of Docker engine and you’ll use third-party tools such as Kubernetes, Mesosphere, and CoreOS to orchestrate your existing process. Finally, you will learn to deploy cluster hosts on cloud services and automate your infrastructure. Style and approach This comprehensive guide will take you through the orchestration feature of Docker. Using practical examples, you will discover various tools that can be used to manage multiple containers with ease.
Getting Started with Unity 5.x 2D Game Development
Getting Started with Unity 5.x 2D Game Development
Francesco Sapio
¥80.65
Build a tower defense game and earn delectable C# treats by baking cupcakes and fighting fearsome sweet-toothed pandas About This Book Build a complete and exciting 2D Tower Defense game from scratch. Understand and learn to perform each phase of the game development pipeline Homework and exercises to improve your skills and take them to the next level Who This Book Is For If you are looking forward to get started with 2D game development, either if you are a newcomer to this world, or you came from 3D games or other game engines, this book is for you. Although there are many references to other resources throughout the book, it is assumed that you have a general understanding of C# and its syntax and structure. What You Will Learn Import and set up assets for 2D game development Design and implement dynamic and responsive User Interfaces Create and handle complex animation systems Unlock all the potentiality of the physics engine Implement Artificial Intelligence algorithms to give intelligence to your NPCs Script gameplay and overall bring your ideas to life In Detail Want to get started in the world of 2D game development with UnityThis book will take your hand and guide you through this amazing journey to let you know exactly what you need to build the games you want to build, without sacrificing quality. You will build a solid understanding of Unity 5.x, by focusing with the embedded tools to develop 2D games. In learning about these, along with accurate explanations and practical examples, you will design, develop, learn how to market and publish a delectable Tower Defense game about cupcakes versus pandas. Each chapter in this book is structured to give you a full understanding on a specific aspect of the workflow pipeline. Each of these aspects are essential for developing games in Unity. In a step-by-step approach, you will learn about each of the following phases: Game Design, Asset Importing, Scripting, User Interfaces, Animations, Physics, Artificial Intelligence, Gameplay Programming, Polishing and Improving, Marketing, Publishing and much more. This book provides you with exercises and homework at the end of each chapter so that you can level up your skills as a Unity game developer. In addition, each of these parts are centered on a common point of discussion with other learners just like you. Therefore, by sharing your ideas with other people you will not only develop your skills but you will also build a network. Style and approach This is a fun step-by-step approach in the whole pipeline of 2D game development in Unity, which is explained in a conversational and easy-to-follow style. Each topic is explained sequentially, allowing you to experience both basics and advanced features of Unity. By doing this, the book is able to provide you with a solid grasp on each of the topics. In this way, by engaging with the book’s content, exploring the additional references to further readings and completing the homework sections, you are able to challenge yourself and apply what you know in a variety of ways. Once you have finished reading this book, you will be well on your way to developing games from start to finish!
