万本电子书0元读

万本电子书0元读

Building Telephony Systems with OpenSIPS - Second Edition
Building Telephony Systems with OpenSIPS - Second Edition
Flavio E. Goncalves
¥80.65
Build high-speed and highly scalable telephony systems using OpenSIPSAbout This BookInstall and configure OpenSIPS to authenticate, route, bill, and monitor VoIP callsGain a competitive edge using the most scalable VoIP technologyDiscover the latest features of OpenSIPS with practical examples and case studiesWho This Book Is ForIf you want to understand how to build a SIP provider from scratch using OpenSIPS, then this book is ideal for you. It is beneficial for VoIP providers, large enterprises, and universities. This book will also help readers who were using OpenSER but are now confused with the new OpenSIPS.Telephony and Linux experience will be helpful to get the most out of this book but is not essential. Prior knowledge of OpenSIPS is not assumed.What You Will LearnLearn to prepare and configure a Linux system for OpenSIPSFamiliarise yourself with the installation and configuration of OpenSIPSUnderstand how to set a domain and create users/extensionsConfigure SIP endpoints and make calls between themMake calls to and from the PSTN and create access control lists to authorize callsInstall a graphical user interface to simplify the task of provisioning user and system informationImplement an effective billing system with OpenSIPSMonitor and troubleshoot OpenSIPS to keep it running smoothlyIn DetailOpenSIPS is a multifunctional, multipurpose signalling SIP server. SIP (Session Initiation Protocol) is nowadays the most important VoIP protocol and OpenSIPS is the open source leader in VoIP platforms based on SIP. OpenSIPS is used to set up SIP Proxy servers. The purpose of these servers is to receive, examine, and classify SIP requests. The whole telecommunication industry is changing to an IP environment, and telephony as we know it today will completely change in less than ten years. SIP is the protocol leading this disruptive revolution and it is one of the main protocols on next generation networks. While a VoIP provider is not the only kind of SIP infrastructure created using OpenSIPS, it is certainly one of the most difficult to implement.This book will give you a competitive edge by helping you to create a SIP infrastructure capable of handling tens of thousands of subscribers.Starting with an introduction to SIP and OpenSIPS, you will begin by installing and configuring OpenSIPS. You will be introduced to OpenSIPS Scripting language and OpenSIPS Routing concepts, followed by comprehensive coverage of Subscriber Management. Next, you will learn to install, configure, and customize the OpenSIPS control panel and explore dialplans and routing. You will discover how to manage the dialog module, accounting, NATTraversal, and other new SIP services. The final chapters of the book are dedicated to troubleshooting tools, SIP security, and advanced scenarios including TCP/TLS support, load balancing, asynchronous processing, and more.A fictional VoIP provider is used to explain OpenSIPS and by the end of the book, you will have a simple but complete system to run a VoIP provider.Style and approachThis book is a step-by-step guide based on the example of a VoIP provider. You will start with OpenSIPS installation and gradually, your knowledge depth will increase.
BeagleBone Home Automation Blueprints
BeagleBone Home Automation Blueprints
Rodolfo Giometti
¥80.65
Automate and control your home using the power of the BeagleBone Black with practical home automation projectsAbout This BookBuild, set up, and develop your circuits via step-by-step tutorial of practical examples, from initial board setup to device driver managementGet access to several kinds of computer peripherals to monitor and control your domestic environment using this guideThis book is spread across 10 chapters all focused on one practical home automation projectWho This Book Is ForThis book is for developers who know how to use BeagleBone and are just above the “beginner” level. If you want to learn to use embedded machine learning capabilities, you should have some experience of creating simple home automation projects.What You Will LearnBuild a CO (and other gas) sensor with a buzzer/LED alarm to signal high concentrationsLog environment data and plot it in a fancy mannerDevelop a simple web interface with a LAMP platformPrepare complex web interfaces in JavaScript and get to know how to stream video data from a webcamUse APIs to get access to a Google Docs account or a WhatsApp/Facebook account to manage a home automation systemAdd custom device drivers to manage an LED with different blinking frequenciesDiscover how to work with electronic components to build small circuitsUse an NFS, temperature sensor, relays, and other peripherals to monitor and control your surroundingsIn DetailBeagleBone is a microboard PC that runs Linux. It can connect to the Internet and can run OSes such as Android and Ubuntu. BeagleBone is used for a variety of different purposes and projects, from simple projects such as building a thermostat to more advanced ones such as home security systems.Packed with real-world examples, this book will provide you with examples of how to connect several sensors and an actuator to the BeagleBone Black. You’ll learn how to give access to them, in order to realize simple-to-complex monitoring and controlling systems that will help you take control of the house. You will also find software examples of implementing web interfaces using the classical PHP/HTML pair with JavaScript, using complex APIs to interact with a Google Docs account, WhatsApp, or Facebook. This guide is an invaluable tutorial if you are planning to use a BeagleBone Black in a home automation project.Style and approachThis step-by-step guide contains several home automation examples that can be used as base projects for tons of other home automation and control systems. Through clear, concise examples based on real-life situations, you will quickly get to grips with the core concepts needed to develop home automation applications with the BeagleBone Black using both the C language and high-level *ing languages such as PHP, Python, and JavaScript.
