万本电子书0元读

万本电子书0元读

Creating eLearning Games with Unity
Creating eLearning Games with Unity
David Horachek
¥71.93
This book is an easytofollow guide that incrementally develops the game framework and missions, stepbystep, with each chapter. Extensive source code is provided and explained in detail to support and explain each of the concepts in the book. This book is intended for novice game programmers with a little experience in Unity3D, who want to learn how to program eLearning games. Educators and trainers who want to use Unity in an eLearning setting will also benefit from the book. It would be helpful to have a basic understanding of the concepts such as Unity *ing and the Finite State Machine (FSM), but no prior experience in game development is required.
Mastering Python High Performance
Mastering Python High Performance
Fernando Doglio
¥71.93
Measure, optimize, and improve the performance of your Python code with this easy-to-follow guide About This Book Master the do's and don'ts of Python performance programming Learn how to use exiting new tools that will help you improve your *s A step-by-step, conceptual guide to teach you how to optimize and fine-tune your critical pieces of code Who This Book Is For If you're a Python developer looking to improve the speed of your *s or simply wanting to take your skills to the next level, then this book is perfect for you. What You Will Learn Master code optimization step-by-step and learn how to use different tools Understand what a profiler is and how to read its output Interpret visual output from profiling tools and improve the performance of your * Use Cython to create fast applications using Python and C Take advantage of PyPy to improve performance of Python code Optimize number-crunching code with NumPy, Numba, Parakeet, and Pandas In Detail Simply knowing how to code is not enough; on mission-critical pieces of code, every bit of memory and every CPU cycle counts, and knowing how to squish every bit of processing power out of your code is a crucial and sought-after skill. Nowadays, Python is used for many scientific projects, and sometimes the calculations done in those projects require some serious fine-tuning. Profilers are tools designed to help you measure the performance of your code and help you during the optimization process, so knowing how to use them and read their output is very handy. This book starts from the basics and progressively moves on to more advanced topics. You’ll learn everything from profiling all the way up to writing a real-life application and applying a full set of tools designed to improve it in different ways. In the middle, you’ll stop to learn about the major profilers used in Python and about some graphic tools to help you make sense of their output. You’ll then move from generic optimization techniques onto Python-specific ones, going over the main constructs of the language that will help you improve your speed without much of a change. Finally, the book covers some number-crunching-specific libraries and how to use them properly to get the best speed out of them. After reading this book, you will know how to take any Python code, profile it, find out where the bottlenecks are, and apply different techniques to remove them. Style and approach This easy-to-follow, practical guide will help you enhance your optimization skills by improving real-world code.
Arduino by Example
Arduino by Example
Adith Jagadish Boloor
¥71.93
Design and build fantastic projects and devices using the Arduino platform About This Book Explore the different sensors that can be used to improve the functionality of the Arduino projects Program networking modules in conjunction with Arduino to make smarter and more communicable devices A practical guide that shows you how to utilize Arduino to create practical, useful projects Who This Book Is For This book is an ideal choice for hobbyists or professionals who want to create quick and easy projects with Arduino. As a prerequisite, readers must have a working Arduino system and some programming background, ideally in C/C++. Basic knowledge of Arduino is helpful but not required to follow along with this book. What You Will Learn Understand and utilize the capabilities of the Arduino Integrate sensors to gather environmental data and display this information in meaningful ways Add modules such as Bluetooth and Wi-fithat allow the Arduino to communicate and send data between devices Create simple servers to allow communication to occur Build automated projects including robots while learning complex algorithms to mimic biological locomotion Implement error handling to make programs easier to debug and look more professional Integrate powerful programming tools and software such as Python and Processing to broaden the scope of what the Arduino can achieve Practice and learn basic programming etiquette In Detail Arduino an opensource physical computing platform based on a simple microcontroller board, and a development environment for writing software for the board. The opensource Arduino software (IDE) makes it easy to write code and upload it to the board. It runs on Windows, Mac OS X, and Linux. The environment is written in Java and based on Processing and other opensource software. With the growing interest in home-made, weekend projects among students and hobbyists alike, Arduino offers an innovative and feasible platform to create projects that promote creativity and technological tinkering. Arduino by Example is a project-oriented guide to help you fully utilize the power of one of the world's most powerful open source platforms, Arduino. This book demonstrates three projects ranging from a home automation project involving your lighting system to a simple robotic project to a touch sensor project. You will first learn the basic concepts such as how to get started with the Arduino, and as you start building the project, you will develop the practical skills needed to successfully build Arduino powered projects that have real-life implications. The complexity of the book slowly increases as you complete a project and move on to the next. By the end of this book, you will be able to create basic projects and utilize the elements used in the examples to construct your own devices. Style and approach This book follows a project-oriented approach, with multiple images and plenty of code to help you build your projects easily. The book uses a tutorial-based methodology where the concepts are first explained and then implemented to help you develop the projects.
jMonkeyEngine 3.0 Cookbook
jMonkeyEngine 3.0 Cookbook
Rickard Edén
¥71.93
If you are a jMonkey developer or a Java developer who is interested to delve further into the game making process to expand your skillset and create more technical games, then this book is perfect for you.
