万本电子书0元读

万本电子书0元读

WordPress 2.8 Themes Cookbook
WordPress 2.8 Themes Cookbook
Nick Ohrn
¥71.93
Each recipe comprises step-by-step instructions followed by the analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order. There are plenty of useful screenshots to make learning easier for you. This book is for WordPress developers who want to create powerful themes for their blogs and web sites to impress and influence visitors. This book expects working knowledge of the WordPress platform. Knowledge of HTML and CSS would also be useful.
Amazon SimpleDB Developer Guide
Amazon SimpleDB Developer Guide
Prabhakar Chaganti
¥71.93
This book is a practical real-world tutorial covering everything you need to know about Amazon SimpleDB. You will come across examples in three languages: Java, PHP, and Python. This book is aimed at transforming you from a beginner to an advanced developer. If you are a developer wanting to build scalable web-based database applications using SimpleDB, then this book is for you. You do not need to know anything about SimpleDB to read and learn from this book, and no basic knowledge is strictly necessary. This guide will help you to start from scratch and build advanced applications.
Mahara 1.2 E-Portfolios: Beginner's Guide
Mahara 1.2 E-Portfolios: Beginner's Guide
Derrin Michael Kent
¥71.93
This book will provide you with step-by-step instructions to get started with Mahara and create an impressive electronic portfolio. The book is packed with many useful examples and screenshots for easy and quick learning. Pick this book up if you want to get started with Mahara. This book is for you if: You are a student/learner wanting to maintain online documentation of your projects and share it with a particular teacher/trainer for feedback, You are a teacher wanting to set up an e-portfolio for your students in order to encourage and advance personalized and reflective learning, You are a professional wanting to share your journals and project documents with your team by sharing your existing knowledge and creating new knowledge in communities of professional practice, No previous experience of Mahara is required.
jQuery 1.4 Reference Guide
jQuery 1.4 Reference Guide
0
¥71.93
The book is a detailed reference guide, and an invaluable resource for answers to all your queries about jQuery. It is intended to be a quick reference to help at times when you need to quickly confirm a feature of the library This book is for you if you are a web developer who wants a broad, organized view of all that jQuery library has to offer or a quick reference on their desk to refer to for particular details. Basic knowledge of HTML and CSS is required. You should be comfortable with the syntax of JavaScript, but no knowledge of jQuery is assumed. This is a reference guide, not an introductory title and if you are looking to get started with jQuery (or JavaScript libraries in general) then you are looking for the companion title Learning jQuery 1.3.
Microsoft Office Live Small Business: Beginner’s Guide
Microsoft Office Live Small Business: Beginner’s Guide
Rahul Pitre
¥71.93
A tutorial in the Beginner’s Guide series, offering the reader step-by-step instructions on building and customizing their MOLSB web site from scratch. This book is also packed with tips, tricks, and best practices. Small-business owners who want to build and customize their business web sites on Microsoft’s free-to-use platform. No technical knowledge is required.
Joomla! with Flash
Joomla! with Flash
Suhreed Sarkar
¥71.93
This book is a fast-paced step-by step-guide. It is loaded with examples and lots of illustrations showing configurations and their results on the screen. If you are a Joomla! web developer who wants to integrate Flash into your web sites, then this book is for you. Knowledge of Joomla! and basic knowledge of Flash is assumed.
Joomla! 1.5 SEO
Joomla! 1.5 SEO
Herbert-Jan van Dinther
¥71.93
This is a practical, hands-on book that will lead you through the process of search engine optimization of your Joomla!-based web site. It provides clear instructions and detailed screenshots, so you can see exactly what to do at each step in the SEO process. Once you have finished reading the book and gone through the detailed plans from each chapter, you will have the knowledge to improve the rankings and visitor numbers of almost any Joomla!-based web site. This book is written for anyone using Joomla! ranging from owners of business sites to web site developers and personal web site owners. Any Joomla! web site owner who wants to sell products or services, or send out a message to the world will find that getting better rankings in the search engines will help them reach their goal. Some prior knowledge of Joomla! is expected but no prior knowledge of search engine optimization is needed for this book. The reader will get a deeper level of knowledge on how to make their web site rank better and attract more visitors to their site.