AWS Administration – The Definitive Guide
AWS Administration – The Definitive Guide
Yohan Wadia
¥80.65
Learn to design, build, and manage your infrastructure on the most popular of all the Cloud platforms—Amazon Web ServicesAbout This BookLearn how to leverage various Amazon Web Services (AWS) components and services to build a secure, reliable, and robust environment to host your applications onDeep dive into the core AWS service offerings with hands-on tutorials, real-world use case scenarios, and best practicesA self-paced, systematic, and step-by-step guide to learning and implementing AWS in your own environmentWho This Book Is ForThis book is for those who want to learn and leverage AWS. Although no prior experience with AWS is required, it is recommended that you have some hands-on experienceofLinux, Web Services, and basic networkingWhat You Will LearnA brief introduction to Cloud Computing and AWS accompanied by steps to sign up for your first AWS accountCreate and manage users, groups, and permissions using AWSS Identity and Access Management servicesGet started with deploying and accessing EC2 instances, working with EBS Volumes and SnapshotsCustomize and create your very own Amazon Machine ImageDesign and deploy your instances on a highly secured, network isolated environment using Amazon VPCEffectively monitor your AWS environment using specialized alarms, custom monitoring metrics, and much moreExplore the various benefits of Database-as-a-Service offerings and leverage them using Amazon RDS and Amazon DynamoDBTake an in-depth look at what’s new with AWS, including EC2 Container Service and Elastic File SystemIn DetailAWS is at the forefront of Cloud Computing today. Many businesses are moving away from traditional datacenters and toward AWS because of its reliability, vast service offerings, lower costs, and high rate of innovation. Because of its versatility and flexible design, AWS can be used to accomplish a variety of simple and complicated tasks such as hosting multitier websites, running large scale parallel processing, content delivery, petabyte storage and archival, and lots more.Whether you are a seasoned sysadmin or a rookie, this book will provide you with all the necessary skills to design, deploy, and manage your applications on the AWS cloud platform. The book guides you through the core AWS services such as IAM, EC2, VPC, RDS, and S3 using a simple real world application hosting example that you can relate to. Each chapter is designed to provide you with the most information possible about a particular AWS service coupled with easy to follow hands-on steps, best practices, tips, and recommendations.By the end of the book, you will be able to create a highly secure, fault tolerant, and scalable environment for your applications to run on.Style and approach This in-depth and insightful guide is filled with easy-to-follow examples, real-world use cases, best practices, and recommendations that will help you design and leverage AWS.
Getting Started with ResearchKit
Getting Started with ResearchKit
Edward Cessna
¥80.65
Enter the era of medical research using mobile devices with the help of this guide on ResearchKit!About This BookCreate a simple clinical research app using most aspects of ResearchKitBuild a simple survey with various data types with the results printed on the screen.A step-by-step guide introducing Apple's ResearchKit and techniques to incorporate it into various apps.Who This Book Is ForThis book is aimed at medical researchers with basic iOS coding knowledge and iOS developers looking to create clinical research apps.What You Will LearnLearn to create customized consent formGet introduced to two backend services: a simple backend server using Sinatra and Sage BridgeBuild a custom task (a conditional survey example) and a navigable taskGet an Overview of ResearchKit's open source repository and App CoreInteraction with the hardware of the device including the gyro and the motion sensorsLearn the basics of this revolutionary technologyGet introduced to the barebones app and learn to write your first codeIn DetailResearchKit is an open source software development framework from Apple that lets you easily create mobile applications for clinical research studies. ResearchKit provides you the ability to orchestrate the administration of tasks and recording of the results. ResearchKit provides tasks in order to perform informed consent, active tasks, and surveys.Starting with the basics of the ResearchKit framework, this books walks you through the steps of creating iOS applications that could serve as the basis of a clinical research mobile app.This book will introduce readers to ResearchKit and how to turn your iPhone into into a clinical research tool. The book will start off by installing and building the research framework in line with the researcher's needs; during this, the reader will learn to embed ResearchKit in the application and create a small task.After this, the book will go a little deeper into creating modules for surveys, consents, and so on. The book will also cover the various aspects of privacy and security with regard to participant data, and how to build dashboards for visualizing medical data and results in line with the researcher's requirements: data backends, JSON serialization and deserialization, and so on.Readers will be able to fully utilize ResearchKit for medical research, will be able to get more and more patients to participate in their surveys, and will gain insights from the surveys using the dashboards created.Style and approachA hands-on guide with ample screenshots for you to follow and learn about ResearchKit. Each topic is explained sequentially and placed in context so that you can get a better understanding of every step in the process of creating clinical research apps.
Unreal Engine 4 Game Development Essentials
Unreal Engine 4 Game Development Essentials
Satheesh PV
¥80.65
Master the basics of Unreal Engine 4 to build stunning video gamesAbout This BookGet to grips with the user interface of Unreal Engine 4 and find out more about its various robust featuresCreate dream video games with the help of the different tools Unreal Engine 4 offersCreate video-games and fully utilize the power of Unreal Engine 4 to bring games to life through this step-by-step guideWho This Book Is ForIf you have a basic understanding of working on a 3D environment and you are interested in video game development, then this book is for you. A solid knowledge of C++ will come in handy.What You Will LearnDownload both the binary and source version of Unreal Engine 4 and get familiar with the UIGet to know more about the Material Editor and how it worksAdd a post process to the scene and alter it to get a unique look for your sceneAcquaint yourself with the unique and exclusive feature of Unreal Engine 4—BlueprintsFind out more about Static and Dynamic lighting and the difference between various lightsUse Matinee to create cut scenesCreate a health bar for the player with the use of Unreal Motion Graphics (UMG)Get familiar with Cascade Particle EditorIn DetailUnreal Engine 4 is a complete suite of game development tools that gives you power to develop your game and seamlessly deploy it to iOS and Android devices. It can be used for the development of simple 2D games or even stunning high-end visuals. Unreal Engine features a high degree of portability and is a tool used by many game developers today.This book will introduce you to the very popular Unreal 4 engine with hands-on instructions to build stunning video games. You will begin by creating a new project or prototype by learning the essentials of Unreal engine, then you’ll get an understanding of how the World Browser can help to improve performance of our game. Next, we’ll create a level of detailed models and materials to further improve performance. After that, you’ll see how to import textures, create different materials, and see what materials can do in terms of post-processing. Finally, you will get acquainted with the Paper2D tool and the blueprints system to further increase our project's performance with Engine’s scalability tools.Style and approachThis step-by-step guide will help you gain practical knowledge about Unreal Engine through detailed de*ions of all the tools offered by Unreal Engine.