Responsive Web Design with HTML5 and CSS3
Responsive Web Design with HTML5 and CSS3
Ben Frain
¥71.93
This book will lead you, step by step and with illustrative screenshots, through a real example. Are you writing two websites – one for mobile and one for larger displaysOr perhaps you’ve heard of Responsive Design but are unsure how to bring HTML5, CSS3, or responsive design all together. If so, this book provides everything you need to take your web pages to the next level – before all your competitors do!
Microsoft Dynamics CRM 2011: Dashboards Cookbook
Microsoft Dynamics CRM 2011: Dashboards Cookbook
Mark AuCoin
¥71.93
Microsoft Dynamics CRM 2011: Dashboards Cookbook is packed with practical step-by-step recipes covering tasks which utilize all of the new dashboard features of Dynamics CRM 2011. If you are a developer who is excited about creating, customizing, and designing Dashboards in Dynamics CRM 2011, this book is for you. You should be comfortable with general Dynamics CRM functionality for this or a previous release. This book may also be valuable to End Users and Power Users interested in the new Dashboard features of this release.
HTML5 Canvas Cookbook
HTML5 Canvas Cookbook
Eric Rowell
¥71.93
Written in cookbook style, this book offers a wide array of techniques for building HTML5 Canvas applications. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order. This book is geared towards web developers who are familiar with HTML and JavaScript. It is written for both beginners and seasoned HTML5 developers with a good working knowledge of JavaScript.
Tcl/Tk 8.5 Programming Cookbook
Tcl/Tk 8.5 Programming Cookbook
Bert Wheeler
¥71.93
This book provides a step-by-step approach to the Tcl/Tk language with the help of re-usable examples and images. It is a series of carefully organized, easy-to-follow, standalone recipes to solve your queries. Whether you go through the recipes chapter-wise or pick up any recipe randomly, you will find clear and complete explanation of the task covered in the recipe. If you are a beginner interested in adding Tcl/Tk 8.5 to your list of languages, or an experienced Tcl/Tk programmer looking to sharpen your knowledge, be assured, you will find your prefect guide in this book. Whether you are developing for your personal use or commercial applications, this book will provide you with a ready reference to the building blocks of Tcl/Tk 8.5
OUYA Game Development by Example
OUYA Game Development by Example
Jack Donovan
¥71.93
"OUYA Game Development by Example" consists of different game application examples. No prior experience with programming is required. You will learn everything from scratch and will have an organized flow of information specifically designed for complete beginners. Using this book, you can get started with creating games without any game development experience. This book is perfect for anyone that wants to make video games but is unsure of where to start. It covers elements of game design, art, and programming comprehensively, and the engine used throughout all of the tutorials is very beginnerfriendly. No prior knowledge is assumed or required for the tutorials in this book.
Learning iPhone Game Development with Cocos2D 3.0
Learning iPhone Game Development with Cocos2D 3.0
Kirill Muzykov
¥71.93
This book is an easy-to-follow, step-by-step beginner's guide covering the full process of creating a game. It is packed with examples and illustrations, with comprehensive coverage of each topic. If you want to learn how to make games using the Cocos2D framework, this book is for you. If you would like to build a good foundation for a career in game development as an independent game developer or at a game studio, or if you just want to make games as a hobby, then you'll love this book. You should have some basic programming experience with Objective-C and Xcode. To run the code in this book, you will also need an Intel-based Macintosh running OS X Mountain Lion (or later).
phpList 2 E-mail Campaign Manager
phpList 2 E-mail Campaign Manager
David Young
¥71.93
This is a step-by-step comprehensive tutorial with plenty of screenshots for easier and quicker learning and real-world examples for good pickup. This book is aimed at content creators and distributors who want to up their game to a full e-mail distribution engine. Further, it will certainly appeal to you if you are technically inclined and would rather roll your own system than use an off-the-shelf product. You are assumed to be familiar with the basic concepts of e-mail, editing text files, and managing remote files with FTP / SFTP. Advanced topics will teach you to get your hands dirty in some of PHPList's open-source code.
