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Swift 3 Object-Oriented Programming - Second Edition
Swift 3 Object-Oriented Programming - Second Edition
Gastón C. Hillar
¥71.93
Implement object-oriented programming paradigms with Swift 3.0 and mix them with modern functional programming techniques to build powerful real-world applications About This Book Leverage the most efficient object-oriented design patterns in your Swift applications Write robust, safer, and better code using the blueprints that generate objects Build a platform with object-oriented code using real-world elements and represent them in your apps Who This Book Is For This book is for iOS and macOS developers who want to get a detailed practical understanding of object-oriented programming with the latest version of Swift: 3.0. What You Will Learn Write high-quality and easy-to-maintain reusable object-oriented code to build applications for iOS, macOS, and Linux Work with encapsulation, abstraction, and polymorphism using Swift 3.0 Work with classes, instances, properties, and methods in Swift 3.0 Take advantage of inheritance, specialization, and the possibility to overload or override members Implement encapsulation, abstraction, and polymorphism Explore functional programming techniques mixed with object-oriented code in Swift 3.0 Understand the differences between Swift 3.0, previous Swift versions, and Objective-C code In Detail Swift has quickly become one of the most-liked languages and developers’ de-facto choice when building applications that target iOS and macOS. In the new version, the Swift team wants to take its adoption to the next level by making it available for new platforms and audiences. This book introduces the object-oriented paradigm and its implementation in the Swift 3 programming language to help you understand how real-world objects can become part of fundamental reusable elements in the code. This book is developed with XCode 8.x and covers all the enhancements included in Swift 3.0. In addition, we teach you to run most of the examples with the Swift REPL available on macOS and Linux, and with a Web-based Swift sandbox developed by IBM capable of running on any web browser, including Windows and mobile devices. You will organize data in blueprints that generate instances. You’ll work with examples so you understand how to encapsulate and hide data by working with properties and access control. Then, you’ll get to grips with complex scenarios where you use instances that belong to more than one blueprint. You’ll discover the power of contract programming and parametric polymorphism. You’ll combine generic code with inheritance and multiple inheritance. Later, you’ll see how to combine functional programming with object-oriented programming and find out how to refactor your existing code for easy maintenance. Style and approach This simple guide is packed with practical examples of solutions to common problems. Each chapter includes exercises and the possibility for you to test your progress by answering a quiz
Penetration Testing with Raspberry Pi - Second Edition
Penetration Testing with Raspberry Pi - Second Edition
Michael McPhee
¥71.93
Learn the art of building a low-cost, portable hacking arsenal using Raspberry Pi 3 and Kali Linux 2 About This Book Quickly turn your Raspberry Pi 3 into a low-cost hacking tool using Kali Linux 2 Protect your confidential data by deftly preventing various network security attacks Use Raspberry Pi 3 as honeypots to warn you that hackers are on your wire Who This Book Is For If you are a computer enthusiast who wants to learn advanced hacking techniques using the Raspberry Pi 3 as your pentesting toolbox, then this book is for you. Prior knowledge of networking and Linux would be an advantage. What You Will Learn Install and tune Kali Linux 2 on a Raspberry Pi 3 for hacking Learn how to store and offload pentest data from the Raspberry Pi 3 Plan and perform man-in-the-middle attacks and bypass advanced encryption techniques Compromise systems using various exploits and tools using Kali Linux 2 Bypass security defenses and remove data off a target network Develop a command and control system to manage remotely placed Raspberry Pis Turn a Raspberry Pi 3 into a honeypot to capture sensitive information In Detail This book will show you how to utilize the latest credit card sized Raspberry Pi 3 and create a portable, low-cost hacking tool using Kali Linux 2. You’ll begin by installing and tuning Kali Linux 2 on Raspberry Pi 3 and then get started with penetration testing. You will be exposed to various network security scenarios such as wireless security, scanning network packets in order to detect any issues in the network, and capturing sensitive data. You will also learn how to plan and perform various attacks such as man-in-the-middle, password cracking, bypassing SSL encryption, compromising systems using various toolkits, and many more. Finally, you’ll see how to bypass security defenses and avoid detection, turn your Pi 3 into a honeypot, and develop a command and control system to manage a remotely-placed Raspberry Pi 3. By the end of this book you will be able to turn Raspberry Pi 3 into a hacking arsenal to leverage the most popular open source toolkit, Kali Linux 2.0. Style and approach This concise and fast-paced guide will ensure you get hands-on with penetration testing right from the start. You will quickly install the powerful Kali Linux 2 on your Raspberry Pi 3 and then learn how to use and conduct fundamental penetration techniques and attacks.