Designing Machine Learning Systems with Python
Designing Machine Learning Systems with Python
David Julian
¥80.65
Design efficient machine learning systems that give you more accurate results About This Book Gain an understanding of the machine learning design process Optimize machine learning systems for improved accuracy Understand common programming tools and techniques for machine learning Develop techniques and strategies for dealing with large amounts of data from a variety of sources Build models to solve unique tasks Who This Book Is For This book is for data scientists, scientists, or just the curious. To get the most out of this book, you will need to know some linear algebra and some Python, and have a basic knowledge of machine learning concepts. What You Will Learn Gain an understanding of the machine learning design process Optimize the error function of your machine learning system Understand the common programming patterns used in machine learning Discover optimizing techniques that will help you get the most from your data Find out how to design models uniquely suited to your task In Detail Machine learning is one of the fastest growing trends in modern computing. It has applications in a wide range of fields, including economics, the natural sciences, web development, and business modeling. In order to harness the power of these systems, it is essential that the practitioner develops a solid understanding of the underlying design principles. There are many reasons why machine learning models may not give accurate results. By looking at these systems from a design perspective, we gain a deeper understanding of the underlying algorithms and the optimisational methods that are available. This book will give you a solid foundation in the machine learning design process, and enable you to build customised machine learning models to solve unique problems. You may already know about, or have worked with, some of the off-the-shelf machine learning models for solving common problems such as spam detection or movie classification, but to begin solving more complex problems, it is important to adapt these models to your own specific needs. This book will give you this understanding and more. Style and approach This easy-to-follow, step-by-step guide covers the most important machine learning models and techniques from a design perspective.
ReactJS by Example - Building Modern Web Applications with React
ReactJS by Example - Building Modern Web Applications with React
Vipul A M
¥80.65
Get up and running with ReactJS by developing five cutting-edge and responsive projects About This Book Create pragmatic real-world applications while learning React and its modern developer tools Build sustainable user interfaces by transforming data into components of UI Learn how to generate reusable ReactJS components effectively Who This Book Is For If you are a web developer and wish to learn ReactJS from scratch, then this book is tailor-made for you. Good understanding of Java*, HTML, and CSS is expected. What You Will Learn Create, reuse, and compose React components using JSX Share data between various React components and techniques for data flow within a React app Handle user interactions with the help of event handlers and dynamic components Set up and use various next generation ES2015/ES6 features with React Understand the performance and immutability features of React using React add-ons Learn the techniques of Animation in React Use data stores to store model-related data and information Create a flux-based React application by using Reflux library In Detail ReactJS is an open-source JavaScript library that brings the power of reactive programming to web applications and sites. It aims to address the challenges encountered in developing single-page applications, and is intended to help developers build large, easily scalable and changing web apps. Starting with a project on Open Library API, you will be introduced to React and JSX before moving on to learning about the life cycle of a React component. In the second project, building a multi-step wizard form, you will learn about composite dynamic components and perform DOM actions. You will also learn about building a fast search engine by exploring server-side rendering in the third project on a search engine application. Next, you will build a simple frontpage for an e-commerce app in the fourth project by using data models and React add-ons. In the final project you will develop a complete social media tracker by using the flux way of defining React apps and know about the best practices and use cases with the help of ES6 and redux. By the end of this book, you will not only have a good understanding of ReactJS but will also have built your very own responsive frontend applications from scratch. Style and approach An easy-to-follow program to learn ReactJS with the help of real world projects. Each topic is explained within the context of a project and provides plenty of tips and tricks for using ReactJS.