SignalR – Real-time Application Development - Second Edition
SignalR – Real-time Application Development - Second Edition
Einar Ingebrigtsen
¥71.93
A fast-paced guide to develop, test, and deliver real-time communication in your .Net applications using SignalR About This Book Build and test real-time apps in .Net using the new features of SignalR Explore the fundamentals and the new methods and functions in the latest version of SignalR along with developing a complete application from scratch A progressive, hands-on guide to gain an understanding of the SignalR framework Who This Book Is For If you are a .Net developer with good understanding of the .Net platform then this is an ideal book for you to learn how to build real-time apps using the SignalR framework. What You Will Learn Explore the basic knowledge and understanding of SignalR Get to know how to connect client to the server Connecting a client with a server and setting a hub Creating group connections together Understand how to have state in the client to have specific operations Securing SignalR connections How to scale SignalR across multiple servers Building a client for WPF Building a client using Xamarin targeting Windows, iPhone and Android Get to grips with monitoring the traffic in SignalR using Fiddler for Windows and Charles for OSX Setting up code to host SignalR using OWIN In Detail With technology trends, demands on software have changed with more and more skilled users. Over the past few years, with services such as Facebook, Twitter and push notifications on smartphones, users are now getting used to being up to date with everything that happens all the time. With SignalR, the applications stay connected and will generate notifications when something happens either from the system or by other users thus giving new opportunities to enter into this new, exciting world of real-time application development. This is a step-by-step guide that follows a practical approach helping you as a developer getting to get started with SignalR by learning its fundamentals. It will help you through building real-time applications using the new methods and functions in the SignalR framework. Starting from getting persistent connections with the server, you will learn the basics of connecting a client to the server and how the messaging works. This will be followed by setting up a hub on the server and consuming it from a JavaScript client. Next you will be taught how you can group connections together to send messages. We will then go on to know how you can have state in the client to handle specific operations like connecting or disconnecting. Then, moving on you will learn how to secure your SignalR connections using OWIN and scaling SignalR across multiple servers. Next you will learn building a client for WPF and building a client using Xamarin that targets Windows Phone, iPhone and Android. Lastly, you will learn how to monitor the traffic in SignalR using Fiddler, Charles and hosting SignalR using OWIN. Style and approach This is an example- oriented and comprehensive guide to learning the fundamentals of SignalR to build real-time applications. It will help you build real-time applications on the .Net platform in a step-by-step manner along with giving teaching techniques to deal with possible performance bottlenecks and other key topics.
Arduino by Example
Arduino by Example
Adith Jagadish Boloor
¥71.93
Design and build fantastic projects and devices using the Arduino platform About This Book Explore the different sensors that can be used to improve the functionality of the Arduino projects Program networking modules in conjunction with Arduino to make smarter and more communicable devices A practical guide that shows you how to utilize Arduino to create practical, useful projects Who This Book Is For This book is an ideal choice for hobbyists or professionals who want to create quick and easy projects with Arduino. As a prerequisite, readers must have a working Arduino system and some programming background, ideally in C/C++. Basic knowledge of Arduino is helpful but not required to follow along with this book. What You Will Learn Understand and utilize the capabilities of the Arduino Integrate sensors to gather environmental data and display this information in meaningful ways Add modules such as Bluetooth and Wi-fithat allow the Arduino to communicate and send data between devices Create simple servers to allow communication to occur Build automated projects including robots while learning complex algorithms to mimic biological locomotion Implement error handling to make programs easier to debug and look more professional Integrate powerful programming tools and software such as Python and Processing to broaden the scope of what the Arduino can achieve Practice and learn basic programming etiquette In Detail Arduino an opensource physical computing platform based on a simple microcontroller board, and a development environment for writing software for the board. The opensource Arduino software (IDE) makes it easy to write code and upload it to the board. It runs on Windows, Mac OS X, and Linux. The environment is written in Java and based on Processing and other opensource software. With the growing interest in home-made, weekend projects among students and hobbyists alike, Arduino offers an innovative and feasible platform to create projects that promote creativity and technological tinkering. Arduino by Example is a project-oriented guide to help you fully utilize the power of one of the world's most powerful open source platforms, Arduino. This book demonstrates three projects ranging from a home automation project involving your lighting system to a simple robotic project to a touch sensor project. You will first learn the basic concepts such as how to get started with the Arduino, and as you start building the project, you will develop the practical skills needed to successfully build Arduino powered projects that have real-life implications. The complexity of the book slowly increases as you complete a project and move on to the next. By the end of this book, you will be able to create basic projects and utilize the elements used in the examples to construct your own devices. Style and approach This book follows a project-oriented approach, with multiple images and plenty of code to help you build your projects easily. The book uses a tutorial-based methodology where the concepts are first explained and then implemented to help you develop the projects.