WordPress Plugin Development Cookbook - Second Edition
WordPress Plugin Development Cookbook - Second Edition
Yannick Lefebvre
¥71.93
Learn to create plugins for WordPress 4.x to deliver custom projects or share with the community through detailed step-by-step recipes and code examples About This Book ? Learn how to change and extend WordPress to perform virtually any task ? Explore the plugin API through approachable examples and detailed explanations ? Mold WordPress to your project’s needs or transform it to benefit the entire community Who This Book Is For If you are a WordPress user, developer, or a site integrator with basic knowledge of PHP and an interest to create new plugins to address your personal needs, client needs, or share with the community, then this book is for you. What You Will Learn ? Discover how to register user callbacks with WordPress, forming the basis of plugin creation ? Explore the creation of administration pages and adding new content management sections through custom post types and custom database tables ? Improve your plugins by customizing the post and page editors, categories and user profiles, and creating visitor-facing forms ? Make your pages dynamic using Java*, AJAX and adding new widgets to the platform ? Learn how to add support for plugin translation and distribute your work to the WordPress community In Detail WordPress is a popular, powerful, and open Content Management System. Learning how to extend its capabilities allows you to unleash its full potential, whether you're an administrator trying to find the right extension, a developer with a great idea to enhance the platform for the community, or a website developer working to fulfill a client's needs. This book shows readers how to navigate WordPress' vast set of API functions to create high-quality plugins with easy-to-configure administration interfaces. With new recipes and materials updated for the latest versions of WordPress 4.x, this second edition teaches you how to create plugins of varying complexity ranging from a few lines of code to complex extensions that provide intricate new capabilities. You'll start by using the basic mechanisms provided in WordPress to create plugins and execute custom user code. You will then see how to design administration panels, enhance the post editor with custom fields, store custom data, and modify site behavior based on the value of custom fields. You'll safely incorporate dynamic elements on web pages using *ing languages, and build new widgets that users will be able to add to WordPress sidebars and widget areas. By the end of this book, you will be able to create WordPress plugins to perform any task you can imagine. Style and approach This cookbook will take you through the creation of your first simple plugin to adding entirely new sections and widgets in the administration interface, so you can learn how to change and extend WordPress to perform virtually any task. Each topic is illustrated through realistic examples showing how to solve common problems, followed by detailed explanations of all concepts used
Software-Defined Networking with OpenFlow - Second Edition
Software-Defined Networking with OpenFlow - Second Edition
Oswald Coker,Siamak Azodolmolky
¥71.93
Master OpenFlow concepts to improve and make your projects efficient with the help of Software-Defined Networking. About This Book ? Master the required platforms and tools to build network applications with OpenFlow ? Get to grips with the updated OpenFlow and build robust SDN-based solutions ? An end-to-end thorough overview of open-source switches, controllers, and tools Who This Book Is For If you are a network/system administrator or a system engineer and would like to implement OpenFlow concepts and take Software-Defined Networking on your projects to the next level, then this book is for you. If you are aware of broad networking concepts, and are familiar with the day-to-day operation of computer networks, you will find this book very beneficial. What You Will Learn ? Explore Software-Defined Networking and activities around SDN/OpenFlow including OpenFlow messages ? Hardware and software implementations of OpenFlow switches and experiment with Mininet GUI ? Learn about the role of OpenFlow in cloud computing by configuring and setting up the Neutron and Floodlight OpenFlow controller plugins ? Simulate and test utilities, and familiarize yourself with OpenFlow soft switches, controllers, virtualization, and orchestration tools ? Enhance and build environments for Net App development by installing VM's and tools such as Mininet and Wireshark ? Learn about hardware and software switches and get a feel for active open-source projects around SDN and OpenFlow In Detail OpenFlow paves the way for an open, centrally programmable structure, thereby accelerating the effectiveness of Software-Defined Networking. Software-Defined Networking with OpenFlow, Second Edition takes you through the product cycle and gives you an in-depth de*ion of the components and options that are available at each stage. The aim of this book is to help you implement OpenFlow concepts and improve Software-Defined Networking on your projects. You will begin by learning about building blocks and OpenFlow messages such as controller-to-switch and symmetric and asynchronous messages. Next, this book will take you through OpenFlow controllers and their existing implementations followed by network application development. Key topics include the basic environment setup, the Neutron and Floodlight OpenFlow controller, XORPlus OF13SoftSwitch, enterprise and affordable switches such as the Zodiac FX and HP2920. By the end of this book, you will be able to implement OpenFlow concepts and improve Software-Defined Networking in your projects. Style and approach This book is an easy-to-follow and pragmatic guide networking. Each topic adopts a logical approach and provides hints to help you build and deliver SDN Solutions efficiently.
Puppet 5 Beginner's Guide - Third Edition
Puppet 5 Beginner's Guide - Third Edition
John Arundel
¥71.93
Puppet 5 Beginner’s Guide, Third Edition is a practical guide that gets you up and running with the very latest features of Puppet 5. About This Book ? Develop skills to run Puppet 5 on single or multiple servers without hiccups ? Use Puppet to create and manage cloud resources such as Amazon EC2 instances ? Take full advantage of powerful new features of Puppet including loops, data types, Hiera integration, and container management Who This Book Is For Puppet 5 Beginner’s Guide, Third Edition is designed for those who are new to Puppet, including system administrators and developers who are looking to manage computer server systems for configuration management. No prior programming or system administration experience is assumed. What You Will Learn ? Understand the latest Puppet 5 features ? Install and set up Puppet and discover the latest and most advanced features ? Configure, build, and run containers in production using Puppet’s industry-leading Docker support ? Deploy configuration files and templates at super-fast speeds and manage user accounts and access control ? Automate your IT infrastructure ? Use the latest features in Puppet 5 onward and its official modules ? Manage clouds, containers, and orchestration ? Get to know the best practices to make Puppet more reliable and increase its performance In Detail Puppet 5 Beginner’s Guide, Third Edition gets you up and running with the very latest features of Puppet 5, including Docker containers, Hiera data, and Amazon AWS cloud orchestration. Go from beginner to confident Puppet user with a series of clear, practical examples to help you manage every aspect of your server setup. Whether you’re a developer, a system administrator, or you are simply curious about Puppet, you’ll learn Puppet skills that you can put into practice right away. With practical steps giving you the key concepts you need, this book teaches you how to install packages and config files, create users, set up scheduled jobs, provision cloud instances, build containers, and so much more. Every example in this book deals with something real and practical that you’re likely to need in your work, and you’ll see the complete Puppet code that makes it happen, along with step-by-step instructions for what to type and what output you’ll see. All the examples are available in a GitHub repo for you to download and adapt for your own server setup. Style and approach This tutorial is packed with quick step-by-step instructions that are immediately applicable for beginners. This is an easy-to-read guide, to learn Puppet from scratch, that explains simply and clearly all you need to know to use this essential IT power tool, while applying these solutions to real-world scenarios.