Apple Watch App Development
Apple Watch App Development
Steven F. Daniel
¥80.65
Build real-world applications for the Apple Watch platform using the WatchKit framework and Swift 2.0 About This Book Find out how to download and install the Xcode development tools before learning about Xcode playgrounds and the Swift programming language Discover everything you need to know about the WatchKit platform architecture, its classes, as well its limitations This book introduces you to the very latest mobile platform with hands-on instructions so you can build your very own Apple Watch apps Who This Book Is For This book is for developers who are interested in creating amazing apps for the Apple Watch platform. Readers are expected to have no prior experience of programming. What You Will Learn Navigate within the WatchKit interface using the page-based, modal, and hierarchical navigation techniques Work with context menus to allow your users to interact with the Apple Watch and respond to their actions to perform a task Use the MapKit framework to display a map within the WatchKit interface to track the user's current location Build effective user interfaces for the WatchKit platform and integrate iCloud capabilities to synchronize data between the iOS app and the WatchKit UI Design your apps for the Apple Watch platform by adhering to the set of User Interface design guidelines set out by Apple Reinforce image caching to display animations within the Apple Watch user interface Explore WatchKit tables, which allow your users to purchase groceries and pay for them using Apple Pay Analyze the new layout system to ensure that your Apple Watch apps work with various screen sizes In Detail Wearable are the next wave of mobile technology and with the release of Apple’s WatchKit SDK, a whole new world of exciting development possibilities has opened up. Apple Watch App Development introduces you to the architecture and possibilities of the Apple Watch platform, as well as an in-depth look at how to work with Xcode playgrounds. Benefit from a rapid introduction to the Swift programming language so you can quickly begin developing apps with the WatchKit framework and the Xcode Development IDE. Get to grips with advanced topics such as notifications, glances, iCloud, Apple pay, closures, tuples, protocols, delegates, concurrency, and using Swift Playgrounds, with each concept is backed up with example code that demonstrates how to properly execute it. Finally, discover how to package and deploy your Watch application to the Apple AppStore. By the end of this book, you will have a good understanding of how to develop apps for the Apple Watch platform, and synchronize data using iCloud between the wearable and the iOS device. Style and approach This book takes a step-by-step approach to developing applications for the Apple Watch using the Swift programming language and the WatchKit UI. Each topic is explained in a conversational and easy-to-follow style.
Troubleshooting NetScaler
Troubleshooting NetScaler
Raghu Varma Tirumalaraju
¥80.65
Gain essential knowledge and keep your NetScaler environment in top form About This Book Learn how the main features - Load Balancing, Content Switching, GSLB, SSL offloading, AAA, AppFirewall, and Gateway work under the hood using vividly explained flows and traces Explore the NetScaler layout and the various logs, tools and methods available to help you when it’s time to debug An easy-to-follow guide, which will walk you through troubleshooting common issues in your NetScaler environment Who This Book Is For This book is aimed at NetScaler administrators who have a basic understanding of the product but are looking for deeper exposure and guidance in identifying and fixing issues to keep their application environment performing optimally. What You Will Learn Troubleshoot traffic management features such as load balancing, SSL, GSLB and content switching Identify issues with caching and compression Deal with authentication issues when using LDAP, RADIUS, certificates, Kerberos and SAML Diagnose NetScaler high availability and networking issues Explore how application firewall protections work and how to avoid false positives Learn about NetScaler Gateway integration issues with XenApp, XenDesktop, and XenMobile Deal with NetScaler system-level issues Discover the NetScaler troubleshooting tools In Detail NetScaler is a high performance Application Delivery Controller (ADC). Making the most of it requires knowledge that straddles the application and networking worlds. As an ADC owner you will also likely be the first person to be solicited when your business applications fail. You will need to be quick in identifying if the problem is with the application, the server, the network, or NetScaler itself. This book provides you with the vital troubleshooting knowledge needed to act fast when issues happen. It gives you a thorough understanding of the NetScaler layout, how it integrates with the network, and what issues to expect when working with the traffic management, authentication, NetScaler Gateway and application firewall features. We will also look at what information to seek out in the logs, how to use tracing, and explore utilities that exist on NetScaler to help you find the root cause of your issues. Style and approach This helpful guide to troubleshooting NetScaler is delivered in a comprehensive and easy-to-follow manner. The topics in the book adopt a step-by-step approach.
OpenCV 3 Blueprints
OpenCV 3 Blueprints
Joseph Howse
¥80.65
Expand your knowledge of computer vision by building amazing projects with OpenCV 3About This BookBuild computer vision projects to capture high-quality image data, detect and track objects, process the actions of humans or animals, and much moreDiscover practical and interesting innovations in computer vision while building atop a mature open-source library, OpenCV 3Familiarize yourself with multiple approaches and theories wherever critical decisions need to be madeWho This Book Is ForThis book is ideal for you if you aspire to build computer vision systems that are smarter, faster, more complex, and more practical than the competition. This is an advanced book intended for those who already have some experience in setting up an OpenCV development environment and building applications with OpenCV. You should be comfortable with computer vision concepts, object-oriented programming, graphics programming, IDEs, and the command line.What You Will LearnSelect and configure camera systems to see invisible light, fast motion, and distant objectsBuild a “camera trap”, as used by nature photographers, and process photos to create beautiful effectsDevelop a facial expression recognition system with various feature extraction techniques and machine learning methodsBuild a panorama Android application using the OpenCV stitching module in C++ with NDK supportOptimize your object detection model, make it rotation invariant, and apply scene-specific constraints to make it faster and more robustCreate a person identification and registration system based on biometric properties of that person, such as their fingerprint, iris, and faceFuse data from videos and gyroscopes to stabilize videos shot from your mobile phone and create hyperlapse style videosIn DetailComputer vision is becoming accessible to a large audience of software developers who can leverage mature libraries such as OpenCV. However, as they move beyond their first experiments in computer vision, developers may struggle to ensure that their solutions are sufficiently well optimized, well trained, robust, and adaptive in real-world conditions. With sufficient knowledge of OpenCV, these developers will have enough confidence to go about creating projects in the field of computer vision.This book will help you tackle increasingly challenging computer vision problems that you may face in your careers. It makes use of OpenCV 3 to work around some interesting projects. Inside these pages, you will find practical and innovative approaches that are battle-tested in the authors’ industry experience and research. Each chapter covers the theory and practice of multiple complementary approaches so that you will be able to choose wisely in your future projects. You will also gain insights into the architecture and algorithms that underpin OpenCV’s functionality.We begin by taking a critical look at inputs in order to decide which kinds of light, cameras, lenses, and image formats are best suited to a given purpose. We proceed to consider the finer aspects of computational photography as we build an automated camera to assist nature photographers. You will gain a deep understanding of some of the most widely applicable and reliable techniques in object detection, feature selection, tracking, and even biometric recognition. We will also build Android projects in which we explore the complexities of camera motion: first in panoramic image stitching and then in video stabilization.By the end of the book, you will have a much richer understanding of imaging, motion, machine learning, and the architecture of computer vision libraries and applications!Style and approachThis book covers a combination of theory and practice. We examine blueprints for specific projects and discuss the principles behind these blueprints, in detail.