Mastering Ansible
Mastering Ansible
Jesse Keating
¥71.93
Design, develop, and solve real world automation and orchestration needs by unlocking the automation capabilities of Ansible About This Book Discover how Ansible works in detail Explore use cases for Ansible’s advanced features including task delegation, fast failures, and serial task execution Extend Ansible with custom modules, plugins, and inventory sources Who This Book Is For This book is intended for Ansible developers and operators who have an understanding of the core elements and applications but are now looking to enhance their skills in applying automation using Ansible. What You Will Learn Understand Ansible’s code and logic flow Safeguard sensitive data within Ansible Access and manipulate complex variable data within Ansible playbooks Handle task results to manipulate change and failure definitions Organize Ansible content into a simple structure Craft a multi-tier rollout playbook utilizing load balancers and manipulating your monitoring system Utilize advanced Ansible features to orchestrate rolling updates with almost no service disruptions Troubleshoot Ansible failures to understand and resolve issues Extend Ansible with custom modules, plugins, or inventory sources In Detail Automation is critical to success in the world of DevOps. How quickly and efficiently an application deployment can be automated, or a new infrastructure can be built up, can be the difference between a successful product or a failure. Ansible provides a simple yet powerful automation engine. Beyond the basics of Ansible lie a host of advanced features which are available to help you increase efficiency and accomplish complex orchestrations with ease. This book provides you with the knowledge you need to understand how Ansible works at a fundamental level and leverage its advanced capabilities. You'll learn how to encrypt Ansible content at rest and decrypt data at runtime. You will master the advanced features and capabilities required to tackle the complex automation challenges of today and beyond. You will gain detailed knowledge of Ansible workflows, explore use cases for advanced features, craft well thought out orchestrations, troubleshoot unexpected behaviour, and extend Ansible through customizations. Finally, you will discover the methods used to examine and debug Ansible operations, helping you to understand and resolve issues. Style and approach A clear, practical guide that covers best practise, system architecture and design aspects that will help you master Ansible with ease.
Image Processing with ImageJ - Second Edition
Image Processing with ImageJ - Second Edition
Jurjen Broeke
¥71.93
Extract and analyze data from complex images with ImageJ, the world’s leading image processing tool About This Book Design automated image-processing solutions and speed up image-processing tasks with ImageJ Create quality and intuitive interfaces for image processing by developing a basic framework for ImageJ plugins. Tackle even the most sophisticated datasets and complex images Who This Book Is For The book has been created for engineers, scientists, and developers eager to tackle image processing with one of the leading tools available. No prior knowledge of ImageJ is needed. Familiarity with Java programming will be required for readers to code their own routines using ImageJ. What You Will Learn Install and set up ImageJ for image processing. Process images using ImageJ’s built-in tools Create macros to perform repetitive processing tasks Set up and use an integrated development environment for ImageJ plugins Create plugins with a user-friendly interface for processing Use established ImageJ plugins for processing and quantification Generate a simple interface based on a real world example and create other interfaces for other projects Speed up interface development by setting multiple parameters interactively In Detail Advances in image processing have been vital for the scientific and technological communities, making it possible to analyze images in greater detail than ever before. But as images become larger and more complex, advanced processing techniques are required. ImageJ is built for the modern challenges of image processing – it’s one of the key tools in its development, letting you automate basic tasks so you can focus on sophisticated, in depth analysis. This book demonstrates how to put ImageJ into practice. It outlines its key features and demonstrates how to create your own image processing applications using macros and ImageJ plugins. Once you’ve got to grips with the basics of ImageJ, you’ll then discover how to build a number of different image processing solutions. From simple tasks to advanced and automated image processing, you’ll gain confidence with this innovative and powerful tool – however and whatever you are using it for. Style and approach A step-by-step guide to image processing and developing macros and plugins in ImageJ. The book will progress from using the built-in tools to macros and finally plugins for image processing.