Alfresco One 5.x Developer’s Guide - Second Edition
Alfresco One 5.x Developer’s Guide - Second Edition
Benjamin Chevallereau
¥80.65
Discover what it means to be an expert developer by exploring the latest features available to you in Alfresco One 5.x About This Book Create reliable and secure enterprise apps with the latest Alfresco One 5.x platform Explore all the latest Alfresco One 5.x APIs such as the CMIS API, Alfresco One API, and the integrated RESTful API to get more out of your enterprise apps Unleash the power of the latest JavaScript engine and the JavaScript API for Alfresco to customize your existing apps for the Alfresco 5 platform Who This Book Is For If you’re an enterprise app developer who wants to create custom applications with Alfresco, then this book is for you. Previous knowledge with Alfresco would be helpful but is not necessary. What You Will Learn Create and manage a custom content model Configure the Alfresco Share user interface Build a new AngularJS 2.0 application Create business process definitions using Activiti Designer Discover the most common extensions provided by Alfresco Configure Alfresco to authenticate against LDAP, including & chaining" LDAP with Alfresco authentication Get familiar with the latest features of Alfresco Mobile SDK, Smart Search, and the new Angular framework In Detail Do you want to create more reliable and secure solutions for enterprise appsAlfresco One 5.x is your gateway to developing the best industry-standard enterprise apps and this book will help you to become a pro with Alfresco One 5.x development. This book will help you create a complete fully featured app for your organization and while you create that perfect app, you will explore and implement the new and intriguing features of Alfresco. The book starts with an introduction to the Alfresco platform and you’ll see how to configure and customize it. You will learn how to work with the content in a content management system and how you can extend it to your own use case. Next, you will find out how to work with Alfresco Share, an all-purpose user interface for general document management, and customize it. Moving on, you write web *s that create, read, and delete data in the back-end repository. Further on from that, you’ll work with a set of tools that Alfresco provides; to generate a basic AnglularJS application supporting use cases, to name a few authentication, document list, document view. Finally, you’ll learn how to develop your own Alfresco Mobile app and understand how Smart Folders and Search manager work. By the end of the book, you’ll know how to configure Alfresco to authenticate against LDAP, be able to set up Single Sign-On (SSO), and work with Alfresco’s security services. Style and approach This book takes a step-by-step practical tutorial-style approach helping you create a complete enterprise app using Alfresco.
Learning PySpark
Learning PySpark
Tomasz Drabas
¥80.65
Build data-intensive applications locally and deploy at scale using the combined powers of Python and Spark 2.0 About This Book Learn why and how you can efficiently use Python to process data and build machine learning models in Apache Spark 2.0 Develop and deploy efficient, scalable real-time Spark solutions Take your understanding of using Spark with Python to the next level with this jump start guide Who This Book Is For If you are a Python developer who wants to learn about the Apache Spark 2.0 ecosystem, this book is for you. A firm understanding of Python is expected to get the best out of the book. Familiarity with Spark would be useful, but is not mandatory. What You Will Learn Learn about Apache Spark and the Spark 2.0 architecture Build and interact with Spark DataFrames using Spark SQL Learn how to solve graph and deep learning problems using GraphFrames and TensorFrames respectively Read, transform, and understand data and use it to train machine learning models Build machine learning models with MLlib and ML Learn how to submit your applications programmatically using spark-submit Deploy locally built applications to a cluster In Detail Apache Spark is an open source framework for efficient cluster computing with a strong interface for data parallelism and fault tolerance. This book will show you how to leverage the power of Python and put it to use in the Spark ecosystem. You will start by getting a firm understanding of the Spark 2.0 architecture and how to set up a Python environment for Spark. You will get familiar with the modules available in PySpark. You will learn how to abstract data with RDDs and DataFrames and understand the streaming capabilities of PySpark. Also, you will get a thorough overview of machine learning capabilities of PySpark using ML and MLlib, graph processing using GraphFrames, and polyglot persistence using Blaze. Finally, you will learn how to deploy your applications to the cloud using the spark-submit command. By the end of this book, you will have established a firm understanding of the Spark Python API and how it can be used to build data-intensive applications. Style and approach This book takes a very comprehensive, step-by-step approach so you understand how the Spark ecosystem can be used with Python to develop efficient, scalable solutions. Every chapter is standalone and written in a very easy-to-understand manner, with a focus on both the hows and the whys of each concept.