Mastering SciPy
Mastering SciPy
Francisco J. Blanco-Silva
¥80.65
Implement state-of-the-art techniques to visualize solutions to challenging problems in scientific computing, with the use of the SciPy stackAbout This BookMaster the theory and algorithms behind numerical recipes and how they can be applied to real-world problemsLearn to combine the most appropriate built-in functions from the SciPy stack by understanding the connection between the sources of your problem, volume of data, or computer architectureA comprehensive coverage of all the mathematical techniques needed to solve the presented topics, with a discussion of the relevant algorithms built in the SciPy stackWho This Book Is ForIf you are a mathematician, engineer, or computer scientist with a proficiency in Python and familiarity with IPython, this is the book for you. Some basic knowledge of numerical methods in scientific computing would be helpful.What You Will LearnMaster relevant algorithms used in symbolic or numerical mathematics to address approximation, interpolation, differentiation, integration, root-finding, and optimization of scalar or multi-variate functionsDevelop different algorithms and strategies to efficiently store and manipulate large matrices of data, in particular to solve systems of linear equations, or compute their eigenvalues/eigenvectorsUnderstand how to model physical problems with systems of differential equations and distinguish the factors that dictate the strategies to solve themPerform statistical analysis, hypothesis test design and resolution, or data mining at a higher level, and apply them to real-life problems in the field of data analysisGain insights on the power of distances, Delaunay triangulations and Voronoi diagrams for Computational Geometry, and apply them to various engineering problemsFamiliarize yourself with different techniques in signal/image processing, including filtering audio, images, or video to extract information, features, or remove componentsIn DetailThe SciPy stack is a collection of open source libraries of the powerful *ing language Python, together with its interactive shells. This environment offers a cutting-edge platform for numerical computation, programming, visualization and publishing, and is used by some of the world’s leading mathematicians, scientists, and engineers. It works on any operating system that supports Python and is very easy to install, and completely free of charge! It can effectively transform into a data-processing and system-prototyping environment, directly rivalling MATLAB and Octave.This book goes beyond a mere de*ion of the different built-in functions coded in the libraries from the SciPy stack. It presents you with a solid mathematical and computational background to help you identify the right tools for each problem in scientific computing and visualization. You will gain an insight into the best practices with numerical methods depending on the amount or type of data, properties of the mathematical tools employed, or computer architecture, among other factors.The book kicks off with a concise exploration of the basics of numerical linear algebra and graph theory for the treatment of problems that handle large data sets or matrices. In the subsequent chapters, you will delve into the depths of algorithms in symbolic algebra and numerical analysis to address modeling/simulation of various real-world problems with functions (through interpolation, approximation, or creation of systems of differential equations), and extract their representing features (zeros, extrema, integration or differentiation).Lastly, you will move on to advanced concepts of data analysis, image/signal processing, and computational geometry.Style and approachPacked with real-world examples, this book explores the mathematical techniques needed to solve the presented topics, and focuses on the algorithms built in the SciPy stack.
Java 9 Programming By Example
Java 9 Programming By Example
Peter Verhas
¥80.65
This book gets you started with essential software development easily and quickly, guiding you through Java's different facets. By adopting this approach, you can bridge the gap between learning and doing immediately. You will learn the new features of Java 9 quickly and experience a simple and powerful approach to software development. You will be able to use the Java runtime tools, understand the Java environment, and create Java programs. We then cover more simple examples to build your foundation before diving to some complex data structure problems that will solidify your Java 9 skills. With a special focus on modularity and HTTP 2.0, this book will guide you to get employed as a top notch Java developer. By the end of the book, you will have a firm foundation to continue your journey towards becoming a professional Java developer. What you will learn ?Compile, package and run a trivial program using a build management tool ?Get to know the principles of test-driven development and dependency management ?Separate the wiring of multiple modules from the application logic into an application using dependency injection ?Benchmark Java execution using Java 9 microbenchmarking ?See the workings of the Spring framework
Mastering OpenCV 3 - Second Edition
Mastering OpenCV 3 - Second Edition
Daniel Lélis Baggio
¥80.65
Practical Computer Vision Projects About This Book ?Updated for OpenCV 3, this book covers new features that will help you unlock the full potential of OpenCV 3 ?Written by a team of 7 experts, each chapter explores a new aspect of OpenCV to help you make amazing computer-vision aware applications ?Project-based approach with each chapter being a complete tutorial, showing you how to apply OpenCV to solve complete problems Who This Book Is For This book is for those who have a basic knowledge of OpenCV and are competent C++ programmers. You need to have an understanding of some of the more theoretical/mathematical concepts, as we move quite quickly throughout the book. What You Will Learn ?Execute basic image processing operations and cartoonify an image ?Build an OpenCV project natively with Raspberry Pi and cross-compile it for Raspberry Pi.text ?Extend the natural feature tracking algorithm to support the tracking of multiple image targets on a video ?Use OpenCV 3's new 3D visualization framework to illustrate the 3D scene geometry ?Create an application for Automatic Number Plate Recognition (ANPR) using a support vector machine and Artificial Neural Networks ?Train and predict pattern-recognition algorithms to decide whether an image is a number plate ?Use POSIT for the six degrees of freedom head pose ?Train a face recognition database using deep learning and recognize faces from that database In Detail As we become more capable of handling data in every kind, we are becoming more reliant on visual input and what
Learning Ionic - Second Edition
Learning Ionic - Second Edition
Arvind Ravulavaru
¥80.65