Wordpress 3 Plugin Development Essentials
Wordpress 3 Plugin Development Essentials
Brian Bondari
¥71.93
This book will provide an easy to understand, step-by-step approach to building your own WordPress plugins from scratch. We will construct a variety of plugins from the group up, demonstrating how to tap into a number of WordPress development aspects, as well as how to prepare and release your plugin(s) to the public. This book is for WordPress users who want to learn how to create their own plugins and for developers who are new to the WordPress platform. Basic knowledge of PHP and HTML is expected, as well as a functional knowledge of how WordPress works from a user standpoint.
Learning iPhone Game Development with Cocos2D 3.0
Learning iPhone Game Development with Cocos2D 3.0
Kirill Muzykov
¥71.93
This book is an easy-to-follow, step-by-step beginner's guide covering the full process of creating a game. It is packed with examples and illustrations, with comprehensive coverage of each topic. If you want to learn how to make games using the Cocos2D framework, this book is for you. If you would like to build a good foundation for a career in game development as an independent game developer or at a game studio, or if you just want to make games as a hobby, then you'll love this book. You should have some basic programming experience with Objective-C and Xcode. To run the code in this book, you will also need an Intel-based Macintosh running OS X Mountain Lion (or later).
Unreal Engine Physics Essentials
Unreal Engine Physics Essentials
Katax Emperore
¥71.93
Gain practical knowledge of mathematical and physics concepts in order to design and develop an awesome game world using Unreal Engine 4 About This Book Use the Physics Asset Tool within Unreal Engine 4 to develop game physics objects for your game world Explore the Collision mechanics within Unreal Engine 4 to create advanced, real-world physics A step-by-step guide to implementing the Physics concepts involved in Unreal Engine 4 to create a working Vehicle Blueprint Who This Book Is For This book is intended for beginner to intermediate users of Epic Games' Unreal Engine 4 who want to learn more about how to implement physics within their game-world. No matter what your knowledge base of Unreal Engine 4 is, this book contains valuable information on blueprint *ing, collision generation, materials, and the Physical Asset Tool (PhAT) for all users to create better games. What You Will Learn Get to know basic to intermediate topics in mathematics and physics Create assets using the Physics Asset Tool (PhAT) in Unreal Engine 4 Develop Collision Hulls, which are necessary to take advantage of Unreal Engine 4’s physics and collision events Use constraints to create advanced physics-based assets for your game-world Working knowledge of physics bodies, physics damping, and friction within Unreal Engine 4 Develop physical materials to recreate real-world friction for substances such as glass and ice Create a working vehicle blueprint from scratch using assets provided by Unreal Engine 4 Gain knowledge about implementing advanced physics in Unreal Engine 4 using C++ programming In Detail Unreal Engine 4 is one of the leading game development tools used by both AAA and independent developers alike to create breathe-taking games. One of the key features of this tool is the use of Physics to create a believable game-world for players to explore. This book gives readers practical insight into the mathematical and physics principles necessary to properly implement physics within Unreal Engine 4. Discover how to manipulate physics within Unreal Engine 4 by learning basic real-world mathematical and physics concepts that assist in the implementation of physics-based objects in your game world. Then, you'll be introduced to PhAT (Physics Asset Tool) within Unreal Engine 4 to learn more about developing game physics objects for your game world. Next, dive into Unreal Engine 4’s collision generation, physical materials, blueprints, constraints, and more to get hands-on experience with the tools provided by Epic to create real-world physics in Unreal Engine 4. Lastly, you will create a working Vehicle Blueprint that uses all the concepts covered in this book, as well as covering advanced physics-based topics. Style and approach An easy-to-follow reference text filled with working examples of physics within Unreal Engine 4. Each topic is broken down to easily explain how to implement physics and physical objects in your game-world using the tools provided by Epic Games Unreal Engine 4.