Mastering AWS Security
Mastering AWS Security
Albert Anthony
¥71.93
In depth informative guide to implement and use AWS security services effectively. About This Book ? Learn to secure your network, infrastructure, data and applications in AWS cloud ? Log, monitor and audit your AWS resources for continuous security and continuous compliance in AWS cloud ? Use AWS managed security services to automate security. Focus on increasing your business rather than being diverged onto security risks and issues with AWS security. ? Delve deep into various aspects such as the security model, compliance, access management and much more to build and maintain a secure environment. Who This Book Is For This book is for all IT professionals, system administrators and security analysts, solution architects and Chief Information Security Officers who are responsible for securing workloads in AWS for their organizations. It is helpful for all Solutions Architects who want to design and implement secure architecture on AWS by the following security by design principle. This book is helpful for personnel in Auditors and Project Management role to understand how they can audit AWS workloads and how they can manage security in AWS respectively. If you are learning AWS or championing AWS adoption in your organization, you should read this book to build security in all your workloads. You will benefit from knowing about security footprint of all major AWS services for multiple domains, use cases, and scenarios. What You Will Learn ? Learn about AWS Identity Management and Access control ? Gain knowledge to create and secure your private network in AWS ? Understand and secure your infrastructure in AWS ? Understand monitoring, logging and auditing in AWS ? Ensure Data Security in AWS ? Learn to secure your applications in AWS ? Explore AWS Security best practices In Detail Mastering AWS Security starts with a deep dive into the fundamentals of the shared security responsibility model. This book tells you how you can enable continuous security, continuous auditing, and continuous compliance by automating your security in AWS with the tools, services, and features it provides. Moving on, you will learn about access control in AWS for all resources. You will also learn about the security of your network, servers, data and applications in the AWS cloud using native AWS security services. By the end of this book, you will understand the complete AWS Security landscape, covering all aspects of end - to -end software and hardware security along with logging, auditing, and compliance of your entire IT environment in the AWS cloud. Lastly, the book will wrap up with AWS best practices for security. Style and approach The book will take a practical approach delving into different aspects of AWS security to help you become a master of it. It will focus on using native AWS security features and managed AWS services to help you achieve continuous security and continuous compliance.
Hands-On Chatbots and Conversational UI Development
Hands-On Chatbots and Conversational UI Development
Srini Janarthanam
¥71.93
Build over 8 chatbots and conversational user interfaces with leading tools such as Chatfuel, Dialogflow, Microsoft Bot Framework, Twilio, Alexa Skills, and Google Actions and deploying them on channels like Facebook Messenge, Amazon Alexa and Google Home About This Book ? Understand the different use cases of Conversational UIs with this project-based guide ? Build feature-rich Chatbots and deploy them on multiple platforms ? Get real-world examples of voice-enabled UIs for personal and home assistance Who This Book Is For This book is for developers who are interested in creating interactive conversational UIs/Chatbots. A basic understanding of JavaScript and web APIs is required. What You Will Learn ? Design the flow of conversation between the user and the chatbot ? Create Task model chatbots for implementing tasks such as ordering food ? Get new toolkits and services in the chatbot ecosystem ? Integrate third-party information APIs to build interesting chatbots ? Find out how to deploy chatbots on messaging platforms ? Build a chatbot using MS Bot Framework ? See how to tweet, listen to tweets, and respond using a chatbot on Twitter ? Publish chatbots on Google Assistant and Amazon Alexa In Detail Conversation as an interface is the best way for machines to interact with us using the universally accepted human tool that is language. Chatbots and voice user interfaces are two flavors of conversational UIs. Chatbots are real-time, data-driven answer engines that talk in natural language and are context-aware. Voice user interfaces are driven by voice and can understand and respond to users using speech. This book covers both types of conversational UIs by leveraging APIs from multiple platforms. We'll take a project-based approach to understand how these UIs are built and the best use cases for deploying them. We'll start by building a simple messaging bot from the Facebook Messenger API to understand the basics of bot building. Then we move on to creating a Task model that can perform complex tasks such as ordering and planning events with the newly-acquired-by-Google Dialogflow and Microsoft Bot framework. We then turn to voice-enabled UIs that are capable of interacting with users using speech with Amazon Alexa and Google Home. By the end of the book, you will have created your own line of chatbots and voice UIs for multiple leading platforms. Style and approach This is a practical book, where each chapter focuses on a chatbot project. The chapters take a step-by-step approach to help you build intelligent chatbots that act as personal assistants.
