Oracle Business Intelligence: The Condensed Guide to Analysis and Reporting
¥71.93
This book is a quick guide to getting started with Oracle Business Intelligence SE platform that will answer common business questions and help you make quick business decisions. The examples in this book will help you prepare the database for analysis and create business reports in no time. If you are an business analyst, a report builder, a DBA, or an application developer who wants to learn how to use the Oracle Business Intelligence platform for analysis and reporting, this is the perfect book for you. Previous knowledge of Oracle Business Intelligence tools is not required, but you should have a competent grasp of using an Oracle Database.
Microsoft Dynamics NAV Administration
¥71.93
This book is a tutorial guide that illustrates the steps needed to install, configure, deploy, and administer Dynamics NAV. It shows you how to get started with Dynamics NAV and then gradually explains other admin tasks such as backing up and performance tuning, using practical examples. If you want to get started in administering Dynamics NAV, this book is for you. Readers do not need any previous experience with Dynamics NAV.
JavaFX 1.2 Application Development Cookbook
¥71.93
This book is a comprehensive collection of recipes that elaborate on known use cases. You will find an organized step-by-step procedure to accomplish each task followed by detailed explanations to better understand how and why each step was undertaken, and many links to online references and other related sections in the book that supplement the subject in question. The book is written so that you can work through the recipes in order or go straight to the recipes that interest you; where a recipe depends on other recipes they are clearly referenced. If you are a Java developer, Rich Internet Application content developer, or graphic designer who wants to build RIAs featuring animations, videos, and other feature-rich content, this book is for you. Knowledge of Java, JavaScript, and JavaFX components is not essential, but will help you exploit this book to your advantage.
Joomla! 1.5 JavaScript jQuery
¥71.93
This book is a tutorial with step-by-step instructions, packed with practical code examples, images, advice, and ideas. If you are a PHP developer who is working with Joomla!, this book is for you. It is also aimed at web designers who want to add JavaScript elements, using jQuery, to their Joomla! sites, themes, modules, and other extensions. A basic knowledge of web development and Joomal! is required. Some knowledge of JavaScript would certainly be a bonus. No knowledge of jQuery is required.
WordPress 2.8 Themes Cookbook
¥71.93
Each recipe comprises step-by-step instructions followed by the analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order. There are plenty of useful screenshots to make learning easier for you. This book is for WordPress developers who want to create powerful themes for their blogs and web sites to impress and influence visitors. This book expects working knowledge of the WordPress platform. Knowledge of HTML and CSS would also be useful.
Amazon SimpleDB Developer Guide
¥71.93
This book is a practical real-world tutorial covering everything you need to know about Amazon SimpleDB. You will come across examples in three languages: Java, PHP, and Python. This book is aimed at transforming you from a beginner to an advanced developer. If you are a developer wanting to build scalable web-based database applications using SimpleDB, then this book is for you. You do not need to know anything about SimpleDB to read and learn from this book, and no basic knowledge is strictly necessary. This guide will help you to start from scratch and build advanced applications.
Mahara 1.2 E-Portfolios: Beginner's Guide
¥71.93
This book will provide you with step-by-step instructions to get started with Mahara and create an impressive electronic portfolio. The book is packed with many useful examples and screenshots for easy and quick learning. Pick this book up if you want to get started with Mahara. This book is for you if: You are a student/learner wanting to maintain online documentation of your projects and share it with a particular teacher/trainer for feedback, You are a teacher wanting to set up an e-portfolio for your students in order to encourage and advance personalized and reflective learning, You are a professional wanting to share your journals and project documents with your team by sharing your existing knowledge and creating new knowledge in communities of professional practice, No previous experience of Mahara is required.