History Teaching with Moodle 2
History Teaching with Moodle 2
John Mannion
¥71.93
Follow the creation of a History course with lots of practical examples and screenshots. Each chapter builds on the course and takes you through a different aspect of teaching history using Moodle. All exercises in the book relate to different periods of history and are suitable for all students of high-school age. This book is for history teachers who would like to enhance their lessons using Moodle. It doesn't matter if you haven't used Moodle before; as long as someone has set it up for you, you can get started with the exercises in the book straightaway.
Joomla! 1.6 First Look
Joomla! 1.6 First Look
Eric Tiggeler
¥71.93
This book looks at the main functional areas of Joomla! that have significant new features. All features are explained with the help of illustrative screenshots and step-by-step instructions on how to use them.This book is for existing Joomla! users, developers, and designers who want to know about everything that's new in Joomla! 1.6.
Game Development with Swift
Game Development with Swift
Stephen Haney
¥71.93
If you wish to create and publish fun iOS games using Swift, then this book is for you. You should be familiar with basic programming concepts. However, no prior game development or Apple ecosystem experience is required.
Learning VMware vCloud Air
Learning VMware vCloud Air
Yohan Rohinton Wadia
¥71.93
This book is intended for cloud engineers or administrators who wish to explore and gain hands-on experience of VMware vCloud Air. To make the most of this book, it would be beneficial to have a bit of familiarity with basic VMware vCloud concepts, but no prior experience is required.
Learning Xamarin Studio
Learning Xamarin Studio
William Smith
¥71.93
This book is intended for .NET developers with any level of experience and who are interested in building native applications without the hassle of becoming Objective-C or Java experts. Although it will be beneficial to have some development experience, particularly in .NET, Learning Xamarin help even a novice developer get past the headaches of setting up and customizing their new development environment so they can move on to producing high-quality native applications quickly.
Swift by Example
Swift by Example
Giordano Scalzo
¥71.93
This book is intended for those who want to learn to develop apps in Swift the right way. Whether you are an expert Objective-C programmer or new to this platform, you'll learn quickly, grasping the code of real-world apps to use Swift effectively. Prior experience in development for Apple devices would be helpful, but is not mandatory.
Microsoft Office Live Small Business: Beginner’s Guide
Microsoft Office Live Small Business: Beginner’s Guide
Rahul Pitre
¥71.93
A tutorial in the Beginner’s Guide series, offering the reader step-by-step instructions on building and customizing their MOLSB web site from scratch. This book is also packed with tips, tricks, and best practices. Small-business owners who want to build and customize their business web sites on Microsoft’s free-to-use platform. No technical knowledge is required.
Joomla! with Flash
Joomla! with Flash
Suhreed Sarkar
¥71.93
This book is a fast-paced step-by step-guide. It is loaded with examples and lots of illustrations showing configurations and their results on the screen. If you are a Joomla! web developer who wants to integrate Flash into your web sites, then this book is for you. Knowledge of Joomla! and basic knowledge of Flash is assumed.
Joomla! 1.5 SEO
Joomla! 1.5 SEO
Herbert-Jan van Dinther
¥71.93
This is a practical, hands-on book that will lead you through the process of search engine optimization of your Joomla!-based web site. It provides clear instructions and detailed screenshots, so you can see exactly what to do at each step in the SEO process. Once you have finished reading the book and gone through the detailed plans from each chapter, you will have the knowledge to improve the rankings and visitor numbers of almost any Joomla!-based web site. This book is written for anyone using Joomla! ranging from owners of business sites to web site developers and personal web site owners. Any Joomla! web site owner who wants to sell products or services, or send out a message to the world will find that getting better rankings in the search engines will help them reach their goal. Some prior knowledge of Joomla! is expected but no prior knowledge of search engine optimization is needed for this book. The reader will get a deeper level of knowledge on how to make their web site rank better and attract more visitors to their site.
Small Business Server 2008 – Installation, Migration, and Configuration
Small Business Server 2008 – Installation, Migration, and Configuration
David Overton
¥71.93
This book presents step-by-step guidance through the installation and configuration process with the help of numerous screenshots. It contains many snippets of information and guidance on decision making. As every eventuality can't be covered, there are links to online information as well as pointers to forums the author personally interacts with to answer additional questions. This book is designed for anyone who needs to install and configure SBS 2008. You don't need to be a technical consultant who wants to tweak every setting to become an SBS success. This book will help those with a basic understanding of technology and a desire to install and use SBS 2008 quickly and continue with their business.