Mobile Test Automation with Appium
Mobile Test Automation with Appium
Nishant Verma
¥71.93
Automate your mobile app testing About This Book ? How to automate testing with Appium ? Apply techniques for creating comprehensive tests ? How to test on physical devices or emulators Who This Book Is For Are you a mobile developer or a software tester who wishes to use Appium for your test automation? If so, then this is the right book for you .You must have basic Java programming knowledge. You don’t need to have prior knowledge of Appium. What You Will Learn ? Discover Appium and how to set up an automation framework for mobile testing ? Understand desired capabilities and learn to find element locators ? Learn to automate gestures and synchronize tests using Appium ? Take an incremental approach to implement page object pattern ? Learn to run Appium tests on emulators or physical devices ? Set up Jenkins to run mobile automation tests by easy to learn steps ? Discover tips and tricks to record video of test execution, inter app automation concepts ? Learn to run Appium tests in parallel on multiple devices simultaneously In Detail Appium is an open source test automation framework for mobile applications. It allows you to test all three types of mobile applications: native, hybrid, and mobile web. It allows you to run the automated tests on actual devices, emulators, and simulators. Today, when every mobile app is made on at least two platforms, iOS and Android, you need a tool that allows you to test across platforms. Having two different frameworks for the same app increases the cost of the product and time to maintain it as well. Appium helps save this cost. With mobile app growth exploding, mobile app automation is mainstream now. In this book, author Nishant Verma provides you with a firm grounding in the concepts of Appium while diving into how to set up appium & Cucumber-jvm test automation framework, implement page object design pattern, automate gestures, test execution on emulators and physical devices, and implement continuous integration with Jenkins. The mobile app we have referenced in this book is Quikr because of its relatively lower learning curve to understand the application. It's a local classifieds shopping app. Style and approach This book takes a practical, step-by-step approach to testing and automating individual apps such as native, hybrid, and mobile web apps using different examples.
Comprehensive Ruby Programming
Comprehensive Ruby Programming
Jordan Hudgens
¥71.93
This book will provide you with all of the tools you need to be a professional Ruby developer. Starting with the core principles, such as syntax and best practices, and up to advanced topics like metaprogramming and big data analysis. About This Book ? Provides the core skills required to become a Ruby programmer ? Covers how to use the most popular Ruby Gem libraries ? Includes details on regular expressions Who This Book Is For This is a complete course written from the ground up for beginners wanting to gain a solid understanding of the Ruby language. It starts at the beginning with how to install Ruby and work with it on multiple machines, so simply have a computer that's connected to the Internet and you'll be ready. What You Will Learn ? Learn how to use Ruby code effectively, picking the right tool for the job and not duplicating built-in functionality ? Gain best software development practices, and how to identify and fix common errors ? Absorb core programming skills, such as variables, strings, loops, conditionals, and much more ? Explore object-oriented programming and learn to create modular, reusable code that you can use across projects ? Build 10 practical Ruby programs as you work through the book on topics such as big data analysis and solving Euler equations In Detail Ruby is a powerful, general-purpose programming language that can be applied to any task. Whether you are an experienced developer who wants to learn a new language or you are new to programming, this book is your comprehensive Ruby coding guide. Starting with the foundational principles, such as syntax, and scaling up to advanced topics such as big data analysis, this book will give you all of the tools you need to be a professional Ruby developer. A few of the key topics are: object-oriented programming, built-in Ruby methods, core programming skills, and an introduction to the Ruby on Rails and Sinatra web frameworks. You will also build 10 practical Ruby programs. Created by an experienced Ruby developer, this book has been written to ensure it focuses on the skills you will need to be a professional Ruby developer. After you have read this book, you will be ready to start building real-world Ruby projects. Style and approach This is a comprehensive course for learning the Ruby programming language that works methodically through everything that you need to know. It begins with the basics of the language and then works through some complete projects to apply your skills and ensure that you have fully absorbed them and can use them in the real world.
Android Things Projects
Android Things Projects
Francesco Azzola
¥71.93
Develop smart Internet of things projects using Android Things. About This Book ? Learn to build promising IoT projects with Android Things ? Make the most out of hardware peripherals using standard Android APIs ? Build enticing projects on IoT, home automation, and robotics by leveraging Raspberry Pi 3 and Intel Edison Who This Book Is For This book is for Android enthusiasts, hobbyists, IoT experts, and Android developers who want to gain a deeper knowledge of Android Things. The main focus is on implementing IoT projects using Android Things. What You Will Learn ? Understand IoT ecosystem and the Android Things role ? See the Android Things framework: installation, environment, SDK, and APIs ? See how to effectively use sensors (GPIO and I2C Bus) ? Integrate Android Things with IoT cloud platforms ? Create practical IoT projects using Android Things ? Integrate Android Things with other systems using standard IoT protocols ? Use Android Things in IoT projects In Detail Android Things makes developing connected embedded devices easy by providing the same Android development tools, best-in-class Android framework, and Google APIs that make developers successful on mobile. With this book, you will be able to take advantage of the new Android framework APIs to securely build projects using low-level components such as sensors, resistors, capacitors, and display controllers. This book will teach you all you need to know about working with Android Things through practical projects based on home automation, robotics, IoT, and so on. We’ll teach you to make the most of the Android Things and build enticing projects such as a smart greenhouse that controls the climate and environment automatically. You’ll also create an alarm system, integrate Android Things with IoT cloud platforms, and more. By the end of this book, you will know everything about Android Things, and you’ll have built some very cool projects using the latest technology that is driving the adoption of IoT. You will also have primed your mindset so that you can use your knowledge for profitable, practical projects. Style and approach This book is packed with fun-filled, end-to-end projects that you will be encouraged to experiment on the Android Things OS.