"Create real-time hybrid applications with the leader of HTML5 frameworks: Ionic Framework About This Book ?Step into the world of amazingly interactive and real-time app development using Ionic 2 ?Leverage the powerful Angular 2 along with Ionic to develop cutting edge apps ?Detailed code examples and explanations will help you get up and running with Ionic quickly and easily Who This Book Is For This book is for JavaScript developers with basic skills. No previous knowledge of Ionic is required for this book. What You Will Learn ?Understanding the world of the mobile hybrid architecture ?Scaffolding and working with Ionic templates ?Transforming a single page app to a multi-page app using Navigation Controller ?Integrating Ionic components, decorators, and services and rapidly developing complex applications ?Theming Ionic apps as well as customizing components using SCSS ?Working with Ionic Native to interface with device features, such as camera, notifications, and battery ?Building a production grade app using Ionic and Uber API to let users book a ride ?Migrating an Ionic 1 app to Ionic 2 or Ionic 3 ?Performing unit testing, end-to-end testing, and device testing on your apps ?Deploying Ionic apps to store and manage their subsequent releases In Detail Ionic makes it incredibly easy to build beautiful and interactive mobile apps using HTML5, SCSS, and Angular. Ionic also makes app development easier, faster, and more fun. This hands-on guide will help you understand the Ionic framework and how you can leverage it to create amazing real-time applications. We begin by covering the essential features of Angular 2, and then dive straight into how Ionic fits in today's world of hybrid app development and give you a better understanding of the mobile hybrid architecture along the way. Further on, you will learn how to work with Ionic decorators, services, and components, which will allow you to build complex apps using the Ionic framework. We will take a look at theming Ionic apps using the built-in SCSS setup. After that, we will explore Ionic Native, and you will learn how to integrate device-specific features, such as notifications, with the Ionic app. To complete our learning, we will be building a Rider app, using Ionic and Uber API, to book a ride. Next, you will learn how to unit test, end-to-end test, monkey test, and execute device testing on AWS Device farm. Then, we will take a look at migrating the existing Ionic 1 apps to Ionic 2 and deploy them to the App Store. The final chapter on Ionic 3 wraps up this book by explaining the new features of Ionic 3 at the time of writing this book. By the end of this book, you will be able to develop, deploy, and manage hybrid mobile applications built with Cordova, Ionic, and Angular. All the examples in this book are valid for both Ionic 2 and Ionic 3. Style and approach A step-by-step, practical approach to learning Ionic using the example of designing an online course app. Each topic is explained sequentially in the process of creating a course. This includes explanations of both basic and advanced features of Ionic. "
Vue.js 2 Cookbook
Vue.js 2 Cookbook
Andrea Passaglia
¥80.65
"Key Features ?Understand and use Vue's reactivity system, data binding, and computed properties ?Create fluid transitions in your application with Vue's built-in transition system ?Use Vuex and Webpack to build medium-to-large scale SPAs and enhance your development workflow Book De*ion Vue.js is an open source JavaScript library for building modern, interactive web applications. With a rapidly growing community and a strong ecosystem, Vue.js makes developing complex single page applications a breeze. Its component-based approach, intuitive API, blazing fast core, and compact size make Vue.js a great solution to craft your next front-end application. From basic to advanced recipes, this book arms you with practical solutions to common tasks when building an application using Vue. We start off by exploring the fundamentals of Vue.js: its reactivity system, data-binding syntax, and component-based architecture through practical examples. After that, we delve into integrating Webpack and Babel to enhance your development workflow using single file components. Finally, we take an in-depth look at Vuex for state management and Vue Router to route in your single page applications, and integrate a variety of technologies ranging from Node.js to Electron, and Socket.io to Firebase and HorizonDB. This book will provide you with the best practices as determined by the Vue.js community. What you will learn ?Understand the fundamentals of Vue.js through numerous practical examples ?Piece together complex web interfaces using theVue.js component system ?Use Webpack and Babel to enhance your development workflow ?Manage your "
Getting Started with Unity 5.x 2D Game Development
Getting Started with Unity 5.x 2D Game Development
Francesco Sapio
¥80.65
Build a tower defense game and earn delectable C# treats by baking cupcakes and fighting fearsome sweet-toothed pandas About This Book Build a complete and exciting 2D Tower Defense game from scratch. Understand and learn to perform each phase of the game development pipeline Homework and exercises to improve your skills and take them to the next level Who This Book Is For If you are looking forward to get started with 2D game development, either if you are a newcomer to this world, or you came from 3D games or other game engines, this book is for you. Although there are many references to other resources throughout the book, it is assumed that you have a general understanding of C# and its syntax and structure. What You Will Learn Import and set up assets for 2D game development Design and implement dynamic and responsive User Interfaces Create and handle complex animation systems Unlock all the potentiality of the physics engine Implement Artificial Intelligence algorithms to give intelligence to your NPCs Script gameplay and overall bring your ideas to life In Detail Want to get started in the world of 2D game development with UnityThis book will take your hand and guide you through this amazing journey to let you know exactly what you need to build the games you want to build, without sacrificing quality. You will build a solid understanding of Unity 5.x, by focusing with the embedded tools to develop 2D games. In learning about these, along with accurate explanations and practical examples, you will design, develop, learn how to market and publish a delectable Tower Defense game about cupcakes versus pandas. Each chapter in this book is structured to give you a full understanding on a specific aspect of the workflow pipeline. Each of these aspects are essential for developing games in Unity. In a step-by-step approach, you will learn about each of the following phases: Game Design, Asset Importing, Scripting, User Interfaces, Animations, Physics, Artificial Intelligence, Gameplay Programming, Polishing and Improving, Marketing, Publishing and much more. This book provides you with exercises and homework at the end of each chapter so that you can level up your skills as a Unity game developer. In addition, each of these parts are centered on a common point of discussion with other learners just like you. Therefore, by sharing your ideas with other people you will not only develop your skills but you will also build a network. Style and approach This is a fun step-by-step approach in the whole pipeline of 2D game development in Unity, which is explained in a conversational and easy-to-follow style. Each topic is explained sequentially, allowing you to experience both basics and advanced features of Unity. By doing this, the book is able to provide you with a solid grasp on each of the topics. In this way, by engaging with the book’s content, exploring the additional references to further readings and completing the homework sections, you are able to challenge yourself and apply what you know in a variety of ways. Once you have finished reading this book, you will be well on your way to developing games from start to finish!