Data Visualization with D3 4.x Cookbook - Second Edition
Data Visualization with D3 4.x Cookbook - Second Edition
Nick Zhu
¥80.65
Discover over 65 recipes to help you create breathtaking data visualizations using the latest features of D3 About This Book Learn about D3 4.0 from the inside out and master its new features Utilize D3 packages to generate graphs, manipulate data, and create beautiful presentations Solve real-world visualization problems with the help of practical recipes Who This Book Is For If you are a developer familiar with HTML, CSS, and JavaScript, and you wish to get the most out of D3, then this book is for you. This book can serve as a desktop quick-reference guide for experienced data visualization developers. You’ll also find this book useful if you’re a D3 user who wants to take advantage of the new features introduced in D3 4.0. You should have previous experience with D3. What You Will Learn Get a solid understanding of the D3 fundamentals and idioms Use D3 to load, manipulate, and map data to any kind of visual representation on the web Create data-driven dynamic visualizations that update as the data does Leverage the various modules provided by D3 to create sophisticated, dynamic, and interactive charts and graphics Create data-driven transitions and animations within your visualizations Understand and leverage more advanced concepts such as force, touch, and Geo data visualizations In Detail This book gives you all the guidance you need to start creating modern data visualizations with D3 4.x that take advantage of the latest capabilities of JavaScript. The book starts with the basic D3 structure and building blocks and quickly moves on to writing idiomatic D3-style JavaScript code. You will learn how to work with selection to target certain visual elements on the page, then you will see techniques to represent data both in programming constructs and its visual metaphor. You will learn how map values in your data domain to the visual domain using scales, and use the various shape functions supported by D3 to create SVG shapes in visualizations. Moving on, you’ll see how to use and customize various D3 axes and master transition to add bells and whistles to otherwise dry visualizations. You’ll also learn to work with charts, hierarchy, graphs, and build interactive visualizations. Next you’ll work with Force, which is one of the most awe-inspiring techniques you can add to your visualizations, and you’ll implement a fully functional Choropleth map (a special purpose colored map) in D3. Finally, you’ll learn to unit test data visualization code and test-driven development in a visualization project so you know how to produce high-quality D3 code. Style and approach This step-by-step guide to mastering data visualizations with D3 will help you create amazing data visualizations with professional efficiency and precision. It is a solution-based guide in which you learn through practical recipes, illustrations, and code samples.
ServiceNow Cookbook
ServiceNow Cookbook
Ashish Rudra Srivastava
¥80.65
Over 50 practical and immediately applicable recipes to help you manage services in your enterprise environment efficiently About This Book Solve problems and challenges encountered while implementing or using ServiceNow in your organization Helps you build core administration, management, and maintenance skills to automate and orchestrate your IT environment Comes with recipes to improve the way you design and create automated workflows Who This Book Is For This book targets IT professionals and administrators who have some experience of working with ServiceNow already and are looking to solve regular or unique problems that surface when using ServiceNow. It’s advisable to have a basic level of administration experience with ServiceNow. Familiarity with JavaScript is assumed. What You Will Learn Grasp the basics, such as entering and navigation, required to implement ServiceNow Perform core configuration and management tasks Use the ServiceNow plugins to manage development Build and publish custom applications for service management Design data-driven apps to connect with outside worlds by getting into Client and server *ing Configure alerts and notifications and understand e-mail troubleshooting and watermarking Build and configure reports to set up your dashboard as per the requirement Create and configure workflow activities In Detail ServiceNow is the ideal platform for you to create enterprise-level applications, giving borh requesters and fulfillers better visibility and access to a process. With this title we’ll guide you through the world of ServiceNow, letting you take on the best the platform offers you with the least amount of hassle. Starting with the core configuration and management tasks, this book will help you build data-driven apps and it will also explore development best practices. You will learn to set up email notifications for users and work with the database view for reporting. Next, the book will guide you through creating various tasks from the workflow and show you how to make the most of the workflow utilities available in ServiceNow. Finally, the book will drive you through the auditing and diagnosing aspects of ServiceNow. By the end of this book, you will acquire immediately applicable skills to rectify everyday problems encountered on the ServiceNow platform. Style and approach This book follows a recipe-based problem-solution approach to address and dispel challenges faced when implementing and using ServiceNow on a regular basis. It will act as a quick solution when trying to solve specific problems without having to read an exhaustive tutorial.