Beginning C# 7 Hands-On – Advanced Language Features
Beginning C# 7 Hands-On – Advanced Language Features
Tom Owsiak
¥71.93
An advanced C# beginners guide to some of the tougher parts of the C# language! About This Book ? Learn C#, Visual Studio, and object-oriented programming ? Get practical examples of advanced C# language features so that you can easily master them yourself ? Use the C# programming language to work generics and lambda expressions ? Program C# and SQL Server 2014 ? Get ready for your first MVC applications Who This Book Is For This book is for anyone who is interested in learning how to program the more advanced aspects of the C# language. Previous programming knowledge of C# is required, at least to the level of basic object-oriented programming. Readers can benefit from first reading Tom Owsiak’s companion book, Beginning C# 7 Hands-On – The Core Language, as a preparation for the more advanced elements and techniques presented in this book. What You Will Learn ? Learn C# advanced language elements and techniques ? Discover advanced C# techniques with hands-on working examples ? Build on your knowledge of OOP by using C# generics and lambda expressions ? Work with C# and LINQ custom data types ? Program C# and SQL Server 2017 to manage and query data ? Create your first full MVC application In Detail Beginning C# 7 Hands-On – Advanced Language Features assumes that you’ve mastered the basic elements of the C# language and that you're now ready to learn the more advanced C# language and syntax, line by line, in a working Visual Studio environment. You'll learn how to code advanced C# language topics including generics, lambda expressions, and anonymous methods. You'll learn to use query syntax to construct queries and deploy queries that perform aggregation functions. Work with C# and SQL Server 2014 to perform complex joins and stored procedures. Explore advanced file access methods, and see how to serialize and deserialize objects – all by writing working lines of code that you can run within Visual Studio. This book is designed for beginner C# developers who have mastered the basics now, and anyone who needs a fast reference to using advanced C# language features in practical coding examples. You'll also take a look at C# through web programming with web forms. By the time you’ve finished this book, you’ll know all the critical advanced elements of the C# language and how to program everything from C# generics to XML, LINQ, and your first full MVC web applications. These are the advanced building blocks that you can then combine to exploit the full power of the C# programming language, line by line. Style and approach A comprehensive book that blends theory with just the right amount of practical code implementations, to help you get up and running with the C# programming language and its advanced features. You’ll also get to work with other tools and technologies that complement C# programming. Each core part of the C# language is coded as you learn, and code output is tested every time to verify the syntax is working as expected, so it’s easy for you to learn directly from the working code examples. Advanced-level features of C# will be used to code and work through examples.
Python Machine Learning - Second Edition
Python Machine Learning - Second Edition
Sebastian Raschka;Vahid Mirjalili
¥71.93
Unlock modern machine learning and deep learning techniques with Python by using the latest cutting-edge open source Python libraries. About This Book ? Second edition of the bestselling book on Machine Learning ? A practical approach to key frameworks in data science, machine learning, and deep learning ? Use the most powerful Python libraries to implement machine learning and deep learning ? Get to know the best practices to improve and optimize your machine learning systems and algorithms Who This Book Is For If you know some Python and you want to use machine learning and deep learning, pick up this book. Whether you want to start from scratch or extend your machine learning knowledge, this is an essential and unmissable resource. Written for developers and data scientists who want to create practical machine learning and deep learning code, this book is ideal for developers and data scientists who want to teach computers how to learn from data. What You Will Learn ? Understand the key frameworks in data science, machine learning, and deep learning ? Harness the power of the latest Python open source libraries in machine learning ? Explore machine learning techniques using challenging real-world data ? Master deep neural network implementation using the TensorFlow library ? Learn the mechanics of classification algorithms to implement the best tool for the job ? Predict continuous target outcomes using regression analysis ? Uncover hidden patterns and structures in data with clustering ? Delve deeper into textual and social media data using sentiment analysis In Detail Machine learning is eating the software world, and now deep learning is extending machine learning. Understand and work at the cutting edge of machine learning, neural networks, and deep learning with this second edition of Sebastian Raschka’s bestselling book, Python Machine Learning. Thoroughly updated using the latest Python open source libraries, this book offers the practical knowledge and techniques you need to create and contribute to machine learning, deep learning, and modern data analysis. Fully extended and modernized, Python Machine Learning Second Edition now includes the popular TensorFlow deep learning library. The scikit-learn code has also been fully updated to include recent improvements and additions to this versatile machine learning library. Sebastian Raschka and Vahid Mirjalili’s unique insight and expertise introduce you to machine learning and deep learning algorithms from scratch, and show you how to apply them to practical industry challenges using realistic and interesting examples. By the end of the book, you’ll be ready to meet the new data analysis opportunities in today’s world. If you’ve read the first edition of this book, you’ll be delighted to find a new balance of classical ideas and modern insights into machine learning. Every chapter has been critically updated, and there are new chapters on key technologies. You’ll be able to learn and work with TensorFlow more deeply than ever before, and get essential coverage of the Keras neural network library, along with the most recent updates to scikit-learn. Style and Approach Python Machine Learning Second Edition takes a practical, hands-on coding approach so you can learn about machine learning by coding with Python. This book moves fluently between the theoretical principles of machine learning and the practical details of implementation with Python.
Intelligent IoT Projects in 7 Days
Intelligent IoT Projects in 7 Days
Agus Kurniawan
¥71.93
Discover how to build your own Intelligent Internet of Things projects and bring a new degree of interconnectivity to your world. About This Book ? Build intelligent and unusual IoT projects in just 7 days, ? Create home automation, smart home, and robotic projects and allow your devices to do smart work ? Build IoT skills through enticing projects and leverage revolutionary computing hardware through the RPi and Arduino. Who This Book Is For If you're a developer, IoT enthusiast, or just someone curious about Internet of Things, then this book is for you. A basic understanding of electronic hardware, networking, and basic programming skills would do wonders. What You Will Learn ? Learn how to get started with intelligent IoT projects ? Explore various pattern recognition and machine learning algorithms to make IoT projects smarter. ? Make decisions on which devices to use based on the kind of project to build. ? Create a simple machine learning application and implement decision system concepts ? Build a smart parking system using Arduino and Raspberry Pi ? Learn how to work with Amazon Echo and to build your own smart speaker machine ? Build multi-robot cooperation using swarm intelligence. In Detail Intelligent IoT Projects in 7 days is about creating smart IoT projects in just 7 days. This book will help you to overcome the challenge of analyzing data from physical devices. This book aims to help you put together some of the most exciting IoT projects in a short span of time. You'll be able to use these in achieving or automating everyday tasks—one project per day. We will start with a simple smart gardening system and move on to a smart parking system, and then we will make our own vending machine, a smart digital advertising dashboard, a smart speaker machine, an autonomous fire fighter robot, and finally look at a multi-robot cooperation using swarm intelligence Style and approach A clear step-by-step instruction guide to completing fully-fledged projects in just 7 days
KnockoutJS Essentials
KnockoutJS Essentials
Jorge Ferrando
¥71.93
If you are a JavaScript developer who has been using DOM manipulation libraries such as Mootools or Scriptaculous, and you want go further in modern JavaScript development with a simple and well-documented library, then this book is for you. Learning how to use Knockout will be perfect as your next step towards building JavaScript applications that respond to user interaction.