Python Game Programming By Example
Python Game Programming By Example
Alejandro Rodas de Paz
¥71.93
A pragmatic guide for developing your own games with Python About This Book Strengthen your fundamentals of game programming with Python language Seven hands-on games to create 2D and 3D games rapidly from scratch Illustrative guide to explore the different GUI libraries for building your games Who This Book Is For If you have ever wanted to create casual games in Python and you would like to explore various GUI technologies that this language offers, this is the book for you. This title is intended for beginners to Python with little or no knowledge of game development, and it covers step by step how to build seven different games, from the well-known Space Invaders to a classical 3D platformer. What You Will Learn Take advantage of Python’s clean syntax to build games quickly Discover distinct frameworks for developing graphical applications Implement non-player characters (NPCs) with autonomous and seemingly intelligent behaviors Design and code some popular games like Pong and tower defense Compose maps and levels for your sprite-based games in an easy manner Modularize and apply object-oriented principles during the design of your games Exploit libraries like Chimpunk2D, cocos2d, and Tkinter Create natural user interfaces (NUIs), using a camera and computer vision algorithms to interpret the player’s real-world actions In Detail With a growing interest in learning to program, game development is an appealing topic for getting started with coding. From geometry to basic Artificial Intelligence algorithms, there are plenty of concepts that can be applied in almost every game. Python is a widely used general-purpose, high-level programming language. It provides constructs intended to enable clear programs on both a small and large scale. It is the third most popular language whose grammatical syntax is not predominantly based on C. Python is also very easy to code and is also highly flexible, which is exactly what is required for game development. The user-friendliness of this language allows beginners to code games without too much effort or training. Python also works with very little code and in most cases uses the “use cases” approach, reserving lengthy explicit coding for outliers and exceptions, making game development an achievable feat. Python Game Programming by Example enables readers to develop cool and popular games in Python without having in-depth programming knowledge of Python. The book includes seven hands-on projects developed with several well-known Python packages, as well as a comprehensive explanation about the theory and design of each game. It will teach readers about the techniques of game design and coding of some popular games like Pong and tower defense. Thereafter, it will allow readers to add levels of complexities to make the games more fun and realistic using 3D. At the end of the book, you will have added several GUI libraries like Chimpunk2D, cocos2d, and Tkinter in your tool belt, as well as a handful of recipes and algorithms for developing games with Python. Style and approach This book is an example-based guide that will teach you to build games using Python. This book follows a step-by-step approach as it is aimed at beginners who would like to get started with basic game development. By the end of this book you will be competent game developers with good knowledge of programming in Python.
Mastering Python High Performance
Mastering Python High Performance
Fernando Doglio
¥71.93
Measure, optimize, and improve the performance of your Python code with this easy-to-follow guide About This Book Master the do's and don'ts of Python performance programming Learn how to use exiting new tools that will help you improve your *s A step-by-step, conceptual guide to teach you how to optimize and fine-tune your critical pieces of code Who This Book Is For If you're a Python developer looking to improve the speed of your *s or simply wanting to take your skills to the next level, then this book is perfect for you. What You Will Learn Master code optimization step-by-step and learn how to use different tools Understand what a profiler is and how to read its output Interpret visual output from profiling tools and improve the performance of your * Use Cython to create fast applications using Python and C Take advantage of PyPy to improve performance of Python code Optimize number-crunching code with NumPy, Numba, Parakeet, and Pandas In Detail Simply knowing how to code is not enough; on mission-critical pieces of code, every bit of memory and every CPU cycle counts, and knowing how to squish every bit of processing power out of your code is a crucial and sought-after skill. Nowadays, Python is used for many scientific projects, and sometimes the calculations done in those projects require some serious fine-tuning. Profilers are tools designed to help you measure the performance of your code and help you during the optimization process, so knowing how to use them and read their output is very handy. This book starts from the basics and progressively moves on to more advanced topics. You’ll learn everything from profiling all the way up to writing a real-life application and applying a full set of tools designed to improve it in different ways. In the middle, you’ll stop to learn about the major profilers used in Python and about some graphic tools to help you make sense of their output. You’ll then move from generic optimization techniques onto Python-specific ones, going over the main constructs of the language that will help you improve your speed without much of a change. Finally, the book covers some number-crunching-specific libraries and how to use them properly to get the best speed out of them. After reading this book, you will know how to take any Python code, profile it, find out where the bottlenecks are, and apply different techniques to remove them. Style and approach This easy-to-follow, practical guide will help you enhance your optimization skills by improving real-world code.