Mastering React Native
Mastering React Native
Eric Masiello
¥80.65
Leverage frontend development skills to build impressive iOS and Android applications with React Native About This Book Apply flexbox to get layout and build rich animations that bring your React Native application to life Integrate third-party libraries and develop customized components that run natively on iOS and Android platforms Combine React Native with Redux, Redux middleware, and a remote API to build scalable data-driven applications Who This Book Is For This book is for anyone who wants to build cross-platform native mobile applications using only JavaScript and the React Native framework. In particular, this book is especially useful for front-end developers who want to use their current skillset to build mobile applications. An existing working knowledge of JavaScript will help you get the most out of this book. What You Will Learn Implement native React Native components and APIs Explore React’s JSX syntax Manage data using Redux and Redux middleware Build applications with React Native on both iOS and Android platforms Perform animations in your applications using the animation APIs Understand routing and Navigator comparison Create your own Native module In Detail React Native has completely revolutionized mobile development by empowering JavaScript developers to build world-class mobile apps that run natively on mobile platforms. This book will show you how to apply JavaScript and other front-end skills to build cross-platform React Native applications for iOS and Android using a single codebase. This book will provide you with all the React Native building blocks necessary to become an expert. We’ll give you a brief explanation of the numerous native components and APIs that come bundled with React Native including Images, Views, ListViews, WebViews, and much more. You will learn to utilize form inputs in React Native. You’ll get an overview of Facebook’s Flux data architecture and then apply Redux to manage data with a remote API. You will also learn to animate different parts of your application, as well as routing using React Native’s navigation APIs. By the end of the book, you will be able to build cutting-edge applications using the React Native framework. Style and approach This comprehensive guide will take your React Native skills to the next level. It shows you how to develop a clear workflow to build scalable applications, and how to implement the architectural concepts covered to build applications that shine in the real world.
Object-Oriented JavaScript - Third Edition
Object-Oriented JavaScript - Third Edition
Ved Antani
¥80.65
Learn everything you need to know about object-oriented JavaScript with this comprehensive guide. Enter the world of cutting-edge development! About This Book This book has been updated to cover all the new object-oriented features introduced in ECMAScript 6 It makes object-oriented programming accessible and understandable to web developers Write better and more maintainable JavaScript code while exploring interactive examples that can be used in your own *s Who This Book Is For This book is ideal for new to intermediate JavaScript developers who want to prepare themselves for web development problems solved by object-oriented JavaScript! What You Will Learn Apply the basics of object-oriented programming in the JavaScript environment Use a JavaScript Console with complete mastery Make your programs cleaner, faster, and compatible with other programs and libraries Get familiar with Iterators and Generators, the new features added in ES6 Find out about ECMAScript 6’s Arrow functions, and make them your own Understand objects in Google Chrome developer tools and how to use them Use a mix of prototypal inheritance and copying properties in your workflow Apply reactive programming techniques while coding in JavaScript In Detail JavaScript is an object-oriented programming language that is used for website development. Web pages developed today currently follow a paradigm that has three clearly distinguishable parts: content (HTML), presentation (CSS), and behavior (JavaScript). JavaScript is one important pillar in this paradigm, and is responsible for the running of the web pages. This book will take your JavaScript skills to a new level of sophistication and get you prepared for your journey through professional web development. Updated for ES6, this book covers everything you will need to unleash the power of object-oriented programming in JavaScript while building professional web applications. The book begins with the basics of object-oriented programming in JavaScript and then gradually progresses to cover functions, objects, and prototypes, and how these concepts can be used to make your programs cleaner, more maintainable, faster, and compatible with other programs/libraries. By the end of the book, you will have learned how to incorporate object-oriented programming in your web development workflow to build professional JavaScript applications. Style and approach Filled with practical instructions, the book shows you how to implement object-oriented features of JavaScript in the real world. The to-the-point nature of the book will benefit developers who are looking for a fast-paced guide to learn object-oriented JavaScript.