Gamification with Unity 5.x
Gamification with Unity 5.x
Lauren S. Ferro
¥80.65
Build exhilarating gaming experiences using a wide range of game elements in Unity 5.x About This Book Achieve your goals in a fun-filled way by creating gamification projects from scratch Leverage the Unity 5.X toolkit to create stunning and appealing projects Make your transition towards a pro project manager/ developer by learning tricks and techniques Who This Book Is For If you are a project manager, game developer, or programmer who wants to create successful end-to-end gamification projects from scratch, then this is the book for you. You do not need any previous experience of working with Unity 5.X. All the details required to make the most of gamifying your projects are provided in the book. What You Will Learn Assess your learners’ abilities by setting up challenges and quests Implement the game elements that relate to the project into Unity Publish your own task management application to better engage readers Improve your design using methods of playtesting and iteration Issue OpenBadges to recognize achievements and set up an online database to store your users achievements. In Detail Are you looking at implementing gamification techniques for your business and wondering where to get a complete rundown of all the tricks and techniquesWell, you have come to the right place! This book will start right from the basics such as gameplay elements and their functionalities before gradually moving onto creating your first gamification project from scratch. You’ll be given the tools and shown how to perform various techniques for creating gamified applications in different contexts. Finally, you will implement various game elements into Unity, publish your own task management application, and get to know the best practices and approaches when designing gamified experiences. Style and approach This book takes a real-world case studies approach, moving ahead in a step-by-step tutorial manner. You will create your own project from scratch, and the practical examples will help you create a successful gamification project.
F# 4.0 Design Patterns
F# 4.0 Design Patterns
Gene Belitski
¥80.65
Learn how to apply functional F# design patterns to a huge range of programming challenges, and discover a smart route to building better applications About This Book This book provides a path if you are coming from imperative and object-oriented paradigms It will take you to an intermediate level of functional programming in very practical manner to write enterprise-quality idiomatic F# code Tackle complex computing problems with simple code by fully embracing the functional-first F# paradigm Packed full of practical coding examples to help you master F# programming and author optimal code Who This Book Is For This book is for .NET developers, web programmers, C# developers, and F# developers. So, if you have basic experience in F# programming and developing performance-critical applications, then this book is for you. What You Will Learn Acquire the practical knowledge to use the main functional design patterns Realign some imperative and object-oriented principles under the functional approach Develop your confidence in building and combining first-order and higher-order functions Learn to use core language pattern matching effectively Make use of native F# algebraic data types in place of custom-built classes Recognize and measure the difference in resource consumption between sequences and materialized data collections Navigate and use F# Core libraries with ease by seeing patterns behind specific library functions Master writing generic polymorphic code In Detail Following design patterns is a well-known approach to writing better programs that captures and reuses high-level abstractions that are common in many applications. This book will encourage you to develop an idiomatic F# coding skillset by fully embracing the functional-first F# paradigm. It will also help you harness this powerful instrument to write succinct, bug-free, and cross-platform code. F# 4.0 Design Patterns will start off by helping you develop a functional way of thinking. We will show you how beneficial the functional-first paradigm is and how to use it to get the optimum results. The book will help you acquire the practical knowledge of the main functional design patterns, the relationship of which with the traditional Gang of Four set is not straightforward. We will take you through pattern matching, immutable data types, and sequences in F#. We will also uncover advanced functional patterns, look at polymorphic functions, typical data crunching techniques, adjusting code through augmentation, and generalization. Lastly, we will take a look at the advanced techniques to equip you with everything you need to write flawless code. Style and approach This book will teach you how to write F# code in an idiomatic functional-first manner, thereby improving the productivity of F# programmers. This book is ideal for an F# programmer who wants using F# in functional-first way.
Processing 2: Creative Coding Hotshot
Processing 2: Creative Coding Hotshot
Nikolaus Gradwohl
¥80.65
Using a project-based approach, you will be able to learn the coolest aspects of working with Processing. Each project contains step-by-step explanations, diagrams, screenshots, and downloadable material to make learning Processing even easier.This book targets Processing developers ,visual artists, creative professionals, and students who want to move to the next level of learning Processing for gaining inspiration, work, or just for fun. The book assumes a basic understanding of programming. However, this book is also recommended to non-artistic readers, looking to expand their graphics and develop their creativity.