Unreal Engine Physics Essentials
¥71.93
Gain practical knowledge of mathematical and physics concepts in order to design and develop an awesome game world using Unreal Engine 4 About This Book Use the Physics Asset Tool within Unreal Engine 4 to develop game physics objects for your game world Explore the Collision mechanics within Unreal Engine 4 to create advanced, real-world physics A step-by-step guide to implementing the Physics concepts involved in Unreal Engine 4 to create a working Vehicle Blueprint Who This Book Is For This book is intended for beginner to intermediate users of Epic Games' Unreal Engine 4 who want to learn more about how to implement physics within their game-world. No matter what your knowledge base of Unreal Engine 4 is, this book contains valuable information on blueprint *ing, collision generation, materials, and the Physical Asset Tool (PhAT) for all users to create better games. What You Will Learn Get to know basic to intermediate topics in mathematics and physics Create assets using the Physics Asset Tool (PhAT) in Unreal Engine 4 Develop Collision Hulls, which are necessary to take advantage of Unreal Engine 4’s physics and collision events Use constraints to create advanced physics-based assets for your game-world Working knowledge of physics bodies, physics damping, and friction within Unreal Engine 4 Develop physical materials to recreate real-world friction for substances such as glass and ice Create a working vehicle blueprint from scratch using assets provided by Unreal Engine 4 Gain knowledge about implementing advanced physics in Unreal Engine 4 using C++ programming In Detail Unreal Engine 4 is one of the leading game development tools used by both AAA and independent developers alike to create breathe-taking games. One of the key features of this tool is the use of Physics to create a believable game-world for players to explore. This book gives readers practical insight into the mathematical and physics principles necessary to properly implement physics within Unreal Engine 4. Discover how to manipulate physics within Unreal Engine 4 by learning basic real-world mathematical and physics concepts that assist in the implementation of physics-based objects in your game world. Then, you'll be introduced to PhAT (Physics Asset Tool) within Unreal Engine 4 to learn more about developing game physics objects for your game world. Next, dive into Unreal Engine 4’s collision generation, physical materials, blueprints, constraints, and more to get hands-on experience with the tools provided by Epic to create real-world physics in Unreal Engine 4. Lastly, you will create a working Vehicle Blueprint that uses all the concepts covered in this book, as well as covering advanced physics-based topics. Style and approach An easy-to-follow reference text filled with working examples of physics within Unreal Engine 4. Each topic is broken down to easily explain how to implement physics and physical objects in your game-world using the tools provided by Epic Games Unreal Engine 4.
Python Game Programming By Example
¥71.93
A pragmatic guide for developing your own games with Python About This Book Strengthen your fundamentals of game programming with Python language Seven hands-on games to create 2D and 3D games rapidly from scratch Illustrative guide to explore the different GUI libraries for building your games Who This Book Is For If you have ever wanted to create casual games in Python and you would like to explore various GUI technologies that this language offers, this is the book for you. This title is intended for beginners to Python with little or no knowledge of game development, and it covers step by step how to build seven different games, from the well-known Space Invaders to a classical 3D platformer. What You Will Learn Take advantage of Python’s clean syntax to build games quickly Discover distinct frameworks for developing graphical applications Implement non-player characters (NPCs) with autonomous and seemingly intelligent behaviors Design and code some popular games like Pong and tower defense Compose maps and levels for your sprite-based games in an easy manner Modularize and apply object-oriented principles during the design of your games Exploit libraries like Chimpunk2D, cocos2d, and Tkinter Create natural user interfaces (NUIs), using a camera and computer vision algorithms to interpret the player’s real-world actions In Detail With a growing interest in learning to program, game development is an appealing topic for getting started with coding. From geometry to basic Artificial Intelligence algorithms, there are plenty of concepts that can be applied in almost every game. Python is a widely used general-purpose, high-level programming language. It provides constructs intended to enable clear programs on both a small and large scale. It is the third most popular language whose grammatical syntax is not predominantly based on C. Python is also very easy to code and is also highly flexible, which is exactly what is required for game development. The user-friendliness of this language allows beginners to code games without too much effort or training. Python also works with very little code and in most cases uses the “use cases” approach, reserving lengthy explicit coding for outliers and exceptions, making game development an achievable feat. Python Game Programming by Example enables readers to develop cool and popular games in Python without having in-depth programming knowledge of Python. The book includes seven hands-on projects developed with several well-known Python packages, as well as a comprehensive explanation about the theory and design of each game. It will teach readers about the techniques of game design and coding of some popular games like Pong and tower defense. Thereafter, it will allow readers to add levels of complexities to make the games more fun and realistic using 3D. At the end of the book, you will have added several GUI libraries like Chimpunk2D, cocos2d, and Tkinter in your tool belt, as well as a handful of recipes and algorithms for developing games with Python. Style and approach This book is an example-based guide that will teach you to build games using Python. This book follows a step-by-step approach as it is aimed at beginners who would like to get started with basic game development. By the end of this book you will be competent game developers with good knowledge of programming in Python.