Small Business Server 2008 – Installation, Migration, and Configuration
Small Business Server 2008 – Installation, Migration, and Configuration
David Overton
¥71.93
This book presents step-by-step guidance through the installation and configuration process with the help of numerous screenshots. It contains many snippets of information and guidance on decision making. As every eventuality can't be covered, there are links to online information as well as pointers to forums the author personally interacts with to answer additional questions. This book is designed for anyone who needs to install and configure SBS 2008. You don't need to be a technical consultant who wants to tweak every setting to become an SBS success. This book will help those with a basic understanding of technology and a desire to install and use SBS 2008 quickly and continue with their business.
Choosing an Open Source CMS: Beginner's Guide
Choosing an Open Source CMS: Beginner's Guide
Nirav Mehta
¥71.93
This is a practical guide that takes a task-centered approach. Each task is stepped through with detailed instructions. You will come across many step-by-step examples with plenty of screenshots and resources. This book provides all the support and guidance you need as you begin to work with CMSs. It even has additional tasks that you can carry out to build your skills further. Everything is oriented towards managing content with a CMS. This book is written for anyone who wants to start a web site and is looking for a good CMS. It is best suited for people who are selecting a CMS for their sites and people who will manage a CMS. Knowledge of web basics is certainly helpful, but not needed.
Mastering AWS Security
Mastering AWS Security
Albert Anthony
¥71.93
In depth informative guide to implement and use AWS security services effectively. About This Book ? Learn to secure your network, infrastructure, data and applications in AWS cloud ? Log, monitor and audit your AWS resources for continuous security and continuous compliance in AWS cloud ? Use AWS managed security services to automate security. Focus on increasing your business rather than being diverged onto security risks and issues with AWS security. ? Delve deep into various aspects such as the security model, compliance, access management and much more to build and maintain a secure environment. Who This Book Is For This book is for all IT professionals, system administrators and security analysts, solution architects and Chief Information Security Officers who are responsible for securing workloads in AWS for their organizations. It is helpful for all Solutions Architects who want to design and implement secure architecture on AWS by the following security by design principle. This book is helpful for personnel in Auditors and Project Management role to understand how they can audit AWS workloads and how they can manage security in AWS respectively. If you are learning AWS or championing AWS adoption in your organization, you should read this book to build security in all your workloads. You will benefit from knowing about security footprint of all major AWS services for multiple domains, use cases, and scenarios. What You Will Learn ? Learn about AWS Identity Management and Access control ? Gain knowledge to create and secure your private network in AWS ? Understand and secure your infrastructure in AWS ? Understand monitoring, logging and auditing in AWS ? Ensure Data Security in AWS ? Learn to secure your applications in AWS ? Explore AWS Security best practices In Detail Mastering AWS Security starts with a deep dive into the fundamentals of the shared security responsibility model. This book tells you how you can enable continuous security, continuous auditing, and continuous compliance by automating your security in AWS with the tools, services, and features it provides. Moving on, you will learn about access control in AWS for all resources. You will also learn about the security of your network, servers, data and applications in the AWS cloud using native AWS security services. By the end of this book, you will understand the complete AWS Security landscape, covering all aspects of end - to -end software and hardware security along with logging, auditing, and compliance of your entire IT environment in the AWS cloud. Lastly, the book will wrap up with AWS best practices for security. Style and approach The book will take a practical approach delving into different aspects of AWS security to help you become a master of it. It will focus on using native AWS security features and managed AWS services to help you achieve continuous security and continuous compliance.