Unreal Engine Physics Essentials
Unreal Engine Physics Essentials
Katax Emperore
¥71.93
Gain practical knowledge of mathematical and physics concepts in order to design and develop an awesome game world using Unreal Engine 4 About This Book Use the Physics Asset Tool within Unreal Engine 4 to develop game physics objects for your game world Explore the Collision mechanics within Unreal Engine 4 to create advanced, real-world physics A step-by-step guide to implementing the Physics concepts involved in Unreal Engine 4 to create a working Vehicle Blueprint Who This Book Is For This book is intended for beginner to intermediate users of Epic Games' Unreal Engine 4 who want to learn more about how to implement physics within their game-world. No matter what your knowledge base of Unreal Engine 4 is, this book contains valuable information on blueprint *ing, collision generation, materials, and the Physical Asset Tool (PhAT) for all users to create better games. What You Will Learn Get to know basic to intermediate topics in mathematics and physics Create assets using the Physics Asset Tool (PhAT) in Unreal Engine 4 Develop Collision Hulls, which are necessary to take advantage of Unreal Engine 4’s physics and collision events Use constraints to create advanced physics-based assets for your game-world Working knowledge of physics bodies, physics damping, and friction within Unreal Engine 4 Develop physical materials to recreate real-world friction for substances such as glass and ice Create a working vehicle blueprint from scratch using assets provided by Unreal Engine 4 Gain knowledge about implementing advanced physics in Unreal Engine 4 using C++ programming In Detail Unreal Engine 4 is one of the leading game development tools used by both AAA and independent developers alike to create breathe-taking games. One of the key features of this tool is the use of Physics to create a believable game-world for players to explore. This book gives readers practical insight into the mathematical and physics principles necessary to properly implement physics within Unreal Engine 4. Discover how to manipulate physics within Unreal Engine 4 by learning basic real-world mathematical and physics concepts that assist in the implementation of physics-based objects in your game world. Then, you'll be introduced to PhAT (Physics Asset Tool) within Unreal Engine 4 to learn more about developing game physics objects for your game world. Next, dive into Unreal Engine 4’s collision generation, physical materials, blueprints, constraints, and more to get hands-on experience with the tools provided by Epic to create real-world physics in Unreal Engine 4. Lastly, you will create a working Vehicle Blueprint that uses all the concepts covered in this book, as well as covering advanced physics-based topics. Style and approach An easy-to-follow reference text filled with working examples of physics within Unreal Engine 4. Each topic is broken down to easily explain how to implement physics and physical objects in your game-world using the tools provided by Epic Games Unreal Engine 4.
Python Game Programming By Example
Python Game Programming By Example
Alejandro Rodas de Paz
¥71.93
A pragmatic guide for developing your own games with Python About This Book Strengthen your fundamentals of game programming with Python language Seven hands-on games to create 2D and 3D games rapidly from scratch Illustrative guide to explore the different GUI libraries for building your games Who This Book Is For If you have ever wanted to create casual games in Python and you would like to explore various GUI technologies that this language offers, this is the book for you. This title is intended for beginners to Python with little or no knowledge of game development, and it covers step by step how to build seven different games, from the well-known Space Invaders to a classical 3D platformer. What You Will Learn Take advantage of Python’s clean syntax to build games quickly Discover distinct frameworks for developing graphical applications Implement non-player characters (NPCs) with autonomous and seemingly intelligent behaviors Design and code some popular games like Pong and tower defense Compose maps and levels for your sprite-based games in an easy manner Modularize and apply object-oriented principles during the design of your games Exploit libraries like Chimpunk2D, cocos2d, and Tkinter Create natural user interfaces (NUIs), using a camera and computer vision algorithms to interpret the player’s real-world actions In Detail With a growing interest in learning to program, game development is an appealing topic for getting started with coding. From geometry to basic Artificial Intelligence algorithms, there are plenty of concepts that can be applied in almost every game. Python is a widely used general-purpose, high-level programming language. It provides constructs intended to enable clear programs on both a small and large scale. It is the third most popular language whose grammatical syntax is not predominantly based on C. Python is also very easy to code and is also highly flexible, which is exactly what is required for game development. The user-friendliness of this language allows beginners to code games without too much effort or training. Python also works with very little code and in most cases uses the “use cases” approach, reserving lengthy explicit coding for outliers and exceptions, making game development an achievable feat. Python Game Programming by Example enables readers to develop cool and popular games in Python without having in-depth programming knowledge of Python. The book includes seven hands-on projects developed with several well-known Python packages, as well as a comprehensive explanation about the theory and design of each game. It will teach readers about the techniques of game design and coding of some popular games like Pong and tower defense. Thereafter, it will allow readers to add levels of complexities to make the games more fun and realistic using 3D. At the end of the book, you will have added several GUI libraries like Chimpunk2D, cocos2d, and Tkinter in your tool belt, as well as a handful of recipes and algorithms for developing games with Python. Style and approach This book is an example-based guide that will teach you to build games using Python. This book follows a step-by-step approach as it is aimed at beginners who would like to get started with basic game development. By the end of this book you will be competent game developers with good knowledge of programming in Python.