SignalR – Real-time Application Development - Second Edition
¥71.93
A fast-paced guide to develop, test, and deliver real-time communication in your .Net applications using SignalR About This Book Build and test real-time apps in .Net using the new features of SignalR Explore the fundamentals and the new methods and functions in the latest version of SignalR along with developing a complete application from scratch A progressive, hands-on guide to gain an understanding of the SignalR framework Who This Book Is For If you are a .Net developer with good understanding of the .Net platform then this is an ideal book for you to learn how to build real-time apps using the SignalR framework. What You Will Learn Explore the basic knowledge and understanding of SignalR Get to know how to connect client to the server Connecting a client with a server and setting a hub Creating group connections together Understand how to have state in the client to have specific operations Securing SignalR connections How to scale SignalR across multiple servers Building a client for WPF Building a client using Xamarin targeting Windows, iPhone and Android Get to grips with monitoring the traffic in SignalR using Fiddler for Windows and Charles for OSX Setting up code to host SignalR using OWIN In Detail With technology trends, demands on software have changed with more and more skilled users. Over the past few years, with services such as Facebook, Twitter and push notifications on smartphones, users are now getting used to being up to date with everything that happens all the time. With SignalR, the applications stay connected and will generate notifications when something happens either from the system or by other users thus giving new opportunities to enter into this new, exciting world of real-time application development. This is a step-by-step guide that follows a practical approach helping you as a developer getting to get started with SignalR by learning its fundamentals. It will help you through building real-time applications using the new methods and functions in the SignalR framework. Starting from getting persistent connections with the server, you will learn the basics of connecting a client to the server and how the messaging works. This will be followed by setting up a hub on the server and consuming it from a JavaScript client. Next you will be taught how you can group connections together to send messages. We will then go on to know how you can have state in the client to handle specific operations like connecting or disconnecting. Then, moving on you will learn how to secure your SignalR connections using OWIN and scaling SignalR across multiple servers. Next you will learn building a client for WPF and building a client using Xamarin that targets Windows Phone, iPhone and Android. Lastly, you will learn how to monitor the traffic in SignalR using Fiddler, Charles and hosting SignalR using OWIN. Style and approach This is an example- oriented and comprehensive guide to learning the fundamentals of SignalR to build real-time applications. It will help you build real-time applications on the .Net platform in a step-by-step manner along with giving teaching techniques to deal with possible performance bottlenecks and other key topics.
Image Processing with ImageJ - Second Edition
¥71.93
Extract and analyze data from complex images with ImageJ, the world’s leading image processing tool About This Book Design automated image-processing solutions and speed up image-processing tasks with ImageJ Create quality and intuitive interfaces for image processing by developing a basic framework for ImageJ plugins. Tackle even the most sophisticated datasets and complex images Who This Book Is For The book has been created for engineers, scientists, and developers eager to tackle image processing with one of the leading tools available. No prior knowledge of ImageJ is needed. Familiarity with Java programming will be required for readers to code their own routines using ImageJ. What You Will Learn Install and set up ImageJ for image processing. Process images using ImageJ’s built-in tools Create macros to perform repetitive processing tasks Set up and use an integrated development environment for ImageJ plugins Create plugins with a user-friendly interface for processing Use established ImageJ plugins for processing and quantification Generate a simple interface based on a real world example and create other interfaces for other projects Speed up interface development by setting multiple parameters interactively In Detail Advances in image processing have been vital for the scientific and technological communities, making it possible to analyze images in greater detail than ever before. But as images become larger and more complex, advanced processing techniques are required. ImageJ is built for the modern challenges of image processing – it’s one of the key tools in its development, letting you automate basic tasks so you can focus on sophisticated, in depth analysis. This book demonstrates how to put ImageJ into practice. It outlines its key features and demonstrates how to create your own image processing applications using macros and ImageJ plugins. Once you’ve got to grips with the basics of ImageJ, you’ll then discover how to build a number of different image processing solutions. From simple tasks to advanced and automated image processing, you’ll gain confidence with this innovative and powerful tool – however and whatever you are using it for. Style and approach A step-by-step guide to image processing and developing macros and plugins in ImageJ. The book will progress from using the built-in tools to macros and finally plugins for image processing.
Mastering Ansible
¥71.93
Design, develop, and solve real world automation and orchestration needs by unlocking the automation capabilities of Ansible About This Book Discover how Ansible works in detail Explore use cases for Ansible’s advanced features including task delegation, fast failures, and serial task execution Extend Ansible with custom modules, plugins, and inventory sources Who This Book Is For This book is intended for Ansible developers and operators who have an understanding of the core elements and applications but are now looking to enhance their skills in applying automation using Ansible. What You Will Learn Understand Ansible’s code and logic flow Safeguard sensitive data within Ansible Access and manipulate complex variable data within Ansible playbooks Handle task results to manipulate change and failure definitions Organize Ansible content into a simple structure Craft a multi-tier rollout playbook utilizing load balancers and manipulating your monitoring system Utilize advanced Ansible features to orchestrate rolling updates with almost no service disruptions Troubleshoot Ansible failures to understand and resolve issues Extend Ansible with custom modules, plugins, or inventory sources In Detail Automation is critical to success in the world of DevOps. How quickly and efficiently an application deployment can be automated, or a new infrastructure can be built up, can be the difference between a successful product or a failure. Ansible provides a simple yet powerful automation engine. Beyond the basics of Ansible lie a host of advanced features which are available to help you increase efficiency and accomplish complex orchestrations with ease. This book provides you with the knowledge you need to understand how Ansible works at a fundamental level and leverage its advanced capabilities. You'll learn how to encrypt Ansible content at rest and decrypt data at runtime. You will master the advanced features and capabilities required to tackle the complex automation challenges of today and beyond. You will gain detailed knowledge of Ansible workflows, explore use cases for advanced features, craft well thought out orchestrations, troubleshoot unexpected behaviour, and extend Ansible through customizations. Finally, you will discover the methods used to examine and debug Ansible operations, helping you to understand and resolve issues. Style and approach A clear, practical guide that covers best practise, system architecture and design aspects that will help you master Ansible with ease.