OpenNI Cookbook
OpenNI Cookbook
Soroush Falahati
¥80.65
This is a Cookbook with plenty of practical recipes enriched with explained code and relevant screenshots to ease your learning curve. If you are a beginner or a professional in NIUI and want to write serious applications or games, then this book is for you. Even OpenNI 1 and OpenNI 1.x programmers who want to move to new versions of OpenNI can use this book as a starting point. This book uses C++ as the primary language but there are some examples in C# and Java too, so you need to have about a basic working knowledge of C or C++ for most cases.
Windows Azure programming patterns for Start-ups
Windows Azure programming patterns for Start-ups
Riccardo Becker
¥80.65
This book follows a step-by-step approach with clear transparent instructions, screenshots and code samples. This book is intended for Microsoft .NET developers who want to leverage the power of cloud and build a brand new service from scratch; it assumes a basic understanding of the .NET framework and C#.
Java Hibernate Cookbook
Java Hibernate Cookbook
Yogesh Prajapati
¥80.65
Over 50 recipes to help you build dynamic and powerful real-time Java Hibernate applications About This Book Learn to associate JDBC and Hibernate with object persistence Manage association mappings, implement basic annotations and learn caching Get to grips with Hibernate fundamentals from installation to developing a business application with this step-by-step guide Who This Book Is For This is book for Java developers who now want to learn Hibernate. Good knowledge and understanding of Java is preferred to allow efficient programming of the core elements and applications; it would be helpful if readers are familiar with the basics of SQL. What You Will Learn Set up and install Hibernate on your system and explore different ways in which Hibernate can be configured Learn the basic concepts and fundamentals of Java Hibernate Define mappings without a use of XML file using Annotations Persist collection elements such as list, map, set and array Explore the various mapping options and learn to work with Hibernate associations Understand advanced Hibernate concepts such as caching and inheritance Develop an engaging and robust real-world hibernate application based on a common business scenario Integrate Hibernate with other frameworks to develop robust enterprise applications In Detail Hibernate is a database independent technology, so the same code will work for all databases. It helps a Java developer write a query by mapping Java bean to database tables and help create tuned queries that boost performance. Even with limited SQL knowledge one can easily perform database operations. This makes the development faster and more accurate than JDBC. Hibernate supports useful features like connection pooling, caching, and inheritance etc. This book will provide a useful hands-on guide to Hibernate to accomplish the development of a real-time Hibernate application. We will start with the basics of Hibernate, which include setting up Hibernate – the pre-requisites and multiple ways of configuring Hibernate using Java. We will then dive deep into the fundamentals of Hibernate such as SessionFactory, session, criteria, working with objects and criteria. This will help a developer have a better understanding of how Hibernate works and what needs to be done to run a Hibernate application. Moving on, we will learn how to work with annotations, associations and collections. In the final chapters, we will see explore querying, advanced Hibernate concepts and integration with other frameworks. Style and approach This book is a practical guide filled with carefully organized step-by-step instructions. All recipes are arranged in an easy-to understand and clear manner allowing you to apply the solutions to other situations.
iOS Game Development By Example
iOS Game Development By Example
Samanyu Chopra
¥80.65
This book is targeted at novice, intermediate, and proficient game developers coming from a different development platform and wanting to migrate to game development with the Sprite Kit engine. The reader does not need any knowledge of Sprite Kit and building games on the iOS platform.
ZBrush 4 Sculpting for Games
ZBrush 4 Sculpting for Games
Manuel Scherer
¥80.65
This guidebook is built around four complex example projects with clear step-by-step instructions followed by useful explanation, advice, and handy reference material. It is richly illustrated with a friendly, informal writing style. If you want to get started fast using ZBrush for games then this is the book for you. This book is for all digital artists or game developers who want to create their own 3D sculptures in ZBrush. No experience with ZBrush is required – it's suitable for complete beginners and intermediate users.