Comprehensive Ruby Programming
Comprehensive Ruby Programming
Jordan Hudgens
¥71.93
This book will provide you with all of the tools you need to be a professional Ruby developer. Starting with the core principles, such as syntax and best practices, and up to advanced topics like metaprogramming and big data analysis. About This Book ? Provides the core skills required to become a Ruby programmer ? Covers how to use the most popular Ruby Gem libraries ? Includes details on regular expressions Who This Book Is For This is a complete course written from the ground up for beginners wanting to gain a solid understanding of the Ruby language. It starts at the beginning with how to install Ruby and work with it on multiple machines, so simply have a computer that's connected to the Internet and you'll be ready. What You Will Learn ? Learn how to use Ruby code effectively, picking the right tool for the job and not duplicating built-in functionality ? Gain best software development practices, and how to identify and fix common errors ? Absorb core programming skills, such as variables, strings, loops, conditionals, and much more ? Explore object-oriented programming and learn to create modular, reusable code that you can use across projects ? Build 10 practical Ruby programs as you work through the book on topics such as big data analysis and solving Euler equations In Detail Ruby is a powerful, general-purpose programming language that can be applied to any task. Whether you are an experienced developer who wants to learn a new language or you are new to programming, this book is your comprehensive Ruby coding guide. Starting with the foundational principles, such as syntax, and scaling up to advanced topics such as big data analysis, this book will give you all of the tools you need to be a professional Ruby developer. A few of the key topics are: object-oriented programming, built-in Ruby methods, core programming skills, and an introduction to the Ruby on Rails and Sinatra web frameworks. You will also build 10 practical Ruby programs. Created by an experienced Ruby developer, this book has been written to ensure it focuses on the skills you will need to be a professional Ruby developer. After you have read this book, you will be ready to start building real-world Ruby projects. Style and approach This is a comprehensive course for learning the Ruby programming language that works methodically through everything that you need to know. It begins with the basics of the language and then works through some complete projects to apply your skills and ensure that you have fully absorbed them and can use them in the real world.
Mobile Test Automation with Appium
Mobile Test Automation with Appium
Nishant Verma
¥71.93
Automate your mobile app testing About This Book ? How to automate testing with Appium ? Apply techniques for creating comprehensive tests ? How to test on physical devices or emulators Who This Book Is For Are you a mobile developer or a software tester who wishes to use Appium for your test automation? If so, then this is the right book for you .You must have basic Java programming knowledge. You don’t need to have prior knowledge of Appium. What You Will Learn ? Discover Appium and how to set up an automation framework for mobile testing ? Understand desired capabilities and learn to find element locators ? Learn to automate gestures and synchronize tests using Appium ? Take an incremental approach to implement page object pattern ? Learn to run Appium tests on emulators or physical devices ? Set up Jenkins to run mobile automation tests by easy to learn steps ? Discover tips and tricks to record video of test execution, inter app automation concepts ? Learn to run Appium tests in parallel on multiple devices simultaneously In Detail Appium is an open source test automation framework for mobile applications. It allows you to test all three types of mobile applications: native, hybrid, and mobile web. It allows you to run the automated tests on actual devices, emulators, and simulators. Today, when every mobile app is made on at least two platforms, iOS and Android, you need a tool that allows you to test across platforms. Having two different frameworks for the same app increases the cost of the product and time to maintain it as well. Appium helps save this cost. With mobile app growth exploding, mobile app automation is mainstream now. In this book, author Nishant Verma provides you with a firm grounding in the concepts of Appium while diving into how to set up appium & Cucumber-jvm test automation framework, implement page object design pattern, automate gestures, test execution on emulators and physical devices, and implement continuous integration with Jenkins. The mobile app we have referenced in this book is Quikr because of its relatively lower learning curve to understand the application. It's a local classifieds shopping app. Style and approach This book takes a practical, step-by-step approach to testing and automating individual apps such as native, hybrid, and mobile web apps using different examples.