Microsoft Office 365: Exchange Online Implementation and Migration
¥71.93
A practical, hands-on tutorial that shows small businesses to enterprises how to implement and migrate to Exchange Online in Office 365. If you are an information technology (IT) professional; administrator, small business owner, manager or consultant who needs to implement and migrate to Exchange Online in Office 365 within your business, then this book is for you. Knowledge of Microsoft Office 365 is not required, however, experience with Microsoft Exchange Server and mail clients, role and delegation concept is required.
Microsoft SharePoint for Business Executives: Q&A Handbook
¥71.93
“Microsoft SharePoint for Business Executives: Q&A Handbook” is a quick, non-technical reference for business executives who need to get up to speed with SharePoint and understand how to make the right decision about implementations. With an easy to absorb Q&A approach and short bite size chapters focused on defined SharePoint subjects, the book follows specific SharePoint situations drawn from real world experience, enabling you to learn from anecdotes and case studies along the way. “Microsoft SharePoint for Business Executives: Q&A Handbook” is the perfect companion for business executives or non-technical team leaders who don’t want to trawl through a detailed, hands-on functionality guide to get up to speed with SharePoint. If you simply need to understand important implementation decisions or have the confidence to challenge your technical team on an approach, this book will prepare you to ask the right questions and make the right decisions. No prior knowledge of SharePoint is required.
jQuery for Designers: Beginner’s Guide
¥71.93
Part of Packt’s Beginner’s Guide series, each chapter focuses on a specific part of your website and how to improve its design with the use of jQuery. There are plenty of screenshots and practical step-by-step instructions making it easy to apply jQuery to your site. This book is for designers who have the basics of HTML and CSS, but want to extend their knowledge by learning to use JavaScript and jQuery.
iOS 5 Essentials
¥71.93
Each chapter will take you through a new major feature of iOS 5. You will learn how to integrate each feature into your applications. If you ever wanted to learn about the latest features of iOS 5 and learn how to incorporate Twitter, iCloud and Core Image framework effects functionality into your applications, then this book is for you. You should have a good knowledge of programming experience with Objective-C, and have used Xcode 4. iPhone programming experience is not required.
Performance Testing With JMeter 2.9
¥71.93
Performance Testing With JMeter 2.9 is a standard tutorial that will help you polish your fundamentals, guide you through various advanced topics, and along the process help you learn new tools and skills.This book is for developers, quality assurance engineers, testers, and test managers new to Apache JMeter, or those who are looking to get a good grounding in how to effectively use and become proficient with it. No prior testing experience is required.
C++ Application Development with Code::Blocks
¥71.93
This is a comprehensive tutorial with step-by-step instructions on how to develop applications with Code::Blocks.This book is for C++ developers who wish to use Code::Blocks to create applications with a consistent look and feel across multiple platforms. This book assumes that you are familiar with the basics of the C++ programming language.
Scribus 1.3.5 Beginners Guide
¥71.93
This book is a step by step guide packed with interesting examples and screenshots that cover lot of support options to help you achieve the superior quality documents. This books is divided into 11 chapters, each chapter dealing with a precise aspect of the software to help you have the best overview and make the best design choices for your document. This book is for people who want to create professional-looking documents with Scribus. If you want a great looking brochure, newsletter, or poster, this is the book for you. No experience of desktop publishing software is required – only creativity and enthusiasm for creating great documents!
Google Web Toolkit 2 Application Development Cookbook
¥71.93
The recipes in this book are in a straightforward and easy to follow format.The range of topics covered in this book will bring out the forward-thinking Java developer in you. If you want to build AJAX web applications with GWT then this book is for you. Developers with prior programming experience of Java development and object-oriented programming will find this book very useful.
Creating Dynamic UI with,Android Fragments
¥71.93
A fast-paced tutorial that guides you through everything you need to know about dynamic UI design for Android devices.This book is for developers with a basic understanding of Android programming who would like to improve the appearance and usability of their applications. Whether you’re looking to create a more interactive user experience, create more dynamically adaptive UIs, provide better support for tablets and smartphones in a single app, reduce the complexity of managing your app UIs, or you are just trying to expand your UI design philosophy, then this book is for you.

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