Moodle Security
Moodle Security
Darko Mileti?
¥80.65
Moodle Security is packed with practical examples, which guide you through optimizing the protection of your Moodle site. Each chapter covers a different security threat and how to secure your site against it. You will also find recommendations for what is best for your particular system and usage. If you are in charge of Moodle – whether you are an administrator or lead teacher – then securing it is one of the most important things that you can do. You need to know the basics of working with Moodle, but no previous experience of system administration is required.
Gnucash 2.4 Small Business Accounting: Beginner's Guide
Gnucash 2.4 Small Business Accounting: Beginner's Guide
Ashok Ramachandran
¥80.65
This book is a comprehensive beginner's guide that teaches you to use GnuCash from scratch with jargon-free step-by-step tutorials packed with tips. There are multiple choice questions to make learning more interesting and additional challenges thrown at the more adventurous user for a deep grasp of the topic. This book is written for you – the self-employed, the owner, partner or leader of micro-enterprises, home businesses, Small Office/Home Office (SOHO), and other small businesses – to help you maintain your books of accounts using GnuCash. This book is also for you – office-bearers of non-profits and students who want to learn accounting hands-on. If you are using a spreadsheet to maintain your business books and are wasting time, or you are handing over a shoe box of receipts to your high-priced accountant or are using another accounting application that is overkill for small business, get this book and download GnuCash.
Mastering OAuth 2.0
Mastering OAuth 2.0
Charles Bihis
¥80.65
Create powerful applications to interact with popular service providers such as Facebook, Google, Twitter, and more by leveraging the OAuth 2.0 Authorization Framework About This Book Learn how to use the OAuth 2.0 protocol to interact with the world's most popular service providers, such as Facebook, Google, Instagram, Slack, Box, and more Master the finer details of this complex protocol to maximize the potential of your application while maintaining the utmost of security Step through the construction of a real-world working application that logs you in with your Facebook account to create a compelling infographic about the most important person in the world—you! Who This Book Is Fo If you are an application developer, software architect, security engineer, or even a casual programmer looking to leverage the power of OAuth, Mastering OAuth 2.0 is for you. Covering basic topics such as registering your application and choosing an appropriate workflow, to advanced topics such as security considerations and extensions to the specification, this book has something for everyone. A basic knowledge of programming and OAuth is recommended. What You Will Learn Discover the power and prevalence of OAuth 2.0 and use it to improve your application's capabilities Step through the process of creating a real-world application that interacts with Facebook using OAuth 2.0 Examine the various workflows described by the specification, looking at what they are and when to use them Learn about the many security considerations involved with creating an application that interacts with other service providers Develop your debugging skills with dedicated pages for tooling and troubleshooting Build your own rich, powerful applications by leveraging world-class technologies from companies around the world In Detail OAuth 2.0 is a powerful authentication and authorization framework that has been adopted as a standard in the technical community. Proper use of this protocol will enable your application to interact with the world's most popular service providers, allowing you to leverage their world-class technologies in your own application. Want to log your user in to your application with their Facebook accountWant to display an interactive Google Map in your applicationHow about posting an update to your user's LinkedIn feedThis is all achievable through the power of OAuth. With a focus on practicality and security, this book takes a detailed and hands-on approach to explaining the protocol, highlighting important pieces of information along the way. At the beginning, you will learn what OAuth is, how it works at a high level, and the steps involved in creating an application. After obtaining an overview of OAuth, you will move on to the second part of the book where you will learn the need for and importance of registering your application and types of supported workflows. You will discover more about the access token, how you can use it with your application, and how to refresh it after expiration. By the end of the book, you will know how to make your application architecture robust. You will explore the security considerations and effective methods to debug your applications using appropriate tools. You will also have a look at special considerations to integrate with OAuth service providers via native mobile applications. In addition, you will also come across support resources for OAuth and credentials grant. Style and approach With a focus on practicality and security, Mastering OAuth 2.0 takes a top-down approach at exploring the protocol. Discussed first at a high level, examining the importance and overall structure of the protocol, the book then dives into each subject, adding more depth as we proceed. This all culminates in an example application that will be built, step by step, using the valuable and practical knowledge you have gained.