Mastering Python High Performance
Mastering Python High Performance
Fernando Doglio
¥71.93
Measure, optimize, and improve the performance of your Python code with this easy-to-follow guide About This Book Master the do's and don'ts of Python performance programming Learn how to use exiting new tools that will help you improve your *s A step-by-step, conceptual guide to teach you how to optimize and fine-tune your critical pieces of code Who This Book Is For If you're a Python developer looking to improve the speed of your *s or simply wanting to take your skills to the next level, then this book is perfect for you. What You Will Learn Master code optimization step-by-step and learn how to use different tools Understand what a profiler is and how to read its output Interpret visual output from profiling tools and improve the performance of your * Use Cython to create fast applications using Python and C Take advantage of PyPy to improve performance of Python code Optimize number-crunching code with NumPy, Numba, Parakeet, and Pandas In Detail Simply knowing how to code is not enough; on mission-critical pieces of code, every bit of memory and every CPU cycle counts, and knowing how to squish every bit of processing power out of your code is a crucial and sought-after skill. Nowadays, Python is used for many scientific projects, and sometimes the calculations done in those projects require some serious fine-tuning. Profilers are tools designed to help you measure the performance of your code and help you during the optimization process, so knowing how to use them and read their output is very handy. This book starts from the basics and progressively moves on to more advanced topics. You’ll learn everything from profiling all the way up to writing a real-life application and applying a full set of tools designed to improve it in different ways. In the middle, you’ll stop to learn about the major profilers used in Python and about some graphic tools to help you make sense of their output. You’ll then move from generic optimization techniques onto Python-specific ones, going over the main constructs of the language that will help you improve your speed without much of a change. Finally, the book covers some number-crunching-specific libraries and how to use them properly to get the best speed out of them. After reading this book, you will know how to take any Python code, profile it, find out where the bottlenecks are, and apply different techniques to remove them. Style and approach This easy-to-follow, practical guide will help you enhance your optimization skills by improving real-world code.
Arduino by Example
Arduino by Example
Adith Jagadish Boloor
¥71.93
Design and build fantastic projects and devices using the Arduino platform About This Book Explore the different sensors that can be used to improve the functionality of the Arduino projects Program networking modules in conjunction with Arduino to make smarter and more communicable devices A practical guide that shows you how to utilize Arduino to create practical, useful projects Who This Book Is For This book is an ideal choice for hobbyists or professionals who want to create quick and easy projects with Arduino. As a prerequisite, readers must have a working Arduino system and some programming background, ideally in C/C++. Basic knowledge of Arduino is helpful but not required to follow along with this book. What You Will Learn Understand and utilize the capabilities of the Arduino Integrate sensors to gather environmental data and display this information in meaningful ways Add modules such as Bluetooth and Wi-fithat allow the Arduino to communicate and send data between devices Create simple servers to allow communication to occur Build automated projects including robots while learning complex algorithms to mimic biological locomotion Implement error handling to make programs easier to debug and look more professional Integrate powerful programming tools and software such as Python and Processing to broaden the scope of what the Arduino can achieve Practice and learn basic programming etiquette In Detail Arduino an opensource physical computing platform based on a simple microcontroller board, and a development environment for writing software for the board. The opensource Arduino software (IDE) makes it easy to write code and upload it to the board. It runs on Windows, Mac OS X, and Linux. The environment is written in Java and based on Processing and other opensource software. With the growing interest in home-made, weekend projects among students and hobbyists alike, Arduino offers an innovative and feasible platform to create projects that promote creativity and technological tinkering. Arduino by Example is a project-oriented guide to help you fully utilize the power of one of the world's most powerful open source platforms, Arduino. This book demonstrates three projects ranging from a home automation project involving your lighting system to a simple robotic project to a touch sensor project. You will first learn the basic concepts such as how to get started with the Arduino, and as you start building the project, you will develop the practical skills needed to successfully build Arduino powered projects that have real-life implications. The complexity of the book slowly increases as you complete a project and move on to the next. By the end of this book, you will be able to create basic projects and utilize the elements used in the examples to construct your own devices. Style and approach This book follows a project-oriented approach, with multiple images and plenty of code to help you build your projects easily. The book uses a tutorial-based methodology where the concepts are first explained and then implemented to help you develop the projects.