React Design Patterns and Best Practices
React Design Patterns and Best Practices
Michele Bertoli
¥80.65
Build modular applications that are easy to scale using the most powerful components and design patterns that React can offer you right now About This Book Dive into the core patterns and components of React.js in order to master your application's design Improve their debugging skills using the DevTools This book is packed with easy-to-follow examples that can be used to create reusable code and extensible designs Who This Book Is For If you want to increase your understanding of React and apply it to real-life application development, then this book is for you. What You Will Learn Write clean and maintainable code Create reusable components applying consolidated techniques Use React effectively in the browser and node Choose the right styling approach according to the needs of the applications Use server-side rendering to make applications load faster Build high-performing applications by optimizing components In Detail Taking a complete journey through the most valuable design patterns in React, this book demonstrates how to apply design patterns and best practices in real-life situations, whether that's for new or already existing projects. It will help you to make your applications more flexible, perform better, and easier to maintain – giving your workflow a huge boost when it comes to speed without reducing quality. We'll begin by understanding the internals of React before gradually moving on to writing clean and maintainable code. We'll build components that are reusable across the application, structure applications, and create forms that actually work. Then we'll style React components and optimize them to make applications faster and more responsive. Finally, we'll write tests effectively and you'll learn how to contribute to React and its ecosystem. By the end of the book, you'll be saved from a lot of trial and error and developmental headaches, and you will be on the road to becoming a React expert. Style and approach The design patterns in the book are explained using real-world, step-by-step examples. For each design pattern, there are hints about when to use it and when to look for something more suitable. This book can also be used as a practical guide, showing you how to leverage design patterns.
Docker Orchestration
Docker Orchestration
Randall Smith
¥80.65
A concise, fast-paced guide to orchestrating and deploying scalable services with Docker About This Book Explore the new features added to the core Docker Engine to make multi-container orchestration easy Leverage tools such as Docker Machine, Swarm, Compose, and third-party tools such as Kubernetes, Mesosphere, and CoreOS to orchestrate containers Use Docker Compose with Swarm and apply rolling updates for zero downtime deployments Who This Book Is For This book is aimed at Sysadmins and DevOps engineers who know what Docker does and are now looking to manage multiple containers on multiple hosts using the orchestration feature. What You Will Learn Build scalable, reliable services with Docker See how to manage a service in Docker using Docker Swarm, Kubernetes, and Mesosphere Discover simpler orchestration tools such as CoreOS/Fleet and Rancher Cattle Understand cluster-wide logging, system monitoring, and troubleshooting Build, test, and deploy containers using Continuous Integration Deploy cluster hosts on cloud services and automate your infrastructure In Detail Docker orchestration is what you need when transitioning from deploying containers individually on a single host to deploying complex multi-container apps on many machines. This book covers the new orchestration features of Docker 1.12 and helps you efficiently build, test, and deploy your application using Docker. You will be shown how to build multi-container applications using Docker Compose. You will also be introduced to the building blocks for multi-host Docker clusters such as registry, overlay networks, and shared storage using practical examples. This book gives an overview of core tools such as Docker Machine, Swarm, and Compose which will enhance your orchestration skills. You’ll learn how to set up a swarm using the decentralized building block. Next, you’ll be shown how to make the most out of the in-built orchestration feature of Docker engine and you’ll use third-party tools such as Kubernetes, Mesosphere, and CoreOS to orchestrate your existing process. Finally, you will learn to deploy cluster hosts on cloud services and automate your infrastructure. Style and approach This comprehensive guide will take you through the orchestration feature of Docker. Using practical examples, you will discover various tools that can be used to manage multiple containers with ease.
Moodle Theme Development
Moodle Theme Development
Silvina Paola Hillar
¥80.65
Build customized themes to make your Moodle courses engaging and interactive About This Book Leverage the power of Moodle 3 to create interactive and engaging themes for your courses Experience and integrate the power of Bootstrap and CSS into your Moodle app Implement your plans with illustrative examples to become a top notch designer Who This Book Is For If you are a Moodle administrator, developer, or designer and wish to enhance your Moodle site to make it visually attractive, then this book is for you. You should be familiar with web design techniques such as HTML and further experience with CSS would be helpful. What You Will Learn Plan a personalized Moodle theme from start to finish Install a Moodle theme in different operating systems and change Moodle’s theme settings Add your own customized logo and test your changes in several web browsers Customize the Moodle site to fit in with other elements such as websites and social networks, among others Create a design mock-up using graphics software Design themes that are capable of working with a huge number of different resolutions, screen sizes, screen orientations, and pixel densities Work with code to adjust the theme to users requirements Create new custom icons for your theme In Detail Theming is one of the main features of Moodle, and it can be used to customize your online courses and make them look exactly how you want them to,according to your target audience. If you have been looking for a book that will help you develop Moodle themes that you are proud of, and that your students will enjoy, then this is the book for you. We start off by introducing Moodle 3 and explaining what it is, how it works, and what tools you might need to create a stunning Moodle theme. We then show you how to choose and change the pre-installed Moodle themes in detailed steps, and explain what Moodle themes are and how they work. Next, we show you how to change an existing theme and test the changes that you have made. You can not only plan the customization of theme, but also tailor it using advanced Moodle theming processes; this book is your one-stop guide to creating your own personalized Moodle 3 theme. Style and approach This book acts as a comprehensive guide which helps you to create visually stunning and responsive themes to add that extra edge to your Moodle apps.