Puppet 4 Essentials - Second Edition
Puppet 4 Essentials - Second Edition
Felix Frank
¥80.65
Acquire skills to manage your IT infrastructure effectively with Puppet About This BookBreeze through Puppet 4’s key features and performance improvements to bring real advantage to your IT infrastructureDiscover Puppet best practices to help you avoid common mistakes and pitfallsBlitz through easy-to-follow examples to get to grips with Puppet and succeed with everyday IT automationWho This Book Is ForIf you're an experienced IT professional and a new Puppet user, this book will provide you with all you need to know to go from installation to advanced automation in no time at all. Get a rapid introduction to the essential topics and then tackle Puppet for advanced automation.What You Will LearnWrite and employ individual Puppet manifestsUnderstand how Puppet implements system abstractionDeploy the Puppet master and agentsLeverage and extend Facter to summarize your systems Create modular and reusable Puppet code Extend your code base with publicly available Puppet modules Use the modern features of Puppet 4 Separate logic from data using Hiera In Detail Puppet is a configuration management tool that allows you to automate all your IT configurations, giving you control over what you do to each Puppet Agent in a network, and when and how you do it. In this age of digital delivery and ubiquitous Internet presence, it's becoming increasingly important to implement scalable and portable solutions, not only in terms of software, but also the systems that run it. The free Ruby-based tool Puppet has established itself as the most successful solution to manage any IT infrastructure. Ranging from local development environments through complex data center setups to scalable cloud implementations, Puppet allows you to handle them all with a unified approach. Puppet 4 Essentials, Second Edition gets you started rapidly and intuitively as you’ll put Puppet’s tools to work right away. It will also highlight the changes associated with performance improvements as well as the new language features in Puppet 4. We’ll start with a quick introduction to Puppet to get you managing your IT systems quickly. You will then learn about the Puppet Agent that comes with an all-in-one (AIO) package and can run on multiple systems. Next, we’ll show you the Puppet Server for high-performance communication and passenger packages. As you progress through the book, the innovative structure and approach of Puppet will be explained with powerful use cases. The difficulties that are inherent to a complex and powerful tool will no longer be a problem for you as you discover Puppet's fascinating intricacies. By the end of the book, you will not only know how to use Puppet, but also its companion tools Facter and Hiera, and will be able to leverage the flexibility and expressive power implemented by their tool chain. Style and approach This quick learning guide for Puppet follows a practical approach, starting with some basic commands that you can use from the shell right away. It comprises a series of examples that will get you familiar with the most important aspects of Puppet in a flash.