SignalR – Real-time Application Development - Second Edition
SignalR – Real-time Application Development - Second Edition
Einar Ingebrigtsen
¥71.93
A fast-paced guide to develop, test, and deliver real-time communication in your .Net applications using SignalR About This Book Build and test real-time apps in .Net using the new features of SignalR Explore the fundamentals and the new methods and functions in the latest version of SignalR along with developing a complete application from scratch A progressive, hands-on guide to gain an understanding of the SignalR framework Who This Book Is For If you are a .Net developer with good understanding of the .Net platform then this is an ideal book for you to learn how to build real-time apps using the SignalR framework. What You Will Learn Explore the basic knowledge and understanding of SignalR Get to know how to connect client to the server Connecting a client with a server and setting a hub Creating group connections together Understand how to have state in the client to have specific operations Securing SignalR connections How to scale SignalR across multiple servers Building a client for WPF Building a client using Xamarin targeting Windows, iPhone and Android Get to grips with monitoring the traffic in SignalR using Fiddler for Windows and Charles for OSX Setting up code to host SignalR using OWIN In Detail With technology trends, demands on software have changed with more and more skilled users. Over the past few years, with services such as Facebook, Twitter and push notifications on smartphones, users are now getting used to being up to date with everything that happens all the time. With SignalR, the applications stay connected and will generate notifications when something happens either from the system or by other users thus giving new opportunities to enter into this new, exciting world of real-time application development. This is a step-by-step guide that follows a practical approach helping you as a developer getting to get started with SignalR by learning its fundamentals. It will help you through building real-time applications using the new methods and functions in the SignalR framework. Starting from getting persistent connections with the server, you will learn the basics of connecting a client to the server and how the messaging works. This will be followed by setting up a hub on the server and consuming it from a JavaScript client. Next you will be taught how you can group connections together to send messages. We will then go on to know how you can have state in the client to handle specific operations like connecting or disconnecting. Then, moving on you will learn how to secure your SignalR connections using OWIN and scaling SignalR across multiple servers. Next you will learn building a client for WPF and building a client using Xamarin that targets Windows Phone, iPhone and Android. Lastly, you will learn how to monitor the traffic in SignalR using Fiddler, Charles and hosting SignalR using OWIN. Style and approach This is an example- oriented and comprehensive guide to learning the fundamentals of SignalR to build real-time applications. It will help you build real-time applications on the .Net platform in a step-by-step manner along with giving teaching techniques to deal with possible performance bottlenecks and other key topics.
jQuery Design Patterns
jQuery Design Patterns
Thodoris Greasidis
¥71.93
Learn the best practices on writing efficient jQuery applications to maximize performance in large-scale deploymentsAbout This BookLearn about the observer pattern and the deferred observer pattern, two of the most popular design patterns that handle custom eventsAdvance your jQuery skills by learning about patterns such as divide and conquer, facade, and builder and factory to handle complex resultsThis step-by-step guide to applying micro-patterns and optimizing jQuery applications will help you get the best performance in a production environmentWho This Book Is ForThis book is for existing jQuery Developers or new developers who want to get an understanding of the “correct way” to build jQuery applications, using best practices and industry standard patterns.What You Will LearnRespond to user actionsAchieve greater flexibility and code decouplingHave a central point for emitting and receiving application level eventsStructure the application into small independent modulesAbstract complex APIsIsolate the procedure of generating complex parts of the applicationEfficiently orchestrate asynchronous procedures using jQuery Deferred and PromisesUtilize the most widely-used client-side templating libraries for more complex use casesIn DetailjQuery is a feature-rich JavaScript library that makes HTML document traversal and manipulation, event handling, animation, and Ajax much simpler with an easy-to-use API that works across a variety of browsers. With a combination of versatility and extensibility, jQuery has changed the way that millions of people write JavaScript.jQuery solves the problems of DOM manipulation, event detection, AJAX calls, element selection and document queries, element attribute and data management, as well as object management utilities. This book addresses these problems and shows you how to make the best of jQuery through the various design patterns available.The book starts off with a refresher to jQuery and will then take you through the different design patterns such as facade, observer, publisher/subscriber, and so on. We will also go into client-side templating techniques and libraries, as well as some plugin development patterns. Finally, we will look into some best practices that you can use to make the best of jQuery.Style and approachThe example-oriented guide covers the best and most widely used patterns to help you improve your development with jQuery.
Raspberry Pi Computer Architecture Essentials
Raspberry Pi Computer Architecture Essentials
Andrew K. Dennis
¥71.93
Explore Raspberry Pi's architecture through innovative and fun projects About This Book Explore Raspberry Pi 2’s hardware through the Assembly, C/C++, and Python programming languages Experiment with connecting electronics up to your Raspberry Pi 2 and interacting with them through software Learn about the Raspberry Pi 2 architecture and Raspbian operating system through innovative projects Who This Book Is For Raspberry Pi Computer Architecture Essentials is for those who are new and those who are familiar with the Raspberry Pi. Each topic builds upon earlier ones to provide you with a guide to Raspberry Pi’s architecture. From the novice to the expert, there is something for everyone. A basic knowledge of programming and Linux would be helpful but is not required. What You Will Learn Set up your Raspberry Pi 2 and learn about its hardware Write basic programs in Assembly Language to learn about the ARM architecture Use C and C++ to interact with electronic components Find out about the Python language and how to use it to build web applications Interact with third-party microcontrollers Experiment with graphics and audio programming Expand Raspberry Pi 2’s storage mechanism by using external devices Discover Raspberry Pi 2’s GPIO pins and how to interact with them In Detail With the release of the Raspberry Pi 2, a new series of the popular compact computer is available for you to build cheap, exciting projects and learn about programming. In this book, we explore Raspberry Pi 2’s hardware through a number of projects in a variety of programming languages. We will start by exploring the various hardware components in detail, which will provide a base for the programming projects and guide you through setting up the tools for Assembler, C/C++, and Python. We will then learn how to write multi-threaded applications and Raspberry Pi 2’s multi-core processor. Moving on, you’ll get hands on by expanding the storage options of the Raspberry Pi beyond the SD card and interacting with the graphics hardware. Furthermore, you will be introduced to the basics of sound programming while expanding upon your knowledge of Python to build a web server. Finally, you will learn to interact with the third-party microcontrollers. From writing your first Assembly Language application to programming graphics, this title guides you through the essentials. Style and approach This book takes a step-by-step approach to exploring Raspberry Pi’s architecture through projects that build upon each other. Each project provides you with new information on how to interact with an aspect of the Raspberry Pi and Raspbian operating system, providing a well-rounded guide.