Magento 2 Developer's Guide
Magento 2 Developer's Guide
Branko Ajzele
¥80.65
Harness the power of Magento 2 – The most recent version of the world’s favourite e-Commerce platform for your online store About This Book Set up, configure, and power up your Magento environment from development to production Master the use of Web API to communicate with the Magento system and create custom services Create custom modules from scratch to extend the core functionality of the Magento system Who This Book Is For This book is intended primarily for intermediate to professional-level PHP developers who are interested in Magento development. For backend developers, several topics are covered that will enable you to modify and extend your Magento 2 store. Frontend developers will also find some coverage on how to customize the look of the site in the frontend. What You Will Learn Set up the development and production environment of Magento 2 Understand the new major concepts and conventions used in Magento 2 Build a miniature yet fully-functional module from scratch to manage your e-commerce platform efficiently Write models and collections to manage and search your entity data Dive into backend development such as creating events, observers, cron jobs, logging, profiling, and messaging features Get to the core of frontend development such as blocks, templates, layouts, and the themes of Magento 2 Use token, session, and Oauth token-based authentication via various flavors of API calls, as well as creating your own APIs Get to grips with testing Magento modules and custom themes, which forms an integral part of development In Detail Magento is one of the most exciting, flexible, and customizable e-commerce systems. It offers you an extensive suite of powerful tools for creating and managing an online store. After years of development, Magento 2 introduces itself with a strong emphasis on modularity, Web API's, automated testing and overall new technology stack platform. The long-awaited Magento 2 release introduces a whole new e-commerce platform to develop online stores. The all new Magento 2 architecture, Web APIs, and a host of other features are equally challenging to master as much as they are exciting to use. This book will ease the learning curve by offering step-by-step guidance on how to extend the core functionality of your Magento 2 store. This book is your one-stop guide to build and customize a quality e-commerce website from the latest version of one of the largest, fastest growing, and most popular e-commerce platforms—Magento 2. We start off with an introduction to the fundamental concepts of Magento to give you a foundation to work from. We then move on to configure the development and basic production environment for Magento. After this, you’ll get to grips with the major concepts and conventions that are new to the Magento 2 platform. We then delve deeper to get to the core of automated deployments, persisting data, writing data fixture *s and applying various backend and frontend modifications. As we near the end of the book, you will learn to make API calls and write automated tests. Finally, you will be guided through building a full-blown helpdesk module from scratch. By the end of this book, you will have learned a wide range of techniques to extend and customize your Magento 2 store to fit the requirements of your business. Style and approach This book is a mix of theoretical and step-by-step approaches, explained in a conversational and easy-to-follow style. Topics are explained sequentially, giving detailed explanations of the basic and advanced features to get you working on Magento 2.
Mastering iOS Game Development
Mastering iOS Game Development
Miguel DeQuadros
¥80.65
Master the advanced concepts of game development for iOS to build impressive games About This Book Create a complete game with advanced techniques through the course of the book using in-depth, hands-on instructions Learn how to multi-task and improve performance optimization in your game playing experience The author, Miguel, has 11 years of iOS game development using xcode and has released over 10 games to the Apple AppStoreMaster player movement using touch controls as well as discuss motion controls Who This Book Is For This book is for those who have created an iOS game already and want to hone their skills. A reasonable level of knowledge and an understanding of the core elements and applications would be helpful. What You Will Learn Blast off and start developing fun games Optimize the assets for the best performance in the game app Master player movement using touch controls as well as discuss motion controls Perform bug Squashing by testing and debugging Design interesting various characters and enemies for your game Test your game on both, the simulator on the computer and on real devices Tweak and fine tune the code and graphics before the release of your app Uncover some awesome new gameplay by adding in multiplayer elements, to get more people playing together In Detail iOS is an operating system for Apple manufactured phones and tablets. Mobile gaming is one of the fastest-growing industries, and compatibility with iOS is now becoming the norm for game developers. SpriteKit is part of the native SDK from Apple, and enables developers to make simple entry into game development without unnecessary overhead and a long learning process. SpriteKit also provides other functionality that is useful for games, including basic sound playback support and physics simulation. In addition, Xcode provides built-in support for SpriteKit so that you can create complex special effects and texture atlases directly in Xcode. This combination of framework and tools makes SpriteKit a good choice for games and other apps that require similar kinds of animation. Become a master in iOS game development through this fast and fun guide! In the beginning, we’ll tell you everything you need to plan and design your game. You’ll then start developing your game through step-by-step instructions using the various built-in technologies of Xcode. From there on, we discuss how to deploy your game to the iOS App Store, as well as monetizing it to make more revenue. You will also learn advanced techniques to improve your game playing experience, including better multi-tasking, improved performance optimization, battery management, and more. To end the book off, we’ll show you how to update your game with different features, then port the update to the App Store. Style and approach This book provides an easy-to-understand and fun approach to game development, with step-by-step instructions and detailed explanation of each block of code. The topics covered range from easy to advanced, so buckle up for a fast-paced ride!